Commit Graph

10 Commits

Author SHA1 Message Date
FaceDeer
bc691e95c1 final touch-ups before merging 2021-03-28 15:02:05 -06:00
FaceDeer
33c191fc03 make webs slightly more prevalent 2021-03-28 13:01:50 -06:00
FaceDeer
0c5d49ffd5 add webs to level 3 tunnels, fix sunless sea chasms 2021-03-27 18:33:13 -06:00
FaceDeer
e17cb0823d reverse the dependencies for df_caverns and chasms, let chasms go first. 2021-03-27 15:25:54 -06:00
FaceDeer
c6f26e5bec add rare big webs to the chasms, to give them a unique feature 2021-03-27 03:51:58 -06:00
FaceDeer
d2b5443a25 ensure dfcaverns get carved before chasms
this has an unfortunate tradeoff. Chasms will no longer have floating giant columns in them, but will also no longer have smaller stalactites and stalagmites. Also will carve chasms through lake water. Not sure if this is ideal.
2021-03-27 01:21:19 -06:00
FaceDeer
417ab233ac overgenerate caverns to eliminate floating stalactites 2021-03-26 21:27:33 -06:00
FaceDeer
a9dfec969b prevent chasms from breaching oil and magma seas, make veinstone actually do something 2021-03-25 23:13:19 -06:00
FaceDeer
ed54ceec93 tweak default chasm settings 2021-03-24 22:37:51 -06:00
FaceDeer
eb2fbf0d99 initial chasms mod 2021-03-22 23:33:05 -06:00