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schematics
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
screenshots
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bunch of documentation
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2019-08-04 21:09:58 -06:00 |
config.lua
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
depends.txt
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add old bones to the underworld
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2019-08-07 01:12:12 -06:00 |
description.txt
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
dungeon_loot.lua
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add old bones to the underworld
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2019-08-07 01:12:12 -06:00 |
init.lua
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add old bones to the underworld
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2019-08-07 01:12:12 -06:00 |
lava_sea.lua
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
level1.lua
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add spindlestem to fungiwood caverns too, and increase warren coverage
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2019-08-08 18:20:36 -06:00 |
level2.lua
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add salt crystals to the bloodthorn caverns, illuminating the floor
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2019-08-07 19:07:25 -06:00 |
level3.lua
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add salt crystals to the bloodthorn caverns, illuminating the floor
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2019-08-07 19:07:25 -06:00 |
LICENSE.txt
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
mod.conf
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add old bones to the underworld
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2019-08-07 01:12:12 -06:00 |
oil_sea.lua
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add gas wisps to mapgen
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2019-08-03 23:58:19 -06:00 |
settingtypes.txt
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
shared.lua
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
sunless_sea.lua
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add castle coral to replace cave coral, which has been repurposed into column decoration
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2019-08-05 19:35:34 -06:00 |
surface_tunnels.lua
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
underworld.lua
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in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.
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2019-08-08 19:01:19 -06:00 |