bloodthorn also needs to be set opaque

This commit is contained in:
FaceDeer 2022-08-15 19:49:53 -06:00
parent 7e9b14bcbf
commit 5dbf0248e3
2 changed files with 2 additions and 2 deletions

View File

@ -154,7 +154,7 @@ df_ambience.add_set({
sounds = {
{name = "dfcaverns_drums", gain = 0.3},
{name = "dfcaverns_frog", gain = 0.5},
jungle_bird, jungle_bird,
jungle_bird, jungle_bird, -- double up the birds to make them more common
},
sound_check = function(def)
return def.biome == "primordial jungle"

View File

@ -37,7 +37,7 @@ minetest.register_node("df_trees:blood_thorn", {
"dfcaverns_blood_thorn_side.png", "dfcaverns_blood_thorn_side.png", "dfcaverns_blood_thorn_side.png", "dfcaverns_blood_thorn_side.png"},
paramtype2 = "facedir",
paramtype = "light",
groups = {choppy = 3, tree = 1, flammable = 2, light_sensitive_fungus = 11, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
groups = {choppy = 3, tree = 1, flammable = 2, light_sensitive_fungus = 11, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, opaque=1},
_dfcaverns_dead_node = "df_trees:blood_thorn_dead",
sounds = df_dependencies.sound_wood(),
is_ground_content = false,