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					65f8a02c16 | 
@@ -20,5 +20,6 @@ Based on Immersive Sounds .36 mod by Neuromancer and optimized to run on servers
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- 1.5 - Added 'flame_sound' and fire redo check, code tidy and tweak, added ephemeral flag for background sounds.
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					- 1.5 - Added 'flame_sound' and fire redo check, code tidy and tweak, added ephemeral flag for background sounds.
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- 1.6 - Finding env_sounds disables water and lava sets, added 'ambience_water_move' flag to override water walking sounds, use eye level for head node.
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					- 1.6 - Finding env_sounds disables water and lava sets, added 'ambience_water_move' flag to override water walking sounds, use eye level for head node.
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- 1.7 - Music will play every 20-30 minutes if found, use '/mvol 0' to stop playing music or disable in-game.
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					- 1.7 - Music will play every 20-30 minutes if found, use '/mvol 0' to stop playing music or disable in-game.
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					- 1.8 - Players can set induvidual volume for sound and music which is saved.
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Code license: MIT
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					Code license: MIT
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										84
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										84
									
								
								init.lua
									
									
									
									
									
								
							@@ -11,6 +11,7 @@ local playing = {}
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local sound_sets = {} -- all the sounds and their settings
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					local sound_sets = {} -- all the sounds and their settings
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local sound_set_order = {} -- needed because pairs loops randomly through tables
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					local sound_set_order = {} -- needed because pairs loops randomly through tables
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local set_nodes = {} -- all the nodes needed for sets
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					local set_nodes = {} -- all the nodes needed for sets
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					local is_50 = minetest.has_feature("object_use_texture_alpha")
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-- add set to list
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					-- add set to list
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@@ -91,13 +92,37 @@ end
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-- setup table when player joins
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					-- setup table when player joins
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minetest.register_on_joinplayer(function(player)
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					minetest.register_on_joinplayer(function(player)
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	if player then
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						if player then
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		playing[player:get_player_name()] = {music = -1}
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							local name = player:get_player_name()
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							playing[name] = {music = -1}
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							local mvol, svol
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							if is_50 then
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								local meta = player:get_meta()
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								mvol = meta:get_string("ambience.mvol")
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								svol = meta:get_string("ambience.svol")
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							else
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								mvol = player:get_attribute("ambience.mvol")
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								svol = player:get_attribute("ambience.svol")
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							end
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							mvol = tonumber(mvol) or MUSICVOLUME
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							svol = tonumber(svol) or SOUNDVOLUME
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							playing[name].mvol = mvol
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							playing[name].svol = svol
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	end
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						end
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end)
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					end)
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-- remove table when player leaves
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					-- remove table when player leaves
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minetest.register_on_leaveplayer(function(player)
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					minetest.register_on_leaveplayer(function(player)
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	if player then
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						if player then
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		playing[player:get_player_name()] = nil
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							playing[player:get_player_name()] = nil
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	end
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						end
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@@ -108,8 +133,9 @@ end)
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local get_ambience = function(player, tod, name)
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					local get_ambience = function(player, tod, name)
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	-- play server or local music if music enabled and music not already playing
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						-- play server or local music if music enabled and music not already playing
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	if play_music and MUSICVOLUME > 0
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						if play_music
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	and playing[name] and playing[name].music < 0 then
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						and playing[name] and playing[name].music < 0
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						and playing[name].mvol > 0 then
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		-- count backwards
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							-- count backwards
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		playing[name].music = playing[name].music -1
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							playing[name].music = playing[name].music -1
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@@ -119,7 +145,7 @@ local get_ambience = function(player, tod, name)
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			playing[name].music = minetest.sound_play("ambience_music", {
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								playing[name].music = minetest.sound_play("ambience_music", {
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				to_player = name,
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									to_player = name,
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				gain = MUSICVOLUME
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									gain = playing[name].mvol
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			})
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								})
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			-- reset music timer after 10 minutes
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								-- reset music timer after 10 minutes
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@@ -233,7 +259,7 @@ minetest.register_globalstep(function(dtime)
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		end
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							end
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		-- set random chance
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							-- set random chance
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		chance = random(1, 1000)
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							chance = random(1000)
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		-- if chance is lower than set frequency then select set
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							-- if chance is lower than set frequency then select set
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		if ok and set_name and chance < sound_sets[set_name].frequency then
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							if ok and set_name and chance < sound_sets[set_name].frequency then
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@@ -245,7 +271,7 @@ minetest.register_globalstep(function(dtime)
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			-- play sound
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								-- play sound
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			handler = minetest.sound_play(ambience.name, {
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								handler = minetest.sound_play(ambience.name, {
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				to_player = player_name,
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									to_player = player_name,
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				gain = ((ambience.gain or 0.3) + (MORE_GAIN or 0)) * SOUNDVOLUME,
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									gain = ((ambience.gain or 0.3) + (MORE_GAIN or 0)) * playing[player_name].svol,
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				pitch = ambience.pitch or 1.0
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									pitch = ambience.pitch or 1.0
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			}, ambience.ephemeral)
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								}, ambience.ephemeral)
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@@ -291,16 +317,28 @@ end)
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minetest.register_chatcommand("svol", {
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					minetest.register_chatcommand("svol", {
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	params = "<svol>",
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						params = "<svol>",
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	description = "set sound volume (0.1 to 1.0)",
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						description = "set sound volume (0.1 to 1.0)",
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	privs = {server = true},
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						privs = {},
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	func = function(name, param)
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						func = function(name, param)
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		SOUNDVOLUME = tonumber(param) or SOUNDVOLUME
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							local svol = tonumber(param) or playing[name].svol
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		if SOUNDVOLUME < 0.1 then SOUNDVOLUME = 0.1 end
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							if svol < 0.1 then svol = 0.1 end
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		if SOUNDVOLUME > 1.0 then SOUNDVOLUME = 1.0 end
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							if svol > 1.0 then svol = 1.0 end
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		return true, "Sound volume set to " .. SOUNDVOLUME
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							if is_50 then
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								local player = minetest.get_player_by_name(name)
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								local meta = player:get_meta()
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								meta:set_string("ambience.svol", svol)
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							else
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								player:set_attribute("ambience.svol", svol)
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							end
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							playing[name].svol = svol
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							return true, "Sound volume set to " .. svol
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	end
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						end
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})
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					})
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@@ -309,14 +347,14 @@ minetest.register_chatcommand("svol", {
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minetest.register_chatcommand("mvol", {
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					minetest.register_chatcommand("mvol", {
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	params = "<mvol>",
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						params = "<mvol>",
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	description = "set music volume (0.1 to 1.0, 0 to stop music)",
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						description = "set music volume (0.1 to 1.0, 0 to stop music)",
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	privs = {server = true},
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						privs = {},
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	func = function(name, param)
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						func = function(name, param)
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		MUSICVOLUME = tonumber(param) or MUSICVOLUME
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							local mvol = tonumber(param) or playing[name].mvol
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		-- ability to stop music by setting volume to 0
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							-- ability to stop music by setting volume to 0
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		if MUSICVOLUME == 0 and playing[name].music
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							if mvol == 0 and playing[name].music
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		and playing[name].music >= 0 then
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							and playing[name].music >= 0 then
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			minetest.sound_stop(playing[name].music)
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								minetest.sound_stop(playing[name].music)
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@@ -324,10 +362,22 @@ minetest.register_chatcommand("mvol", {
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			playing[name].music = -1
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								playing[name].music = -1
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		end
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							end
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		if MUSICVOLUME < 0 then MUSICVOLUME = 0 end
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							if mvol < 0 then mvol = 0 end
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		if MUSICVOLUME > 1.0 then MUSICVOLUME = 1.0 end
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							if mvol > 1.0 then mvol = 1.0 end
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		return true, "Music volume set to " .. MUSICVOLUME
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							if is_50 then
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								local player = minetest.get_player_by_name(name)
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								local meta = player:get_meta()
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								meta:set_string("ambience.mvol", mvol)
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							else
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								player:set_attribute("ambience.mvol", mvol)
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							end
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							playing[name].mvol = mvol
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							return true, "Music volume set to " .. mvol
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	end
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						end
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})
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					})
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@@ -1,16 +1,40 @@
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					The MIT License (MIT)
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					Copyright (c) 2022 TenPlus1
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					Permission is hereby granted, free of charge, to any person obtaining a copy
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					of this software and associated documentation files (the "Software"), to deal
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					in the Software without restriction, including without limitation the rights
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					to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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					copies of the Software, and to permit persons to whom the Software is
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					furnished to do so, subject to the following conditions:
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					The above copyright notice and this permission notice shall be included in
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					all copies or substantial portions of the Software.
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					THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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					IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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					FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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					AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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					LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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					OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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					THE SOFTWARE.
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					Sound licenses:
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-----------Sound Lic:
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					 | 
				
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--Nightime Sound, Recorded by Mike Koenig, License: Attribution 3.0 http://soundbible.com/951-Nightime.html
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					--Nightime Sound, Recorded by Mike Koenig, License: Attribution 3.0 http://soundbible.com/951-Nightime.html
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--Crickets At Night Sound, License: Attribution 3.0 | Recorded by Mike Koenig |http://soundbible.com/365-Crickets-At-Night.html
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					--Crickets At Night Sound, License: Attribution 3.0 | Recorded by Mike Koenig |http://soundbible.com/365-Crickets-At-Night.html
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--Medium Pack Of Wolves Howling, License: Public Domain | Recorded by fws.gov, http://soundbible.com/277-Medium-Pack-Of-Wolves-Howling.html
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					--Medium Pack Of Wolves Howling, License: Public Domain | Recorded by fws.gov, http://soundbible.com/277-Medium-Pack-Of-Wolves-Howling.html
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--Horned Owl Sound, License: Attribution 3.0 | Recorded by Mike Koenig , http://soundbible.com/1851-Horned-Owl.html
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					--Horned Owl Sound, License: Attribution 3.0 | Recorded by Mike Koenig , http://soundbible.com/1851-Horned-Owl.html
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--Bats In Cave Sound, License: Attr-Noncommercial 3.0 | Recorded by Mike Koenig , http://soundbible.com/1939-Bats-In-Cave.html
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					--Bats In Cave Sound, License: CC0 | Recorded by SaloSensei , https://freesound.org/people/SaloSensei/sounds/616219/
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--Spooky Water Drops Sound, License: Attribution 3.0 | Recorded by Mike Koenig, http://soundbible.com/380-Spooky-Water-Drops.html
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					--Spooky Water Drops Sound, License: Attribution 3.0 | Recorded by Mike Koenig, http://soundbible.com/380-Spooky-Water-Drops.html
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					 | 
				
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-- Single Water Droplet Sound, License: Attribution 3.0 | Recorded by Mike Koenig, http://soundbible.com/384-Single-Water-Droplet.html
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					-- Single Water Droplet Sound, License: Attribution 3.0 | Recorded by Mike Koenig, http://soundbible.com/384-Single-Water-Droplet.html
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--HollowWind, Black Boe, Creative Commons 0 License, http://www.freesound.org/people/Black%20Boe/sounds/22331/
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					--HollowWind, Black Boe, Creative Commons 0 License, http://www.freesound.org/people/Black%20Boe/sounds/22331/
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@@ -29,12 +53,8 @@
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--scuba1*.ogg- digifishmusic, Attribution License, http://www.freesound.org/people/digifishmusic/sounds/45521/
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					--scuba1*.ogg- digifishmusic, Attribution License, http://www.freesound.org/people/digifishmusic/sounds/45521/
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--Underwater Pool - Attribution 3.0 | Recorded by Mike Koenig, http://soundbible.com/1660-Underwater-Pool.html
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					 | 
				
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					 | 
				
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--dolphin_screaming - Creative Commons 0 License, felix.blume, http://www.freesound.org/people/felix.blume/sounds/161691/
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					--dolphin_screaming - Creative Commons 0 License, felix.blume, http://www.freesound.org/people/felix.blume/sounds/161691/
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--dolphins - Attribution Noncommercial License,  acclivity, http://www.freesound.org/people/acclivity/sounds/13691/
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					 | 
				
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					 | 
				
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ComboWind uses:
 | 
					ComboWind uses:
 | 
				
			||||||
--wind-in-the-trees -Attribution License, laurent, http://www.freesound.org/people/laurent/sounds/16995/
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					--wind-in-the-trees -Attribution License, laurent, http://www.freesound.org/people/laurent/sounds/16995/
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--drygrassInWind- Creative Commons 0 License, felix.blume, http://www.freesound.org/people/felix.blume/sounds/146436/
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					--drygrassInWind- Creative Commons 0 License, felix.blume, http://www.freesound.org/people/felix.blume/sounds/146436/
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@@ -45,13 +65,11 @@ ComboWind uses:
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--Lake_Waves_2*, Attribution License, Benboncan, http://www.freesound.org/people/Benboncan/sounds/67884/
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					--Lake_Waves_2*, Attribution License, Benboncan, http://www.freesound.org/people/Benboncan/sounds/67884/
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--water_swimming_splashing*, Attribution Noncommercial License, Robinhood76, http://www.freesound.org/people/Robinhood76/sounds/79657/
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					 | 
				
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					 | 
				
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--earth01a, Creative Commons 0 License., Halion , http://www.freesound.org/people/Halion/sounds/17785
 | 
					--earth01a, Creative Commons 0 License., Halion , http://www.freesound.org/people/Halion/sounds/17785
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--fiji_beach, Creative Commons 0 License, c97059890, http://www.freesound.org/people/c97059890/sounds/21754/
 | 
					--fiji_beach, Creative Commons 0 License, c97059890, http://www.freesound.org/people/c97059890/sounds/21754/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
--seagull, Attribution Noncommercial License., hazure,  http://www.freesound.org/people/hazure/sounds/23707/,
 | 
					--seagull, Attribution 3.0 License., hazure,  http://www.freesound.org/people/hazure/sounds/23707/,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
desert:
 | 
					desert:
 | 
				
			||||||
coyote2, Attribution License, rogerforeman, http://www.freesound.org/people/rogerforeman/sounds/68068/
 | 
					coyote2, Attribution License, rogerforeman, http://www.freesound.org/people/rogerforeman/sounds/68068/
 | 
				
			||||||
@@ -62,44 +80,9 @@ Rattlesnake Rattle, Public Domain, fws.gov,  http://soundbible.com/237-Rattlesna
 | 
				
			|||||||
flying:
 | 
					flying:
 | 
				
			||||||
crystal_airlines: Attribution License, suonho, http://www.freesound.org/people/suonho/sounds/56364/
 | 
					crystal_airlines: Attribution License, suonho, http://www.freesound.org/people/suonho/sounds/56364/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
----------------Not used yet:
 | 
					desert wind:
 | 
				
			||||||
desert:
 | 
					 | 
				
			||||||
Desert Simple.wav, Creative Commons 0 License, Proxima4, http://www.freesound.org/people/Proxima4/sounds/104320/
 | 
					Desert Simple.wav, Creative Commons 0 License, Proxima4, http://www.freesound.org/people/Proxima4/sounds/104320/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 313hummer (Jordan Craige)  
 | 
					 | 
				
			||||||
--echos  http://soundcloud.com/jordan-craige/echos-1
 | 
					 | 
				
			||||||
Creative Commons Attribution license (reuse allowed)  Attribution 3.0 Unported (CC BY 3.0)
 | 
					 | 
				
			||||||
Not Used:--FoamOfTheSea http://soundcloud.com/jordan-craige/foam-of-the-sea
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
xi-intersection:
 | 
					 | 
				
			||||||
http://soundcloud.com/xi-intersection/mass-effect-uncharted-worlds  Creative Commons License
 | 
					 | 
				
			||||||
--not used:
 | 
					 | 
				
			||||||
http://soundcloud.com/xi-intersection/donkey-kong-country-2-flight
 | 
					 | 
				
			||||||
http://soundcloud.com/kogyo/kogyo-skalar-m1
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
lava:
 | 
					 | 
				
			||||||
http://www.freesound.org/people/Halion/sounds/17785/ (almost as good cc)  (combine with rocks falling?)
 | 
					 | 
				
			||||||
http://www.freesound.org/people/pushtobreak/sounds/17823/ (attrib non cc really good)
 | 
					 | 
				
			||||||
http://www.freesound.org/people/klankbeeld/sounds/123970/ (horror rhythm)
 | 
					 | 
				
			||||||
Rockfall in mine.wav http://www.freesound.org/people/Benboncan/sounds/60085/
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
http://www.freesound.org/people/snotch/sounds/96175/ (mud volcano)
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
--natural night sounds in Boquete.wav,  Attribution License, laurent, http://www.freesound.org/people/laurent/sounds/15851/
 | 
					 | 
				
			||||||
http://www.freesound.org/people/Dynamicell/sounds/17553/
 | 
					 | 
				
			||||||
http://www.freesound.org/people/juskiddink/sounds/78955/ aspen tree in wind
 | 
					 | 
				
			||||||
http://www.freesound.org/people/Benboncan/sounds/69761/ wind in hedge birds animals
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
ButterflyTea:
 | 
					 | 
				
			||||||
Creative Commons : Attribution-Noncommercial-Share Alike 3.0
 | 
					 | 
				
			||||||
http://www.jamendo.com/en/track/904012/dance-of-magical-flowers
 | 
					 | 
				
			||||||
http://www.jamendo.com/en/track/904013/magic-of-the-seventh-world
 | 
					 | 
				
			||||||
http://www.jamendo.com/en/track/904016/in-search-of-the-soul
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
http://www.freesfx.co.uk/soundeffects/forests-jungles/
 | 
					http://www.freesfx.co.uk/soundeffects/forests-jungles/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
zero-project
 | 
					icecrack.ogg by ecfike, Creative Commons 0 license (https://freesound.org/people/ecfike/sounds/177212/)
 | 
				
			||||||
 | 
					 | 
				
			||||||
icecrack.ogg by figowitz (http://freesound.org/people/Figowitz/sounds/67881/)
 | 
					 | 
				
			||||||
							
								
								
									
										
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								sounds/bats.ogg
									
									
									
									
									
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								sounds/bats.ogg
									
									
									
									
									
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							@@ -40,7 +40,7 @@ ambience.add_set("splash", {
 | 
				
			|||||||
	frequency = 1000,
 | 
						frequency = 1000,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	sounds = {
 | 
						sounds = {
 | 
				
			||||||
		{name = "swim_splashing", length = 3}
 | 
							{name = "default_water_footstep", length = 2}
 | 
				
			||||||
	},
 | 
						},
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	sound_check = function(def)
 | 
						sound_check = function(def)
 | 
				
			||||||
@@ -139,7 +139,7 @@ ambience.add_set("lava", {
 | 
				
			|||||||
})
 | 
					})
 | 
				
			||||||
 | 
					
 | 
				
			||||||
else
 | 
					else
 | 
				
			||||||
	print ("[Ambience] found env_sounds, flowing water and lava sounds disabled.")
 | 
						print ("[MOD] Ambience - found env_sounds, flowing water and lava sounds disabled.")
 | 
				
			||||||
end
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Only add fire sounds set if flame_sound is disabled or fire redo active
 | 
					-- Only add fire sounds set if flame_sound is disabled or fire redo active
 | 
				
			||||||
@@ -149,7 +149,7 @@ local fire_redo = minetest.get_modpath("fire") and fire.mod and fire.mod == "red
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
if flame_sound and not fire_redo then
 | 
					if flame_sound and not fire_redo then
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	print ("[Ambience] fire sounds not enabled, already active in fire mod.")
 | 
						print ("[MOD] Ambience - fire sounds not enabled, already active in fire mod.")
 | 
				
			||||||
 | 
					
 | 
				
			||||||
else
 | 
					else
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -238,7 +238,7 @@ ambience.add_set("ice", {
 | 
				
			|||||||
	frequency = 250,
 | 
						frequency = 250,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	sounds = {
 | 
						sounds = {
 | 
				
			||||||
		{name = "icecrack", length = 23, gain = 0.7},
 | 
							{name = "icecrack", length = 5, gain = 0.7},
 | 
				
			||||||
		{name = "desertwind", length = 8},
 | 
							{name = "desertwind", length = 8},
 | 
				
			||||||
		{name = "wind", length = 9}
 | 
							{name = "wind", length = 9}
 | 
				
			||||||
	},
 | 
						},
 | 
				
			||||||
@@ -288,7 +288,8 @@ ambience.add_set("cave", {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
	sounds = {
 | 
						sounds = {
 | 
				
			||||||
		{name = "drippingwater1", length = 1.5, ephemeral = true},
 | 
							{name = "drippingwater1", length = 1.5, ephemeral = true},
 | 
				
			||||||
		{name = "drippingwater2", length = 1.5, ephemeral = true}
 | 
							{name = "drippingwater2", length = 1.5, ephemeral = true},
 | 
				
			||||||
 | 
							{name = "bats", length = 5, ephemeral = true}
 | 
				
			||||||
	},
 | 
						},
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	sound_check = function(def)
 | 
						sound_check = function(def)
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user