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mirror of https://github.com/adrido/darkage.git synced 2025-07-23 10:50:20 +02:00

13 Commits

5 changed files with 69 additions and 96 deletions

147
glass.lua
View File

@ -15,7 +15,7 @@ minetest.register_node("darkage:glass", {
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
sounds = default.node_sound_glass_defaults(),
})
@ -28,32 +28,15 @@ minetest.register_craft({
}
})
--[[ Round Glass By Semmett9 aka Infinatum ]]
if minetest.get_modpath("unifieddyes") then
minetest.register_node("darkage:milk_glass", {
description = "Milky Medieval Glass (Good for colorization)",
drawtype = "glasslike",
tiles = {"darkage_milk_glass.png"},
use_texture_alpha=true,
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
sunlight_propagates = true,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
sounds = default.node_sound_glass_defaults(),
after_dig_node = unifieddyes.after_dig_node
})
end
minetest.register_node("darkage:glass_round", {
description = "Round Glass",
drawtype = "glasslike",
tiles = { "darkage_glass_round.png" },
tiles = {"darkage_glass_round.png"},
paramtype = "light",
use_texture_alpha = "clip",
sunlight_propagates = true,
sounds = default.node_sound_glass_defaults(),
groups = {cracky=3,oddly_breakable_by_hand=3, not_cuttable=1},
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
})
minetest.register_craft({
@ -70,20 +53,20 @@ minetest.register_craft({
minetest.register_node("darkage:glass_square", {
description = "Square Glass",
drawtype = "glasslike",
tiles = { "darkage_glass_square.png" },
tiles = {"darkage_glass_square.png"},
paramtype = "light",
use_texture_alpha = "clip",
sunlight_propagates = true,
sounds = default.node_sound_glass_defaults(),
groups = {cracky=3,oddly_breakable_by_hand=3, not_cuttable=1},
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
})
minetest.register_craft({
output = "darkage:glass_square 8",
recipe = {
{"default:glass", "default:steel_ingot", "default:glass"},
{"default:glass", "default:steel_ingot", "default:glass"},
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
{"default:glass", "default:steel_ingot", "default:glass"},
{"default:glass", "default:steel_ingot", "default:glass"},
}
})
@ -101,15 +84,15 @@ minetest.register_node("darkage:glow_glass", {
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
light_source = default.LIGHT_MAX-3,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
light_source = default.LIGHT_MAX - 3,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
sounds = default.node_sound_glass_defaults(),
inventory_image = minetest.inventorycube("darkage_glow_glass.png")
inventory_image = minetest.inventorycube("darkage_glow_glass.png")
})
minetest.register_craft({
output = "darkage:glow_glass 1",
type = "shaped",
type = "shaped",
recipe = {
{"darkage:glass"},
{"default:torch"}
@ -119,7 +102,7 @@ minetest.register_craft({
-- Recycling
minetest.register_craft({
output = "darkage:glass 1",
type = "shaped",
type = "shaped",
recipe = {{"darkage:glow_glass"}},
})
@ -132,18 +115,18 @@ minetest.register_node("darkage:glow_glass_round", {
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
light_source = default.LIGHT_MAX-3,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
light_source = default.LIGHT_MAX - 3,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
sounds = default.node_sound_glass_defaults(),
inventory_image = minetest.inventorycube("darkage_glow_glass_round.png")
inventory_image = minetest.inventorycube("darkage_glow_glass_round.png")
})
minetest.register_craft({
output = "darkage:glow_glass_round 1",
type = "shaped",
type = "shaped",
recipe = {
{"darkage:glass_round"},
{"default:torch"}
{"default:torch"}
}
})
@ -156,31 +139,31 @@ minetest.register_craft({
--]] Square Glow Glass ]]
minetest.register_node("darkage:glow_glass_square", {
description = "Medieval Square Glow Glass",
drawtype = "glasslike",
tiles = {"darkage_glass_square.png"},
description = "Medieval Square Glow Glass",
drawtype = "glasslike",
tiles = {"darkage_glass_square.png"},
use_texture_alpha = "clip",
paramtype = "light",
sunlight_propagates = true,
light_source = default.LIGHT_MAX-3,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1},
light_source = default.LIGHT_MAX - 3,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1},
sounds = default.node_sound_glass_defaults(),
inventory_image = minetest.inventorycube("darkage_glow_glass_square.png")
inventory_image = minetest.inventorycube("darkage_glow_glass_square.png")
})
minetest.register_craft({
output = "darkage:glow_glass_square 1",
type = "shaped",
recipe = {
{"darkage:glass_square"},
{"default:torch"},
}
output = "darkage:glow_glass_square 1",
type = "shaped",
recipe = {
{"darkage:glass_square"},
{"default:torch"},
}
})
--Recycling
minetest.register_craft({
output = "darkage:glass_square 1",
recipe = {{"darkage:glow_glass_square"}}
output = "darkage:glass_square 1",
recipe = {{"darkage:glow_glass_square"}}
})
--[[
@ -201,28 +184,22 @@ if minetest.get_modpath("unifieddyes") then
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
sunlight_propagates = true,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1, ud_param2_colorable = 1},
sounds = default.node_sound_glass_defaults()
})
minetest.register_craft({
unifieddyes.register_color_craft({
output = "darkage:milk_glass",
palette = "extended",
type = "shapeless",
recipe = {"darkage:glass", "dye:white"}
neutral_node = "darkage:glass",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
unifieddyes.register_color_craft({
output = "darkage:milk_glass",
palette = "extended",
type = "shapeless",
neutral_node = "",
recipe = {
"darkage:milk_glass",
"MAIN_DYE"
}
})
-- Recycling
-- Recycling
minetest.register_craft({
output = "darkage:glass 1",
recipe = {{"darkage:milk_glass"}}
@ -239,26 +216,20 @@ if minetest.get_modpath("unifieddyes") then
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
sunlight_propagates = true,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1, ud_param2_colorable = 1},
sounds = default.node_sound_glass_defaults()
})
-- Craft
minetest.register_craft({
output = "darkage:milk_glass_round",
type = "shapeless",
recipe = {"darkage:glass_round", "dye:white"},
})
unifieddyes.register_color_craft({
output = "darkage:milk_glass_round",
palette = "extended",
type = "shapeless",
neutral_node = "",
recipe = {
"darkage:milk_glass_round",
"MAIN_DYE"
}
})
unifieddyes.register_color_craft({
output = "darkage:milk_glass_round",
palette = "extended",
type = "shapeless",
neutral_node = "darkage:glass_round",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
-- Recycling
minetest.register_craft({
@ -277,7 +248,7 @@ if minetest.get_modpath("unifieddyes") then
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
sunlight_propagates = true,
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable=1, ud_param2_colorable = 1},
groups = {cracky = 3, oddly_breakable_by_hand = 3, not_cuttable = 1, ud_param2_colorable = 1},
sounds = default.node_sound_glass_defaults()
})
@ -289,13 +260,13 @@ if minetest.get_modpath("unifieddyes") then
})
unifieddyes.register_color_craft({
output = "darkage:milk_glass_square",
palette = "extended",
type = "shapeless",
neutral_node = "",
recipe = {
"darkage:milk_glass_square",
"MAIN_DYE"
output = "darkage:milk_glass_square",
palette = "extended",
type = "shapeless",
neutral_node = "darkage:glass_square",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})

View File

@ -384,3 +384,5 @@ minetest.register_craft({
{"darkage:rhyolitic_tuff", "darkage:rhyolitic_tuff"},
}
})
minetest.log("action", "[darkage] loaded.")

View File

@ -156,7 +156,7 @@ end
local seed = minetest.get_mapgen_setting("seed")
-- Generate desert stone with iron in derset.
--[[ Generate desert stone with iron in derset.
minetest.register_ore({
ore_type = "scatter",
ore = "darkage:desert_stone_with_iron",
@ -167,6 +167,7 @@ minetest.register_ore({
y_min = -1,
y_max = 200,
})
]]--
-- Generate chalk inside mountains
minetest.register_ore({

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@ -110,7 +110,7 @@ minetest.register_lbm({
end
})
minetest.register_node("darkage:desert_stone_with_iron", {
--[[minetest.register_node("darkage:desert_stone_with_iron", {
description = "Desert Iron Ore",
tiles = {"default_desert_stone.png^default_mineral_iron.png"},
is_ground_content = true,
@ -118,6 +118,7 @@ minetest.register_node("darkage:desert_stone_with_iron", {
drop = 'default:iron_lump',
sounds = default.node_sound_stone_defaults(),
})
]]--
minetest.register_node("darkage:darkdirt", {
description = "Dark Dirt",
@ -197,9 +198,7 @@ minetest.register_node("darkage:mud", {
is_ground_content = true,
groups = {crumbly=3},
drop = 'darkage:mud_lump 4',
sounds = default.node_sound_dirt_defaults({
footstep = "",
}),
sounds = default.node_sound_dirt_defaults()
})
--[[
@ -268,9 +267,7 @@ minetest.register_node("darkage:silt", {
is_ground_content = true,
groups = {crumbly=3},
drop = 'darkage:silt_lump 4',
sounds = default.node_sound_dirt_defaults({
footstep = "",
}),
sounds = default.node_sound_dirt_defaults()
})
--[[

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@ -15,6 +15,7 @@ darkage.register_stairs("darkage:ors_brick")
darkage.register_stairs("darkage:ors_rubble")
darkage.register_stairs("darkage:rhyolitic_tuff")
darkage.register_stairs("darkage:rhyolitic_tuff_bricks")
darkage.register_stairs("darkage:rhyolitic_tuff_rubble")
darkage.register_stairs("darkage:schist")
darkage.register_stairs("darkage:serpentine")
darkage.register_stairs("darkage:shale")
@ -26,4 +27,5 @@ darkage.register_stairs("darkage:stone_brick")
darkage.register_stairs("darkage:straw_bale")
darkage.register_stairs("darkage:tuff")
darkage.register_stairs("darkage:tuff_bricks")
darkage.register_stairs("darkage:tuff_rubble")