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use Unified Dyes on_dig where needed - requires Unified Dyes commit 9ff40a7f or later
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4
init.lua
4
init.lua
@ -88,6 +88,7 @@ for _, color in ipairs(unifieddyes.HUES_WITH_GREY) do
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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minetest.rotate_node(itemstack, placer, pointed_thing)
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end,
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on_dig = unifieddyes.on_dig,
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1},
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}
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)
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@ -167,7 +168,8 @@ default.register_fence("coloredwood:fence", {
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palette = "unifieddyes_palette_extended.png",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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material = "coloredwood:wood_block"
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material = "coloredwood:wood_block",
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on_dig = unifieddyes.on_dig,
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})
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groups = table.copy(minetest.registered_items["default:fence_wood"].groups)
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