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Squashed commit of the following:
commit0a61781b99
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 14:50:07 2022 -0600 add an additional check to ensure old timers don't cause inappropriate growth commit1d7b6010c3
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:21:29 2022 -0600 stop timers when seeds are picked up commitc8fa25ccd7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:05:24 2022 -0600 fix replacements for dwarven syrup taffy recipe commit4de45bb6d7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:48 2022 -0600 account for some additional mod dependencies commit83ea06bbaa
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:14 2022 -0600 update cooking recipes to be more specific. commit302da3ec51
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 29 17:12:59 2022 -0600 add location logging for debugging purposes commit11667e184e
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:54:21 2022 -0600 add checks for submods being present the df_trees and df_farming checks are likely redundant, but if primordial layers are disabled someone might not have df_primordial_items installed. commit5906308d87
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:49:23 2022 -0600 add config settings for biome restrictions, vastly reduce copy and paste in code commite52820c282
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 20:45:26 2022 -0600 add initial stab at growing conditions - biome restrictions for trees commit7b99556df9
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 12:08:41 2022 -0600 adding biome API. Not yet tested. commitbf82b3b3fe
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 21:22:37 2022 -0600 added stubs for growth permission for farming plants commit46765df3ef
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 18:36:45 2022 -0600 initial work for restricted plant growth. split out growth conditions for trees, and reworked torchspine to not use ABMs while I was at it.
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@ -11,6 +11,11 @@ local name_generator_path = minetest.get_modpath("name_generator")
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local hunters_enabled = minetest.get_modpath("hunter_statue") and df_underworld_items.config.underworld_hunter_statues
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local log_location
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if mapgen_helper.log_location_enabled then
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log_location = mapgen_helper.log_first_location
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end
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local name_pit = function() end
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local name_ruin = function() end
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@ -387,6 +392,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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if distance < pit.radius -2.5 then
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if y < median + floor_displace + wave - pit.depth or y < underside_height + plasma_depth_min then
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data[vi] = c_pit_plasma
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if log_location then log_location("underworld_pit", vector.new(x,y,z)) end
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else
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data[vi] = c_air
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end
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@ -471,7 +477,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
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if not next(named_waypoints.get_waypoints_in_area("underworld_ruins", vector.subtract(building.pos, 250), vector.add(building.pos, 250))) then
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named_waypoints.add_waypoint("underworld_ruins", {x=building.pos.x, y=floor_height+1, z=building.pos.z}, {name=name_ruin()})
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end
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end
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end
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if log_location then log_location("underworld_building", building.pos) end
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elseif building.building_type == "small slab" then
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mapgen_helper.place_schematic_on_data(data, data_param2, area, building.pos, small_slab_schematic, building.rotation)
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else
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@ -499,6 +506,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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puzzle_seal = {x=minp.x+3, y=floor_height+1, z=minp.z+3}
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minetest.log("info", "Puzzle seal generated at " .. minetest.pos_to_string(puzzle_seal))
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if log_location then log_location("underworld_puzzle_seal", puzzle_seal) end
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end
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end
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