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https://github.com/SmallJoker/boost_cart.git
synced 2024-11-14 23:00:20 +01:00
better, I don't know.
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parent
6332c670d9
commit
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54
init.lua
54
init.lua
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@ -6,7 +6,7 @@
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boost_cart = {}
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boost_cart.modpath = minetest.get_modpath("boost_cart")
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boost_cart.speed_max = 9
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boost_cart.speed_max = 20
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function vector.floor(v)
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return {
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@ -71,11 +71,11 @@ function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabiliti
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end
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local vel = self.velocity
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if puncher:get_player_name() == self.driver then
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--[[if puncher:get_player_name() == self.driver then
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if math.abs(vel.x) + math.abs(vel.z) > 6 then
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return
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end
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end
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end]]
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local cart_dir = boost_cart:velocity_to_dir(direction)
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if cart_dir.x == 0 and cart_dir.z == 0 then
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@ -96,11 +96,12 @@ function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabiliti
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end
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local dir = boost_cart:get_rail_direction(self.object:getpos(), cart_dir)
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local f = 4 * (time_from_last_punch / tool_capabilities.full_punch_interval)
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local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval)
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vel.x = dir.x * f
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vel.z = dir.y * f
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vel.z = dir.z * f
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self.velocity = vel
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self.old_pos = nil
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self.punch = true
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end
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@ -108,17 +109,28 @@ function boost_cart.cart:on_step(dtime)
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local vel = self.object:getvelocity()
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if self.punch then
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vel = vector.add(vel, self.velocity)
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self.velocity = {x=0,y=0,z=0}
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elseif vector.equals(vel, {x=0,y=0,z=0}) then
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self.velocity = {x=0, y=0, z=0}
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for _,v in ipairs({"x","y","z"}) do
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if math.abs(vel[v]) > boost_cart.speed_max then
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vel[v] = boost_cart:get_sign(vel[v]) * boost_cart.speed_max
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end
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end
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elseif vector.equals(vel, {x=0, y=0, z=0}) then
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return
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end
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local pos = self.object:getpos()
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local fpos, fold_pos = vector.floor(pos), vector.floor(self.old_pos)
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if vector.equals(fpos, fold_pos) and not self.punch then
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return
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local flo_pos = vector.floor(pos)
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if self.old_pos and not self.punch then
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if vector.equals(flo_pos, self.old_pos) then
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return
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end
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local expected_pos = vector.add(self.old_pos, self.old_dir)
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if not vector.equals(flo_pos, expected_pos) then
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pos = vector.new(expected_pos)
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self.punch = true
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end
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end
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self.old_pos = vector.new(pos)
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local cart_dir = {
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x = boost_cart:get_sign(vel.x),
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@ -129,6 +141,7 @@ function boost_cart.cart:on_step(dtime)
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if vector.equals(dir, {x=0, y=0, z=0}) then
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vel = {x=0, y=0, z=0}
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self.object:setacceleration({x=0, y=0, z=0})
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self.old_pos = nil
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self.punch = true
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else
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-- If the direction changed
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@ -145,8 +158,11 @@ function boost_cart.cart:on_step(dtime)
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self.punch = true
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end
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-- Up, down?
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vel.y = dir.y * (math.abs(vel.x) + math.abs(vel.z))
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if dir.y ~= self.old_dir.y then
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vel.y = dir.y * (math.abs(vel.x) + math.abs(vel.z))
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--if dir.y == 1 then
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-- pos.y = pos.y + 1.5
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--end
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pos = vector.round(pos)
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self.punch = true
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end
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@ -159,16 +175,17 @@ function boost_cart.cart:on_step(dtime)
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z = dir.z * acc
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}
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for _,v in ipairs({"x","y","z"}) do
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if math.abs(vel[v]) < math.abs(new_acc[v] * 1.4) then
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vel[v] = 0
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new_acc[v] = 0
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self.punch = true
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end
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end
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--for _,v in ipairs({"x","y","z"}) do
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-- if math.abs(vel[v]) < math.abs(new_acc[v] * 1.3) then
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-- vel[v] = 0
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-- new_acc[v] = 0
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-- self.punch = true
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-- end
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--end
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self.object:setacceleration(new_acc)
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end
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self.old_pos = vector.floor(pos)
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self.old_dir = vector.new(dir)
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-- Limits
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@ -199,7 +216,6 @@ function boost_cart.cart:on_step(dtime)
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if self.punch then
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self.object:setvelocity(vel)
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self.object:setpos(pos)
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self.old_pos = {x=0, y=0, z=0}
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end
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self.punch = false
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end
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