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https://github.com/Sokomine/cottages.git
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added option to make machines public
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739f3a7ac4
commit
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42
functions.lua
Normal file
42
functions.lua
Normal file
@ -0,0 +1,42 @@
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local S = cottages.S
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--- if no owner is set, all players may use the node; else only the owner
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cottages.player_can_use = function( meta, player )
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if( not( player) or not( meta )) then
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return false;
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end
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local pname = player:get_player_name();
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local owner = meta:get_string('owner' );
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local public = meta:get_string('public')
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if( not(owner) or owner=="" or owner==pname or public=="public") then
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return true;
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end
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return false;
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end
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-- call this in on_receive_fields and add suitable buttons in order
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-- to switch between public and private use
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cottages.switch_public = function(pos, formname, fields, sender, name_of_the_thing)
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-- switch between public and private
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local meta = minetest.get_meta(pos)
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local public = meta:get_string("public")
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local owner = meta:get_string("owner")
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if( sender and sender:get_player_name() == owner and fields.public) then
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if( public ~= "public") then
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meta:set_string("public", "public")
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meta:set_string("infotext",
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S("Public "..name_of_the_thing.." (owned by %s)"):format(owner))
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minetest.chat_send_player(owner,
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S("Your "..name_of_the_thing.." can now be used by other players as well."))
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else
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meta:set_string("public", "")
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meta:set_string("infotext",
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S("Private "..name_of_the_thing.." (owned by %s)"):format(owner))
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minetest.chat_send_player(owner,
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S("Your "..name_of_the_thing.." can only be used by yourself."))
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end
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return true
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end
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end
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1
init.lua
1
init.lua
@ -57,6 +57,7 @@ cottages.handmill_product[ 'default:coal_lump'] = 'dye:black 6';
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cottages.handmill_max_per_turn = 20;
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cottages.handmill_min_per_turn = 0;
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dofile(minetest.get_modpath("cottages").."/functions.lua");
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-- uncomment parts you do not want
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dofile(minetest.get_modpath("cottages").."/nodes_furniture.lua");
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@ -109,6 +109,8 @@ straw = Stroh
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threshing floor = Dreschboden
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Threshing floor = Dreschboden
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Threshing floor (owned by %s) = Dreschboden (gehoert %s)
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Public threshing floor (owned by %s) = Öffentlicher Dreschboden (gehoert %s)
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Private threshing floor (owned by %s) = Privater Dreschboden (gehoert %s)
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Harvested wheat: = Geernteter Weizen
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Straw: = Stroh
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Seeds: = Koerner
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@ -120,6 +122,8 @@ You have threshed the last %s wheat. = Du hast die letzten %s Weizenaehren gedr
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mill, powered by punching = Muehle, durch Schlagen antreiben
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Mill, powered by punching = Muehle, durch Schlagen antreiben
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Mill, powered by punching (owned by %s) = Muehle, durch Schlagen antreiben (gehoert %s)
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Public mill, powered by punching (owned by %s) = Öffentliche Muehle, durch Schlagen antreiben (gehoert %s)
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Private mill, powered by punching (owned by %s) = Private Muehle, durch Schlagen antreiben (gehoert %s)
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Wheat seeds: = Weizenkoerner
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Flour: = Mehl
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Mill = Muehle
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@ -128,3 +132,11 @@ Punch this hand-driven mill = Schlage auf diese handbetriebene Muehle
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to convert wheat seeds into flour. = um Weizenkoerner in Mehl umzuwandeln.
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You have grinded %s wheat seeds (%s are left). = Du hast %s Weizenkoerner gemahlen (%s bleiben uebrig).
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You have grinded the last %s wheat seeds. = Du hast die letzten %s Weizenkoerner gemahlen.
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Your threshing floor can now be used by other players as well. = Dein Dreschboden kann jetzt auch von anderen Spielern benutzt werden.
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Your mill, powered by punching can now be used by other players as well. = Deine Mühle kann jetzt auch von anderen Spielern benutzt werden.
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Your threshing floor can only be used by yourself. = Dein Dreschboden kann nur noch von dir benutzt werden.
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Your mill, powered by punching can only be used by yourself. = Deine Mühle kann nur noch von dir benutzt werden.
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Public? = Öffentlich?
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@ -105,9 +105,11 @@ Reet for thatching =
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layer of straw =
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straw bale =
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straw =
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threshing floor =
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Threshing floor =
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Threshing floor (owned by %s) =
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threshing floor =
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Threshing floor =
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Threshing floor (owned by %s) =
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Public threshing floor (owned by %s) =
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Private threshing floor (owned by %s) =
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Harvested wheat: =
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Straw: =
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Seeds: =
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@ -117,8 +119,10 @@ to get straw and seeds from wheat. =
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You have threshed %s wheat (%s are left). =
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You have threshed the last %s wheat. =
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mill, powered by punching =
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Mill, powered by punching =
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Mill, powered by punching (owned by %s) =
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Mill, powered by punching =
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Mill, powered by punching (owned by %s) =
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Public mill, powered by punching (owned by %s) =
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Private mill, powered by punching (owned by %s) =
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Wheat seeds: =
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Flour: =
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Mill =
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@ -127,3 +131,11 @@ Punch this hand-driven mill =
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to convert wheat seeds into flour. =
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You have grinded %s wheat seeds (%s are left). =
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You have grinded the last %s wheat seeds. =
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Your threshing floor can now be used by other players as well. =
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Your mill, powered by punching can now be used by other players as well. =
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Your threshing floor can only be used by yourself. =
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Your mill, powered by punching can only be used by yourself. =
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Public? =
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@ -6,18 +6,6 @@
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local S = cottages.S
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local cottages_can_use = function( meta, player )
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if( not( player) or not( meta )) then
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return false;
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end
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local pname = player:get_player_name();
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local owner = meta:get_string('owner' );
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if( not(owner) or owner=="" or owner==pname ) then
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return true;
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end
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return false;
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end
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-- an even simpler from of bed - usually for animals
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-- it is a nodebox and not wallmounted because that makes it easier to replace beds with straw mats
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@ -91,6 +79,7 @@ local cottages_formspec_treshing_floor =
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"size[8,8]"..
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"image[1.5,0;1,1;"..cottages.texture_stick.."]"..
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"image[0,1;1,1;farming_wheat.png]"..
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"button_exit[6.8,0.0;1.5,0.5;public;"..S("Public?").."]"..
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"list[current_name;harvest;1,1;2,1;]"..
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"list[current_name;straw;5,0;2,2;]"..
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"list[current_name;seeds;5,2;2,2;]"..
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@ -109,7 +98,8 @@ minetest.register_node("cottages:threshing_floor", {
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tiles = {"cottages_junglewood.png^farming_wheat.png","cottages_junglewood.png","cottages_junglewood.png^"..cottages.texture_stick},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=2},
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-- can be digged with axe and pick
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groups = {cracky=2, choppy=2},
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is_ground_content = false,
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node_box = {
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type = "fixed",
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@ -131,23 +121,29 @@ minetest.register_node("cottages:threshing_floor", {
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos);
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meta:set_string("infotext", S("Threshing floor"));
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meta:set_string("infotext", S("Public threshing floor"));
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local inv = meta:get_inventory();
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inv:set_size("harvest", 2);
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inv:set_size("straw", 4);
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inv:set_size("seeds", 4);
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meta:set_string("formspec", cottages_formspec_treshing_floor );
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meta:set_string("public", "public")
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end,
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos);
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meta:set_string("owner", placer:get_player_name() or "");
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meta:set_string("infotext", S("Threshing floor (owned by %s)"):format(meta:get_string("owner") or ""));
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meta:set_string("infotext", S("Private threshing floor (owned by %s)"):format(meta:get_string("owner") or ""));
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meta:set_string("formspec",
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cottages_formspec_treshing_floor..
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"label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string("owner") or "").."]" );
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meta:set_string("public", "private")
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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cottages.switch_public(pos, formname, fields, sender, 'threshing floor')
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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@ -167,7 +163,7 @@ minetest.register_node("cottages:threshing_floor", {
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if( not( cottages_can_use( meta, player ))) then
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if( not( cottages.player_can_use( meta, player ))) then
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return 0
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end
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return count;
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@ -182,7 +178,7 @@ minetest.register_node("cottages:threshing_floor", {
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return 0;
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end
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if( not( cottages_can_use( meta, player ))) then
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if( not( cottages.player_can_use( meta, player ))) then
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return 0
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end
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return stack:get_count()
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@ -190,7 +186,7 @@ minetest.register_node("cottages:threshing_floor", {
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if( not( cottages_can_use( meta, player ))) then
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if( not( cottages.player_can_use( meta, player ))) then
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return 0
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end
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return stack:get_count()
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@ -348,6 +344,7 @@ minetest.register_node("cottages:threshing_floor", {
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local cottages_handmill_formspec = "size[8,8]"..
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"image[0,1;1,1;"..cottages.texture_wheat_seed.."]"..
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"button_exit[6.0,0.0;1.5,0.5;public;"..S("Public?").."]"..
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"list[current_name;seeds;1,1;1,1;]"..
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"list[current_name;flour;5,1;2,2;]"..
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"label[0,0.5;"..S("Wheat seeds:").."]"..
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@ -380,22 +377,28 @@ minetest.register_node("cottages:handmill", {
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos);
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meta:set_string("infotext", S("Mill, powered by punching"));
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meta:set_string("infotext", S("Public mill, powered by punching"));
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local inv = meta:get_inventory();
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inv:set_size("seeds", 1);
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inv:set_size("flour", 4);
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meta:set_string("formspec", cottages_handmill_formspec );
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meta:set_string("public", "public")
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end,
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos);
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meta:set_string("owner", placer:get_player_name() or "");
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meta:set_string("infotext", S("Mill, powered by punching (owned by %s)"):format(meta:get_string("owner") or ""));
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meta:set_string("infotext", S("Private mill, powered by punching (owned by %s)"):format(meta:get_string("owner") or ""));
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meta:set_string("formspec",
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cottages_handmill_formspec..
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"label[2.5,-0.5;"..S("Owner: %s"):format(meta:get_string('owner') or "").."]" );
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meta:set_string("public", "private")
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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cottages.switch_public(pos, formname, fields, sender, 'mill, powered by punching')
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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@ -414,7 +417,7 @@ minetest.register_node("cottages:handmill", {
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if( not( cottages_can_use( meta, player ))) then
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if( not( cottages.player_can_use( meta, player ))) then
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return 0
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end
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return count;
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@ -428,7 +431,7 @@ minetest.register_node("cottages:handmill", {
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return 0;
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end
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if( not( cottages_can_use( meta, player ))) then
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if( not( cottages.player_can_use( meta, player ))) then
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return 0
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end
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return stack:get_count()
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@ -436,7 +439,7 @@ minetest.register_node("cottages:handmill", {
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if( not( cottages_can_use( meta, player ))) then
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if( not( cottages.player_can_use( meta, player ))) then
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return 0
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end
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return stack:get_count()
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