Use lua Voxelmanipulator to generate strati. Thanks to HybridDog.

This commit is contained in:
addi 2016-07-01 15:53:51 +02:00
parent 0f5525177e
commit a7040140dc
1 changed files with 95 additions and 112 deletions

View File

@ -7,26 +7,34 @@
--radius horizontal radius of the stratus
--radius_y vertical radius of the stratus
--deep how deep can be from the ground
local function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, stratus_chance, radius, radius_y, deep, height_min, height_max)
if maxp.y < height_min or minp.y > height_max then
local function generate_stratus(data, area, name, wherein, ceilin, minp, maxp, seed, stratus_chance, radius, radius_y, deep, y_min, y_max)
if maxp.y < y_min
or minp.y > y_max then
return
end
name = minetest.get_content_id(name)
wherein = minetest.get_content_id(wherein[1])
ceilin = table.copy(ceilin)
for n,i in pairs(ceilin) do
ceilin[n] = minetest.get_content_id(i)
end
-- it will be only generate a stratus for every 100 m of area
local stratus_per_volume=1
local area=45
local y_min = math.max(minp.y, height_min)
local y_max = math.min(maxp.y, height_max)
local volume = ((maxp.x-minp.x+1)/area)*((y_max-y_min+1)/area)*((maxp.z-minp.z+1)/area)
local area_size = 45
local y_min = math.max(minp.y, y_min)
local y_max = math.min(maxp.y, y_max)
local volume = ((maxp.x-minp.x+1)/area_size)*((y_max-y_min+1)/area_size)*((maxp.z-minp.z+1)/area_size)
local pr = PseudoRandom(seed)
local blocks = math.floor(stratus_per_volume*volume)
minetest.log("info"," <<"..dump(name)..">>");
minetest.log("info", " <<"..dump(name)..">>");
if blocks == 0 then
blocks = 1
end
minetest.log("info"," blocks: "..dump(blocks).." in vol: "..dump(volume).." ("..dump(maxp.x-minp.x+1)..","..dump(y_max-y_min+1)..","..dump(maxp.z-minp.z+1)..")")
for i=1,blocks do
local x = pr:next(1,stratus_chance)
if x == 1 then
minetest.log("info", " blocks: "..dump(blocks).." in vol: "..dump(volume).." ("..dump(maxp.x-minp.x+1)..","..dump(y_max-y_min+1)..","..dump(maxp.z-minp.z+1)..")")
for i = 1,blocks do
if pr:next(1,stratus_chance) == 1 then
-- TODO deep
local y0=y_max-radius_y+1
if y0 < y_min then
@ -46,32 +54,22 @@ local function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, s
else
z0 = pr:next(minp.z, z0)
end
local p0 = {x=x0, y=y0, z=z0}
local n = minetest.env:get_node(p0).name
local n = data[area:index(x0, y0, z0)]
local i = 0
--minetest.log("info"," upper node "..n)
x = 0
for k, v in ipairs(ceilin) do
--print(" upper node "..n)
local x
for _,v in ipairs(ceilin) do
if n == v then
x = 1
x = true
break
end
end
if x == 1 then
if x then
-- search for the node to replace
--minetest.log("info"," Searching nodes to replace from "..dump(y0-1).." to "..dump(y_min))
for y1=y0-1,y_min,-1 do
p0.y=y1
n = minetest.env:get_node(p0).name
x = 0
for k, v in ipairs(wherein) do
if n == v then
x = 1
break
end
end
if x == 1 then
y0=y1-deep
--print(" Searching nodes to replace from "..dump(y0-1).." to "..dump(y_min))
for y1 = y0-1,y_min,-1 do
if data[area:index(x0, y1, z0)] == wherein then
y0 = y1-deep
if y0 < y_min then
y0 = y_min
end
@ -81,48 +79,28 @@ local function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, s
local rx=pr:next(radius/2,radius)+1
local rz=pr:next(radius/2,radius)+1
local ry=pr:next(radius_y/2,radius_y)+1
--minetest.log("info"," area of generation ("..dump(rx)..","..dump(rz)..","..dump(ry)..")")
--print(" area of generation ("..dump(rx)..","..dump(rz)..","..dump(ry)..")")
for x1=0,rx do
rz = rz + 3 - pr:next(1,6)
if rz < 1 then
if rz < 1 then
rz = 1
end
for z1=pr:next(1,3),rz do
local ry0=ry+ pr:next(1,3)
for y1=pr:next(1,3),ry0 do
local x2 = x0+x1
local y2 = y0+y1
local z2 = z0+z1
local p2 = {x=x2, y=y2, z=z2}
n = minetest.env:get_node(p2).name
x = 0
for k, v in ipairs(wherein) do
if n == v then
x = 1
break
end
end
if x == 1 then
if ceil == nil then
minetest.env:set_node(p2, {name=name})
i = i +1
else
local p3 = {p2.x,p2.y+1,p2}
if minetest.env:get_node(p3).name == ceil then
minetest.env:set_node(p2, {name=name})
i = i +1
end
end
local ry0 = ry + pr:next(1,3)
for y1 = pr:next(1,3),ry0 do
local p2 = area:index(x0+x1, y0+y1, z0+z1)
if data[p2] == wherein then
data[p2] = name
i = i +1
end
end
end
end
minetest.log("info"," generated "..dump(i).." blocks in ("..dump(x0)..","..dump(y0)..","..dump(z0)..")")
end
minetest.log("info", " generated "..i.." blocks in ("..x0..","..y0..","..z0..")")
end
end
--minetest.log("info","generate_ore done")
--print("generate_ore done")
end
local function generate_claylike(data, varea, name, minp, maxp, seed, chance, minh, maxh, dirt)
@ -214,58 +192,63 @@ minetest.register_ore({
},
})
local function generate_clay(minp, maxp, seed)
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
local data = vm:get_data()
-- Generate strati
local function generate_strati(minp, maxp, seed)
local t1 = os.clock()
generate_claylike(data, area, "darkage:mud", minp, maxp, seed+1, 4, 0, 2, 0)
generate_claylike(data, area, "darkage:silt", minp, maxp, seed+2, 4, -1, 1, 1)
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
local data = vm:get_data()
vm:set_data(data)
vm:write_to_map()
generate_claylike(data, area, "darkage:mud", minp, maxp, seed+1, 4, 0, 2, 0)
generate_claylike(data, area, "darkage:silt", minp, maxp, seed+2, 4, -1, 1, 1)
-- TODO: Maybe realize the following stuff with register ore. somehow.
generate_stratus(data, area, "darkage:ors",
{"default:stone"},
{"default:stone","air","default:water_source"},
minp, maxp, seed+4, 4, 25, 7, 50, -200, 500)
generate_stratus(data, area, "darkage:shale",
{"default:stone"},
{"default:stone","air"},
minp, maxp, seed+5, 4, 23, 7, 50, -50, 20)
generate_stratus(data, area, "darkage:slate",
{"default:stone"},
{"default:stone","air"},
minp, maxp, seed+6, 6, 23, 5, 50, -500, 0)
generate_stratus(data, area, "darkage:schist",
{"default:stone"},
{"default:stone","air"},
minp, maxp, seed+7, 6, 19, 6, 50, -31000, -10)
generate_stratus(data, area, "darkage:basalt",
{"default:stone"},
{"default:stone","air"},
minp, maxp, seed+8, 5, 20, 5, 20, -31000, -50)
generate_stratus(data, area, "darkage:marble",
{"default:stone"},
{"default:stone","air"},
minp, maxp, seed+9, 4, 25, 6, 50, -31000, -75)
generate_stratus(data, area, "darkage:serpentine",
{"default:stone"},
{"default:stone","air"},
minp, maxp, seed+10, 4, 28, 8, 50, -31000, -350)
generate_stratus(data, area, "darkage:gneiss",
{"default:stone"},
{"default:stone","air"},
minp, maxp, seed+11, 4, 15, 5, 50, -31000, -250)
vm:set_data(data)
vm:write_to_map()
minetest.log("info", string.format("[darkage] Generated Strati after %.2fs.", os.clock() - t1))
end
minetest.register_on_generated(generate_clay)
-- TODO: Realize the following stuff with register ore. somehow.
minetest.register_on_generated(function(minp, maxp, seed)
-- Generate stratus
local t1 = os.clock()
minetest.log("info","DARKAGE: Generate stratus");
generate_stratus("darkage:ors",
{"default:stone"},
{"default:stone","air","default:water_source"}, nil,
minp, maxp, seed+4, 4, 25, 7, 50, -200, 500)
generate_stratus("darkage:shale",
{"default:stone"},
{"default:stone","air"}, nil,
minp, maxp, seed+5, 4, 23, 7, 50, -50, 20)
generate_stratus("darkage:slate",
{"default:stone"},
{"default:stone","air"}, nil,
minp, maxp, seed+6, 6, 23, 5, 50, -500, 0)
generate_stratus("darkage:schist",
{"default:stone"},
{"default:stone","air"}, nil,
minp, maxp, seed+7, 6, 19, 6, 50, -31000, -10)
generate_stratus("darkage:basalt",
{"default:stone"},
{"default:stone","air"}, nil,
minp, maxp, seed+8, 5, 20, 5, 20, -31000, -50)
generate_stratus("darkage:marble",
{"default:stone"},
{"default:stone","air"}, nil,
minp, maxp, seed+9, 4, 25, 6, 50, -31000, -75)
generate_stratus("darkage:serpentine",
{"default:stone"},
{"default:stone","air"}, nil,
minp, maxp, seed+10, 4, 28, 8, 50, -31000, -350)
generate_stratus("darkage:gneiss",
{"default:stone"},
{"default:stone","air"}, nil,
minp, maxp, seed+11, 4, 15, 5, 50, -31000, -250)
minetest.log("info", string.format("[darkage] finished after: %.2fs", os.clock() - t1))
end)
minetest.register_on_generated(generate_strati)