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@ -1,4 +1,4 @@
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-- Biome library mod by Vanessa Ezekowitz
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-- Biome library mod by VanessaE
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--
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-- I got the temperature map idea from "hmmmm", values used for it came from
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-- Splizard's snow mod.
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@ -9,28 +9,50 @@
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biome_lib = {}
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biome_lib.air = {name = "air"}
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plantslib = setmetatable({}, { __index=function(t,k) print("Use of deprecated function:", k) return biome_lib[k] end })
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biome_lib.blocklist_aircheck = {}
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biome_lib.blocklist_no_aircheck = {}
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biome_lib.surface_nodes_aircheck = {}
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biome_lib.surface_nodes_no_aircheck = {}
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biome_lib.surfaceslist_aircheck = {}
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biome_lib.surfaceslist_no_aircheck = {}
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biome_lib.actioncount_aircheck = {}
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biome_lib.actioncount_no_aircheck = {}
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biome_lib.block_log = {}
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biome_lib.actionslist_aircheck = {}
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biome_lib.actionslist_no_aircheck = {}
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biome_lib.surfaceslist_aircheck = {}
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biome_lib.surfaceslist_no_aircheck = {}
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biome_lib.modpath = minetest.get_modpath("biome_lib")
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biome_lib.total_no_aircheck_calls = 0
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local function tableize(s)
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return string.split(string.trim(string.gsub(s, " ", "")))
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end
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biome_lib.queue_run_ratio = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or 100
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local c1 = minetest.settings:get("biome_lib_default_grow_through_nodes")
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biome_lib.default_grow_through_nodes = {["air"] = true}
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if c1 then
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for _, i in ipairs(tableize(c1)) do
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biome_lib.default_grow_through_nodes[i] = true
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end
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else
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biome_lib.default_grow_through_nodes["default:snow"] = true
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end
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local c2 = minetest.settings:get("biome_lib_default_water_nodes")
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biome_lib.default_water_nodes = {}
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if c2 then
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for _, i in ipairs(tableize(c2)) do
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biome_lib.default_water_nodes[i] = true
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end
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else
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biome_lib.default_water_nodes["default:water_source"] = true
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biome_lib.default_water_nodes["default:water_flowing"] = true
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biome_lib.default_water_nodes["default:river_water_source"] = true
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biome_lib.default_water_nodes["default:river_water_flowing"] = true
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end
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local c3 = minetest.settings:get("biome_lib_default_wet_surfaces")
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local c4 = minetest.settings:get("biome_lib_default_ground_nodes")
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local c5 = minetest.settings:get("biome_lib_default_grow_nodes")
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biome_lib.default_wet_surfaces = c3 and tableize(c3) or {"default:dirt", "default:dirt_with_grass", "default:sand"}
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biome_lib.default_ground_nodes = c4 and tableize(c4) or {"default:dirt_with_grass"}
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biome_lib.default_grow_nodes = c5 and tableize(c5) or {"default:dirt_with_grass"}
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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@ -45,12 +67,12 @@ else
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end
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biome_lib.intllib = S
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local DEBUG = false --... except if you want to spam the console with debugging info :-)
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local DEBUG = minetest.settings:get_bool("biome_lib_debug", false)
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function biome_lib:dbg(msg)
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if DEBUG then
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print("[Plantlife] "..msg)
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minetest.log("verbose", "[Plantlife] "..msg)
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print("[Biome Lib] "..msg)
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minetest.log("verbose", "[Biome Lib] "..msg)
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end
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end
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@ -125,7 +147,7 @@ function biome_lib:set_defaults(biome)
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biome.near_nodes_size = biome.near_nodes_size or 0
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biome.near_nodes_count = biome.near_nodes_count or 1
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biome.rarity = biome.rarity or 50
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biome.max_count = biome.max_count or 5
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biome.max_count = biome.max_count or 125
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if biome.check_air ~= false then biome.check_air = true end
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-- specific to abm spawner
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@ -295,7 +317,8 @@ local function populate_single_surface(biome, pos, perlin_fertile_area, checkair
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return true
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end
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function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
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function biome_lib.populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
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local items_added = 0
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biome_lib:set_defaults(biome)
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@ -316,10 +339,10 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
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local num_in_biome_nodes = #in_biome_nodes
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if num_in_biome_nodes == 0 then
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return
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return 0
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end
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for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
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for i = 1, math.min(math.ceil(biome.max_count/25), num_in_biome_nodes) do
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local tries = 0
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local spawned = false
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while tries < 2 and not spawned do
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@ -358,13 +381,16 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
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if objtype == "table" then
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if nodes_or_function_or_model.axiom then
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biome_lib:generate_tree(p_top, nodes_or_function_or_model)
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biome_lib:dbg("An L-tree was spawned at "..minetest.pos_to_string(p_top))
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spawned = true
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else
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local fdir = nil
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if biome.random_facedir then
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fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
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end
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minetest.swap_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir })
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local n=nodes_or_function_or_model[math.random(#nodes_or_function_or_model)]
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minetest.swap_node(p_top, { name = n, param2 = fdir })
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biome_lib:dbg("Node \""..n.."\" was randomly picked from a list and placed at "..minetest.pos_to_string(p_top))
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spawned = true
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end
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elseif objtype == "string" and
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@ -374,13 +400,16 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
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fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
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end
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minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
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biome_lib:dbg("Node \""..nodes_or_function_or_model.."\" was placed at "..minetest.pos_to_string(p_top))
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spawned = true
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elseif objtype == "function" then
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nodes_or_function_or_model(pos)
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biome_lib:dbg("A function was run on surface node at "..minetest.pos_to_string(pos))
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spawned = true
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elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
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format(nodes_or_function_or_model)),pos) then
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spawned = true
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biome_lib:dbg("An obsolete string-specified function was run on surface node at "..minetest.pos_to_string(p_top))
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else
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biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
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end
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@ -388,122 +417,135 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
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tries = tries + 1
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end
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end
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if spawned then items_added = items_added + 1 end
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end
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return items_added
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end
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-- Primary mapgen spawner, for mods that can work with air checking enabled on
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-- a surface during the initial map read stage.
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-- Primary log read-out/mapgen spawner
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function biome_lib:generate_block_with_air_checking()
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if #biome_lib.blocklist_aircheck == 0 then
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return
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end
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local function confirm_block_surroundings(p)
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local n=minetest.get_node_or_nil(p)
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if not n or n.name == "ignore" then return false end
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local minp = biome_lib.blocklist_aircheck[1][1]
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local maxp = biome_lib.blocklist_aircheck[1][2]
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-- use the block hash as a unique key into the surface nodes
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-- tables, so that we can write the tables thread-safely.
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local blockhash = minetest.hash_node_position(minp)
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if not biome_lib.surface_nodes_aircheck.blockhash then
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if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call
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biome_lib.surface_nodes_aircheck.blockhash =
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minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
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else
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local search_area = minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_aircheck)
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-- search the generated block for air-bounded surfaces the slow way.
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biome_lib.surface_nodes_aircheck.blockhash = {}
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for i = 1, #search_area do
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local pos = search_area[i]
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local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
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if minetest.get_node(p_top).name == "air" then
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biome_lib.surface_nodes_aircheck.blockhash[#biome_lib.surface_nodes_aircheck.blockhash + 1] = pos
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end
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end
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end
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biome_lib.actioncount_aircheck.blockhash = 1
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else
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if biome_lib.actioncount_aircheck.blockhash <= #biome_lib.actionslist_aircheck then
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-- [1] is biome, [2] is node/function/model
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biome_lib:populate_surfaces(
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biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1],
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biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2],
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biome_lib.surface_nodes_aircheck.blockhash, true)
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biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1
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else
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if biome_lib.surface_nodes_aircheck.blockhash then
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table.remove(biome_lib.blocklist_aircheck, 1)
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biome_lib.surface_nodes_aircheck.blockhash = nil
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for x = -32,32,64 do -- step of 64 causes it to only check the 8 corner blocks
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for y = -32,32,64 do
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for z = -32,32,64 do
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local n=minetest.get_node_or_nil({x=p.x + x, y=p.y + y, z=p.z + z})
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if not n or n.name == "ignore" then return false end
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end
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end
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end
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return true
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end
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-- Secondary mapgen spawner, for mods that require disabling of
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-- checking for air during the initial map read stage.
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biome_lib.block_recheck_list = {}
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biome_lib.run_block_recheck_list = false
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function biome_lib:generate_block_no_aircheck()
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if #biome_lib.blocklist_no_aircheck == 0 then
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return
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function biome_lib.generate_block(shutting_down)
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if shutting_down then
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if #biome_lib.block_recheck_list > 0 then
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for i = 1, #biome_lib.block_recheck_list do
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biome_lib.block_log[#biome_lib.block_log + 1] = biome_lib.block_recheck_list[i]
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end
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biome_lib.block_recheck_list = {}
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end
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biome_lib.run_block_recheck_list = false
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else
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if biome_lib.run_block_recheck_list
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and not biome_lib.block_recheck_list[1] then
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biome_lib.run_block_recheck_list = false
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end
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end
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local minp = biome_lib.blocklist_no_aircheck[1][1]
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local maxp = biome_lib.blocklist_no_aircheck[1][2]
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local blocklog = biome_lib.run_block_recheck_list
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and biome_lib.block_recheck_list
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or biome_lib.block_log
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local blockhash = minetest.hash_node_position(minp)
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if not blocklog[1] then return end
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if not biome_lib.surface_nodes_no_aircheck.blockhash then
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local minp = blocklog[1][1]
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local maxp = blocklog[1][2]
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local airflag = blocklog[1][3]
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local pos_hash = minetest.hash_node_position(minp)
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-- directly read the block to be searched into the chunk cache
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if not biome_lib.pos_hash then -- we need to read the maplock and get the surfaces list
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biome_lib.pos_hash = {}
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if not confirm_block_surroundings(minp)
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and not shutting_down then -- if any neighbors appear not to be loaded, skip this block for now
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biome_lib.surface_nodes_no_aircheck.blockhash =
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minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
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biome_lib.actioncount_no_aircheck.blockhash = 1
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else
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if biome_lib.actioncount_no_aircheck.blockhash <= #biome_lib.actionslist_no_aircheck then
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biome_lib:populate_surfaces(
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biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1],
|
|
|
|
|
biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2],
|
|
|
|
|
biome_lib.surface_nodes_no_aircheck.blockhash, false)
|
|
|
|
|
biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1
|
|
|
|
|
else
|
|
|
|
|
if biome_lib.surface_nodes_no_aircheck.blockhash then
|
|
|
|
|
table.remove(biome_lib.blocklist_no_aircheck, 1)
|
|
|
|
|
biome_lib.surface_nodes_no_aircheck.blockhash = nil
|
|
|
|
|
if biome_lib.run_block_recheck_list then
|
|
|
|
|
biome_lib.block_log[#biome_lib.block_log + 1] = table.copy(biome_lib.block_recheck_list[1])
|
|
|
|
|
table.remove(biome_lib.block_recheck_list, 1)
|
|
|
|
|
else
|
|
|
|
|
biome_lib.block_recheck_list[#biome_lib.block_recheck_list + 1] = table.copy(biome_lib.block_log[1])
|
|
|
|
|
table.remove(biome_lib.block_log, 1)
|
|
|
|
|
end
|
|
|
|
|
biome_lib.pos_hash = nil
|
|
|
|
|
biome_lib:dbg("Mapblock at "..minetest.pos_to_string(minp)..
|
|
|
|
|
" had a neighbor not fully emerged, skipped it for now.")
|
|
|
|
|
return
|
|
|
|
|
else
|
|
|
|
|
biome_lib.pos_hash.surface_node_list = airflag
|
|
|
|
|
and minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
|
|
|
|
|
or minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
|
|
|
|
|
biome_lib.pos_hash.action_index = 1
|
|
|
|
|
if #biome_lib.pos_hash.surface_node_list > 0 then
|
|
|
|
|
biome_lib:dbg("Mapblock at "..minetest.pos_to_string(minp)..
|
|
|
|
|
" has "..#biome_lib.pos_hash.surface_node_list..
|
|
|
|
|
" surface nodes to work on (airflag="..dump(airflag)..")")
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
elseif not (airflag and biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index])
|
|
|
|
|
and not (not airflag and biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index]) then
|
|
|
|
|
-- the block is finished, remove it
|
|
|
|
|
if #biome_lib.pos_hash.surface_node_list > 0 then
|
|
|
|
|
biome_lib:dbg("Deleted mapblock "..minetest.pos_to_string(minp).." from the block log")
|
|
|
|
|
end
|
|
|
|
|
table.remove(blocklog, 1)
|
|
|
|
|
biome_lib.pos_hash = nil
|
|
|
|
|
else
|
|
|
|
|
-- below, [1] is biome, [2] is the thing to be added
|
|
|
|
|
local added = 0
|
|
|
|
|
if airflag then
|
|
|
|
|
if biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index] then
|
|
|
|
|
added = biome_lib.populate_surfaces(
|
|
|
|
|
biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index][1],
|
|
|
|
|
biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index][2],
|
|
|
|
|
biome_lib.pos_hash.surface_node_list, true)
|
|
|
|
|
biome_lib.pos_hash.action_index = biome_lib.pos_hash.action_index + 1
|
|
|
|
|
end
|
|
|
|
|
else
|
|
|
|
|
if biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index] then
|
|
|
|
|
added = biome_lib.populate_surfaces(
|
|
|
|
|
biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index][1],
|
|
|
|
|
biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index][2],
|
|
|
|
|
biome_lib.pos_hash.surface_node_list, false)
|
|
|
|
|
biome_lib.pos_hash.action_index = biome_lib.pos_hash.action_index + 1
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
if added > 0 then
|
|
|
|
|
biome_lib:dbg("biome_lib.populate_surfaces ran on mapblock at "..
|
|
|
|
|
minetest.pos_to_string(minp)..". Entry #"..
|
|
|
|
|
(biome_lib.pos_hash.action_index-1).." added "..added.." items.")
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- "Play" them back, populating them with new stuff in the process
|
|
|
|
|
|
|
|
|
|
local step_duration = tonumber(minetest.settings:get("dedicated_server_step"))
|
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
|
|
|
if dtime >= step_duration + 0.1 -- don't attempt to populate if lag is already too high
|
|
|
|
|
or math.random(100) > biome_lib.queue_run_ratio
|
|
|
|
|
or (#biome_lib.blocklist_aircheck == 0 and #biome_lib.blocklist_no_aircheck == 0) then
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
local rr = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or -100
|
|
|
|
|
|
|
|
|
|
biome_lib.globalstep_start_time = minetest.get_us_time()
|
|
|
|
|
biome_lib.globalstep_runtime = 0
|
|
|
|
|
while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
|
|
|
|
|
and biome_lib.globalstep_runtime < 200000 do -- 0.2 seconds, in uS.
|
|
|
|
|
if #biome_lib.blocklist_aircheck > 0 then
|
|
|
|
|
biome_lib:generate_block_with_air_checking()
|
|
|
|
|
end
|
|
|
|
|
if #biome_lib.blocklist_no_aircheck > 0 then
|
|
|
|
|
biome_lib:generate_block_no_aircheck()
|
|
|
|
|
end
|
|
|
|
|
biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
|
|
|
|
|
biome_lib.queue_run_ratio = 100 - rr
|
|
|
|
|
biome_lib.entries_per_step = math.max(-rr, 1)
|
|
|
|
|
|
|
|
|
|
minetest.register_globalstep(function(dtime)
|
|
|
|
|
if not biome_lib.block_log[1] then return end -- the block log is empty
|
|
|
|
|
|
|
|
|
|
if math.random(100) > biome_lib.queue_run_ratio then return end
|
|
|
|
|
for s = 1, biome_lib.entries_per_step do
|
|
|
|
|
biome_lib.generate_block()
|
|
|
|
|
end
|
|
|
|
|
end)
|
|
|
|
|
|
|
|
|
@ -511,26 +553,21 @@ end)
|
|
|
|
|
-- to prevent unpopulated map areas
|
|
|
|
|
|
|
|
|
|
minetest.register_on_shutdown(function()
|
|
|
|
|
if #biome_lib.blocklist_aircheck == 0 then
|
|
|
|
|
if #biome_lib.block_log + #biome_lib.block_recheck_list == 0 then
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
|
|
|
|
|
print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
|
|
|
|
|
while #biome_lib.blocklist_aircheck > 0 do
|
|
|
|
|
biome_lib:generate_block_with_air_checking(0.1)
|
|
|
|
|
end
|
|
|
|
|
end)
|
|
|
|
|
|
|
|
|
|
minetest.register_on_shutdown(function()
|
|
|
|
|
if #biome_lib.blocklist_aircheck == 0 then
|
|
|
|
|
return
|
|
|
|
|
print("[biome_lib] Stand by, playing out the rest of the mapblock log")
|
|
|
|
|
print("(there are "..(#biome_lib.block_log + #biome_lib.block_recheck_list).." entries)...")
|
|
|
|
|
while #biome_lib.block_log > 0 do
|
|
|
|
|
biome_lib.generate_block(true)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
|
|
|
|
|
print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
|
|
|
|
|
while #biome_lib.blocklist_no_aircheck > 0 do
|
|
|
|
|
biome_lib:generate_block_no_aircheck(0.1)
|
|
|
|
|
if #biome_lib.block_recheck_list > 0 then
|
|
|
|
|
biome_lib.block_log = table.copy(biome_lib.block_recheck_list)
|
|
|
|
|
while #biome_lib.block_log > 0 do
|
|
|
|
|
biome_lib.generate_block(true)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end)
|
|
|
|
|
|
|
|
|
@ -639,11 +676,11 @@ function biome_lib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
|
|
|
|
|
|
|
|
|
|
local currentsurface = minetest.get_node(pos).name
|
|
|
|
|
|
|
|
|
|
if currentsurface == "default:water_source" and
|
|
|
|
|
if biome_lib.default_water_nodes[currentsurface] and
|
|
|
|
|
#minetest.find_nodes_in_area(
|
|
|
|
|
{x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z},
|
|
|
|
|
vector.new(pos),
|
|
|
|
|
{"default:dirt", "default:dirt_with_grass", "default:sand"}
|
|
|
|
|
biome_lib.default_wet_surfaces
|
|
|
|
|
) == 0 then
|
|
|
|
|
return -- On water but no ground nearby
|
|
|
|
|
end
|
|
|
|
@ -704,12 +741,9 @@ function biome_lib:replace_object(pos, replacement, grow_function, walldir, seed
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
dofile(biome_lib.modpath .. "/search_functions.lua")
|
|
|
|
|
assert(loadfile(biome_lib.modpath .. "/growth.lua"))(time_scale)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- Check for infinite stacks
|
|
|
|
|
|
|
|
|
|
if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
|
|
|
|
@ -727,10 +761,24 @@ function biome_lib:get_nodedef_field(nodename, fieldname)
|
|
|
|
|
return minetest.registered_nodes[nodename][fieldname]
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if DEBUG then
|
|
|
|
|
biome_lib.last_count = 0
|
|
|
|
|
|
|
|
|
|
function biome_lib.show_pending_block_count()
|
|
|
|
|
if biome_lib.last_count ~= #biome_lib.block_log then
|
|
|
|
|
biome_lib:dbg("Pending block count: "..(#biome_lib.block_log + #biome_lib.block_recheck_list))
|
|
|
|
|
biome_lib.last_count = #biome_lib.block_log
|
|
|
|
|
end
|
|
|
|
|
minetest.after(1, biome_lib.show_pending_block_count)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
biome_lib.show_pending_block_count()
|
|
|
|
|
|
|
|
|
|
minetest.after(0, function()
|
|
|
|
|
print("Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
|
|
|
|
|
print("across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.")
|
|
|
|
|
end)
|
|
|
|
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
print("[Biome Lib] Loaded")
|
|
|
|
|
|
|
|
|
|
minetest.after(0, function()
|
|
|
|
|
print("[Biome Lib] Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
|
|
|
|
|
print("[Biome Lib] across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.")
|
|
|
|
|
end)
|
|
|
|
|
|
|
|
|
|