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22
.gitattributes
vendored
Normal file
22
.gitattributes
vendored
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
# Auto detect text files and perform LF normalization
|
||||||
|
* text=auto
|
||||||
|
|
||||||
|
# Custom for Visual Studio
|
||||||
|
*.cs diff=csharp
|
||||||
|
*.sln merge=union
|
||||||
|
*.csproj merge=union
|
||||||
|
*.vbproj merge=union
|
||||||
|
*.fsproj merge=union
|
||||||
|
*.dbproj merge=union
|
||||||
|
|
||||||
|
# Standard to msysgit
|
||||||
|
*.doc diff=astextplain
|
||||||
|
*.DOC diff=astextplain
|
||||||
|
*.docx diff=astextplain
|
||||||
|
*.DOCX diff=astextplain
|
||||||
|
*.dot diff=astextplain
|
||||||
|
*.DOT diff=astextplain
|
||||||
|
*.pdf diff=astextplain
|
||||||
|
*.PDF diff=astextplain
|
||||||
|
*.rtf diff=astextplain
|
||||||
|
*.RTF diff=astextplain
|
163
.gitignore
vendored
Normal file
163
.gitignore
vendored
Normal file
@ -0,0 +1,163 @@
|
|||||||
|
#################
|
||||||
|
## Eclipse
|
||||||
|
#################
|
||||||
|
|
||||||
|
*.pydevproject
|
||||||
|
.project
|
||||||
|
.metadata
|
||||||
|
bin/
|
||||||
|
tmp/
|
||||||
|
*.tmp
|
||||||
|
*.bak
|
||||||
|
*.swp
|
||||||
|
*~.nib
|
||||||
|
local.properties
|
||||||
|
.classpath
|
||||||
|
.settings/
|
||||||
|
.loadpath
|
||||||
|
|
||||||
|
# External tool builders
|
||||||
|
.externalToolBuilders/
|
||||||
|
|
||||||
|
# Locally stored "Eclipse launch configurations"
|
||||||
|
*.launch
|
||||||
|
|
||||||
|
# CDT-specific
|
||||||
|
.cproject
|
||||||
|
|
||||||
|
# PDT-specific
|
||||||
|
.buildpath
|
||||||
|
|
||||||
|
|
||||||
|
#################
|
||||||
|
## Visual Studio
|
||||||
|
#################
|
||||||
|
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Rr]elease/
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.vspscc
|
||||||
|
.builds
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
## TODO: If you have NuGet Package Restore enabled, uncomment this
|
||||||
|
#packages/
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish
|
||||||
|
|
||||||
|
# Others
|
||||||
|
[Bb]in
|
||||||
|
[Oo]bj
|
||||||
|
sql
|
||||||
|
TestResults
|
||||||
|
*.Cache
|
||||||
|
ClientBin
|
||||||
|
stylecop.*
|
||||||
|
~$*
|
||||||
|
*.dbmdl
|
||||||
|
Generated_Code #added for RIA/Silverlight projects
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file to a newer
|
||||||
|
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
############
|
||||||
|
## Windows
|
||||||
|
############
|
||||||
|
|
||||||
|
# Windows image file caches
|
||||||
|
Thumbs.db
|
||||||
|
|
||||||
|
# Folder config file
|
||||||
|
Desktop.ini
|
||||||
|
|
||||||
|
|
||||||
|
#############
|
||||||
|
## Python
|
||||||
|
#############
|
||||||
|
|
||||||
|
*.py[co]
|
||||||
|
|
||||||
|
# Packages
|
||||||
|
*.egg
|
||||||
|
*.egg-info
|
||||||
|
dist
|
||||||
|
build
|
||||||
|
eggs
|
||||||
|
parts
|
||||||
|
bin
|
||||||
|
var
|
||||||
|
sdist
|
||||||
|
develop-eggs
|
||||||
|
.installed.cfg
|
||||||
|
|
||||||
|
# Installer logs
|
||||||
|
pip-log.txt
|
||||||
|
|
||||||
|
# Unit test / coverage reports
|
||||||
|
.coverage
|
||||||
|
.tox
|
||||||
|
|
||||||
|
#Translations
|
||||||
|
*.mo
|
||||||
|
|
||||||
|
#Mr Developer
|
||||||
|
.mr.developer.cfg
|
||||||
|
|
||||||
|
# Mac crap
|
||||||
|
.DS_Store
|
88
README.md
88
README.md
@ -1,7 +1,6 @@
|
|||||||
#DarkAge MOD for MINETEST
|
#DarkAge MOD for MINETEST
|
||||||
orginal by Master Gollum
|
Original mod by Master Gollum
|
||||||
modyfied by addi
|
Modified by addi and CraigyDavi
|
||||||
|
|
||||||
|
|
||||||
##Introduction:
|
##Introduction:
|
||||||
This mod adds a few new blocks that allows to create new buildings in a
|
This mod adds a few new blocks that allows to create new buildings in a
|
||||||
@ -26,17 +25,44 @@ modyfied by addi
|
|||||||
|
|
||||||
|
|
||||||
##Release Notes
|
##Release Notes
|
||||||
|
Version 1.2
|
||||||
|
|
||||||
|
* corrected Sounds of Stairs
|
||||||
|
* updated to new Moreblocks api
|
||||||
|
* added Serpentine Stairs
|
||||||
|
|
||||||
|
Version 1.1
|
||||||
|
|
||||||
|
* Fix spelling mistakes in README file
|
||||||
|
* Bug fix
|
||||||
|
* Rename slate_tale to slate_tile
|
||||||
|
* Remove unneeded code
|
||||||
|
* Add marble tile
|
||||||
|
* Remove unneeded code
|
||||||
|
* Capitalise a couple of descriptions
|
||||||
|
* Add marble tile texture
|
||||||
|
* Rename alias.lua to aliases.lua
|
||||||
|
|
||||||
Version 1.0.1
|
Version 1.0.1
|
||||||
|
|
||||||
* fixed init.lua wich get broken by upload on github
|
* fixed init.lua which get broken by upload on github
|
||||||
|
|
||||||
|
|
||||||
Version 1.0
|
Version 1.0
|
||||||
|
|
||||||
* a lot of more nodes because using moreblocks stairgen
|
* compatibility with stairsplus added
|
||||||
* 2 sorts of medieval glass added
|
* added new item iron_stick
|
||||||
* chalk can crafted from chalk powder
|
* added craft reziep for iron stick
|
||||||
* fixed some craft reziep conflicts
|
* changed reziep of iron_bars to avoid conflicts with iron bars mod
|
||||||
|
* changed reziep of chain to avoid conflicts with 3d furniture mod
|
||||||
|
* changed reziep of darkage:stonebrick to avoid conflicts with moreblocks
|
||||||
|
* disabled marble_tile to avoid the message "texture not found"
|
||||||
|
* added compatibility with stairsplus (now its moreblocks)
|
||||||
|
* added darkage:glass a nice looking glass that must be in this mod
|
||||||
|
* changed the sound_node_leaves_default to wood_default from box and wooden shelves
|
||||||
|
* added craft reziep for darkage:chalk
|
||||||
|
* improved the textures of reinforced wood and chalk to save a bit more loadtime on servers
|
||||||
|
* added another reziep for darkage straw (this can be crafted now, if farming is installed, with farming:harvested_weed
|
||||||
|
|
||||||
Version 0.3
|
Version 0.3
|
||||||
|
|
||||||
@ -60,16 +86,16 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
his Bed MOD.
|
his Bed MOD.
|
||||||
|
|
||||||
###How to install:
|
###How to install:
|
||||||
Unzip the archive an place it in minetest-base-directory/mods/minetest/
|
Unzip the archive an place it in minetest-base-directory/mods/
|
||||||
if you have a windows client or a linux run-in-place client. If you
|
if you have a windows client or a linux run-in-place client. If you
|
||||||
have a linux system-wide instalation place it in
|
have a linux system-wide installation place it in
|
||||||
~/.minetest/mods/minetest/.
|
~/.minetest/mods/.
|
||||||
If you want to install this mod only in one world create the folder
|
If you want to install this mod only in one world create the folder
|
||||||
worldmods/ in your worlddirectory.
|
worldmods/ in your worlddirectory. Remember to activate it for your world by pressing the 'configure' button and doubleclick darkage in the right list.
|
||||||
For further information or help see:
|
For further information or help see:
|
||||||
http://wiki.minetest.com/wiki/Installing_Mods
|
http://wiki.minetest.net/Installing_Mods
|
||||||
|
|
||||||
###Tunning:
|
###Tuning:
|
||||||
Comments the following lines to remove what you don't like:
|
Comments the following lines to remove what you don't like:
|
||||||
(To comment them just add -- at the beginning of their lines)
|
(To comment them just add -- at the beginning of their lines)
|
||||||
|
|
||||||
@ -90,7 +116,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
invented. I have to improve this texture, it is ugly :P
|
invented. I have to improve this texture, it is ugly :P
|
||||||
CRAFT -> 4
|
CRAFT -> 4
|
||||||
[Sand] [Sand]
|
[Sand] [Sand]
|
||||||
[Clay Lumb] [Straw]
|
[Clay Lump] [Straw]
|
||||||
|
|
||||||
Basalt: a darken version of the default Stone
|
Basalt: a darken version of the default Stone
|
||||||
|
|
||||||
@ -105,7 +131,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
|
|
||||||
Chalk: a soft, white and porous sedimentary rock. It becomes
|
Chalk: a soft, white and porous sedimentary rock. It becomes
|
||||||
|
|
||||||
Chalk Powder when digged. Can't be craft, only found as
|
Chalk Powder when dug. Can't be craft, only found as
|
||||||
stratum.
|
stratum.
|
||||||
|
|
||||||
Chalk Powder: pile of chalk from digging Chalk stones. Can
|
Chalk Powder: pile of chalk from digging Chalk stones. Can
|
||||||
@ -115,7 +141,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
Cobblestone with Plaster: Cobbles where has been applied a
|
Cobblestone with Plaster: Cobbles where has been applied a
|
||||||
|
|
||||||
layer of white plaster.
|
layer of white plaster.
|
||||||
When digged it lost the plaster layer!
|
When dug it lost the plaster layer!
|
||||||
CRAFT -> 2
|
CRAFT -> 2
|
||||||
[Cobblestone] [Chalk Powder]
|
[Cobblestone] [Chalk Powder]
|
||||||
[Cobblestone] [Chalk Powder]
|
[Cobblestone] [Chalk Powder]
|
||||||
@ -132,7 +158,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
|
|
||||||
Desert Stone Cobble: To add more uses to the Desert Stones.
|
Desert Stone Cobble: To add more uses to the Desert Stones.
|
||||||
|
|
||||||
I suppossed they are harder than regular Stones so it
|
I supposed they are harder than regular Stones so it
|
||||||
cracks at 50% and releases the Cobbles or just regular
|
cracks at 50% and releases the Cobbles or just regular
|
||||||
Desert Stones.
|
Desert Stones.
|
||||||
From dig Desert Stone
|
From dig Desert Stone
|
||||||
@ -148,7 +174,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
|
|
||||||
Dry Leaves: Just a cube of Leaves toasted :P Well I found the
|
Dry Leaves: Just a cube of Leaves toasted :P Well I found the
|
||||||
|
|
||||||
Leaves unuseful, so I thought to turn them into Straw, ok
|
Leaves are not useful so I thought to turn them into Straw, ok
|
||||||
it is not the same, but well, why not? Just dry them in a
|
it is not the same, but well, why not? Just dry them in a
|
||||||
Furnace and then put together to create the Straw
|
Furnace and then put together to create the Straw
|
||||||
COOKING
|
COOKING
|
||||||
@ -156,8 +182,8 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
|
|
||||||
Gneiss: high grade metamorphic rock formed from Schist, very
|
Gneiss: high grade metamorphic rock formed from Schist, very
|
||||||
|
|
||||||
common, and used in construction. It sometimes brokes in
|
common, and used in construction. It sometimes brakes in
|
||||||
Gneiss Cobble when being digged.
|
Gneiss Cobble when being dug.
|
||||||
COOKING
|
COOKING
|
||||||
[Schist]
|
[Schist]
|
||||||
|
|
||||||
@ -167,8 +193,8 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
|
|
||||||
Mud: mixture of water and some combination of soil, silt, and
|
Mud: mixture of water and some combination of soil, silt, and
|
||||||
|
|
||||||
clay. Used for build houses, specially in desertic regions.
|
clay. Used for build houses, specially in desert regions.
|
||||||
It brokes in 4 Mud Lumps when digged.
|
It brakes in 4 Mud Lumps when dug.
|
||||||
CRAFT -> 3
|
CRAFT -> 3
|
||||||
[Dirt] [Dirt]
|
[Dirt] [Dirt]
|
||||||
[Clay Lump] [Silt Lump]
|
[Clay Lump] [Silt Lump]
|
||||||
@ -181,7 +207,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
sandstone with iron that gives it this color.
|
sandstone with iron that gives it this color.
|
||||||
CRAFT -> 4
|
CRAFT -> 4
|
||||||
[Sandstone] [Sandstone]
|
[Sandstone] [Sandstone]
|
||||||
[Iron Lumb] [Sandstone]
|
[Iron Lump] [Sandstone]
|
||||||
COOKING
|
COOKING
|
||||||
[Old Red Sandstone Cobble]
|
[Old Red Sandstone Cobble]
|
||||||
|
|
||||||
@ -189,7 +215,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
|
|
||||||
CRAFT -> 4
|
CRAFT -> 4
|
||||||
[Sandstone Cobble] [Sandstone Cobble]
|
[Sandstone Cobble] [Sandstone Cobble]
|
||||||
[Iron Lumb] [Sandstone Cobble]
|
[Iron Lump] [Sandstone Cobble]
|
||||||
COOKING
|
COOKING
|
||||||
[Desert Stone] --> I think I will change it in the future
|
[Desert Stone] --> I think I will change it in the future
|
||||||
release with its own Cobbles.
|
release with its own Cobbles.
|
||||||
@ -213,7 +239,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
[Slate]
|
[Slate]
|
||||||
|
|
||||||
Silt: granular material of a size somewhere between sand and clay.
|
Silt: granular material of a size somewhere between sand and clay.
|
||||||
It brokes in 4 Silt Lumps.
|
It brakes in 4 Silt Lumps.
|
||||||
|
|
||||||
CRAFT -> 1
|
CRAFT -> 1
|
||||||
[Silt Lump] [Silt Lump]
|
[Silt Lump] [Silt Lump]
|
||||||
@ -233,7 +259,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
Slate Cobble: Cobble obtained from Slate
|
Slate Cobble: Cobble obtained from Slate
|
||||||
From dig Slate
|
From dig Slate
|
||||||
|
|
||||||
Slate Tale: Nice blue slate tales for roofs. They has been used
|
Slate Tile: Nice blue slate tiles for roofs. They has been used
|
||||||
as building traditional building material in zones where
|
as building traditional building material in zones where
|
||||||
slate is easy to find.
|
slate is easy to find.
|
||||||
Note: It has stairs and slabs.
|
Note: It has stairs and slabs.
|
||||||
@ -242,7 +268,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
[Slate Cobble] [Slate Cobble]
|
[Slate Cobble] [Slate Cobble]
|
||||||
[Slate Cobble] [Slate Cobble]
|
[Slate Cobble] [Slate Cobble]
|
||||||
|
|
||||||
Straw: a cube of yellish straw, try them in the roofs they will
|
Straw: a cube of yellowish straw, try them in the roofs they will
|
||||||
be very nice. Used also as traditional building material
|
be very nice. Used also as traditional building material
|
||||||
from ancient times.
|
from ancient times.
|
||||||
|
|
||||||
@ -261,7 +287,7 @@ PS: This document has been structured as the README.txt of PilzAdam in
|
|||||||
[Straw] [Straw]
|
[Straw] [Straw]
|
||||||
|
|
||||||
Desert Stone: just the default block, it can be obtained now
|
Desert Stone: just the default block, it can be obtained now
|
||||||
from Desert Sand. The idea is that Desert Sand is stonner
|
from Desert Sand. The idea is that Desert Sand is stonier
|
||||||
than regular Sand, so it takes less to create a Desert
|
than regular Sand, so it takes less to create a Desert
|
||||||
Stone than a Sandstone.
|
Stone than a Sandstone.
|
||||||
|
|
||||||
@ -331,7 +357,7 @@ Just started so they are few ones
|
|||||||
CRAFT -> 1
|
CRAFT -> 1
|
||||||
[Medieval Glow Glass]
|
[Medieval Glow Glass]
|
||||||
|
|
||||||
Medieval Glow Glass: a good looking glass, with small tiles wich are glowing by itself
|
Medieval Glow Glass: a good looking glass, with small tiles which are glowing by itself
|
||||||
|
|
||||||
CRAFT -> 8
|
CRAFT -> 8
|
||||||
[Medieval Glass]
|
[Medieval Glass]
|
||||||
@ -359,4 +385,4 @@ http://minetest.net/
|
|||||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
0. You just DO WHAT THE FUCK YOU WANT TO.
|
99
aliases.lua
Normal file
99
aliases.lua
Normal file
@ -0,0 +1,99 @@
|
|||||||
|
minetest.register_alias("darkage:sandstone_cobble","default:sandstonebrick")
|
||||||
|
minetest.register_alias("darkage:desert_stone_cobble","default:desert_stonebrick")
|
||||||
|
|
||||||
|
minetest.register_alias("darkage:stair_basalt_cobble_wall","darkage:stair_basalt_cobble")
|
||||||
|
minetest.register_alias("darkage:slab_basalt_cobble_inverted","darkage:slab_basalt_cobble")
|
||||||
|
minetest.register_alias("darkage:panel_basalt_cobble_top","darkage:panel_basalt_cobble")
|
||||||
|
minetest.register_alias("darkage:stair_straw_inverted","darkage:stair_straw")
|
||||||
|
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_wall_half","default:stair_desert_stonebrick_wall_half")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_inverted","default:slab_desert_stonebrick_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_inverted","default:stair_desert_stonebrick_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_outer","default:stair_desert_stonebrick_outer")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_three_quarter_wall","default:slab_desert_stonebrick_three_quarter_wall")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_quarter","default:slab_desert_stonebrick_quarter")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble","default:slab_desert_stonebrick")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_quarter_inverted","default:slab_desert_stonebrick_quarter_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_wall","default:stair_desert_stonebrick_wall")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_outer_inverted","default:stair_desert_stonebrick_outer_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_half","default:stair_desert_stonebrick_half")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_wall_half_inverted","default:stair_desert_stonebrick_wall_half_inverted")
|
||||||
|
minetest.register_alias("darkage:micro_desert_stone_cobble_bottom","default:micro_desert_stonebrick_bottom")
|
||||||
|
minetest.register_alias("darkage:panel_desert_stone_cobble_bottom","default:panel_desert_stonebrick_bottom")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_half_inverted","default:stair_desert_stonebrick_half_inverted")
|
||||||
|
minetest.register_alias("darkage:micro_desert_stone_cobble_top","default:micro_desert_stonebrick_top")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_quarter_wall","default:slab_desert_stonebrick_quarter_wall")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_right_half","default:stair_desert_stonebrick_right_half")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_right_half_inverted","default:stair_desert_stonebrick_right_half_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_three_quarter","default:slab_desert_stonebrick_three_quarter")
|
||||||
|
minetest.register_alias("darkage:panel_desert_stone_cobble_top","default:panel_desert_stonebrick_top")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_inner","default:stair_desert_stonebrick_inner")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble","default:stair_desert_stonebrick")
|
||||||
|
minetest.register_alias("darkage:panel_desert_stone_cobble_vertical","default:panel_desert_stonebrick_vertical")
|
||||||
|
minetest.register_alias("darkage:stair_desert_stone_cobble_inner_inverted","default:stair_desert_stonebrick_inner_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_desert_stone_cobble_three_quarter_inverted","default:slab_desert_stonebrick_three_quarter_inverted")
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_wall_half","default:stair_sandstonebrick_wall_half")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_inverted","default:slab_sandstonebrick_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_inverted","default:stair_sandstonebrick_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_outer","default:stair_sandstonebrick_outer")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_three_quarter_wall","default:slab_sandstonebrick_three_quarter_wall")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_quarter","default:slab_sandstonebrick_quarter")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble","default:slab_sandstonebrick")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_quarter_inverted","default:slab_sandstonebrick_quarter_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_wall","default:stair_sandstonebrick_wall")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_outer_inverted","default:stair_sandstonebrick_outer_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_half","default:stair_sandstonebrick_half")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_wall_half_inverted","default:stair_sandstonebrick_wall_half_inverted")
|
||||||
|
minetest.register_alias("darkage:micro_sandstone_cobble_bottom","default:micro_sandstonebrick_bottom")
|
||||||
|
minetest.register_alias("darkage:panel_sandstone_cobble_bottom","default:panel_sandstonebrick_bottom")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_half_inverted","default:stair_sandstonebrick_half_inverted")
|
||||||
|
minetest.register_alias("darkage:micro_sandstone_cobble_top","default:micro_sandstonebrick_top")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_quarter_wall","default:slab_sandstonebrick_quarter_wall")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_right_half","default:stair_sandstonebrick_right_half")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_right_half_inverted","default:stair_sandstonebrick_right_half_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_three_quarter","default:slab_sandstonebrick_three_quarter")
|
||||||
|
minetest.register_alias("darkage:panel_sandstone_cobble_top","default:panel_sandstonebrick_top")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_inner","default:stair_sandstonebrick_inner")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble","default:stair_sandstonebrick")
|
||||||
|
minetest.register_alias("darkage:panel_sandstone_cobble_vertical","default:panel_sandstonebrick_vertical")
|
||||||
|
minetest.register_alias("darkage:stair_sandstone_cobble_inner_inverted","default:stair_sandstonebrick_inner_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_sandstone_cobble_three_quarter_inverted","default:slab_sandstonebrick_three_quarter_inverted")
|
||||||
|
|
||||||
|
--Add aliases when slate_tale was renamed to slate_tile
|
||||||
|
--minetest.register_alias(oldname,newname)
|
||||||
|
minetest.register_alias("darkage:slate_tale","darkage:slate_tile")
|
||||||
|
--slab
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale","darkage:slab_slate_tile")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_inverted","darkage:slab_slate_tile_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_wall","darkage:slab_slate_tile_wall")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_quarter","darkage:slab_slate_tile_quarter")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_quarter_inverted","darkage:slab_slate_tile_quarter_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_quarter_wall","darkage:slab_slate_tile_quarter_wall")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_three_quarter","darkage:slab_slate_tile_three_quarter")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_three_quarter_inverted","darkage:slab_slate_tile_three_quarter_inverted")
|
||||||
|
minetest.register_alias("darkage:slab_slate_tale_three_quarter_wall","darkage:slab_slate_tile_three_quarter_wall")
|
||||||
|
--stair
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale","darkage:stair_slate_tile")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_inverted","darkage:stair_slate_tile_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_wall","darkage:stair_slate_tile_wall")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_wall_half","darkage:stair_slate_tile_wall_half")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_wall_half_inverted","darkage:stair_slate_tile_wall_half_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_half","darkage:stair_slate_tile_half")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_half_inverted","darkage:stair_slate_tile_half_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_right_half","darkage:stair_slate_tile_right_half")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_right_half_inverted","darkage:stair_slate_tile_right_half_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_wall_half","darkage:stair_slate_tile_wall_half")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_wall_half_inverted","darkage:stair_slate_tile_wall_half_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_inner","darkage:stair_slate_tile_inner")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_inner_inverted","darkage:stair_slate_tile_inner_inverted")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_outer","darkage:stair_slate_tile_outer")
|
||||||
|
minetest.register_alias("darkage:stair_slate_tale_outer_inverted","darkage:stair_slate_tile_outer_inverted")
|
||||||
|
--panel
|
||||||
|
minetest.register_alias("darkage:panel_slate_tale","darkage:panel_slate_tile")
|
||||||
|
minetest.register_alias("darkage:panel_slate_tale_bottom","darkage:panel_slate_tile_bottom")
|
||||||
|
minetest.register_alias("darkage:panel_slate_tale_top","darkage:panel_slate_tile_top")
|
||||||
|
minetest.register_alias("darkage:panel_slate_tale_vertical","darkage:panel_slate_tile_vertical")
|
||||||
|
minetest.register_alias("darkage:micro_slate_tale_bottom","darkage:micro_slate_tile_bottom")
|
||||||
|
minetest.register_alias("darkage:micro_slate_tale_top","darkage:micro_slate_tile_top")
|
@ -1,5 +1,5 @@
|
|||||||
minetest.register_node("darkage:glass", {
|
minetest.register_node("darkage:glass", {
|
||||||
description = "medieval Glass",
|
description = "Medieval Glass",
|
||||||
drawtype = "glasslike",
|
drawtype = "glasslike",
|
||||||
tiles = {"darkage_glass.png"},
|
tiles = {"darkage_glass.png"},
|
||||||
inventory_image = minetest.inventorycube("darkage_glass.png"),
|
inventory_image = minetest.inventorycube("darkage_glass.png"),
|
||||||
@ -11,7 +11,7 @@ minetest.register_node("darkage:glass", {
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("darkage:glow_glass", {
|
minetest.register_node("darkage:glow_glass", {
|
||||||
description = "medieval glow glass",
|
description = "Medieval Glow Glass",
|
||||||
drawtype = "glasslike",
|
drawtype = "glasslike",
|
||||||
tiles = {"darkage_glass.png"},
|
tiles = {"darkage_glass.png"},
|
||||||
inventory_image = minetest.inventorycube("darkage_glass.png"),
|
inventory_image = minetest.inventorycube("darkage_glass.png"),
|
||||||
|
@ -1,2 +1,3 @@
|
|||||||
default
|
default
|
||||||
moreblocks
|
farming?
|
||||||
|
moreblocks?
|
119
init.lua
119
init.lua
@ -1,11 +1,14 @@
|
|||||||
print (" ---- Dark Age is Loading! ---- ")
|
print (" ---- Dark Age Version 1.2 is Loading! ---- ")
|
||||||
-- Commend this lines if you don't like some of this features
|
-- Commend this lines if you don't like some of this features
|
||||||
dofile(minetest.get_modpath("darkage").."/mapgen.lua")
|
dofile(minetest.get_modpath("darkage").."/mapgen.lua")
|
||||||
dofile(minetest.get_modpath("darkage").."/building.lua")
|
dofile(minetest.get_modpath("darkage").."/building.lua")
|
||||||
dofile(minetest.get_modpath("darkage").."/furniture.lua")
|
dofile(minetest.get_modpath("darkage").."/furniture.lua")
|
||||||
dofile(minetest.get_modpath("darkage").."/compatibility.lua")
|
dofile(minetest.get_modpath("darkage").."/aliases.lua")
|
||||||
--dofile(minetest.get_modpath("darkage").."/stairs.lua")
|
if minetest.get_modpath("moreblocks") then
|
||||||
dofile(minetest.get_modpath("darkage").."/stairsplus.lua")
|
dofile(minetest.get_modpath("darkage").."/stairsplus.lua")--only if moreblocks installed
|
||||||
|
else
|
||||||
|
dofile(minetest.get_modpath("darkage").."/stairs.lua")
|
||||||
|
end
|
||||||
----------
|
----------
|
||||||
-- Items
|
-- Items
|
||||||
----------
|
----------
|
||||||
@ -55,14 +58,6 @@ minetest.register_node("darkage:cobble_with_plaster", {
|
|||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("darkage:desert_stone_cobble", {
|
|
||||||
description = "Desert Stone Cobble",
|
|
||||||
tiles = {"darkage_desert_stone_cobble.png"},
|
|
||||||
is_ground_content = true,
|
|
||||||
groups = {cracky=3},
|
|
||||||
sounds = default.node_sound_stone_defaults()
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("darkage:desert_stone_with_iron", {
|
minetest.register_node("darkage:desert_stone_with_iron", {
|
||||||
description = "Desert Iron Ore",
|
description = "Desert Iron Ore",
|
||||||
tiles = {"default_desert_stone.png^darkage_mineral_iron.png"},
|
tiles = {"default_desert_stone.png^darkage_mineral_iron.png"},
|
||||||
@ -126,7 +121,6 @@ minetest.register_node("darkage:marble", {
|
|||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("darkage:mud", {
|
minetest.register_node("darkage:mud", {
|
||||||
description = "Mud",
|
description = "Mud",
|
||||||
tiles = {"darkage_mud_up.png","darkage_mud.png"},
|
tiles = {"darkage_mud_up.png","darkage_mud.png"},
|
||||||
@ -155,15 +149,6 @@ minetest.register_node("darkage:ors_cobble", {
|
|||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_node("darkage:sandstone_cobble", {
|
|
||||||
description = "Sandstone Cobble",
|
|
||||||
tiles = {"darkage_sandstone_cobble.png"},
|
|
||||||
is_ground_content = true,
|
|
||||||
groups = {crumbly=2,cracky=2},
|
|
||||||
sounds = default.node_sound_stone_defaults()
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("darkage:serpentine", {
|
minetest.register_node("darkage:serpentine", {
|
||||||
description = "Serpentine",
|
description = "Serpentine",
|
||||||
tiles = {"darkage_serpentine.png"},
|
tiles = {"darkage_serpentine.png"},
|
||||||
@ -216,9 +201,9 @@ minetest.register_node("darkage:slate_cobble", {
|
|||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("darkage:slate_tale", {
|
minetest.register_node("darkage:slate_tile", {
|
||||||
description = "Slate Tale",
|
description = "Slate Tile",
|
||||||
tiles = {"darkage_slate_tale.png"},
|
tiles = {"darkage_slate_tile.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {cracky=2},
|
groups = {cracky=2},
|
||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
@ -257,31 +242,13 @@ minetest.register_node("darkage:marble", {
|
|||||||
sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
})
|
})
|
||||||
|
|
||||||
--minetest.register_node("darkage:marble_tile", { --disabled because texture not found
|
minetest.register_node("darkage:marble_tile", {
|
||||||
-- description = "Marble Tile",
|
description = "Marble Tile",
|
||||||
-- tiles = {"darkage_marble_tile.png"},
|
tiles = {"darkage_marble_tile.png"},
|
||||||
-- is_ground_content = true,
|
is_ground_content = true,
|
||||||
-- groups = {cracky=2},
|
groups = {cracky=2},
|
||||||
-- sounds = default.node_sound_stone_defaults()
|
sounds = default.node_sound_stone_defaults()
|
||||||
--})
|
})
|
||||||
|
|
||||||
---------------
|
|
||||||
-- Overrides
|
|
||||||
---------------
|
|
||||||
minetest.registered_nodes["default:desert_stone"].drop= {
|
|
||||||
max_items = 1,
|
|
||||||
items = {
|
|
||||||
{
|
|
||||||
-- player will get cobbles with 1/3 chance
|
|
||||||
items = {'darkage:desert_stone_cobble'},
|
|
||||||
rarity = 2,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
items = {'default:desert_stone'},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
---------------
|
---------------
|
||||||
-- Crafts Items
|
-- Crafts Items
|
||||||
@ -311,8 +278,6 @@ minetest.register_craftitem("darkage:iron_stick", {
|
|||||||
-- Crafts
|
-- Crafts
|
||||||
----------
|
----------
|
||||||
|
|
||||||
--sand+clay+water+straw
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:adobe 4',
|
output = 'darkage:adobe 4',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -338,6 +303,14 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:chalk 2',
|
||||||
|
recipe = {
|
||||||
|
{'darkage:chalk_powder','darkage:chalk_powder'},
|
||||||
|
{'darkage:chalk_powder','darkage:chalk_powder'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:cobble_with_plaster 2',
|
output = 'darkage:cobble_with_plaster 2',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -378,14 +351,6 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = 'darkage:ors_cobble 4',
|
|
||||||
recipe = {
|
|
||||||
{'darkage:sandstone_cobble','darkage:sandstone_cobble'},
|
|
||||||
{'default:iron_lump','darkage:sandstone_cobble'},
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:silt 3',
|
output = 'darkage:silt 3',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -403,7 +368,7 @@ minetest.register_craft({
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:slate_tale 2',
|
output = 'darkage:slate_tile 2',
|
||||||
recipe = {
|
recipe = {
|
||||||
{'darkage:slate_cobble','darkage:slate_cobble'},
|
{'darkage:slate_cobble','darkage:slate_cobble'},
|
||||||
{'darkage:slate_cobble','darkage:slate_cobble'},
|
{'darkage:slate_cobble','darkage:slate_cobble'},
|
||||||
@ -435,6 +400,19 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
if minetest.get_modpath("farming") then
|
||||||
|
--only if farming installed
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'darkage:straw 4',
|
||||||
|
recipe = {
|
||||||
|
{'farming:wheat_harvested','farming:wheat_harvested'},
|
||||||
|
{'farming:wheat_harvested','farming:wheat_harvested'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
else
|
||||||
|
--nothing else
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'darkage:straw_bale',
|
output = 'darkage:straw_bale',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -457,24 +435,12 @@ minetest.register_craft({
|
|||||||
recipe = "darkage:basalt_cobble",
|
recipe = "darkage:basalt_cobble",
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "cooking",
|
|
||||||
output = "default:desert_stone",
|
|
||||||
recipe = "darkage:desert_stone_cobble",
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
output = "darkage:dry_leaves",
|
output = "darkage:dry_leaves",
|
||||||
recipe = "default:leaves",
|
recipe = "default:leaves",
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "cooking",
|
|
||||||
output = "darkage:sandstone_cobble",
|
|
||||||
recipe = "default:sandstone",
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
output = "darkage:gneiss",
|
output = "darkage:gneiss",
|
||||||
@ -493,13 +459,6 @@ minetest.register_craft({
|
|||||||
recipe = "darkage:ors_cobble",
|
recipe = "darkage:ors_cobble",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "cooking",
|
|
||||||
output = "darkage:sandstone_cobble",
|
|
||||||
recipe = "default:sandstone",
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "cooking",
|
type = "cooking",
|
||||||
output = "darkage:schist",
|
output = "darkage:schist",
|
||||||
|
510
mapgen.lua
510
mapgen.lua
@ -1,255 +1,255 @@
|
|||||||
--Makes a stratus of rocks
|
--Makes a stratus of rocks
|
||||||
--name of the rock to generate
|
--name of the rock to generate
|
||||||
--wherein kind of node to replace, for example default:stone
|
--wherein kind of node to replace, for example default:stone
|
||||||
--minp, maxp the corners of the map to be generated
|
--minp, maxp the corners of the map to be generated
|
||||||
--seed random seed
|
--seed random seed
|
||||||
--stratus_chance inverse probability in a given radius 1:2, 1:3 etc
|
--stratus_chance inverse probability in a given radius 1:2, 1:3 etc
|
||||||
--radius horizontal radius of the stratus
|
--radius horizontal radius of the stratus
|
||||||
--radius_y vertical radius of the stratus
|
--radius_y vertical radius of the stratus
|
||||||
--deep how deep can be from the ground
|
--deep how deep can be from the ground
|
||||||
local function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, stratus_chance, radius, radius_y, deep, height_min, height_max)
|
local function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, stratus_chance, radius, radius_y, deep, height_min, height_max)
|
||||||
if maxp.y < height_min or minp.y > height_max then
|
if maxp.y < height_min or minp.y > height_max then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
-- it will be only generate a stratus for every 100 m of area
|
-- it will be only generate a stratus for every 100 m of area
|
||||||
local stratus_per_volume=1
|
local stratus_per_volume=1
|
||||||
local area=45
|
local area=45
|
||||||
local y_min = math.max(minp.y, height_min)
|
local y_min = math.max(minp.y, height_min)
|
||||||
local y_max = math.min(maxp.y, height_max)
|
local y_max = math.min(maxp.y, height_max)
|
||||||
local volume = ((maxp.x-minp.x+1)/area)*((y_max-y_min+1)/area)*((maxp.z-minp.z+1)/area)
|
local volume = ((maxp.x-minp.x+1)/area)*((y_max-y_min+1)/area)*((maxp.z-minp.z+1)/area)
|
||||||
local pr = PseudoRandom(seed)
|
local pr = PseudoRandom(seed)
|
||||||
local blocks = math.floor(stratus_per_volume*volume)
|
local blocks = math.floor(stratus_per_volume*volume)
|
||||||
print(" <<"..dump(name)..">>");
|
print(" <<"..dump(name)..">>");
|
||||||
if blocks == 0 then
|
if blocks == 0 then
|
||||||
blocks = 1
|
blocks = 1
|
||||||
end
|
end
|
||||||
print(" blocks: "..dump(blocks).." in vol: "..dump(volume).." ("..dump(maxp.x-minp.x+1)..","..dump(y_max-y_min+1)..","..dump(maxp.z-minp.z+1)..")")
|
print(" blocks: "..dump(blocks).." in vol: "..dump(volume).." ("..dump(maxp.x-minp.x+1)..","..dump(y_max-y_min+1)..","..dump(maxp.z-minp.z+1)..")")
|
||||||
for i=1,blocks do
|
for i=1,blocks do
|
||||||
local x = pr:next(1,stratus_chance)
|
local x = pr:next(1,stratus_chance)
|
||||||
if x == 1 then
|
if x == 1 then
|
||||||
-- TODO deep
|
-- TODO deep
|
||||||
local y0=y_max-radius_y+1
|
local y0=y_max-radius_y+1
|
||||||
if y0 < y_min then
|
if y0 < y_min then
|
||||||
y0=y_min
|
y0=y_min
|
||||||
else
|
else
|
||||||
y0=pr:next(y_min, y0)
|
y0=pr:next(y_min, y0)
|
||||||
end
|
end
|
||||||
local x0 = maxp.x-radius+1
|
local x0 = maxp.x-radius+1
|
||||||
if x0 < minp.x then
|
if x0 < minp.x then
|
||||||
x0 = minp.x
|
x0 = minp.x
|
||||||
else
|
else
|
||||||
x0 = pr:next(minp.x, x0)
|
x0 = pr:next(minp.x, x0)
|
||||||
end
|
end
|
||||||
local z0 = maxp.z-radius+1
|
local z0 = maxp.z-radius+1
|
||||||
if z0 < minp.z then
|
if z0 < minp.z then
|
||||||
x0 = minp.z
|
x0 = minp.z
|
||||||
else
|
else
|
||||||
z0 = pr:next(minp.z, z0)
|
z0 = pr:next(minp.z, z0)
|
||||||
end
|
end
|
||||||
local p0 = {x=x0, y=y0, z=z0}
|
local p0 = {x=x0, y=y0, z=z0}
|
||||||
local n = minetest.env:get_node(p0).name
|
local n = minetest.env:get_node(p0).name
|
||||||
local i = 0
|
local i = 0
|
||||||
--print(" upper node "..n)
|
--print(" upper node "..n)
|
||||||
x = 0
|
x = 0
|
||||||
for k, v in ipairs(ceilin) do
|
for k, v in ipairs(ceilin) do
|
||||||
if n == v then
|
if n == v then
|
||||||
x = 1
|
x = 1
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if x == 1 then
|
if x == 1 then
|
||||||
-- search for the node to replace
|
-- search for the node to replace
|
||||||
--print(" Searching nodes to replace from "..dump(y0-1).." to "..dump(y_min))
|
--print(" Searching nodes to replace from "..dump(y0-1).." to "..dump(y_min))
|
||||||
for y1=y0-1,y_min,-1 do
|
for y1=y0-1,y_min,-1 do
|
||||||
p0.y=y1
|
p0.y=y1
|
||||||
n = minetest.env:get_node(p0).name
|
n = minetest.env:get_node(p0).name
|
||||||
x = 0
|
x = 0
|
||||||
for k, v in ipairs(wherein) do
|
for k, v in ipairs(wherein) do
|
||||||
if n == v then
|
if n == v then
|
||||||
x = 1
|
x = 1
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if x == 1 then
|
if x == 1 then
|
||||||
y0=y1-deep
|
y0=y1-deep
|
||||||
if y0 < y_min then
|
if y0 < y_min then
|
||||||
y0 = y_min
|
y0 = y_min
|
||||||
end
|
end
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local rx=pr:next(radius/2,radius)+1
|
local rx=pr:next(radius/2,radius)+1
|
||||||
local rz=pr:next(radius/2,radius)+1
|
local rz=pr:next(radius/2,radius)+1
|
||||||
local ry=pr:next(radius_y/2,radius_y)+1
|
local ry=pr:next(radius_y/2,radius_y)+1
|
||||||
--print(" area of generation ("..dump(rx)..","..dump(rz)..","..dump(ry)..")")
|
--print(" area of generation ("..dump(rx)..","..dump(rz)..","..dump(ry)..")")
|
||||||
for x1=0,rx do
|
for x1=0,rx do
|
||||||
rz = rz + 3 - pr:next(1,6)
|
rz = rz + 3 - pr:next(1,6)
|
||||||
if rz < 1 then
|
if rz < 1 then
|
||||||
rz = 1
|
rz = 1
|
||||||
end
|
end
|
||||||
for z1=pr:next(1,3),rz do
|
for z1=pr:next(1,3),rz do
|
||||||
local ry0=ry+ pr:next(1,3)
|
local ry0=ry+ pr:next(1,3)
|
||||||
for y1=pr:next(1,3),ry0 do
|
for y1=pr:next(1,3),ry0 do
|
||||||
local x2 = x0+x1
|
local x2 = x0+x1
|
||||||
local y2 = y0+y1
|
local y2 = y0+y1
|
||||||
local z2 = z0+z1
|
local z2 = z0+z1
|
||||||
local p2 = {x=x2, y=y2, z=z2}
|
local p2 = {x=x2, y=y2, z=z2}
|
||||||
n = minetest.env:get_node(p2).name
|
n = minetest.env:get_node(p2).name
|
||||||
x = 0
|
x = 0
|
||||||
for k, v in ipairs(wherein) do
|
for k, v in ipairs(wherein) do
|
||||||
if n == v then
|
if n == v then
|
||||||
x = 1
|
x = 1
|
||||||
break
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if x == 1 then
|
if x == 1 then
|
||||||
if ceil == nil then
|
if ceil == nil then
|
||||||
minetest.env:set_node(p2, {name=name})
|
minetest.env:set_node(p2, {name=name})
|
||||||
i = i +1
|
i = i +1
|
||||||
else
|
else
|
||||||
local p3 = {p2.x,p2.y+1,p2}
|
local p3 = {p2.x,p2.y+1,p2}
|
||||||
if minetest.env:get_node(p3).name == ceil then
|
if minetest.env:get_node(p3).name == ceil then
|
||||||
minetest.env:set_node(p2, {name=name})
|
minetest.env:set_node(p2, {name=name})
|
||||||
i = i +1
|
i = i +1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
print(" generated "..dump(i).." blocks in ("..dump(x0)..","..dump(y0)..","..dump(z0)..")")
|
print(" generated "..dump(i).." blocks in ("..dump(x0)..","..dump(y0)..","..dump(z0)..")")
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--print("generate_ore done")
|
--print("generate_ore done")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function generate_claylike(name, minp, maxp, seed, chance, minh, maxh, dirt)
|
local function generate_claylike(name, minp, maxp, seed, chance, minh, maxh, dirt)
|
||||||
if maxp.y >= maxh+1 and minp.y <= minh-1 then
|
if maxp.y >= maxh+1 and minp.y <= minh-1 then
|
||||||
local pr = PseudoRandom(seed)
|
local pr = PseudoRandom(seed)
|
||||||
local divlen = 4
|
local divlen = 4
|
||||||
local divs = (maxp.x-minp.x)/divlen+1;
|
local divs = (maxp.x-minp.x)/divlen+1;
|
||||||
for yy=minh,maxh do
|
for yy=minh,maxh do
|
||||||
local x = pr:next(1,chance)
|
local x = pr:next(1,chance)
|
||||||
if x == 1 then
|
if x == 1 then
|
||||||
for divx=0+1,divs-1-1 do
|
for divx=0+1,divs-1-1 do
|
||||||
for divz=0+1,divs-1-1 do
|
for divz=0+1,divs-1-1 do
|
||||||
local cx = minp.x + math.floor((divx+0.5)*divlen)
|
local cx = minp.x + math.floor((divx+0.5)*divlen)
|
||||||
local cz = minp.z + math.floor((divz+0.5)*divlen)
|
local cz = minp.z + math.floor((divz+0.5)*divlen)
|
||||||
local up = minetest.env:get_node({x=cx,y=yy,z=cz}).name
|
local up = minetest.env:get_node({x=cx,y=yy,z=cz}).name
|
||||||
local down = minetest.env:get_node({x=cx,y=yy-1,z=cz}).name
|
local down = minetest.env:get_node({x=cx,y=yy-1,z=cz}).name
|
||||||
if ( up == "default:water_source" or up == "air" ) and
|
if ( up == "default:water_source" or up == "air" ) and
|
||||||
( down == "default:sand" or (dirt == 1 and (down == "default:dirt" or down == "default:dirt_with_grass" ))) then
|
( down == "default:sand" or (dirt == 1 and (down == "default:dirt" or down == "default:dirt_with_grass" ))) then
|
||||||
local is_shallow = true
|
local is_shallow = true
|
||||||
local num_water_around = 0
|
local num_water_around = 0
|
||||||
if minetest.env:get_node({x=cx-divlen*2,y=yy,z=cz}).name == "default:water_source" then
|
if minetest.env:get_node({x=cx-divlen*2,y=yy,z=cz}).name == "default:water_source" then
|
||||||
num_water_around = num_water_around + 1 end
|
num_water_around = num_water_around + 1 end
|
||||||
if minetest.env:get_node({x=cx+divlen*2,y=yy,z=cz}).name == "default:water_source" then
|
if minetest.env:get_node({x=cx+divlen*2,y=yy,z=cz}).name == "default:water_source" then
|
||||||
num_water_around = num_water_around + 1 end
|
num_water_around = num_water_around + 1 end
|
||||||
if minetest.env:get_node({x=cx,y=yy,z=cz-divlen*2}).name == "default:water_source" then
|
if minetest.env:get_node({x=cx,y=yy,z=cz-divlen*2}).name == "default:water_source" then
|
||||||
num_water_around = num_water_around + 1 end
|
num_water_around = num_water_around + 1 end
|
||||||
if minetest.env:get_node({x=cx,y=yy,z=cz+divlen*2}).name == "default:water_source" then
|
if minetest.env:get_node({x=cx,y=yy,z=cz+divlen*2}).name == "default:water_source" then
|
||||||
num_water_around = num_water_around + 1 end
|
num_water_around = num_water_around + 1 end
|
||||||
if num_water_around >= 3 then
|
if num_water_around >= 3 then
|
||||||
is_shallow = false
|
is_shallow = false
|
||||||
end
|
end
|
||||||
if is_shallow then
|
if is_shallow then
|
||||||
for x1=-divlen,divlen do
|
for x1=-divlen,divlen do
|
||||||
for z1=-divlen,divlen do
|
for z1=-divlen,divlen do
|
||||||
local p={x=cx+x1,y=yy-1,z=cz+z1}
|
local p={x=cx+x1,y=yy-1,z=cz+z1}
|
||||||
down = minetest.env:get_node(p).name
|
down = minetest.env:get_node(p).name
|
||||||
if down == "default:sand" or (dirt == 1 and (down == "default:dirt" or down == "default:dirt_with_grass")) then
|
if down == "default:sand" or (dirt == 1 and (down == "default:dirt" or down == "default:dirt_with_grass")) then
|
||||||
minetest.env:set_node(p, {name=name})
|
minetest.env:set_node(p, {name=name})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
|
local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
|
||||||
if maxp.y < height_min or minp.y > height_max then
|
if maxp.y < height_min or minp.y > height_max then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local y_min = math.max(minp.y, height_min)
|
local y_min = math.max(minp.y, height_min)
|
||||||
local y_max = math.min(maxp.y, height_max)
|
local y_max = math.min(maxp.y, height_max)
|
||||||
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
|
||||||
local pr = PseudoRandom(seed)
|
local pr = PseudoRandom(seed)
|
||||||
local num_chunks = math.floor(chunks_per_volume * volume)
|
local num_chunks = math.floor(chunks_per_volume * volume)
|
||||||
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
|
local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
|
||||||
--print("generate_ore num_chunks: "..dump(num_chunks))
|
--print("generate_ore num_chunks: "..dump(num_chunks))
|
||||||
for i=1,num_chunks do
|
for i=1,num_chunks do
|
||||||
local y0 = pr:next(y_min, y_max-chunk_size+1)
|
local y0 = pr:next(y_min, y_max-chunk_size+1)
|
||||||
if y0 >= height_min and y0 <= height_max then
|
if y0 >= height_min and y0 <= height_max then
|
||||||
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
|
local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
|
||||||
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
|
local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
|
||||||
local p0 = {x=x0, y=y0, z=z0}
|
local p0 = {x=x0, y=y0, z=z0}
|
||||||
for x1=0,chunk_size-1 do
|
for x1=0,chunk_size-1 do
|
||||||
for y1=0,chunk_size-1 do
|
for y1=0,chunk_size-1 do
|
||||||
for z1=0,chunk_size-1 do
|
for z1=0,chunk_size-1 do
|
||||||
if pr:next(1,inverse_chance) == 1 then
|
if pr:next(1,inverse_chance) == 1 then
|
||||||
local x2 = x0+x1
|
local x2 = x0+x1
|
||||||
local y2 = y0+y1
|
local y2 = y0+y1
|
||||||
local z2 = z0+z1
|
local z2 = z0+z1
|
||||||
local p2 = {x=x2, y=y2, z=z2}
|
local p2 = {x=x2, y=y2, z=z2}
|
||||||
if minetest.env:get_node(p2).name == wherein then
|
if minetest.env:get_node(p2).name == wherein then
|
||||||
minetest.env:set_node(p2, {name=name})
|
minetest.env:set_node(p2, {name=name})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--print("generate_ore done")
|
--print("generate_ore done")
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_on_generated(function(minp, maxp, seed)
|
minetest.register_on_generated(function(minp, maxp, seed)
|
||||||
-- Generate stratus
|
-- Generate stratus
|
||||||
print("DARKAGE: Generate stratus");
|
print("DARKAGE: Generate stratus");
|
||||||
generate_ore("darkage:desert_stone_with_iron", "default:desert_stone", minp, maxp, seed+0, 1/7/7/7, 3, 5, -15, 40)
|
generate_ore("darkage:desert_stone_with_iron", "default:desert_stone", minp, maxp, seed+0, 1/7/7/7, 3, 5, -15, 40)
|
||||||
generate_claylike("darkage:mud", minp, maxp, seed+1, 4, 0, 2, 0)
|
generate_claylike("darkage:mud", minp, maxp, seed+1, 4, 0, 2, 0)
|
||||||
generate_claylike("darkage:silt", minp, maxp, seed+2, 4, -1, 1, 1)
|
generate_claylike("darkage:silt", minp, maxp, seed+2, 4, -1, 1, 1)
|
||||||
generate_stratus("darkage:chalk",
|
generate_stratus("darkage:chalk",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+3, 4, 25, 8, 0, -20, 50)
|
minp, maxp, seed+3, 4, 25, 8, 0, -20, 50)
|
||||||
generate_stratus("darkage:ors",
|
generate_stratus("darkage:ors",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air","default:water_source"}, nil,
|
{"default:stone","air","default:water_source"}, nil,
|
||||||
minp, maxp, seed+4, 4, 25, 7, 50, -200, 500)
|
minp, maxp, seed+4, 4, 25, 7, 50, -200, 500)
|
||||||
generate_stratus("darkage:shale",
|
generate_stratus("darkage:shale",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+5, 4, 23, 7, 50, -50, 20)
|
minp, maxp, seed+5, 4, 23, 7, 50, -50, 20)
|
||||||
generate_stratus("darkage:slate",
|
generate_stratus("darkage:slate",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+6, 6, 23, 5, 50, -500, 0)
|
minp, maxp, seed+6, 6, 23, 5, 50, -500, 0)
|
||||||
generate_stratus("darkage:schist",
|
generate_stratus("darkage:schist",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+7, 6, 19, 6, 50, -31000, -10)
|
minp, maxp, seed+7, 6, 19, 6, 50, -31000, -10)
|
||||||
generate_stratus("darkage:basalt",
|
generate_stratus("darkage:basalt",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+8, 5, 20, 5, 20, -31000, -50)
|
minp, maxp, seed+8, 5, 20, 5, 20, -31000, -50)
|
||||||
generate_stratus("darkage:marble",
|
generate_stratus("darkage:marble",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+9, 4, 25, 6, 50, -31000, -75)
|
minp, maxp, seed+9, 4, 25, 6, 50, -31000, -75)
|
||||||
generate_stratus("darkage:serpentine",
|
generate_stratus("darkage:serpentine",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+10, 4, 28, 8, 50, -31000, -350)
|
minp, maxp, seed+10, 4, 28, 8, 50, -31000, -350)
|
||||||
generate_stratus("darkage:gneiss",
|
generate_stratus("darkage:gneiss",
|
||||||
{"default:stone"},
|
{"default:stone"},
|
||||||
{"default:stone","air"}, nil,
|
{"default:stone","air"}, nil,
|
||||||
minp, maxp, seed+11, 4, 15, 5, 50, -31000, -250)
|
minp, maxp, seed+11, 4, 15, 5, 50, -31000, -250)
|
||||||
end)
|
end)
|
||||||
|
167
stairs.lua
167
stairs.lua
@ -1,27 +1,121 @@
|
|||||||
darkage = {};
|
darkage = {}
|
||||||
function darkage.register_stairs(modname, subname, groups, images, desc)
|
|
||||||
table.insert(circular_saw.known_stairs, modname..":"..subname);
|
function darkage.register_stairs(modname, item, groups, images, description)
|
||||||
recipeitem = modname..":"..subname;
|
local recipeitem = modname..":"..item
|
||||||
desc_stair = desc.." stair";
|
local itemname = modname..":stair_"..item
|
||||||
desc_slab = desc.." slab";
|
minetest.register_node(itemname, {
|
||||||
desc_panel = desc.." panel";
|
description = description.." stair",
|
||||||
desc_micro = desc.." micro";
|
drawtype = "nodebox",
|
||||||
drop = subname
|
tiles = images,
|
||||||
register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop)
|
paramtype = "light",
|
||||||
register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop)
|
paramtype2 = "facedir",
|
||||||
register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop)
|
is_ground_content = true,
|
||||||
register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop)
|
groups = groups,
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||||
|
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = itemname .. ' 4',
|
||||||
|
recipe = {
|
||||||
|
{recipeitem, "", ""},
|
||||||
|
{recipeitem, recipeitem, ""},
|
||||||
|
{recipeitem, recipeitem, recipeitem},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Flipped recipe for the silly minecrafters
|
||||||
|
minetest.register_craft({
|
||||||
|
output = itemname .. ' 4',
|
||||||
|
recipe = {
|
||||||
|
{"", "", recipeitem},
|
||||||
|
{"", recipeitem, recipeitem},
|
||||||
|
{recipeitem, recipeitem, recipeitem},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
itemname=modname..":slab_" .. item
|
||||||
|
|
||||||
|
minetest.register_node(itemname, {
|
||||||
|
description = description.." slab",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = images,
|
||||||
|
paramtype = "light",
|
||||||
|
is_ground_content = true,
|
||||||
|
groups = groups,
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||||
|
},
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
if pointed_thing.type ~= "node" then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
-- If it's being placed on an another similar one, replace it with
|
||||||
|
-- a full block
|
||||||
|
local slabpos = nil
|
||||||
|
local slabnode = nil
|
||||||
|
local p0 = pointed_thing.under
|
||||||
|
local p1 = pointed_thing.above
|
||||||
|
local n0 = minetest.env:get_node(p0)
|
||||||
|
local n1 = minetest.env:get_node(p1)
|
||||||
|
if n0.name == itemname then
|
||||||
|
slabpos = p0
|
||||||
|
slabnode = n0
|
||||||
|
elseif n1.name == itemname then
|
||||||
|
slabpos = p1
|
||||||
|
slabnode = n1
|
||||||
|
end
|
||||||
|
if slabpos then
|
||||||
|
-- Remove the slab at slabpos
|
||||||
|
minetest.env:remove_node(slabpos)
|
||||||
|
-- Make a fake stack of a single item and try to place it
|
||||||
|
local fakestack = ItemStack(recipeitem)
|
||||||
|
pointed_thing.above = slabpos
|
||||||
|
fakestack = minetest.item_place(fakestack, placer, pointed_thing)
|
||||||
|
-- If the item was taken from the fake stack, decrement original
|
||||||
|
if not fakestack or fakestack:is_empty() then
|
||||||
|
itemstack:take_item(1)
|
||||||
|
-- Else put old node back
|
||||||
|
else
|
||||||
|
minetest.env:set_node(slabpos, slabnode)
|
||||||
|
end
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Otherwise place regularly
|
||||||
|
return minetest.item_place(itemstack, placer, pointed_thing)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = itemname .. ' 3',
|
||||||
|
recipe = {
|
||||||
|
{recipeitem, recipeitem, recipeitem},
|
||||||
|
},
|
||||||
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
darkage.register_stairs("darkage","basalt_cobble",
|
darkage.register_stairs("darkage","basalt_cobble",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_basalt_cobble.png"},
|
{"darkage_basalt_cobble.png"},
|
||||||
"Basalt Cobble"
|
"Basalt Cobble"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","slate_tale",
|
darkage.register_stairs("darkage","slate_tile",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_slate_tale.png"},
|
{"darkage_slate_tile.png"},
|
||||||
"Slate Tale"
|
"Slate Tile"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","straw",
|
darkage.register_stairs("darkage","straw",
|
||||||
@ -36,31 +130,26 @@ darkage.register_stairs("darkage","stone_brick",
|
|||||||
"Stone Brick"
|
"Stone Brick"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
darkage.register_stairs("darkage","marble",
|
||||||
|
{cracky=3},
|
||||||
|
{"darkage_marble.png"},
|
||||||
|
"Marble"
|
||||||
|
)
|
||||||
|
|
||||||
|
darkage.register_stairs("darkage","marble_tile",
|
||||||
|
{cracky=3},
|
||||||
|
{"darkage_marble_tile.png"},
|
||||||
|
"Marble Tile"
|
||||||
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","ors_cobble",
|
darkage.register_stairs("darkage","ors_cobble",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_ors_cobble.png"},
|
{"darkage_ors_cobble.png"},
|
||||||
"Old Red Sandtone"
|
"Old Red Sandstone"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","desert_stone_cobble",
|
darkage.register_stairs("darkage","serpentine",
|
||||||
{cracky=3},
|
{cracky=3},
|
||||||
{"darkage_desert_stone_cobble.png"},
|
{"darkage_serpentine.png"},
|
||||||
"Desert Stone Cobble"
|
"Serpentine"
|
||||||
)
|
)
|
||||||
|
|
||||||
darkage.register_stairs("darkage","slate_cobble",
|
|
||||||
{cracky=3},
|
|
||||||
{"darkage_slate_cobble.png"},
|
|
||||||
"Slate Cobble"
|
|
||||||
)
|
|
||||||
darkage.register_stairs("darkage","sandstone_cobble",
|
|
||||||
{cracky=3},
|
|
||||||
{"darkage_sandstone_cobble.png"},
|
|
||||||
"Sandstone Cobble"
|
|
||||||
)
|
|
||||||
|
|
||||||
darkage.register_stairs("darkage","gneiss_cobble",
|
|
||||||
{cracky=3},
|
|
||||||
{"darkage_gneiss_cobble.png"},
|
|
||||||
"Gneiss Cobble"
|
|
||||||
)
|
|
202
stairsplus.lua
202
stairsplus.lua
@ -1,66 +1,136 @@
|
|||||||
darkage = {};
|
--slate Cobble
|
||||||
function darkage.register_stairs(modname, subname, groups, images, desc)
|
stairsplus:register_all("darkage", "slate_cobble", "darkage:slate_cobble", {
|
||||||
table.insert(circular_saw.known_stairs, modname..":"..subname);
|
description = "Slate Cobble",
|
||||||
recipeitem = modname..":"..subname;
|
tiles = {"darkage_slate_cobble.png"},
|
||||||
desc_stair = desc.." stair";
|
groups = {cracky=2},
|
||||||
desc_slab = desc.." slab";
|
sounds = default.node_sound_stone_defaults(),
|
||||||
desc_panel = desc.." panel";
|
})
|
||||||
desc_micro = desc.." micro";
|
|
||||||
drop = subname
|
--slate
|
||||||
register_stair(modname, subname, recipeitem, groups, images, desc_stair, drop)
|
stairsplus:register_all("darkage", "slate", "darkage:slate", {
|
||||||
register_slab(modname, subname, recipeitem, groups, images, desc_slab, drop)
|
description = "Slate",
|
||||||
register_panel(modname, subname, recipeitem, groups, images, desc_panel, drop)
|
tiles = {"darkage_slate.png","darkage_slate.png","darkage_slate_side.png"},
|
||||||
register_micro(modname, subname, recipeitem, groups, images, desc_micro, drop)
|
groups = {cracky=2},
|
||||||
end
|
sounds = default.node_sound_stone_defaults(),
|
||||||
darkage.register_stairs("darkage","basalt_cobble",
|
})
|
||||||
{cracky=3},
|
|
||||||
{"darkage_basalt_cobble.png"},
|
--slate tile
|
||||||
"Basalt Cobble"
|
stairsplus:register_all("darkage", "slate_tile", "darkage:slate_tile", {
|
||||||
)
|
description = "Slate Tale",
|
||||||
|
tiles = {"darkage_slate_tile.png"},
|
||||||
darkage.register_stairs("darkage","slate_tale",
|
groups = {cracky=2},
|
||||||
{cracky=3},
|
sounds = default.node_sound_stone_defaults(),
|
||||||
{"darkage_slate_tale.png"},
|
})
|
||||||
"Slate Tale"
|
|
||||||
)
|
--marble
|
||||||
|
stairsplus:register_all("darkage", "marble", "darkage:marble", {
|
||||||
darkage.register_stairs("darkage","straw",
|
description = "Marble",
|
||||||
{snappy=3, flammable=2},
|
tiles = {"darkage_marble.png"},
|
||||||
{"darkage_straw.png"},
|
groups = {cracky=2},
|
||||||
"Straw"
|
sounds = default.node_sound_stone_defaults(),
|
||||||
)
|
})
|
||||||
|
|
||||||
darkage.register_stairs("darkage","stone_brick",
|
--stone brick
|
||||||
{cracky=3},
|
stairsplus:register_all("darkage", "stone_brick", "darkage:stone_brick", {
|
||||||
{"darkage_stone_brick.png"},
|
description = "Stone Brick",
|
||||||
"Stone Brick"
|
tiles = {"darkage_stone_brick.png"},
|
||||||
)
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
darkage.register_stairs("darkage","ors_cobble",
|
})
|
||||||
{cracky=3},
|
|
||||||
{"darkage_ors_cobble.png"},
|
--straw
|
||||||
"Old Red Sandtone"
|
stairsplus:register_all("darkage", "straw", "darkage:straw", {
|
||||||
)
|
description = "Straw",
|
||||||
|
tiles = {"darkage_straw.png"},
|
||||||
darkage.register_stairs("darkage","desert_stone_cobble",
|
groups = {snappy=3, flammable=2},
|
||||||
{cracky=3},
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
{"darkage_desert_stone_cobble.png"},
|
})
|
||||||
"Desert Stone Cobble"
|
|
||||||
)
|
--straw_bale
|
||||||
|
stairsplus:register_all("darkage", "straw_bale", "darkage:straw_bale", {
|
||||||
darkage.register_stairs("darkage","slate_cobble",
|
description = "Straw Bale",
|
||||||
{cracky=3},
|
tiles = {"darkage_straw_bale.png"},
|
||||||
{"darkage_slate_cobble.png"},
|
groups = {snappy=2, flammable=2},
|
||||||
"Slate Cobble"
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
)
|
})
|
||||||
darkage.register_stairs("darkage","sandstone_cobble",
|
|
||||||
{cracky=3},
|
--serpentine
|
||||||
{"darkage_sandstone_cobble.png"},
|
stairsplus:register_all("darkage", "serpentine", "darkage:serpentine", {
|
||||||
"Sandstone Cobble"
|
description = "Serpentine",
|
||||||
)
|
tiles = {"darkage_serpentine.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
darkage.register_stairs("darkage","gneiss_cobble",
|
sounds = default.node_sound_stone_defaults(),
|
||||||
{cracky=3},
|
})
|
||||||
{"darkage_gneiss_cobble.png"},
|
|
||||||
"Gneiss Cobble"
|
--shist
|
||||||
)
|
stairsplus:register_all("darkage", "schist", "darkage:schist", {
|
||||||
|
description = "Schist",
|
||||||
|
tiles = {"darkage_schist.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--gneiss
|
||||||
|
stairsplus:register_all("darkage", "gneiss", "darkage:gneiss", {
|
||||||
|
description = "Gneiss",
|
||||||
|
tiles = {"darkage_gneiss.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--gneiss_cobble
|
||||||
|
stairsplus:register_all("darkage", "gneiss_cobble", "darkage:gneiss_cobble", {
|
||||||
|
description = "Gneiss Cobble",
|
||||||
|
tiles = {"darkage_gneiss_cobble.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--basalt
|
||||||
|
stairsplus:register_all("darkage", "basalt", "darkage:basalt", {
|
||||||
|
description = "Basalt",
|
||||||
|
tiles = {"darkage_basalt.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--basalt cobble
|
||||||
|
stairsplus:register_all("darkage", "basalt_cobble", "darkage:basalt_cobble", {
|
||||||
|
description = "Basalt Cobble",
|
||||||
|
tiles = {"darkage_basalt_cobble.png"},
|
||||||
|
groups = {cracky=3},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--shale
|
||||||
|
stairsplus:register_all("darkage", "shale", "darkage:shale", {
|
||||||
|
description = "Shale",
|
||||||
|
tiles = {"darkage_shale.png","darkage_shale.png","darkage_shale_side.png"},
|
||||||
|
groups = {crumbly=2,cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
--old red sandstone
|
||||||
|
stairsplus:register_all("darkage", "ors", "darkage:ors", {
|
||||||
|
description = "Old Red Sandstone",
|
||||||
|
tiles = {"darkage_ors.png"},
|
||||||
|
groups = {crumbly=2,cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--old red sandstone cobble
|
||||||
|
stairsplus:register_all("darkage", "ors_cobble", "darkage:ors_cobble", {
|
||||||
|
description = "Old Red Sandstone Cobble",
|
||||||
|
tiles = {"darkage_ors_cobble.png"},
|
||||||
|
groups = {crumbly=2,cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
--Serpentine
|
||||||
|
stairsplus:register_all("darkage", "serpentine", "darkage:serpentine", {
|
||||||
|
description = "Serpentine",
|
||||||
|
tiles = {"darkage_serpentine.png"},
|
||||||
|
groups = {crumbly=2,cracky=2},
|
||||||
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
})
|
||||||
|
BIN
textures/darkage_marble_tile.png
Normal file
BIN
textures/darkage_marble_tile.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 785 B |
Before Width: | Height: | Size: 596 B After Width: | Height: | Size: 596 B |
BIN
textures32/darkage_slate_tile.png
Normal file
BIN
textures32/darkage_slate_tile.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.6 KiB |
Reference in New Issue
Block a user