biomes
|
dial back the flooding on level 1 a smidge
|
2017-09-05 01:15:39 -06:00 |
locale
|
Italian locale
|
2017-08-17 23:54:44 +02:00 |
plants
|
fix plump helmet spawn recipes
|
2017-05-05 17:43:03 -06:00 |
sounds
|
plant enhancements, floor fungus footsteps
|
2017-03-17 00:06:21 -06:00 |
textures
|
make the farming mod optional
|
2017-03-25 21:26:18 -06:00 |
trees
|
remove floating mid-cavern fungiwood shelves
|
2017-09-05 00:26:54 -06:00 |
.gitattributes
|
💥🐫 Added .gitattributes
|
2017-03-07 23:45:35 -07:00 |
biomes.lua
|
add setting for other cavern layer thresholds
|
2017-09-05 00:56:31 -06:00 |
config.lua
|
make glow worms slowly grow when placed by player, and die in bright light
|
2017-09-05 19:34:14 -06:00 |
depends.txt
|
split the magma conduit stuff into a separate mod
|
2017-04-08 20:17:27 -06:00 |
description.txt
|
description and screenshot
|
2017-03-25 12:14:23 -06:00 |
glow_worms.lua
|
make glow worms slowly grow when placed by player, and die in bright light
|
2017-09-05 19:34:14 -06:00 |
ground_cover.lua
|
mark ground cover nodes as ground content
|
2017-03-22 13:50:32 -06:00 |
init.lua
|
lacking anything to dress up the underworld with, removing it for the time being
|
2017-04-09 21:07:26 -06:00 |
intllib.lua
|
Initial commit
|
2017-03-07 23:50:58 -07:00 |
LICENSE.txt
|
switch to MIT license
|
2017-04-08 20:17:42 -06:00 |
mod.conf
|
Initial commit
|
2017-03-07 23:50:58 -07:00 |
plants.lua
|
switch from abm to node timer for plant growth
|
2017-04-02 15:39:31 -06:00 |
screenshot.png
|
description and screenshot
|
2017-03-25 12:14:23 -06:00 |
settingtypes.txt
|
make glow worms slowly grow when placed by player, and die in bright light
|
2017-09-05 19:34:14 -06:00 |