Commit Graph

10 Commits

Author SHA1 Message Date
FaceDeer bc691e95c1 final touch-ups before merging 2021-03-28 15:02:05 -06:00
FaceDeer 33c191fc03 make webs slightly more prevalent 2021-03-28 13:01:50 -06:00
FaceDeer 0c5d49ffd5 add webs to level 3 tunnels, fix sunless sea chasms 2021-03-27 18:33:13 -06:00
FaceDeer e17cb0823d reverse the dependencies for df_caverns and chasms, let chasms go first. 2021-03-27 15:25:54 -06:00
FaceDeer c6f26e5bec add rare big webs to the chasms, to give them a unique feature 2021-03-27 03:51:58 -06:00
FaceDeer d2b5443a25 ensure dfcaverns get carved before chasms
this has an unfortunate tradeoff. Chasms will no longer have floating giant columns in them, but will also no longer have smaller stalactites and stalagmites. Also will carve chasms through lake water. Not sure if this is ideal.
2021-03-27 01:21:19 -06:00
FaceDeer 417ab233ac overgenerate caverns to eliminate floating stalactites 2021-03-26 21:27:33 -06:00
FaceDeer a9dfec969b prevent chasms from breaching oil and magma seas, make veinstone actually do something 2021-03-25 23:13:19 -06:00
FaceDeer ed54ceec93 tweak default chasm settings 2021-03-24 22:37:51 -06:00
FaceDeer eb2fbf0d99 initial chasms mod 2021-03-22 23:33:05 -06:00