1
0
mirror of https://codeberg.org/tenplus1/bakedclay.git synced 2024-12-30 12:50:37 +01:00

Tidied code, now using minecraft recipe to colour blocks

This commit is contained in:
TenPlus1 2016-10-08 19:34:39 +01:00
parent 20dc809545
commit 174cda7018
2 changed files with 25 additions and 17 deletions

View File

@ -1,5 +1,6 @@
Baked Clay
This mod for minetest lets the player bake clay into hardened blocks and colour them with dye, stairs and slabs are also available.
This mod lets the player bake clay into hardened blocks and colour them with
dye (8x baked clay and 1x dye in centre), stairs and slabs are also available.
https://forum.minetest.net/viewtopic.php?id=8890
https://forum.minetest.net/viewtopic.php?id=8890

View File

@ -1,5 +1,5 @@
-- Baked Clay (0.4) by TenPlus1
-- Baked Clay (0.5) by TenPlus1
local clay = {
{"white", "White"},
@ -19,31 +19,38 @@ local clay = {
{"dark_green", "Dark Green"},
}
for n = 1, #clay do
for _, clay in pairs(clay) do
-- node definition
minetest.register_node("bakedclay:" .. clay[n][1], {
description = clay[n][2] .. " Baked Clay",
tiles = {"baked_clay_" .. clay[n][1] ..".png"},
minetest.register_node("bakedclay:" .. clay[1], {
description = clay[2] .. " Baked Clay",
tiles = {"baked_clay_" .. clay[1] ..".png"},
groups = {cracky = 3, bakedclay = 1},
sounds = default.node_sound_stone_defaults(),
})
-- craft from dye and any baked clay
minetest.register_craft({
type = "shapeless",
output = "bakedclay:" .. clay[n][1],
recipe = {"dye:" .. clay[n][1], "group:bakedclay"},
output = "bakedclay:" .. clay[1] .. " 8",
recipe = {
{"group:bakedclay", "group:bakedclay", "group:bakedclay"},
{"group:bakedclay", "dye:" .. clay[1], "group:bakedclay"},
{"group:bakedclay", "group:bakedclay", "group:bakedclay"}
},
})
-- register stair and slab
-- register stair and slab (unless stairs redo active)
if stairs and not stairs.mod then
stairs.register_stair_and_slab("bakedclay_".. clay[n][1], "bakedclay:".. clay[n][1],
{cracky = 3},
{"baked_clay_" .. clay[n][1] .. ".png"},
clay[n][2] .. " Baked Clay Stair",
clay[n][2] .. " Baked Clay Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("bakedclay_".. clay[1], "bakedclay:".. clay[1],
{cracky = 3},
{"baked_clay_" .. clay[1] .. ".png"},
clay[2] .. " Baked Clay Stair",
clay[2] .. " Baked Clay Slab",
default.node_sound_stone_defaults())
end
end