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3 Commits
Author | SHA1 | Date | |
---|---|---|---|
c334970311 | |||
9ccd5caf09 | |||
0b908c3d67 |
22
.gitattributes
vendored
Normal file
22
.gitattributes
vendored
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
# Auto detect text files and perform LF normalization
|
||||||
|
* text=auto
|
||||||
|
|
||||||
|
# Custom for Visual Studio
|
||||||
|
*.cs diff=csharp
|
||||||
|
*.sln merge=union
|
||||||
|
*.csproj merge=union
|
||||||
|
*.vbproj merge=union
|
||||||
|
*.fsproj merge=union
|
||||||
|
*.dbproj merge=union
|
||||||
|
|
||||||
|
# Standard to msysgit
|
||||||
|
*.doc diff=astextplain
|
||||||
|
*.DOC diff=astextplain
|
||||||
|
*.docx diff=astextplain
|
||||||
|
*.DOCX diff=astextplain
|
||||||
|
*.dot diff=astextplain
|
||||||
|
*.DOT diff=astextplain
|
||||||
|
*.pdf diff=astextplain
|
||||||
|
*.PDF diff=astextplain
|
||||||
|
*.rtf diff=astextplain
|
||||||
|
*.RTF diff=astextplain
|
163
.gitignore
vendored
Normal file
163
.gitignore
vendored
Normal file
@ -0,0 +1,163 @@
|
|||||||
|
#################
|
||||||
|
## Eclipse
|
||||||
|
#################
|
||||||
|
|
||||||
|
*.pydevproject
|
||||||
|
.project
|
||||||
|
.metadata
|
||||||
|
bin/
|
||||||
|
tmp/
|
||||||
|
*.tmp
|
||||||
|
*.bak
|
||||||
|
*.swp
|
||||||
|
*~.nib
|
||||||
|
local.properties
|
||||||
|
.classpath
|
||||||
|
.settings/
|
||||||
|
.loadpath
|
||||||
|
|
||||||
|
# External tool builders
|
||||||
|
.externalToolBuilders/
|
||||||
|
|
||||||
|
# Locally stored "Eclipse launch configurations"
|
||||||
|
*.launch
|
||||||
|
|
||||||
|
# CDT-specific
|
||||||
|
.cproject
|
||||||
|
|
||||||
|
# PDT-specific
|
||||||
|
.buildpath
|
||||||
|
|
||||||
|
|
||||||
|
#################
|
||||||
|
## Visual Studio
|
||||||
|
#################
|
||||||
|
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Rr]elease/
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.vspscc
|
||||||
|
.builds
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
## TODO: If you have NuGet Package Restore enabled, uncomment this
|
||||||
|
#packages/
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish
|
||||||
|
|
||||||
|
# Others
|
||||||
|
[Bb]in
|
||||||
|
[Oo]bj
|
||||||
|
sql
|
||||||
|
TestResults
|
||||||
|
*.Cache
|
||||||
|
ClientBin
|
||||||
|
stylecop.*
|
||||||
|
~$*
|
||||||
|
*.dbmdl
|
||||||
|
Generated_Code #added for RIA/Silverlight projects
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file to a newer
|
||||||
|
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
############
|
||||||
|
## Windows
|
||||||
|
############
|
||||||
|
|
||||||
|
# Windows image file caches
|
||||||
|
Thumbs.db
|
||||||
|
|
||||||
|
# Folder config file
|
||||||
|
Desktop.ini
|
||||||
|
|
||||||
|
|
||||||
|
#############
|
||||||
|
## Python
|
||||||
|
#############
|
||||||
|
|
||||||
|
*.py[co]
|
||||||
|
|
||||||
|
# Packages
|
||||||
|
*.egg
|
||||||
|
*.egg-info
|
||||||
|
dist
|
||||||
|
build
|
||||||
|
eggs
|
||||||
|
parts
|
||||||
|
bin
|
||||||
|
var
|
||||||
|
sdist
|
||||||
|
develop-eggs
|
||||||
|
.installed.cfg
|
||||||
|
|
||||||
|
# Installer logs
|
||||||
|
pip-log.txt
|
||||||
|
|
||||||
|
# Unit test / coverage reports
|
||||||
|
.coverage
|
||||||
|
.tox
|
||||||
|
|
||||||
|
#Translations
|
||||||
|
*.mo
|
||||||
|
|
||||||
|
#Mr Developer
|
||||||
|
.mr.developer.cfg
|
||||||
|
|
||||||
|
# Mac crap
|
||||||
|
.DS_Store
|
19
README.md
19
README.md
@ -33,10 +33,19 @@ Version 1.0.1
|
|||||||
|
|
||||||
Version 1.0
|
Version 1.0
|
||||||
|
|
||||||
* a lot of more nodes because using moreblocks stairgen
|
* compatibility with stairsplus added
|
||||||
* 2 sorts of medieval glass added
|
* added new item iron_stick
|
||||||
* chalk can crafted from chalk powder
|
* added craft reziep for iron stick
|
||||||
* fixed some craft reziep conflicts
|
* changed reziep of iron_bars to avoid conflicts with ironbars mod
|
||||||
|
* changed reziep of chain to avoid conflicts with 3d furniture mod
|
||||||
|
* changed reziep of darkage:stonebrick to avoid conflicts with moreblocks
|
||||||
|
* dissabled marble_tile to avoid the message "texture not found"
|
||||||
|
* added compatibililty with stairsplus (now its moreblocks)
|
||||||
|
* added darkage:glass a nice looking glass that must be in this mod
|
||||||
|
* changed the sound_node_leaves_default to wood_default from box and wooden shelfes
|
||||||
|
* added craft reziep for darkage:chalk
|
||||||
|
* improved the textures of reinforced wood and chalk to save a bit more loadtime on servers
|
||||||
|
* added another reziep for darkage straw (this can be crafted now, if farming is installed, with farming:harvested_weed
|
||||||
|
|
||||||
Version 0.3
|
Version 0.3
|
||||||
|
|
||||||
@ -359,4 +368,4 @@ http://minetest.net/
|
|||||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
0. You just DO WHAT THE FUCK YOU WANT TO.
|
||||||
|
2
alias.lua
Normal file
2
alias.lua
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
minetest.register_alias("darkage:sandstone_cobble", "default:sandstonebrick")
|
||||||
|
minetest.register_alias("darkage:desert_stone_cobble", "default:desert_stonebrick")
|
@ -1,2 +1,3 @@
|
|||||||
default
|
default
|
||||||
moreblocks
|
farming?
|
||||||
|
moreblocks?
|
130
init.lua
130
init.lua
@ -3,9 +3,12 @@ print (" ---- Dark Age is Loading! ---- ")
|
|||||||
dofile(minetest.get_modpath("darkage").."/mapgen.lua")
|
dofile(minetest.get_modpath("darkage").."/mapgen.lua")
|
||||||
dofile(minetest.get_modpath("darkage").."/building.lua")
|
dofile(minetest.get_modpath("darkage").."/building.lua")
|
||||||
dofile(minetest.get_modpath("darkage").."/furniture.lua")
|
dofile(minetest.get_modpath("darkage").."/furniture.lua")
|
||||||
dofile(minetest.get_modpath("darkage").."/compatibility.lua")
|
dofile(minetest.get_modpath("darkage").."/alias.lua")
|
||||||
--dofile(minetest.get_modpath("darkage").."/stairs.lua")
|
if minetest.get_modpath("moreblocks") then
|
||||||
dofile(minetest.get_modpath("darkage").."/stairsplus.lua")
|
dofile(minetest.get_modpath("darkage").."/stairsplus.lua")--only if moreblocks installed
|
||||||
|
else
|
||||||
|
dofile(minetest.get_modpath("darkage").."/stairs.lua")
|
||||||
|
end
|
||||||
----------
|
----------
|
||||||
-- Items
|
-- Items
|
||||||
----------
|
----------
|
||||||
@ -55,13 +58,13 @@ minetest.register_node("darkage:cobble_with_plaster", {
|
|||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("darkage:desert_stone_cobble", {
|
--minetest.register_node("darkage:desert_stone_cobble", {
|
||||||
description = "Desert Stone Cobble",
|
-- description = "Desert Stone Cobble",
|
||||||
tiles = {"darkage_desert_stone_cobble.png"},
|
-- tiles = {"darkage_desert_stone_cobble.png"},
|
||||||
is_ground_content = true,
|
-- is_ground_content = true,
|
||||||
groups = {cracky=3},
|
-- groups = {cracky=3},
|
||||||
sounds = default.node_sound_stone_defaults()
|
-- sounds = default.node_sound_stone_defaults()
|
||||||
})
|
--})
|
||||||
|
|
||||||
minetest.register_node("darkage:desert_stone_with_iron", {
|
minetest.register_node("darkage:desert_stone_with_iron", {
|
||||||
description = "Desert Iron Ore",
|
description = "Desert Iron Ore",
|
||||||
@ -156,13 +159,15 @@ minetest.register_node("darkage:ors_cobble", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("darkage:sandstone_cobble", {
|
--minetest.register_node("darkage:sandstone_cobble", {
|
||||||
description = "Sandstone Cobble",
|
-- description = "Sandstone Cobble",
|
||||||
tiles = {"darkage_sandstone_cobble.png"},
|
-- tiles = {"darkage_sandstone_cobble.png"},
|
||||||
is_ground_content = true,
|
-- is_ground_content = true,
|
||||||
groups = {crumbly=2,cracky=2},
|
-- groups = {crumbly=2,cracky=2},
|
||||||
sounds = default.node_sound_stone_defaults()
|
-- sounds = default.node_sound_stone_defaults()
|
||||||
})
|
--})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("darkage:serpentine", {
|
minetest.register_node("darkage:serpentine", {
|
||||||
description = "Serpentine",
|
description = "Serpentine",
|
||||||
@ -268,19 +273,19 @@ minetest.register_node("darkage:marble", {
|
|||||||
---------------
|
---------------
|
||||||
-- Overrides
|
-- Overrides
|
||||||
---------------
|
---------------
|
||||||
minetest.registered_nodes["default:desert_stone"].drop= {
|
--minetest.registered_nodes["default:desert_stone"].drop= {
|
||||||
max_items = 1,
|
-- max_items = 1,
|
||||||
items = {
|
-- items = {
|
||||||
{
|
-- {
|
||||||
-- player will get cobbles with 1/3 chance
|
-- -- player will get cobbles with 1/3 chance
|
||||||
items = {'darkage:desert_stone_cobble'},
|
-- items = {'darkage:desert_stone_cobble'},
|
||||||
rarity = 2,
|
-- rarity = 2,
|
||||||
},
|
-- },
|
||||||
{
|
-- {
|
||||||
items = {'default:desert_stone'},
|
-- items = {'default:desert_stone'},
|
||||||
}
|
-- }
|
||||||
}
|
-- }
|
||||||
}
|
--}
|
||||||
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
@ -338,6 +343,14 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:chalk 2',
|
||||||
|
recipe = {
|
||||||
|
{'darkage:chalk_powder','darkage:chalk_powder'},
|
||||||
|
{'darkage:chalk_powder','darkage:chalk_powder'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:cobble_with_plaster 2',
|
output = 'darkage:cobble_with_plaster 2',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -378,13 +391,13 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
--minetest.register_craft({
|
||||||
output = 'darkage:ors_cobble 4',
|
-- output = 'darkage:ors_cobble 4',
|
||||||
recipe = {
|
-- recipe = {
|
||||||
{'darkage:sandstone_cobble','darkage:sandstone_cobble'},
|
-- {'darkage:sandstone_cobble','darkage:sandstone_cobble'},
|
||||||
{'default:iron_lump','darkage:sandstone_cobble'},
|
-- {'default:iron_lump','darkage:sandstone_cobble'},
|
||||||
}
|
-- }
|
||||||
})
|
--})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:silt 3',
|
output = 'darkage:silt 3',
|
||||||
@ -435,6 +448,19 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
if minetest.get_modpath("farming") then
|
||||||
|
--only if farming installed
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:straw 4',
|
||||||
|
recipe = {
|
||||||
|
{'farming:wheat_harvested','farming:wheat_harvested'},
|
||||||
|
{'farming:wheat_harvested','farming:wheat_harvested'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
else
|
||||||
|
--nothing else
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:straw_bale',
|
output = 'darkage:straw_bale',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -457,11 +483,11 @@ minetest.register_craft({
|
|||||||
recipe = "darkage:basalt_cobble",
|
recipe = "darkage:basalt_cobble",
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
--minetest.register_craft({
|
||||||
type = "cooking",
|
-- type = "cooking",
|
||||||
output = "default:desert_stone",
|
-- output = "default:desert_stone",
|
||||||
recipe = "darkage:desert_stone_cobble",
|
-- recipe = "darkage:desert_stone_cobble",
|
||||||
})
|
--})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
@ -469,11 +495,11 @@ minetest.register_craft({
|
|||||||
recipe = "default:leaves",
|
recipe = "default:leaves",
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
--minetest.register_craft({
|
||||||
type = "cooking",
|
-- type = "cooking",
|
||||||
output = "darkage:sandstone_cobble",
|
-- output = "darkage:sandstone_cobble",
|
||||||
recipe = "default:sandstone",
|
-- recipe = "default:sandstone",
|
||||||
})
|
--})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
@ -494,11 +520,11 @@ minetest.register_craft({
|
|||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
--minetest.register_craft({
|
||||||
type = "cooking",
|
-- type = "cooking",
|
||||||
output = "darkage:sandstone_cobble",
|
-- output = "darkage:sandstone_cobble",
|
||||||
recipe = "default:sandstone",
|
-- recipe = "default:sandstone",
|
||||||
})
|
--})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
|
510
mapgen.lua
510
mapgen.lua
@ -1,255 +1,255 @@
|
|||||||
--Makes a stratus of rocks
|
--Makes a stratus of rocks
|
||||||
--name of the rock to generate
|
--name of the rock to generate
|
||||||
--wherein kind of node to replace, for example default:stone
|
--wherein kind of node to replace, for example default:stone
|
||||||
--minp, maxp the corners of the map to be generated
|
--minp, maxp the corners of the map to be generated
|
||||||
--seed random seed
|
--seed random seed
|
||||||
--stratus_chance inverse probability in a given radius 1:2, 1:3 etc
|
--stratus_chance inverse probability in a given radius 1:2, 1:3 etc
|
||||||
--radius horizontal radius of the stratus
|
--radius horizontal radius of the stratus
|
||||||
--radius_y vertical radius of the stratus
|
--radius_y vertical radius of the stratus
|
||||||
--deep how deep can be from the ground
|
--deep how deep can be from the ground
|
||||||
local function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, stratus_chance, radius, radius_y, deep, height_min, height_max)
|
local function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, stratus_chance, radius, radius_y, deep, height_min, height_max)
|
||||||
if maxp.y < height_min or minp.y > height_max then
|
if maxp.y < height_min or minp.y > height_max then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
-- it will be only generate a stratus for every 100 m of area
|
-- it will be only generate a stratus for every 100 m of area
|
||||||
local stratus_per_volume=1
|
local stratus_per_volume=1
|
||||||
local area=45
|
local area=45
|
||||||
local y_min = math.max(minp.y, height_min)
|
local y_min = math.max(minp.y, height_min)
|
||||||
local y_max = math.min(maxp.y, height_max)
|
local y_max = math.min(maxp.y, height_max)
|
||||||
local volume = ((maxp.x-minp.x+1)/area)*((y_max-y_min+1)/area)*((maxp.z-minp.z+1)/area)
|
local volume = ((maxp.x-minp.x+1)/area)*((y_max-y_min+1)/area)*((maxp.z-minp.z+1)/area)
|
||||||
local pr = PseudoRandom(seed)
|
local pr = PseudoRandom(seed)
|
||||||
local blocks = math.floor(stratus_per_volume*volume)
|
local blocks = math.floor(stratus_per_volume*volume)
|
||||||
print(" <<"..dump(name)..">>");
|
print(" <<"..dump(name)..">>");
|
||||||
if blocks == 0 then
|
if blocks == 0 then
|
||||||
blocks = 1
|
blocks = 1
|
||||||
end
|
end
|
||||||
print(" blocks: "..dump(blocks).." in vol: "..dump(volume).." ("..dump(maxp.x-minp.x+1)..","..dump(y_max-y_min+1)..","..dump(maxp.z-minp.z+1)..")")
|
print(" blocks: "..dump(blocks).." in vol: "..dump(volume).." ("..dump(maxp.x-minp.x+1)..","..dump(y_max-y_min+1)..","..dump(maxp.z-minp.z+1)..")")
|
||||||
for i=1,blocks do
|
for i=1,blocks do
|
||||||
local x = pr:next(1,stratus_chance)
|
local x = pr:next(1,stratus_chance)
|
||||||
if x == 1 then
|
if x == 1 then
|
||||||
-- TODO deep
|
-- TODO deep
|
||||||
local y0=y_max-radius_y+1
|
local y0=y_max-radius_y+1
|
||||||
if y0 < y_min then
|
if y0 < y_min then
|
||||||
y0=y_min
|
y0=y_min
|
||||||
else
|
else
|
||||||
y0=pr:next(y_min, y0)
|
y0=pr:next(y_min, y0)
|
||||||
end
|
end
|
||||||
local x0 = maxp.x-radius+1
|
local x0 = maxp.x-radius+1
|
||||||
if x0 < minp.x then
|
if x0 < minp.x then
|
||||||
x0 = minp.x
|
x0 = minp.x
|
||||||
else
|
else
|
||||||
x0 = pr:next(minp.x, x0)
|
x0 = pr:next(minp.x, x0)
|
||||||
end
|
end
|
||||||
local z0 = maxp.z-radius+1
|
local z0 = maxp.z-radius+1
|
||||||
if z0 < minp.z then
|
if z0 < minp.z then
|
||||||
x0 = minp.z
|
x0 = minp.z
|
||||||
else
|
else
|
||||||
z0 = pr:next(minp.z, z0)
|
z0 = pr:next(minp.z, z0)
|
||||||
end
|
end
|
||||||
local p0 = {x=x0, y=y0, z=z0}
|
local p0 = {x=x0, y=y0, z=z0}
|
||||||
local n = minetest.env:get_node(p0).name
|
local n = minetest.env:get_node(p0).name
|
||||||
local i = 0
|
local i = 0
|
||||||
--print(" upper node "..n)
|
--print(" upper node "..n)
|
||||||
x = 0
|
x = 0
|
||||||
for k, v in ipairs(ceilin) do
|
for k, v in ipairs(ceilin) do
|
||||||
if n == v then
|
if n == v then
|
||||||
x = 1
|
x = 1
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if x == 1 then
|
if x == 1 then
|
||||||
-- search for the node to replace
|
-- search for the node to replace
|
||||||
--print(" Searching nodes to replace from "..dump(y0-1).." to "..dump(y_min))
|
--print(" Searching nodes to replace from "..dump(y0-1).." to "..dump(y_min))
|
||||||
for y1=y0-1,y_min,-1 do
|
for y1=y0-1,y_min,-1 do
|
||||||
p0.y=y1
|
p0.y=y1
|
||||||
n = minetest.env:get_node(p0).name
|
n = minetest.env:get_node(p0).name
|
||||||
x = 0
|
x = 0
|
||||||
for k, v in ipairs(wherein) do
|
for k, v in ipairs(wherein) do
|
||||||
if n == v then
|
if n == v then
|
||||||
x = 1
|
x = 1
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if x == 1 then
|
if x == 1 then
|
||||||
y0=y1-deep
|
y0=y1-deep
|
||||||
if y0 < y_min then
|
if y0 < y_min then
|
||||||
y0 = y_min
|
y0 = y_min
|
||||||
end
|
end
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local rx=pr:next(radius/2,radius)+1
|
local rx=pr:next(radius/2,radius)+1
|
||||||
local rz=pr:next(radius/2,radius)+1
|
local rz=pr:next(radius/2,radius)+1
|
||||||
local ry=pr:next(radius_y/2,radius_y)+1
|
local ry=pr:next(radius_y/2,radius_y)+1
|
||||||
--print(" area of generation ("..dump(rx)..","..dump(rz)..","..dump(ry)..")")
|
--print(" area of generation ("..dump(rx)..","..dump(rz)..","..dump(ry)..")")
|
||||||
for x1=0,rx do
|
for x1=0,rx do
|
||||||
rz = rz + 3 - pr:next(1,6)
|
rz = rz + 3 - pr:next(1,6)
|
||||||
if rz < 1 then
|
if rz < 1 then
|
||||||
rz = 1
|
rz = 1
|
||||||
end
|
end
|
||||||
for z1=pr:next(1,3),rz do
|
for z1=pr:next(1,3),rz do
|
||||||
local ry0=ry+ pr:next(1,3)
|
local ry0=ry+ pr:next(1,3)
|
||||||
for y1=pr:next(1,3),ry0 do
|
for y1=pr:next(1,3),ry0 do
|
||||||
local x2 = x0+x1
|
local x2 = x0+x1
|
||||||
local y2 = y0+y1
|
local y2 = y0+y1
|
||||||
local z2 = z0+z1
|
local z2 = z0+z1
|
||||||
local p2 = {x=x2, y=y2, z=z2}
|
local p2 = {x=x2, y=y2, z=z2}
|
||||||
n = minetest.env:get_node(p2).name
|
n = minetest.env:get_node(p2).name
|
||||||
x = 0
|
x = 0
|
||||||
for k, v in ipairs(wherein) do
|
for k, v in ipairs(wherein) do
|
||||||
if n == v then
|
if n == v then
|
||||||
x = 1
|
x = 1
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if x == 1 then
|
if x == 1 then
|
||||||
if ceil == nil then
|
if ceil == nil then
|
||||||
minetest.env:set_node(p2, {name=name})
|
minetest.env:set_node(p2, {name=name})
|
||||||
i = i +1
|
i = i +1
|
||||||
else
|
else
|
||||||
local p3 = {p2.x,p2.y+1,p2}
|
local p3 = {p2.x,p2.y+1,p2}
|
||||||
if minetest.env:get_node(p3).name == ceil then
|
if minetest.env:get_node(p3).name == ceil then
|
||||||
minetest.env:set_node(p2, {name=name})
|
minetest.env:set_node(p2, {name=name})
|
||||||
i = i +1
|
i = i +1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
print(" generated "..dump(i).." blocks in ("..dump(x0)..","..dump(y0)..","..dump(z0)..")")
|
print(" generated "..dump(i).." blocks in ("..dump(x0)..","..dump(y0)..","..dump(z0)..")")
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--print("generate_ore done")
|
--print("generate_ore done")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function generate_claylike(name, minp, maxp, seed, chance, minh, maxh, dirt)
|
local function generate_claylike(name, minp, maxp, seed, chance, minh, maxh, dirt)
|
||||||
if maxp.y >= maxh+1 and minp.y <= minh-1 then
|
if maxp.y >= maxh+1 and minp.y <= minh-1 then
|
||||||
local pr = PseudoRandom(seed)
|
local pr = PseudoRandom(seed)
|
||||||
local divlen = 4
|
local divlen = 4
|
||||||
local divs = (maxp.x-minp.x)/divlen+1;
|
local divs = (maxp.x-minp.x)/divlen+1;
|
||||||
for yy=minh,maxh do
|
for yy=minh,maxh do
|
||||||
local x = pr:next(1,chance)
|
local x = pr:next(1,chance)
|
||||||
if x == 1 then
|
if x == 1 then
|
||||||
for divx=0+1,divs-1-1 do
|
for divx=0+1,divs-1-1 do
|
||||||
for divz=0+1,divs-1-1 do
|
for divz=0+1,divs-1-1 do
|
||||||
local cx = minp.x + math.floor((divx+0.5)*divlen)
|
local cx = minp.x + math.floor((divx+0.5)*divlen)
|
||||||
local cz = minp.z + math.floor((divz+0.5)*divlen)
|
local cz = minp.z + math.floor((divz+0.5)*divlen)
|
||||||
local up = minetest.env:get_node({x=cx,y=yy,z=cz}).name
|
local up = minetest.env:get_node({x=cx,y=yy,z=cz}).name
|
||||||
local down = minetest.env:get_node({x=cx,y=yy-1,z=cz}).name
|
local down = minetest.env:get_node({x=cx,y=yy-1,z=cz}).name
|
||||||
if ( up == "default:water_source" or up == "air" ) and
|
if ( up == "default:water_source" or up == "air" ) and
|
||||||
( down == "default:sand" or (dirt == 1 and (down == "default:dirt" or down == "default:dirt_with_grass" ))) then
|
( down == "default:sand" or (dirt == 1 and (down == "default:dirt" or down == "default:dirt_with_grass" ))) then
|
||||||
local is_shallow = true
|
local is_shallow = true
|
||||||
local num_water_around = 0
|
local num_water_around = 0
|
||||||
if minetest.env:get_node({x=cx-divlen*2,y=yy,z=cz}).name == "default:water_source" then
|
if minetest.env:get_node({x=cx-divlen*2,y=yy,z=cz}).name == "default:water_source" then
|
||||||
num_water_around = num_water_around + 1 end
|
num_water_around = num_water_around + 1 end
|
||||||
if minetest.env:get_node({x=cx+divlen*2,y=yy,z=cz}).name == "default:water_source" then
|
if minetest.env:get_node({x=cx+divlen*2,y=yy,z=cz}).name == "default:water_source" then
|
||||||
num_water_around = num_water_around + 1 end
|
num_water_around = num_water_around + 1 end
|
||||||
if minetest.env:get_node({x=cx,y=yy,z=cz-divlen*2}).name == "default:water_source" then
|
if minetest.env:get_node({x=cx,y=yy,z=cz-divlen*2}).name == "default:water_source" then
|
||||||
num_water_around = num_water_around + 1 end
|
num_water_around = num_water_around + 1 end
|
||||||
if minetest.env:get_node({x=cx,y=yy,z=cz+divlen*2}).name == "default:water_source" then
|
if minetest.env:get_node({x=cx,y=yy,z=cz+divlen*2}).name == "default:water_source" then
|
||||||
num_water_around = num_water_around + 1 end
|
num_water_around = num_water_around + 1 end
|
||||||
if num_water_around >= 3 then
|
if num_water_around >= 3 then
|
||||||
is_shallow = false
|
is_shallow = false
|
||||||
end
|
end
|
||||||
if is_shallow then
|
if is_shallow then
|
||||||
for x1=-divlen,divlen do
|
for x1=-divlen,divlen do
|
||||||
for z1=-divlen,divlen do
|
for z1=-divlen,divlen do
|
||||||
local p={x=cx+x1,y=yy-1,z=cz+z1}
|
local p={x=cx+x1,y=yy-1,z=cz+z1}
|
||||||
down = minetest.env:get_node(p).name
|
down = minetest.env:get_node(p).name
|
||||||
if down == "default:sand" or (dirt == 1 and (down == "default:dirt" or down == "default:dirt_with_grass")) then
|
if down == "default:sand" or (dirt == 1 and (down == "default:dirt" or down == "default:dirt_with_grass")) then
|
||||||
minetest.env:set_node(p, {name=name})
|
minetest.env:set_node(p, {name=name})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
|
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
|
||||||
if maxp.y < height_min or minp.y > height_max then
|
if maxp.y < height_min or minp.y > height_max then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local y_min = math.max(minp.y, height_min)
|
local y_min = math.max(minp.y, height_min)
|
||||||
local y_max = math.min(maxp.y, height_max)
|
local y_max = math.min(maxp.y, height_max)
|
||||||
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
||||||
local pr = PseudoRandom(seed)
|
local pr = PseudoRandom(seed)
|
||||||
local num_chunks = math.floor(chunks_per_volume * volume)
|
local num_chunks = math.floor(chunks_per_volume * volume)
|
||||||
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
|
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
|
||||||
--print("generate_ore num_chunks: "..dump(num_chunks))
|
--print("generate_ore num_chunks: "..dump(num_chunks))
|
||||||
for i=1,num_chunks do
|
for i=1,num_chunks do
|
||||||
local y0 = pr:next(y_min, y_max-chunk_size+1)
|
local y0 = pr:next(y_min, y_max-chunk_size+1)
|
||||||
if y0 >= height_min and y0 <= height_max then
|
if y0 >= height_min and y0 <= height_max then
|
||||||
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
|
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
|
||||||
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
|
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
|
||||||
local p0 = {x=x0, y=y0, z=z0}
|
local p0 = {x=x0, y=y0, z=z0}
|
||||||
for x1=0,chunk_size-1 do
|
for x1=0,chunk_size-1 do
|
||||||
for y1=0,chunk_size-1 do
|
for y1=0,chunk_size-1 do
|
||||||
for z1=0,chunk_size-1 do
|
for z1=0,chunk_size-1 do
|
||||||
if pr:next(1,inverse_chance) == 1 then
|
if pr:next(1,inverse_chance) == 1 then
|
||||||
local x2 = x0+x1
|
local x2 = x0+x1
|
||||||
local y2 = y0+y1
|
local y2 = y0+y1
|
||||||
local z2 = z0+z1
|
local z2 = z0+z1
|
||||||
local p2 = {x=x2, y=y2, z=z2}
|
local p2 = {x=x2, y=y2, z=z2}
|
||||||
if minetest.env:get_node(p2).name == wherein then
|
if minetest.env:get_node(p2).name == wherein then
|
||||||
minetest.env:set_node(p2, {name=name})
|
minetest.env:set_node(p2, {name=name})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--print("generate_ore done")
|
--print("generate_ore done")
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_on_generated(function(minp, maxp, seed)
|
minetest.register_on_generated(function(minp, maxp, seed)
|
||||||
-- Generate stratus
|
-- Generate stratus
|
||||||
print("DARKAGE: Generate stratus");
|
print("DARKAGE: Generate stratus");
|
||||||
generate_ore("darkage:desert_stone_with_iron", "default:desert_stone", minp, maxp, seed+0, 1/7/7/7, 3, 5, -15, 40)
|
generate_ore("darkage:desert_stone_with_iron", "default:desert_stone", minp, maxp, seed+0, 1/7/7/7, 3, 5, -15, 40)
|
||||||
generate_claylike("darkage:mud", minp, maxp, seed+1, 4, 0, 2, 0)
|
generate_claylike("darkage:mud", minp, maxp, seed+1, 4, 0, 2, 0)
|
||||||
generate_claylike("darkage:silt", minp, maxp, seed+2, 4, -1, 1, 1)
|
generate_claylike("darkage:silt", minp, maxp, seed+2, 4, -1, 1, 1)
|
||||||
generate_stratus("darkage:chalk",
|
generate_stratus("darkage:chalk",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+3, 4, 25, 8, 0, -20, 50)
|
minp, maxp, seed+3, 4, 25, 8, 0, -20, 50)
|
||||||
generate_stratus("darkage:ors",
|
generate_stratus("darkage:ors",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air","default:water_source"}, nil,
|
{"default:stone","air","default:water_source"}, nil,
|
||||||
minp, maxp, seed+4, 4, 25, 7, 50, -200, 500)
|
minp, maxp, seed+4, 4, 25, 7, 50, -200, 500)
|
||||||
generate_stratus("darkage:shale",
|
generate_stratus("darkage:shale",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+5, 4, 23, 7, 50, -50, 20)
|
minp, maxp, seed+5, 4, 23, 7, 50, -50, 20)
|
||||||
generate_stratus("darkage:slate",
|
generate_stratus("darkage:slate",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+6, 6, 23, 5, 50, -500, 0)
|
minp, maxp, seed+6, 6, 23, 5, 50, -500, 0)
|
||||||
generate_stratus("darkage:schist",
|
generate_stratus("darkage:schist",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+7, 6, 19, 6, 50, -31000, -10)
|
minp, maxp, seed+7, 6, 19, 6, 50, -31000, -10)
|
||||||
generate_stratus("darkage:basalt",
|
generate_stratus("darkage:basalt",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+8, 5, 20, 5, 20, -31000, -50)
|
minp, maxp, seed+8, 5, 20, 5, 20, -31000, -50)
|
||||||
generate_stratus("darkage:marble",
|
generate_stratus("darkage:marble",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+9, 4, 25, 6, 50, -31000, -75)
|
minp, maxp, seed+9, 4, 25, 6, 50, -31000, -75)
|
||||||
generate_stratus("darkage:serpentine",
|
generate_stratus("darkage:serpentine",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+10, 4, 28, 8, 50, -31000, -350)
|
minp, maxp, seed+10, 4, 28, 8, 50, -31000, -350)
|
||||||
generate_stratus("darkage:gneiss",
|
generate_stratus("darkage:gneiss",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+11, 4, 15, 5, 50, -31000, -250)
|
minp, maxp, seed+11, 4, 15, 5, 50, -31000, -250)
|
||||||
end)
|
end)
|
||||||
|
146
stairs.lua
146
stairs.lua
@ -1,17 +1,111 @@
|
|||||||
darkage = {};
|
darkage = {}
|
||||||
function darkage.register_stairs(modname, subname, groups, images, desc)
|
|
||||||
table.insert(circular_saw.known_stairs, modname..":"..subname);
|
function darkage.register_stairs(modname, item, groups, images, description)
|
||||||
recipeitem = modname..":"..subname;
|
local recipeitem = modname..":"..item
|
||||||
desc_stair = desc.." stair";
|
local itemname = modname..":stair_"..item
|
||||||
desc_slab = desc.." slab";
|
minetest.register_node(itemname, {
|
||||||
desc_panel = desc.." panel";
|
description = description.." stair",
|
||||||
desc_micro = desc.." micro";
|
drawtype = "nodebox",
|
||||||
drop = subname
|
tiles = images,
|
||||||
register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop)
|
paramtype = "light",
|
||||||
register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop)
|
paramtype2 = "facedir",
|
||||||
register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop)
|
is_ground_content = true,
|
||||||
register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop)
|
groups = groups,
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||||
|
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = itemname .. ' 4',
|
||||||
|
recipe = {
|
||||||
|
{recipeitem, "", ""},
|
||||||
|
{recipeitem, recipeitem, ""},
|
||||||
|
{recipeitem, recipeitem, recipeitem},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Flipped recipe for the silly minecrafters
|
||||||
|
minetest.register_craft({
|
||||||
|
output = itemname .. ' 4',
|
||||||
|
recipe = {
|
||||||
|
{"", "", recipeitem},
|
||||||
|
{"", recipeitem, recipeitem},
|
||||||
|
{recipeitem, recipeitem, recipeitem},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
itemname=modname..":slab_" .. item
|
||||||
|
|
||||||
|
minetest.register_node(itemname, {
|
||||||
|
description = description.." slab",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = images,
|
||||||
|
paramtype = "light",
|
||||||
|
is_ground_content = true,
|
||||||
|
groups = groups,
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||||
|
},
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
if pointed_thing.type ~= "node" then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
-- If it's being placed on an another similar one, replace it with
|
||||||
|
-- a full block
|
||||||
|
local slabpos = nil
|
||||||
|
local slabnode = nil
|
||||||
|
local p0 = pointed_thing.under
|
||||||
|
local p1 = pointed_thing.above
|
||||||
|
local n0 = minetest.env:get_node(p0)
|
||||||
|
local n1 = minetest.env:get_node(p1)
|
||||||
|
if n0.name == itemname then
|
||||||
|
slabpos = p0
|
||||||
|
slabnode = n0
|
||||||
|
elseif n1.name == itemname then
|
||||||
|
slabpos = p1
|
||||||
|
slabnode = n1
|
||||||
|
end
|
||||||
|
if slabpos then
|
||||||
|
-- Remove the slab at slabpos
|
||||||
|
minetest.env:remove_node(slabpos)
|
||||||
|
-- Make a fake stack of a single item and try to place it
|
||||||
|
local fakestack = ItemStack(recipeitem)
|
||||||
|
pointed_thing.above = slabpos
|
||||||
|
fakestack = minetest.item_place(fakestack, placer, pointed_thing)
|
||||||
|
-- If the item was taken from the fake stack, decrement original
|
||||||
|
if not fakestack or fakestack:is_empty() then
|
||||||
|
itemstack:take_item(1)
|
||||||
|
-- Else put old node back
|
||||||
|
else
|
||||||
|
minetest.env:set_node(slabpos, slabnode)
|
||||||
|
end
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Otherwise place regularly
|
||||||
|
return minetest.item_place(itemstack, placer, pointed_thing)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = itemname .. ' 3',
|
||||||
|
recipe = {
|
||||||
|
{recipeitem, recipeitem, recipeitem},
|
||||||
|
},
|
||||||
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
darkage.register_stairs("darkage","basalt_cobble",
|
darkage.register_stairs("darkage","basalt_cobble",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_basalt_cobble.png"},
|
{"darkage_basalt_cobble.png"},
|
||||||
@ -42,25 +136,9 @@ darkage.register_stairs("darkage","ors_cobble",
|
|||||||
"Old Red Sandtone"
|
"Old Red Sandtone"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","desert_stone_cobble",
|
--darkage.register_stairs("darkage","desert_stone_cobble",
|
||||||
{cracky=3},
|
-- {cracky=3},
|
||||||
{"darkage_desert_stone_cobble.png"},
|
-- {"darkage_desert_stone_cobble.png"},
|
||||||
"Desert Stone Cobble"
|
-- "Desert Stone Cobble"
|
||||||
)
|
--)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","slate_cobble",
|
|
||||||
{cracky=3},
|
|
||||||
{"darkage_slate_cobble.png"},
|
|
||||||
"Slate Cobble"
|
|
||||||
)
|
|
||||||
darkage.register_stairs("darkage","sandstone_cobble",
|
|
||||||
{cracky=3},
|
|
||||||
{"darkage_sandstone_cobble.png"},
|
|
||||||
"Sandstone Cobble"
|
|
||||||
)
|
|
||||||
|
|
||||||
darkage.register_stairs("darkage","gneiss_cobble",
|
|
||||||
{cracky=3},
|
|
||||||
{"darkage_gneiss_cobble.png"},
|
|
||||||
"Gneiss Cobble"
|
|
||||||
)
|
|
130
stairsplus.lua
130
stairsplus.lua
@ -1,66 +1,66 @@
|
|||||||
darkage = {};
|
darkage = {};
|
||||||
function darkage.register_stairs(modname, subname, groups, images, desc)
|
function darkage.register_stairs(modname, subname, groups, images, desc)
|
||||||
table.insert(circular_saw.known_stairs, modname..":"..subname);
|
table.insert(circular_saw.known_stairs, modname..":"..subname);
|
||||||
recipeitem = modname..":"..subname;
|
recipeitem = modname..":"..subname;
|
||||||
desc_stair = desc.." stair";
|
desc_stair = desc.." stair";
|
||||||
desc_slab = desc.." slab";
|
desc_slab = desc.." slab";
|
||||||
desc_panel = desc.." panel";
|
desc_panel = desc.." panel";
|
||||||
desc_micro = desc.." micro";
|
desc_micro = desc.." micro";
|
||||||
drop = subname
|
drop = subname
|
||||||
register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop)
|
register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop)
|
||||||
register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop)
|
register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop)
|
||||||
register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop)
|
register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop)
|
||||||
register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop)
|
register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop)
|
||||||
end
|
end
|
||||||
darkage.register_stairs("darkage","basalt_cobble",
|
darkage.register_stairs("darkage","basalt_cobble",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_basalt_cobble.png"},
|
{"darkage_basalt_cobble.png"},
|
||||||
"Basalt Cobble"
|
"Basalt Cobble"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","slate_tale",
|
darkage.register_stairs("darkage","slate_tale",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_slate_tale.png"},
|
{"darkage_slate_tale.png"},
|
||||||
"Slate Tale"
|
"Slate Tale"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","straw",
|
darkage.register_stairs("darkage","straw",
|
||||||
{snappy=3, flammable=2},
|
{snappy=3, flammable=2},
|
||||||
{"darkage_straw.png"},
|
{"darkage_straw.png"},
|
||||||
"Straw"
|
"Straw"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","stone_brick",
|
darkage.register_stairs("darkage","stone_brick",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_stone_brick.png"},
|
{"darkage_stone_brick.png"},
|
||||||
"Stone Brick"
|
"Stone Brick"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","ors_cobble",
|
darkage.register_stairs("darkage","ors_cobble",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_ors_cobble.png"},
|
{"darkage_ors_cobble.png"},
|
||||||
"Old Red Sandtone"
|
"Old Red Sandtone"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","desert_stone_cobble",
|
--darkage.register_stairs("darkage","desert_stone_cobble",
|
||||||
{cracky=3},
|
-- {cracky=3},
|
||||||
{"darkage_desert_stone_cobble.png"},
|
-- {"darkage_desert_stone_cobble.png"},
|
||||||
"Desert Stone Cobble"
|
-- "Desert Stone Cobble"
|
||||||
)
|
--)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","slate_cobble",
|
darkage.register_stairs("darkage","slate_cobble",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_slate_cobble.png"},
|
{"darkage_slate_cobble.png"},
|
||||||
"Slate Cobble"
|
"Slate Cobble"
|
||||||
)
|
)
|
||||||
darkage.register_stairs("darkage","sandstone_cobble",
|
--darkage.register_stairs("darkage","sandstone_cobble",
|
||||||
{cracky=3},
|
-- {cracky=3},
|
||||||
{"darkage_sandstone_cobble.png"},
|
-- {"darkage_sandstone_cobble.png"},
|
||||||
"Sandstone Cobble"
|
-- "Sandstone Cobble"
|
||||||
)
|
--)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","gneiss_cobble",
|
darkage.register_stairs("darkage","gneiss_cobble",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_gneiss_cobble.png"},
|
{"darkage_gneiss_cobble.png"},
|
||||||
"Gneiss Cobble"
|
"Gneiss Cobble"
|
||||||
)
|
)
|
||||||
|
Reference in New Issue
Block a user