Commit Graph

15 Commits

Author SHA1 Message Date
FaceDeer
240d35cfa6 fix slade undiggability 2020-02-03 02:22:16 -07:00
FaceDeer
95578b06e1 record identity of slade-breachers 2020-01-27 20:11:59 -07:00
FaceDeer
41b512dc47 update guide with some Primordial teasers 2020-01-26 22:36:44 -07:00
FaceDeer
6b41029b84 polishing up the Primordial layer 2020-01-26 19:56:19 -07:00
FaceDeer
a47c25a89c add named waypoints to the underworld 2020-01-25 13:55:40 -07:00
FaceDeer
3bd29df3bc add trail mod support 2019-12-14 14:29:56 -07:00
FaceDeer
ad5d64d901 puzzle particle, bones were only spawning on top of structures 2019-12-05 17:24:26 -07:00
FaceDeer
7ee75edeab fancy up the seal's upper surface with inscriptions to make the formspec feel consistent 2019-12-03 21:39:13 -07:00
FaceDeer
43d67e764d switch to compositing to save a few bytes 2019-12-03 21:35:47 -07:00
FaceDeer
04fd11c312 add a clue to the seal formspec 2019-12-03 21:21:01 -07:00
FaceDeer
a33058ede0 fancy up the puzzle seal temples with some custom blocks, add sub-slade grid passages 2019-12-03 20:31:26 -07:00
FaceDeer
e0b3b023b0 add a small bit of anti-griefing - the seal breach bell only tolls globally 13 times per activation 2019-12-01 18:30:29 -07:00
FaceDeer
922181bba2 puzzle seals now fully functional. Need to add clues for decoding the keys next. 2019-12-01 17:46:08 -07:00
FaceDeer
91e2da49c8 Set up puzzle seals to be able to dig a staircase shaft through the slade layer. TODO: the puzzle to guard the trigger. 2019-11-30 21:59:01 -07:00
FaceDeer
ff44fb87c2 add seal block 2019-11-29 21:37:01 -07:00