mirror of
https://codeberg.org/tenplus1/bakedclay.git
synced 2024-11-07 00:40:22 +01:00
tidy code, hide grey recipes if unifieddye present
This commit is contained in:
parent
975bee9898
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95a4b96478
117
flowers.lua
Normal file
117
flowers.lua
Normal file
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@ -0,0 +1,117 @@
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local flowers = {
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{"delphinium", "Blue Delphinium",
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{-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_cyan = 1}},
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{"thistle", "Thistle",
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{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_magenta = 1}},
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{"lazarus", "Lazarus Bell",
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{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_pink = 1}},
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{"mannagrass", "Reed Mannagrass",
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{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_dark_green = 1}}
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}
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-- register some new flowers to fill in missing dye colours
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-- flower registration (borrowed from default game)
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local function add_simple_flower(name, desc, box, f_groups)
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f_groups.snappy = 3
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f_groups.flower = 1
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f_groups.flora = 1
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f_groups.attached_node = 1
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minetest.register_node("bakedclay:" .. name, {
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description = desc,
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drawtype = "plantlike",
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waving = 1,
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tiles = {"baked_clay_" .. name .. ".png"},
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inventory_image = "baked_clay_" .. name .. ".png",
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wield_image = "baked_clay_" .. name .. ".png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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stack_max = 99,
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groups = f_groups,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {type = "fixed", fixed = box}
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})
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end
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for _,item in pairs(flowers) do
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add_simple_flower(unpack(item))
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end
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-- add new flowers to mapgen
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.004,
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spread = {x = 100, y = 100, z = 100},
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seed = 7133,
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octaves = 3,
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persist = 0.6
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},
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y_min = 10,
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y_max = 90,
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decoration = "bakedclay:delphinium"
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.004,
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spread = {x = 100, y = 100, z = 100},
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seed = 7134,
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octaves = 3,
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persist = 0.6
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},
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y_min = 15,
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y_max = 90,
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decoration = "bakedclay:thistle"
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.01,
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spread = {x = 100, y = 100, z = 100},
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seed = 7135,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = 90,
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decoration = "bakedclay:lazarus",
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spawn_by = "default:jungletree",
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num_spawn_by = 1
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:sand"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.009,
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spread = {x = 100, y = 100, z = 100},
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seed = 7136,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = 15,
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decoration = "bakedclay:mannagrass",
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spawn_by = "group:water",
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num_spawn_by = 1
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})
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276
init.lua
276
init.lua
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@ -23,12 +23,11 @@ local clay = {
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local techcnc_mod = minetest.get_modpath("technic_cnc")
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local stairs_mod = minetest.get_modpath("stairs")
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local stairsplus_mod = minetest.get_modpath("moreblocks")
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and minetest.global_exists("stairsplus")
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and minetest.global_exists("stairsplus")
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for _, clay in pairs(clay) do
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-- node
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minetest.register_node("bakedclay:" .. clay[1], {
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description = clay[2] .. " Baked Clay",
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tiles = {"baked_clay_" .. clay[1] ..".png"},
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@ -37,7 +36,6 @@ for _, clay in pairs(clay) do
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})
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-- craft recipe
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if clay[1] ~= "natural" then
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minetest.register_craft({
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@ -100,7 +98,7 @@ for _, clay in pairs(clay) do
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end
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end
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-- Terracotta blocks (textures by D3monPixel, thanks for use :)
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-- Terracotta blocks
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for _, clay in pairs(clay) do
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if clay[1] ~= "natural" then
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@ -134,21 +132,13 @@ end
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minetest.register_alias("bakedclay:terracotta_light_blue", "bakedclay:terracotta_cyan")
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-- cook clay block into white baked clay
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minetest.register_craft({
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type = "cooking",
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output = "bakedclay:natural",
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recipe = "default:clay",
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recipe = "default:clay"
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})
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-- register a few extra dye colour options
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:dark_grey 3",
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recipe = {"dye:black", "dye:black", "dye:white"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:green 4",
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@ -164,6 +154,12 @@ minetest.register_craft( {
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-- only add light grey recipe if unifieddye mod isnt present (conflict)
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if not minetest.get_modpath("unifieddyes") then
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:dark_grey 3",
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recipe = {"dye:black", "dye:black", "dye:white"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:grey 3",
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@ -176,237 +172,47 @@ minetest.register_craft( {
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output = "default:clay_brick 16",
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recipe = {
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{"bakedclay:red", "bakedclay:red"},
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{"bakedclay:red", "bakedclay:red"},
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{"bakedclay:red", "bakedclay:red"}
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}
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})
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-- register some new flowers to fill in missing dye colours
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-- flower registration (borrowed from default game)
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local function add_simple_flower(name, desc, box, f_groups)
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f_groups.snappy = 3
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f_groups.flower = 1
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f_groups.flora = 1
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f_groups.attached_node = 1
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minetest.register_node("bakedclay:" .. name, {
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description = desc,
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drawtype = "plantlike",
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waving = 1,
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tiles = {"baked_clay_" .. name .. ".png"},
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inventory_image = "baked_clay_" .. name .. ".png",
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wield_image = "baked_clay_" .. name .. ".png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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stack_max = 99,
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groups = f_groups,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = box
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}
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})
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end
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local flowers = {
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{"delphinium", "Blue Delphinium",
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{-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_cyan = 1}},
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{"thistle", "Thistle",
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{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_magenta = 1}},
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{"lazarus", "Lazarus Bell",
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{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_pink = 1}},
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{"mannagrass", "Reed Mannagrass",
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{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_dark_green = 1}}
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}
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for _,item in pairs(flowers) do
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add_simple_flower(unpack(item))
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end
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-- mapgen for new flowers
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.004,
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spread = {x = 100, y = 100, z = 100},
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seed = 7133,
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octaves = 3,
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persist = 0.6
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},
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y_min = 10,
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y_max = 90,
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decoration = "bakedclay:delphinium"
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.004,
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spread = {x = 100, y = 100, z = 100},
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seed = 7134,
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octaves = 3,
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persist = 0.6
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},
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y_min = 15,
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y_max = 90,
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decoration = "bakedclay:thistle"
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.01,
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spread = {x = 100, y = 100, z = 100},
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seed = 7135,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = 90,
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decoration = "bakedclay:lazarus",
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spawn_by = "default:jungletree",
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num_spawn_by = 1
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:sand"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.009,
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spread = {x = 100, y = 100, z = 100},
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seed = 7136,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = 15,
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decoration = "bakedclay:mannagrass",
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spawn_by = "group:water",
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num_spawn_by = 1
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})
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-- lucky blocks
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if minetest.get_modpath("lucky_block") then
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local p = "bakedclay:"
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lucky_block:add_blocks({
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{"dro", {"bakedclay:"}, 10, true},
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{"fal", {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
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p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
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p.."pink", p.."red", p.."violet", p.."white", p.."yellow", p.."natural"}, 0},
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{"fal", {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
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p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
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p.."pink", p.."red", p.."violet", p.."white", p.."yellow", p.."natural"}, 0, true},
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{"dro", {p.."delphinium"}, 5},
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{"dro", {p.."lazarus"}, 5},
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{"dro", {p.."mannagrass"}, 5},
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{"dro", {p.."thistle"}, 6},
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{"flo", 5, {p.."natural", p.."black", p.."blue", p.."brown", p.."cyan",
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p.."dark_green", p.."dark_grey", p.."green", p.."grey", p.."magenta",
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p.."orange", p.."pink", p.."red", p.."violet", p.."white", p.."yellow"}, 2},
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{"nod", "default:chest", 0, {
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{name = p.."natural", max = 30},
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{name = p.."black", max = 30},
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{name = p.."blue", max = 30},
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{name = p.."brown", max = 30},
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{name = p.."cyan", max = 30},
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{name = p.."dark_green", max = 30},
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{name = p.."dark_grey", max = 30},
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{name = p.."green", max = 30},
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{name = p.."grey", max = 30},
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{name = p.."magenta", max = 30},
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{name = p.."orange", max = 30},
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{name = p.."pink", max = 30},
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{name = p.."red", max = 30},
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{name = p.."violet", max = 30},
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{name = p.."white", max = 30},
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{name = p.."yellow", max = 30}
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}},
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})
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p = "bakedclay:terracotta_"
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lucky_block:add_blocks({
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{"nod", "default:chest", 0, {
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{name = p.."black", max = 20},
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{name = p.."blue", max = 20},
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{name = p.."brown", max = 20},
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{name = p.."cyan", max = 20},
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{name = p.."dark_green", max = 20},
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{name = p.."dark_grey", max = 20},
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{name = p.."green", max = 20},
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{name = p.."grey", max = 20},
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{name = p.."magenta", max = 20},
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{name = p.."orange", max = 20},
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{name = p.."pink", max = 20},
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{name = p.."red", max = 20},
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{name = p.."violet", max = 20},
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{name = p.."white", max = 20},
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{name = p.."yellow", max = 20}
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}}
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})
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end
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-- colored clay compatibility
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if minetest.settings:get_bool("colored_clay_compatibility") == true then
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local cc = {
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{"black", "black"},
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{"blue", "blue"},
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{"bright", "natural"},
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{"brown", "brown"},
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{"cyan", "cyan"},
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{"dark_green", "dark_green"},
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{"dark_grey", "dark_grey"},
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{"green", "green"},
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{"grey", "grey"},
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{"hardened", "natural"},
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{"magenta", "magenta"},
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{"orange", "orange"},
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{"pink", "pink"},
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{"red", "red"},
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{"violet", "violet"},
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{"white", "white"},
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{"yellow", "yellow"}
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}
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local cc = {
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{"black", "black"},
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{"blue", "blue"},
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{"bright", "natural"},
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{"brown", "brown"},
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{"cyan", "cyan"},
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{"dark_green", "dark_green"},
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{"dark_grey", "dark_grey"},
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{"green", "green"},
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{"grey", "grey"},
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{"hardened", "natural"},
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{"magenta", "magenta"},
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{"orange", "orange"},
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{"pink", "pink"},
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{"red", "red"},
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{"violet", "violet"},
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{"white", "white"},
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{"yellow", "yellow"}
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}
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for n = 1, #cc do
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for n = 1, #cc do
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local nod1 = "colored_clay:" .. cc[n][1]
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local nod2 = "bakedclay:" .. cc[n][2]
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local nod1 = "colored_clay:" .. cc[n][1]
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local nod2 = "bakedclay:" .. cc[n][2]
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minetest.register_alias(nod1, nod2)
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minetest.register_alias(nod1, nod2)
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if stairsplus_mod then
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stairsplus:register_alias_all("colored_clay", cc[n][1], "bakedclay", cc[n][2])
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if stairsplus_mod then
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stairsplus:register_alias_all("colored_clay", cc[n][1], "bakedclay", cc[n][2])
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end
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end
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end
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end
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-- flowerpot mod
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if minetest.get_modpath("flowerpot") then
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flowerpot.register_node("bakedclay:delphinium")
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flowerpot.register_node("bakedclay:thistle")
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@ -414,5 +220,15 @@ if minetest.get_modpath("flowerpot") then
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flowerpot.register_node("bakedclay:mannagrass")
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end
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-- get mod path
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local path = minetest.get_modpath("bakedclay")
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-- add new flowers
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dofile(path .. "/flowers.lua")
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-- add lucky blocks if mod present
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if minetest.get_modpath("lucky_block") then
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dofile(path .. "/lucky_block.lua")
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end
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print ("[MOD] Baked Clay loaded")
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64
lucky_block.lua
Normal file
64
lucky_block.lua
Normal file
|
@ -0,0 +1,64 @@
|
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local p = "bakedclay:"
|
||||
|
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lucky_block:add_blocks({
|
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{"dro", {"bakedclay:"}, 10, true},
|
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{"fal", {
|
||||
p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
|
||||
p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
|
||||
p.."pink", p.."red", p.."violet", p.."white", p.."yellow", p.."natural"
|
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}, 0},
|
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{"fal", {
|
||||
p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
|
||||
p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
|
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p.."pink", p.."red", p.."violet", p.."white", p.."yellow", p.."natural"
|
||||
}, 0, true},
|
||||
{"dro", {p.."delphinium"}, 5},
|
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{"dro", {p.."lazarus"}, 5},
|
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{"dro", {p.."mannagrass"}, 5},
|
||||
{"dro", {p.."thistle"}, 6},
|
||||
{"flo", 5, {
|
||||
p.."natural", p.."black", p.."blue", p.."brown", p.."cyan",
|
||||
p.."dark_green", p.."dark_grey", p.."green", p.."grey", p.."magenta",
|
||||
p.."orange", p.."pink", p.."red", p.."violet", p.."white", p.."yellow"
|
||||
}, 2},
|
||||
{"nod", "default:chest", 0, {
|
||||
{name = p.."natural", max = 30},
|
||||
{name = p.."black", max = 30},
|
||||
{name = p.."blue", max = 30},
|
||||
{name = p.."brown", max = 30},
|
||||
{name = p.."cyan", max = 30},
|
||||
{name = p.."dark_green", max = 30},
|
||||
{name = p.."dark_grey", max = 30},
|
||||
{name = p.."green", max = 30},
|
||||
{name = p.."grey", max = 30},
|
||||
{name = p.."magenta", max = 30},
|
||||
{name = p.."orange", max = 30},
|
||||
{name = p.."pink", max = 30},
|
||||
{name = p.."red", max = 30},
|
||||
{name = p.."violet", max = 30},
|
||||
{name = p.."white", max = 30},
|
||||
{name = p.."yellow", max = 30}
|
||||
}}
|
||||
})
|
||||
|
||||
p = "bakedclay:terracotta_"
|
||||
|
||||
lucky_block:add_blocks({
|
||||
{"nod", "default:chest", 0, {
|
||||
{name = p.."black", max = 20},
|
||||
{name = p.."blue", max = 20},
|
||||
{name = p.."brown", max = 20},
|
||||
{name = p.."cyan", max = 20},
|
||||
{name = p.."dark_green", max = 20},
|
||||
{name = p.."dark_grey", max = 20},
|
||||
{name = p.."green", max = 20},
|
||||
{name = p.."grey", max = 20},
|
||||
{name = p.."magenta", max = 20},
|
||||
{name = p.."orange", max = 20},
|
||||
{name = p.."pink", max = 20},
|
||||
{name = p.."red", max = 20},
|
||||
{name = p.."violet", max = 20},
|
||||
{name = p.."white", max = 20},
|
||||
{name = p.."yellow", max = 20}
|
||||
}}
|
||||
})
|
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Block a user