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mirror of https://codeberg.org/tenplus1/ambience.git synced 2024-12-26 18:50:29 +01:00

replace non-commercial sounds

This commit is contained in:
tenplus1 2022-11-21 10:44:18 +00:00
parent 493dba668a
commit 3d8b3c6451
4 changed files with 5 additions and 6 deletions

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@ -9,7 +9,7 @@ Sound licenses:
--Horned Owl Sound, License: Attribution 3.0 | Recorded by Mike Koenig , http://soundbible.com/1851-Horned-Owl.html
--Bats In Cave Sound, License: Attr-Noncommercial 3.0 | Recorded by Mike Koenig , http://soundbible.com/1939-Bats-In-Cave.html
--Bats In Cave Sound, License: CC0 | Recorded by SaloSensei , https://freesound.org/people/SaloSensei/sounds/616219/
--Spooky Water Drops Sound, License: Attribution 3.0 | Recorded by Mike Koenig, http://soundbible.com/380-Spooky-Water-Drops.html
@ -43,13 +43,11 @@ ComboWind uses:
--Lake_Waves_2*, Attribution License, Benboncan, http://www.freesound.org/people/Benboncan/sounds/67884/
--water_swimming_splashing*, Attribution Noncommercial License, Robinhood76, http://www.freesound.org/people/Robinhood76/sounds/79657/
--earth01a, Creative Commons 0 License., Halion , http://www.freesound.org/people/Halion/sounds/17785
--fiji_beach, Creative Commons 0 License, c97059890, http://www.freesound.org/people/c97059890/sounds/21754/
--seagull, Attribution Noncommercial License., hazure, http://www.freesound.org/people/hazure/sounds/23707/,
--seagull, Attribution 3.0 License., hazure, http://www.freesound.org/people/hazure/sounds/23707/,
desert:
coyote2, Attribution License, rogerforeman, http://www.freesound.org/people/rogerforeman/sounds/68068/

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@ -40,7 +40,7 @@ ambience.add_set("splash", {
frequency = 1000,
sounds = {
{name = "swim_splashing", length = 3}
{name = "default_water_footstep", length = 2}
},
sound_check = function(def)
@ -288,7 +288,8 @@ ambience.add_set("cave", {
sounds = {
{name = "drippingwater1", length = 1.5, ephemeral = true},
{name = "drippingwater2", length = 1.5, ephemeral = true}
{name = "drippingwater2", length = 1.5, ephemeral = true},
{name = "bats", length = 5, ephemeral = true}
},
sound_check = function(def)