dfcaverns/df_caverns
2019-08-08 19:01:19 -06:00
..
schematics Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
screenshots bunch of documentation 2019-08-04 21:09:58 -06:00
config.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
depends.txt add old bones to the underworld 2019-08-07 01:12:12 -06:00
description.txt Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
dungeon_loot.lua add old bones to the underworld 2019-08-07 01:12:12 -06:00
init.lua add old bones to the underworld 2019-08-07 01:12:12 -06:00
lava_sea.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
level1.lua add spindlestem to fungiwood caverns too, and increase warren coverage 2019-08-08 18:20:36 -06:00
level2.lua add salt crystals to the bloodthorn caverns, illuminating the floor 2019-08-07 19:07:25 -06:00
level3.lua add salt crystals to the bloodthorn caverns, illuminating the floor 2019-08-07 19:07:25 -06:00
LICENSE.txt Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
mod.conf add old bones to the underworld 2019-08-07 01:12:12 -06:00
oil_sea.lua add gas wisps to mapgen 2019-08-03 23:58:19 -06:00
settingtypes.txt Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
shared.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
sunless_sea.lua add castle coral to replace cave coral, which has been repurposed into column decoration 2019-08-05 19:35:34 -06:00
surface_tunnels.lua Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
underworld.lua in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting. 2019-08-08 19:01:19 -06:00