mirror of
https://github.com/t-affeldt/climate_api.git
synced 2024-11-15 23:20:23 +01:00
54 lines
1.8 KiB
Lua
54 lines
1.8 KiB
Lua
local environment = {}
|
|
|
|
function environment.get_heat(pos)
|
|
if climate_mod.forced_enviroment.heat ~= nil then
|
|
return climate_mod.forced_enviroment.heat
|
|
end
|
|
local base = climate_mod.settings.heat
|
|
local biome = minetest.get_heat(pos)
|
|
local height = climate_api.utility.rangelim((-pos.y + 10) / 15, -10, 10)
|
|
local time = climate_api.utility.normalized_cycle(minetest.get_timeofday()) * 0.6 + 0.7
|
|
local random = climate_mod.state:get_float("heat_random");
|
|
return base + ((biome + height) * time * random)
|
|
end
|
|
|
|
function environment.get_humidity(pos)
|
|
if climate_mod.forced_enviroment.humidity ~= nil then
|
|
return climate_mod.forced_enviroment.humidity
|
|
end
|
|
local base = climate_mod.settings.humidity
|
|
local biome = minetest.get_humidity(pos)
|
|
local random = climate_mod.state:get_float("humidity_random");
|
|
return base + ((biome * 0.7 + 40 * 0.3) * random)
|
|
end
|
|
|
|
function environment.get_wind(pos)
|
|
if climate_mod.forced_enviroment.wind ~= nil then
|
|
return climate_mod.forced_enviroment.wind
|
|
end
|
|
local wind_x = climate_mod.state:get_float("wind_x")
|
|
local wind_z = climate_mod.state:get_float("wind_z")
|
|
local base_wind = vector.new({ x = wind_x, y = 0, z = wind_z })
|
|
local height_modifier = climate_api.utility.sigmoid(pos.y, 2, 0.02, 1)
|
|
return vector.multiply(base_wind, height_modifier)
|
|
end
|
|
|
|
function environment.get_weather_presets(player)
|
|
local pname = player:get_player_name()
|
|
local weathers = climate_mod.current_weather[pname]
|
|
if type(weathers) == "nil" then weathers = {} end
|
|
return weathers
|
|
end
|
|
|
|
function environment.get_effects(player)
|
|
local pname = player:get_player_name()
|
|
local effects = {}
|
|
for effect, players in pairs(climate_mod.current_effects) do
|
|
if type(players[pname]) ~= "nil" then
|
|
table.insert(effects, effect)
|
|
end
|
|
end
|
|
return effects
|
|
end
|
|
|
|
return environment |