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fix name of enable_lava_sea option, add pos to snareweed log string
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@ -32,7 +32,7 @@ if dfcaverns.config.snareweed_damage then
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local node = minetest.get_node(node_pos)
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local distance = player_pos.y - node_pos.y
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if distance <= node.param2/16 then
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minetest.log("action", player:get_player_name() .. " takes 2 damage from snareweed")
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minetest.log("action", player:get_player_name() .. " takes 2 damage from snareweed at " .. minetest.pos_to_string(node_pos))
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player:set_hp(player:get_hp() - 2)
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break
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end
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@ -49,7 +49,7 @@ dfcaverns_lava_sea_min (Lower limit of the lava sea) int -3500
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#Determines threshold for lower sea cave generation. Higher number means sparser cavern
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dfcaverns_lava_sea_threshold (Cavern threshold for magma sea) float 0.2 0.0 1.0
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#When true, the lava sea level is generated
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dfcaverns_enable_lava_sea (Lower sea is lava) bool true
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dfcaverns_enable_lava_sea (Generate magma sea) bool true
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#When true cavern biomes at the most extreme humidity range will be flooded
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#with water, providing significant challenges in those areas.
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dfcaverns_flooded_biomes (Add a lot of water to the most humid cavern biomes) bool true
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