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https://github.com/FaceDeer/dfcaverns.git
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dbc5dd38a3
commit0a61781b99
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 14:50:07 2022 -0600 add an additional check to ensure old timers don't cause inappropriate growth commit1d7b6010c3
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:21:29 2022 -0600 stop timers when seeds are picked up commitc8fa25ccd7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:05:24 2022 -0600 fix replacements for dwarven syrup taffy recipe commit4de45bb6d7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:48 2022 -0600 account for some additional mod dependencies commit83ea06bbaa
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:14 2022 -0600 update cooking recipes to be more specific. commit302da3ec51
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 29 17:12:59 2022 -0600 add location logging for debugging purposes commit11667e184e
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:54:21 2022 -0600 add checks for submods being present the df_trees and df_farming checks are likely redundant, but if primordial layers are disabled someone might not have df_primordial_items installed. commit5906308d87
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:49:23 2022 -0600 add config settings for biome restrictions, vastly reduce copy and paste in code commite52820c282
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 20:45:26 2022 -0600 add initial stab at growing conditions - biome restrictions for trees commit7b99556df9
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 12:08:41 2022 -0600 adding biome API. Not yet tested. commitbf82b3b3fe
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 21:22:37 2022 -0600 added stubs for growth permission for farming plants commit46765df3ef
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 18:36:45 2022 -0600 initial work for restricted plant growth. split out growth conditions for trees, and reworked torchspine to not use ABMs while I was at it.
190 lines
6.1 KiB
Lua
190 lines
6.1 KiB
Lua
local data = {}
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chasms = {}
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local ignore = {}
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-- Use this to set node types to be left alone by chasm-carving
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chasms.register_ignore = function(node_name)
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ignore[minetest.get_content_id(node_name)] = true
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end
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chasms.ignore_content_id = function(content_id)
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return ignore[content_id]
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end
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local maxy = tonumber(minetest.settings:get("chasms_maxy")) or -50
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local miny = tonumber(minetest.settings:get("chasms_miny")) or -2500
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local falloff = tonumber(minetest.settings:get("chasms_falloff")) or 100
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local web_probability = 0.15 -- the chance that a given mapblock will have webbing criss-crossing the chasm
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local chasms_threshold = tonumber(minetest.settings:get("chasms_threshold")) or 0.9
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local np_chasms_default = {
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offset = 0,
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scale = 1,
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spread = {x = 50, y = 1000, z = 3000},
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seed = 94586,
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octaves = 2,
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persist = 0.63,
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lacunarity = 2.0,
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}
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local np_chasms = minetest.settings:get_np_group("chasms_params") or np_chasms_default
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-- For some reason, these numbers are returned as strings by get_np_group.
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local tonumberize_params = function(params)
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params.scale = tonumber(params.scale)
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params.lacunarity = tonumber(params.lacunarity)
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params.spread.x = tonumber(params.spread.x)
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params.spread.y = tonumber(params.spread.y)
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params.spread.z = tonumber(params.spread.z)
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params.offset = tonumber(params.offset)
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params.persistence = tonumber(params.persistence)
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end
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tonumberize_params(np_chasms)
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local nobj_chasm
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local chasm_data = {}
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local waver_strength = 8
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local waver_vector = {x=waver_strength, y=0, z=0}
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local np_waver = {
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offset = 0,
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scale = waver_strength,
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spread = {x = 50, y = 50, z = 50},
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seed = 49585,
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octaves = 2,
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persist = 0.63,
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lacunarity = 2.0,
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}
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local nobj_waver
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local waver_data = {}
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local minfalloff = miny + falloff
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local maxfalloff = maxy - falloff
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local get_intensity = function(y)
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if y < miny or y > maxy then
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return 0
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end
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if y <= maxfalloff and y >= minfalloff then
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return 1
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end
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if y < minfalloff then
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return (y-miny)/falloff
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end
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-- if y > maxfalloff then
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return (maxy-y)/falloff
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-- end
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end
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local c_air = minetest.get_content_id("air")
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local c_web
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local log_location
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if mapgen_helper.log_location_enabled then
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log_location = mapgen_helper.log_first_location
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end
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local big_webs_path = minetest.get_modpath("big_webs")
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if big_webs_path then
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c_web = minetest.get_content_id("big_webs:webbing")
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end
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local z_displace = 10000
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local calculate_web_array = function(minp, maxp)
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local seed = math.random()*10000000
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math.randomseed(minp.y + z_displace*minp.z) -- use consistent seeds across the x axis
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local webs = {}
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for count = 1, math.random(5,20) do
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local width = math.random(5, 25)
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local direction_vertical = math.random() > 0.5
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local web_y = math.random(minp.y+8, maxp.y-8)
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local web_z = math.random(minp.z+8, maxp.z-8)
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for i = -math.floor(width/2), math.ceil(width/2) do
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if direction_vertical then
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webs[(web_y+i) + web_z*z_displace] = true
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else
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webs[web_y + (web_z+i)*z_displace] = true
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end
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end
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end
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math.randomseed(seed)
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return webs
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end
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minetest.register_on_generated(function(minp, maxp, seed)
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if minp.y >= maxy or maxp.y <= miny then
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return
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end
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-- check if webs are present
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local webs
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local webs_present = false
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if big_webs_path then
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local seed = math.random()*10000000
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math.randomseed(minp.y + z_displace*minp.z) -- use consistent seeds across the x axis
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if math.random() < web_probability then
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webs_present = true
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end
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math.randomseed(seed)
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end
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local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
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vm:get_data(data)
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nobj_chasm = nobj_chasm or minetest.get_perlin_map(np_chasms, {x = emax.x - emin.x + 1 + waver_strength*2, y = emax.y - emin.y + 1, z = emax.z - emin.z + 1})
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nobj_chasm:get_3d_map_flat(vector.subtract(emin, waver_vector), chasm_data)
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nobj_waver = nobj_waver or minetest.get_perlin_map(np_waver, {x = emax.x - emin.x + 1, y = emax.y - emin.y + 1, z = emax.z - emin.z + 1})
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nobj_waver:get_3d_map_flat(emin, waver_data)
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local chasm_area = VoxelArea:new{MinEdge = vector.subtract(emin, waver_vector), MaxEdge = vector.add(emax, waver_vector)}
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local data_area = VoxelArea:new{MinEdge = emin, MaxEdge = emax}
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for i, x, y, z in data_area:iterp_xyz(emin, emax) do
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local waver = math.min(math.max(math.floor(waver_data[i]+0.5), -waver_strength), waver_strength)
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local intensity = get_intensity(y)
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if chasm_data[chasm_area:index(x+waver, y, z)]*intensity > chasms_threshold then
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if not ignore[data[i]] then
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if webs_present then
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webs = webs or calculate_web_array(minp, maxp) -- only calculate webs when we know we're in a chasm
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if webs[y + z*z_displace] and math.random() < 0.85 then -- random holes in the web
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data[i] = c_web
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local web_pos = vector.new(x,y,z)
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minetest.get_node_timer(web_pos):start(1) -- this timer will check for unsupported webs
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if log_location then log_location("chasm_web", web_pos) end
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else
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data[i] = c_air
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end
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else
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data[i] = c_air
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end
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if log_location then log_location("chasm", vector.new(x,y,z)) end
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end
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end
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end
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vm:set_data(data)
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vm:calc_lighting()
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vm:write_to_map()
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end)
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local nobj_local_chasm = minetest.get_perlin(np_chasms)
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local nobj_local_waver = minetest.get_perlin(np_waver)
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chasms.is_in_chasm = function(pos)
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nobj_local_chasm = nobj_local_chasm or minetest.get_perlin(np_chasms)
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nobj_local_waver = nobj_local_waver or minetest.get_perlin(np_waver)
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local waver = math.min(math.max(math.floor(nobj_local_waver:get_3d(pos)+0.5), -waver_strength), waver_strength)
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local chasm_value = nobj_local_chasm:get_3d({x=pos.x+waver, y=pos.y, z=pos.z})
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return chasm_value*get_intensity(pos.y) > chasms_threshold
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end
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-- A little cheaper to run, for mapgens that know they don't have to worry about the tops and bottoms of chasms
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chasms.is_in_chasm_without_taper = function(pos)
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nobj_local_chasm = nobj_local_chasm or minetest.get_perlin(np_chasms)
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nobj_local_waver = nobj_local_waver or minetest.get_perlin(np_waver)
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local waver = math.min(math.max(math.floor(nobj_local_waver:get_3d(pos)+0.5), -waver_strength), waver_strength)
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local chasm_value = nobj_local_chasm:get_3d({x=pos.x+waver, y=pos.y, z=pos.z})
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return chasm_value > chasms_threshold
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end |