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Ambience Lite mod for Minetest
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2018-01-26 15:48:09 +00:00
sounds added icecrack sound and tidied code 2017-08-23 10:15:53 +01:00
textures fixed nil check 2018-01-26 15:48:09 +00:00
depends.txt Using new find_nodes_in_area features to speed up execution (thanks everamzah) 2016-02-26 21:40:53 +00:00
init.lua fixed nil check 2018-01-26 15:48:09 +00:00
README.md updated to newer 0.4.16 functions 2017-10-09 12:19:58 +01:00

Ambience Redo mod for Minetest

Based on Immersive Sounds .36 mod by Neuromancer and optimized to run on servers with new fire sounds added when Fire Redo mod is detected...

  • 0.1 - Initial release
  • 0.2 - Code change and new water sounds added
  • 0.3 - Works with Fire Redo mod to provide fire sounds
  • 0.4 - Code optimized
  • 0.5 - Changed to kilbiths smaller sound files and removed canadianloon1, adjusted timings
  • 0.6 - Using new find_nodes_in_area features to count nodes and speed up execution (thanks everamzah)
  • 0.7 - Code tweaks and added Jungle sounds for day and night time
  • 0.8 - Override default water sounds for 0.4.14 dev and above, add separate gain for each sound
  • 0.9 - Plays music files on server or local client when found at midnight, files to be named "ambience_music.1.ogg" changing number each up to 9.
  • 1.0 - Added icecrack sound when walking on snow/ice flows, also tidied code
  • 1.1 - Using newer functions, Minetest 0.4.16 and above needed to run

Code license: MIT