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Squashed commit of the following:
commit0a61781b99
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 14:50:07 2022 -0600 add an additional check to ensure old timers don't cause inappropriate growth commit1d7b6010c3
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:21:29 2022 -0600 stop timers when seeds are picked up commitc8fa25ccd7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:05:24 2022 -0600 fix replacements for dwarven syrup taffy recipe commit4de45bb6d7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:48 2022 -0600 account for some additional mod dependencies commit83ea06bbaa
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:14 2022 -0600 update cooking recipes to be more specific. commit302da3ec51
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 29 17:12:59 2022 -0600 add location logging for debugging purposes commit11667e184e
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:54:21 2022 -0600 add checks for submods being present the df_trees and df_farming checks are likely redundant, but if primordial layers are disabled someone might not have df_primordial_items installed. commit5906308d87
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:49:23 2022 -0600 add config settings for biome restrictions, vastly reduce copy and paste in code commite52820c282
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 20:45:26 2022 -0600 add initial stab at growing conditions - biome restrictions for trees commit7b99556df9
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 12:08:41 2022 -0600 adding biome API. Not yet tested. commitbf82b3b3fe
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 21:22:37 2022 -0600 added stubs for growth permission for farming plants commit46765df3ef
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 18:36:45 2022 -0600 initial work for restricted plant growth. split out growth conditions for trees, and reworked torchspine to not use ABMs while I was at it.
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@ -4,6 +4,11 @@ end
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local c_air = df_caverns.node_id.air
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local log_location
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if mapgen_helper.log_location_enabled then
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log_location = mapgen_helper.log_first_location
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end
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local perlin_cave_primordial = {
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offset = 0,
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scale = 1,
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@ -24,6 +29,16 @@ local perlin_wave_primordial = {
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local giant_mycelium_timer_spread = tonumber(minetest.settings:get("dcaverns_giant_mycelium_timer_spread")) or 10
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table.insert(df_caverns.get_biome_at_pos_list, function(pos, heat, humidity)
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if pos.y < df_caverns.config.primordial_min or pos.y > df_caverns.config.primordial_max then
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return nil
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end
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if subterrane.get_cavern_value("primordial", pos) < 0 then
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return "primordial jungle"
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end
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return "primordial fungus"
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end)
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-----------------------------------------------------------------------------------------
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-- Fungal biome
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@ -150,6 +165,16 @@ local jungle_cavern_floor = function(abs_cracks, humidity, vi, area, data, data_
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local ystride = area.ystride
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local humidityfactor = humidity/100
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if log_location then
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local pos = area:position(vi)
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log_location("primordial_jungle", pos)
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if humidityfactor < 0.25 then
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log_location("primordial_jungle_low_humidity", pos)
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elseif humidityfactor > 0.75 then
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log_location("primordial_jungle_high_humidity", pos)
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end
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end
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data[vi] = c_jungle_dirt
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local rand = math.random()
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@ -268,6 +293,7 @@ local decorate_primordial = function(minp, maxp, seed, vm, node_arrays, area, da
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jungle_cavern_floor(abs_cracks, humidity, vi, area, data, data_param2)
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else
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mushroom_cavern_floor(abs_cracks, humidity, vi, area, data, data_param2)
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if log_location then log_location("primordial_mushrooms", area:position(vi)) end
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end
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end
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@ -327,8 +353,10 @@ local decorate_primordial = function(minp, maxp, seed, vm, node_arrays, area, da
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if jungle then
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jungle_warren_floor(abs_cracks, vi, area, data, data_param2)
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if log_location then log_location("primordial_jungle_warren", area:position(vi)) end
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else
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mushroom_warren_floor(abs_cracks, vi, area, data, data_param2)
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if log_location then log_location("primordial_mushroom_warren", area:position(vi)) end
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end
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end
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@ -411,7 +439,7 @@ minetest.register_ore({
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random_factor = 0,
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})
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-- Rather than make plants farmable, have them randomly respawn in jungle soil. You can only get them down there.
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-- Rather than make plants farmable, have them randomly respawn in jungle soil. You can only get them down there by foraging, not farming.
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minetest.register_abm({
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label = "Primordial plant growth",
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nodenames = {"df_primordial_items:dirt_with_jungle_grass"},
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