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https://github.com/adrido/darkage.git
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Use lua Voxelmanipulator to generate strati. Thanks to HybridDog.
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parent
0f5525177e
commit
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207
mapgen.lua
207
mapgen.lua
@ -7,26 +7,34 @@
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--radius horizontal radius of the stratus
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--radius_y vertical radius of the stratus
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--deep how deep can be from the ground
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local function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, stratus_chance, radius, radius_y, deep, height_min, height_max)
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if maxp.y < height_min or minp.y > height_max then
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local function generate_stratus(data, area, name, wherein, ceilin, minp, maxp, seed, stratus_chance, radius, radius_y, deep, y_min, y_max)
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if maxp.y < y_min
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or minp.y > y_max then
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return
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end
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name = minetest.get_content_id(name)
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wherein = minetest.get_content_id(wherein[1])
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ceilin = table.copy(ceilin)
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for n,i in pairs(ceilin) do
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ceilin[n] = minetest.get_content_id(i)
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end
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-- it will be only generate a stratus for every 100 m of area
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local stratus_per_volume=1
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local area=45
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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local volume = ((maxp.x-minp.x+1)/area)*((y_max-y_min+1)/area)*((maxp.z-minp.z+1)/area)
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local area_size = 45
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local y_min = math.max(minp.y, y_min)
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local y_max = math.min(maxp.y, y_max)
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local volume = ((maxp.x-minp.x+1)/area_size)*((y_max-y_min+1)/area_size)*((maxp.z-minp.z+1)/area_size)
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local pr = PseudoRandom(seed)
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local blocks = math.floor(stratus_per_volume*volume)
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minetest.log("info"," <<"..dump(name)..">>");
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minetest.log("info", " <<"..dump(name)..">>");
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if blocks == 0 then
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blocks = 1
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end
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minetest.log("info"," blocks: "..dump(blocks).." in vol: "..dump(volume).." ("..dump(maxp.x-minp.x+1)..","..dump(y_max-y_min+1)..","..dump(maxp.z-minp.z+1)..")")
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for i=1,blocks do
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local x = pr:next(1,stratus_chance)
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if x == 1 then
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minetest.log("info", " blocks: "..dump(blocks).." in vol: "..dump(volume).." ("..dump(maxp.x-minp.x+1)..","..dump(y_max-y_min+1)..","..dump(maxp.z-minp.z+1)..")")
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for i = 1,blocks do
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if pr:next(1,stratus_chance) == 1 then
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-- TODO deep
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local y0=y_max-radius_y+1
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if y0 < y_min then
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@ -46,32 +54,22 @@ local function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, s
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else
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z0 = pr:next(minp.z, z0)
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end
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local p0 = {x=x0, y=y0, z=z0}
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local n = minetest.env:get_node(p0).name
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local n = data[area:index(x0, y0, z0)]
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local i = 0
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--minetest.log("info"," upper node "..n)
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x = 0
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for k, v in ipairs(ceilin) do
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--print(" upper node "..n)
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local x
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for _,v in ipairs(ceilin) do
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if n == v then
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x = 1
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x = true
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break
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end
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end
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if x == 1 then
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if x then
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-- search for the node to replace
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--minetest.log("info"," Searching nodes to replace from "..dump(y0-1).." to "..dump(y_min))
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for y1=y0-1,y_min,-1 do
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p0.y=y1
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n = minetest.env:get_node(p0).name
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x = 0
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for k, v in ipairs(wherein) do
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if n == v then
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x = 1
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break
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end
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end
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if x == 1 then
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y0=y1-deep
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--print(" Searching nodes to replace from "..dump(y0-1).." to "..dump(y_min))
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for y1 = y0-1,y_min,-1 do
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if data[area:index(x0, y1, z0)] == wherein then
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y0 = y1-deep
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if y0 < y_min then
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y0 = y_min
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end
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@ -81,48 +79,28 @@ local function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, s
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local rx=pr:next(radius/2,radius)+1
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local rz=pr:next(radius/2,radius)+1
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local ry=pr:next(radius_y/2,radius_y)+1
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--minetest.log("info"," area of generation ("..dump(rx)..","..dump(rz)..","..dump(ry)..")")
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--print(" area of generation ("..dump(rx)..","..dump(rz)..","..dump(ry)..")")
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for x1=0,rx do
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rz = rz + 3 - pr:next(1,6)
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if rz < 1 then
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if rz < 1 then
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rz = 1
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end
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for z1=pr:next(1,3),rz do
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local ry0=ry+ pr:next(1,3)
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for y1=pr:next(1,3),ry0 do
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local x2 = x0+x1
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local y2 = y0+y1
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local z2 = z0+z1
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local p2 = {x=x2, y=y2, z=z2}
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n = minetest.env:get_node(p2).name
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x = 0
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for k, v in ipairs(wherein) do
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if n == v then
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x = 1
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break
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end
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end
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if x == 1 then
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if ceil == nil then
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minetest.env:set_node(p2, {name=name})
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i = i +1
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else
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local p3 = {p2.x,p2.y+1,p2}
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if minetest.env:get_node(p3).name == ceil then
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minetest.env:set_node(p2, {name=name})
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i = i +1
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end
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end
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local ry0 = ry + pr:next(1,3)
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for y1 = pr:next(1,3),ry0 do
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local p2 = area:index(x0+x1, y0+y1, z0+z1)
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if data[p2] == wherein then
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data[p2] = name
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i = i +1
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end
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end
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end
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end
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minetest.log("info"," generated "..dump(i).." blocks in ("..dump(x0)..","..dump(y0)..","..dump(z0)..")")
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end
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minetest.log("info", " generated "..i.." blocks in ("..x0..","..y0..","..z0..")")
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end
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end
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--minetest.log("info","generate_ore done")
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--print("generate_ore done")
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end
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local function generate_claylike(data, varea, name, minp, maxp, seed, chance, minh, maxh, dirt)
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@ -214,58 +192,63 @@ minetest.register_ore({
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},
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})
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local function generate_clay(minp, maxp, seed)
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local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
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local data = vm:get_data()
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-- Generate strati
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local function generate_strati(minp, maxp, seed)
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local t1 = os.clock()
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generate_claylike(data, area, "darkage:mud", minp, maxp, seed+1, 4, 0, 2, 0)
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generate_claylike(data, area, "darkage:silt", minp, maxp, seed+2, 4, -1, 1, 1)
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local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
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local data = vm:get_data()
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vm:set_data(data)
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vm:write_to_map()
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generate_claylike(data, area, "darkage:mud", minp, maxp, seed+1, 4, 0, 2, 0)
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generate_claylike(data, area, "darkage:silt", minp, maxp, seed+2, 4, -1, 1, 1)
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-- TODO: Maybe realize the following stuff with register ore. somehow.
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generate_stratus(data, area, "darkage:ors",
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{"default:stone"},
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{"default:stone","air","default:water_source"},
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minp, maxp, seed+4, 4, 25, 7, 50, -200, 500)
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generate_stratus(data, area, "darkage:shale",
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{"default:stone"},
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{"default:stone","air"},
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minp, maxp, seed+5, 4, 23, 7, 50, -50, 20)
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generate_stratus(data, area, "darkage:slate",
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{"default:stone"},
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{"default:stone","air"},
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minp, maxp, seed+6, 6, 23, 5, 50, -500, 0)
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generate_stratus(data, area, "darkage:schist",
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{"default:stone"},
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{"default:stone","air"},
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minp, maxp, seed+7, 6, 19, 6, 50, -31000, -10)
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generate_stratus(data, area, "darkage:basalt",
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{"default:stone"},
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{"default:stone","air"},
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minp, maxp, seed+8, 5, 20, 5, 20, -31000, -50)
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generate_stratus(data, area, "darkage:marble",
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{"default:stone"},
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{"default:stone","air"},
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minp, maxp, seed+9, 4, 25, 6, 50, -31000, -75)
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generate_stratus(data, area, "darkage:serpentine",
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{"default:stone"},
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{"default:stone","air"},
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minp, maxp, seed+10, 4, 28, 8, 50, -31000, -350)
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generate_stratus(data, area, "darkage:gneiss",
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{"default:stone"},
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{"default:stone","air"},
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minp, maxp, seed+11, 4, 15, 5, 50, -31000, -250)
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vm:set_data(data)
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vm:write_to_map()
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minetest.log("info", string.format("[darkage] Generated Strati after %.2fs.", os.clock() - t1))
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end
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minetest.register_on_generated(generate_clay)
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-- TODO: Realize the following stuff with register ore. somehow.
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minetest.register_on_generated(function(minp, maxp, seed)
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-- Generate stratus
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local t1 = os.clock()
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minetest.log("info","DARKAGE: Generate stratus");
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generate_stratus("darkage:ors",
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{"default:stone"},
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{"default:stone","air","default:water_source"}, nil,
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minp, maxp, seed+4, 4, 25, 7, 50, -200, 500)
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generate_stratus("darkage:shale",
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{"default:stone"},
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{"default:stone","air"}, nil,
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minp, maxp, seed+5, 4, 23, 7, 50, -50, 20)
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generate_stratus("darkage:slate",
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{"default:stone"},
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{"default:stone","air"}, nil,
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minp, maxp, seed+6, 6, 23, 5, 50, -500, 0)
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generate_stratus("darkage:schist",
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{"default:stone"},
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{"default:stone","air"}, nil,
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minp, maxp, seed+7, 6, 19, 6, 50, -31000, -10)
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generate_stratus("darkage:basalt",
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{"default:stone"},
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{"default:stone","air"}, nil,
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minp, maxp, seed+8, 5, 20, 5, 20, -31000, -50)
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generate_stratus("darkage:marble",
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{"default:stone"},
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{"default:stone","air"}, nil,
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minp, maxp, seed+9, 4, 25, 6, 50, -31000, -75)
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generate_stratus("darkage:serpentine",
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{"default:stone"},
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{"default:stone","air"}, nil,
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minp, maxp, seed+10, 4, 28, 8, 50, -31000, -350)
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generate_stratus("darkage:gneiss",
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{"default:stone"},
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{"default:stone","air"}, nil,
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minp, maxp, seed+11, 4, 15, 5, 50, -31000, -250)
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minetest.log("info", string.format("[darkage] finished after: %.2fs", os.clock() - t1))
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end)
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minetest.register_on_generated(generate_strati)
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