mirror of
				https://codeberg.org/tenplus1/ambience.git
				synced 2025-10-31 07:45:23 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			29 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| Ambience Redo mod for Minetest
 | |
|  by TenPlus1
 | |
| 
 | |
| Based on Immersive Sounds .36 mod by Neuromancer and optimized to run on servers with new fire sounds added when Fire Redo mod is detected...
 | |
| 
 | |
| - 0.1 - Initial release
 | |
| - 0.2 - Code change and new water sounds added
 | |
| - 0.3 - Works with Fire Redo mod to provide fire sounds
 | |
| - 0.4 - Code optimized
 | |
| - 0.5 - Changed to kilbiths smaller sound files and removed canadianloon1, adjusted timings
 | |
| - 0.6 - Using new find_nodes_in_area features to count nodes and speed up execution (thanks everamzah)
 | |
| - 0.7 - Code tweaks and added Jungle sounds for day and night time
 | |
| - 0.8 - Override default water sounds for 0.4.14 dev and above, add separate gain for each sound
 | |
| - 0.9 - Plays music files on server or local client when found at midnight, files to be named "ambience_music.1.ogg" changing number each up to 9.
 | |
| - 1.0 - Added icecrack sound when walking on snow/ice flows, also tidied code
 | |
| - 1.1 - Using newer functions, Minetest 0.4.16 and above needed to run
 | |
| - 1.2 - Added PlayerPlus compatibility, removed fire sounds, added volume changes
 | |
| - 1.3 - Added API for use with other mods, code rewrite
 | |
| - 1.4 - Re-ordered water sets to come before fire and lava, day/night sounds play when leaves around and above ground
 | |
| - 1.5 - Added 'flame_sound' and fire redo check, code tidy and tweak, added ephemeral flag for background sounds.
 | |
| - 1.6 - Finding env_sounds disables water and lava sets, added 'ambience_water_move' flag to override water walking sounds, use eye level for head node.
 | |
| - 1.7 - Music will play every 20-30 minutes if found, use '/mvol 0' to stop playing music or disable in-game.
 | |
| - 1.8 - Players can set induvidual volume for sound and music which is saved.
 | |
| - 1.9 - Tidy code, refactor music playing, add biome name to sound_check.
 | |
| - 2.0 - Add Mineclone support, add ethereal leaf check, remove minetest.after for custom timer, add Polish translation, tweak & tidy code.
 | |
| - 2.1 - Add ambience.group_total() function for easy counting of group: nodes inside a set.
 | |
| 
 | |
| Code license: MIT
 |