mirror of
https://github.com/FaceDeer/dfcaverns.git
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dbc5dd38a3
commit0a61781b99
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 14:50:07 2022 -0600 add an additional check to ensure old timers don't cause inappropriate growth commit1d7b6010c3
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:21:29 2022 -0600 stop timers when seeds are picked up commitc8fa25ccd7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:05:24 2022 -0600 fix replacements for dwarven syrup taffy recipe commit4de45bb6d7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:48 2022 -0600 account for some additional mod dependencies commit83ea06bbaa
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:14 2022 -0600 update cooking recipes to be more specific. commit302da3ec51
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 29 17:12:59 2022 -0600 add location logging for debugging purposes commit11667e184e
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:54:21 2022 -0600 add checks for submods being present the df_trees and df_farming checks are likely redundant, but if primordial layers are disabled someone might not have df_primordial_items installed. commit5906308d87
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:49:23 2022 -0600 add config settings for biome restrictions, vastly reduce copy and paste in code commite52820c282
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 20:45:26 2022 -0600 add initial stab at growing conditions - biome restrictions for trees commit7b99556df9
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 12:08:41 2022 -0600 adding biome API. Not yet tested. commitbf82b3b3fe
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 21:22:37 2022 -0600 added stubs for growth permission for farming plants commit46765df3ef
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 18:36:45 2022 -0600 initial work for restricted plant growth. split out growth conditions for trees, and reworked torchspine to not use ABMs while I was at it.
480 lines
17 KiB
Lua
480 lines
17 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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----------------------------------------------------
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-- Ferns
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minetest.register_node("df_primordial_items:fern_1", {
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description = S("Primordial Fern"),
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_doc_items_longdesc = df_primordial_items.doc.fern_desc,
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_doc_items_usagehelp = df_primordial_items.doc.fern_usage,
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tiles = {"dfcaverns_jungle_fern_01.png"},
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inventory_image = "dfcaverns_jungle_fern_01.png",
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wield_image = "dfcaverns_jungle_fern_01.png",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
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_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
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visual_scale = 1.69,
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paramtype = "light",
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drawtype = "plantlike",
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buildable_to = true,
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is_ground_content = false,
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walkable = false,
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floodable = true,
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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})
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minetest.register_node("df_primordial_items:fern_2", {
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description = S("Primordial Fern"),
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_doc_items_longdesc = df_primordial_items.doc.fern_desc,
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_doc_items_usagehelp = df_primordial_items.doc.fern_usage,
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tiles = {"dfcaverns_jungle_fern_02.png"},
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visual_scale = 1.69,
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inventory_image = "dfcaverns_jungle_fern_02.png",
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wield_image = "dfcaverns_jungle_fern_02.png",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
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_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
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paramtype = "light",
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drawtype = "plantlike",
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buildable_to = true,
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is_ground_content = false,
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walkable = false,
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floodable = true,
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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})
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---------------------------------------------------------
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-- Glowing plants
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minetest.register_node("df_primordial_items:glow_plant_1", {
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description = S("Primordial Flower"),
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_doc_items_longdesc = df_primordial_items.doc.glow_plant_desc,
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_doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage,
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tiles = {"dfcaverns_jungle_flower_01.png"},
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inventory_image = "dfcaverns_jungle_flower_01.png",
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wield_image = "dfcaverns_jungle_flower_01.png",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
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_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
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paramtype = "light",
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drawtype = "plantlike",
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buildable_to = true,
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is_ground_content = false,
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walkable = false,
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floodable = true,
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light_source = 6,
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drop = {
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max_items = 2,
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items = {
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{
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rarity = 3,
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items = {"df_primordial_items:primordial_fruit"},
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},
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{
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rarity = 3,
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items = {"df_primordial_items:primordial_fruit"},
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},
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},
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},
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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})
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minetest.register_node("df_primordial_items:glow_plant_2", {
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description = S("Primordial Jungle Pod"),
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_doc_items_longdesc = df_primordial_items.doc.glow_plant_desc,
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_doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage,
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tiles = {"dfcaverns_jungle_glow_plant_01.png"},
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inventory_image = "dfcaverns_jungle_glow_plant_01.png",
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wield_image = "dfcaverns_jungle_glow_plant_01.png",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
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_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
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paramtype = "light",
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drawtype = "plantlike",
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buildable_to = true,
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is_ground_content = false,
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walkable = false,
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floodable = true,
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drop = "df_primordial_items:glowtato",
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light_source = 6,
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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})
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minetest.register_node("df_primordial_items:glow_plant_3", {
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description = S("Primordial Jungle Pod"),
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_doc_items_longdesc = df_primordial_items.doc.glow_plant_desc,
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_doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage,
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tiles = {"dfcaverns_jungle_glow_plant_02.png"},
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inventory_image = "dfcaverns_jungle_glow_plant_02.png",
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wield_image = "dfcaverns_jungle_glow_plant_02.png",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
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_dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub,
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paramtype = "light",
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drawtype = "plantlike",
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drop = "df_primordial_items:glowtato 2",
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buildable_to = true,
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is_ground_content = false,
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walkable = false,
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floodable = true,
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light_source = 6,
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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})
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-------------------------------------------------------------------
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-- Grass
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minetest.register_node("df_primordial_items:jungle_grass_1", {
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description = S("Primordial Jungle Grass"),
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_doc_items_longdesc = df_primordial_items.doc.grass_desc,
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_doc_items_usagehelp = df_primordial_items.doc.grass_usage,
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tiles = {"dfcaverns_jungle_grass_01.png"},
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inventory_image = "dfcaverns_jungle_grass_01.png",
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wield_image = "dfcaverns_jungle_grass_01.png",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
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_dfcaverns_dead_node = df_primordial_items.node_names.dry_grass_3,
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paramtype = "light",
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drawtype = "plantlike",
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buildable_to = true,
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is_ground_content = false,
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walkable = false,
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floodable = true,
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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})
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minetest.register_node("df_primordial_items:jungle_grass_2", {
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description = S("Primordial Jungle Grass"),
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_doc_items_longdesc = df_primordial_items.doc.grass_desc,
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_doc_items_usagehelp = df_primordial_items.doc.grass_usage,
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tiles = {"dfcaverns_jungle_grass_02.png"},
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inventory_image = "dfcaverns_jungle_grass_02.png",
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wield_image = "dfcaverns_jungle_grass_02.png",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
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_dfcaverns_dead_node = df_primordial_items.node_names.dry_grass_4,
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paramtype = "light",
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drawtype = "plantlike",
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buildable_to = true,
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is_ground_content = false,
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walkable = false,
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floodable = true,
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place_param2 = 3,
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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})
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minetest.register_node("df_primordial_items:jungle_grass_3", {
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description = S("Primordial Jungle Grass"),
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_doc_items_longdesc = df_primordial_items.doc.grass_desc,
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_doc_items_usagehelp = df_primordial_items.doc.grass_usage,
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tiles = {"dfcaverns_jungle_grass_03.png"},
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inventory_image = "dfcaverns_jungle_grass_03.png",
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wield_image = "dfcaverns_jungle_grass_03.png",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
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_dfcaverns_dead_node = df_primordial_items.node_names.dry_grass_4,
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paramtype = "light",
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drawtype = "plantlike",
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buildable_to = true,
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is_ground_content = false,
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walkable = false,
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floodable = true,
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place_param2 = 3,
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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})
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-----------------------------------------------------------------------------------------
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-- Ivy
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minetest.register_node("df_primordial_items:jungle_ivy", {
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description = S("Primordial Jungle Ivy"),
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_doc_items_longdesc = df_primordial_items.doc.ivy_desc,
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_doc_items_usagehelp = df_primordial_items.doc.ivy_usage,
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tiles = {"dfcaverns_jungle_ivy_01.png"},
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inventory_image = "dfcaverns_jungle_ivy_01.png",
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wield_image = "dfcaverns_jungle_ivy_01.png",
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groups = {snappy = 3, flora = 1, flammable = 1, vines = 1},
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paramtype = "light",
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drawtype = "plantlike",
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place_param2 = 3,
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--paramtype2 = "wallmouinted",
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--drawtype = "signlike",
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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climbable = true,
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-- selection_box = {
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-- type = "wallmounted",
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-- },
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})
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-------------------------------------------------------------------------------------
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-- Small jungle mushrooms
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minetest.register_node("df_primordial_items:jungle_mushroom_1", {
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description = S("Primordial Jungle Mushroom"),
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_doc_items_longdesc = df_primordial_items.doc.small_mushroom_desc,
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_doc_items_usagehelp = df_primordial_items.doc.small_mushroom_usage,
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tiles = {"dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a"},
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inventory_image = "dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a",
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wield_image = "dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 11},
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paramtype = "light",
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drawtype = "plantlike",
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buildable_to = true,
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is_ground_content = false,
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walkable = false,
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floodable = true,
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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})
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minetest.register_node("df_primordial_items:jungle_mushroom_2", {
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description = S("Large Primordial Jungle Mushroom"),
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_doc_items_longdesc = df_primordial_items.doc.small_mushroom_desc,
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_doc_items_usagehelp = df_primordial_items.doc.small_mushroom_usage,
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tiles = {"dfcaverns_jungle_mushroom_02.png"},
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inventory_image = "dfcaverns_jungle_mushroom_02.png",
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wield_image = "dfcaverns_jungle_mushroom_02.png",
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 11},
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paramtype = "light",
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drawtype = "plantlike",
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buildable_to = true,
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is_ground_content = false,
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walkable = false,
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floodable = true,
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sounds = df_primordial_items.sounds.leaves,
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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})
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----------------------------------------------------------------------------------------
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-- Dirt
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minetest.register_node("df_primordial_items:dirt_with_jungle_grass", {
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description = S("Dirt With Primordial Jungle Grass"),
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_doc_items_longdesc = df_primordial_items.doc.dirt_with_jungle_grass_desc,
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_doc_items_usagehelp = df_primordial_items.doc.dirt_with_jungle_grass_usage,
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tiles = {"dfcaverns_jungle_plant_grass_node_01.png"},
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paramtype = "light",
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groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 13},
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_dfcaverns_dead_node = df_primordial_items.node_names.dirt,
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is_ground_content = false,
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drop = df_primordial_items.node_names.dirt,
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sounds = df_primordial_items.sounds.dirt,
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})
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minetest.register_abm{
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label = "df_primordial_items:jungle_grass_spread",
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nodenames = {df_primordial_items.node_names.dirt},
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neighbors = {"df_mapitems:dirt_with_jungle_grass"},
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interval = 60,
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chance = 50,
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catch_up = true,
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action = function(pos)
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local above_def = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name]
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if above_def and (above_def.buildable_to == true or above_def.walkable == false) then
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minetest.swap_node(pos, {name="df_mapitems:dirt_with_jungle_grass"})
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end
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end,
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}
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minetest.register_node("df_primordial_items:plant_matter", {
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description = S("Primordial Plant Matter"),
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_doc_items_longdesc = df_primordial_items.doc.plant_matter_desc,
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_doc_items_usagehelp = df_primordial_items.doc.plant_matter_usage,
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tiles = {"dfcaverns_jungle_plant_matter_01.png"},
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is_ground_content = false,
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paramtype = "light",
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groups = {crumbly = 3, soil = 1, flammable = 1},
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sounds = df_primordial_items.sounds.dirt,
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on_timer = function(pos, elapsed)
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if elapsed > 130 then
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-- the timer triggered more than ten seconds after it was suppposed to,
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-- it may have been in an unloaded block. Rather than have all the timers
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-- go off at once now that the block's loaded, stagger them out again.
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minetest.get_node_timer(pos):start(math.random(10, 120))
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return
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end
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if minetest.find_node_near(pos, 1, {"air"}) == nil then
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minetest.set_node(pos, {name="df_primordial_items:packed_roots"})
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end
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end,
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})
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minetest.register_node("df_primordial_items:packed_roots", {
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description = S("Packed Primordial Jungle Roots"),
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_doc_items_longdesc = df_primordial_items.doc.packed_roots_desc,
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_doc_items_usagehelp = df_primordial_items.doc.packed_roots_usage,
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tiles = {"dfcaverns_jungle_plant_packed_roots_01.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = df_primordial_items.sounds.wood,
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})
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if minetest.get_modpath("footprints") then
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local HARDPACK_PROBABILITY = tonumber(minetest.settings:get("footprints_hardpack_probability")) or 0.9 -- Chance walked dirt/grass is worn and compacted to footprints:trail.
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local HARDPACK_COUNT = tonumber(minetest.settings:get("footprints_hardpack_count")) or 10 -- Number of times the above chance needs to be passed for soil to compact.
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footprints.register_trample_node("df_primordial_items:dirt_with_jungle_grass", {
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trampled_node_def_override = {description = S("Dirt With Primordial Jungle Grass and Footprint"),},
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footprint_opacity = 128,
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hard_pack_node_name = "footprints:trail",
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hard_pack_probability = HARDPACK_PROBABILITY,
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hard_pack_count = HARDPACK_COUNT,
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})
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footprints.register_trample_node("df_primordial_items:plant_matter", {
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trampled_node_def_override = {description = S("Primordial Plant Matter with Footprint"),},
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footprint_opacity = 128,
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hard_pack_node_name = "df_primordial_items:packed_roots",
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hard_pack_probability = HARDPACK_PROBABILITY,
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hard_pack_count = HARDPACK_COUNT,
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})
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end
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minetest.register_craft({
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type = "fuel",
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recipe = "df_primordial_items:packed_roots",
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burntime = 40,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "df_primordial_items:plant_matter",
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burntime = 20,
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})
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----------------------------------------------------------------------------------------
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-- Roots
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minetest.register_node("df_primordial_items:jungle_roots_1", {
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description = S("Primordial Jungle Roots"),
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_doc_items_longdesc = df_primordial_items.doc.roots_desc,
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_doc_items_usagehelp = df_primordial_items.doc.roots_usage,
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tiles = {"dfcaverns_jungle_root_01.png"},
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inventory_image = "dfcaverns_jungle_root_01.png",
|
|
wield_image = "dfcaverns_jungle_root_01.png",
|
|
groups = {snappy = 3, flora = 1, flammable = 1, vines = 1},
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
sounds = df_primordial_items.sounds.leaves,
|
|
use_texture_alpha = "clip",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
})
|
|
|
|
minetest.register_node("df_primordial_items:jungle_roots_2", {
|
|
description = S("Primordial Jungle Root"),
|
|
_doc_items_longdesc = df_primordial_items.doc.roots_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.roots_usage,
|
|
tiles = {"dfcaverns_jungle_root_02.png"},
|
|
inventory_image = "dfcaverns_jungle_root_02.png",
|
|
wield_image = "dfcaverns_jungle_root_02.png",
|
|
groups = {snappy = 3, flora = 1, flammable = 1, vines = 1},
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
sounds = df_primordial_items.sounds.leaves,
|
|
use_texture_alpha = "clip",
|
|
is_ground_content = false,
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
})
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Thorns
|
|
|
|
minetest.register_node("df_primordial_items:jungle_thorns", {
|
|
description = S("Primordial Jungle Thorns"),
|
|
_doc_items_longdesc = df_primordial_items.doc.thorn_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.thorn_usage,
|
|
tiles = {"dfcaverns_jungle_thorns_01.png"},
|
|
visual_scale = 1.41,
|
|
inventory_image = "dfcaverns_jungle_thorns_01.png",
|
|
wield_image = "dfcaverns_jungle_thorns_01.png",
|
|
groups = {snappy = 3, flora = 1, flammable = 1, primordial_jungle_plant = 1},
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
walkable = false,
|
|
floodable = true,
|
|
is_ground_content = false,
|
|
place_param2 = 3,
|
|
sounds = df_primordial_items.sounds.leaves,
|
|
use_texture_alpha = "clip",
|
|
sunlight_propagates = true,
|
|
damage_per_second = 1,
|
|
})
|
|
|
|
|
|
-- TODO I had an idea to make thorns grow into mazes naturally using cellular automata rules, but it turned out to be
|
|
-- complicated and probably not worth it right now. Deal with it later.
|
|
|
|
--local thorn_dir =
|
|
--{
|
|
-- {x=1,y=0,z=1},
|
|
-- {x=-1,y=0,z=-1},
|
|
-- {x=1,y=0,z=0},
|
|
-- {x=1,y=0,z=-1},
|
|
-- {x=-1,y=0,z=0},
|
|
-- {x=-1,y=0,z=1},
|
|
--}
|
|
--
|
|
--
|
|
--local thorn_name = "df_primordial_items:jungle_thorns"
|
|
--minetest.register_abm({
|
|
-- label = "Primordial thorn growth",
|
|
-- nodenames = {thorn_name},
|
|
-- neighbors = {"group:soil"},
|
|
-- interval = 1.0,
|
|
-- chance = 5,
|
|
-- catch_up = true,
|
|
-- action = function(pos, node, active_object_count, active_object_count_wider)
|
|
-- if math.random() < 0.1 then
|
|
-- local above = vector.add({x=0,y=1,z=0},pos)
|
|
-- local below = vector.add({x=0,y=-1,z=0},pos)
|
|
-- local above_node = minetest.get_node(above)
|
|
-- local below_node = minetest.get_node(below)
|
|
-- if above_node.name == "air" and minetest.get_item_group(below_node.name, "soil") then
|
|
-- minetest.set_node(above, {name=thorn_name})
|
|
-- end
|
|
-- if below_node.name == "air" then
|
|
-- minetest.set_node(below, {name=thorn_name})
|
|
-- end
|
|
-- return
|
|
-- end
|
|
--
|
|
-- local dir = thorn_dir[math.random(#thorn_dir)]
|
|
-- local target_pos = vector.add(dir, pos)
|
|
-- -- This gets the corners of the target zone
|
|
-- local pos1 = vector.add(target_pos, thorn_dir[1])
|
|
-- local pos2 = vector.add(target_pos, thorn_dir[2])
|
|
--
|
|
-- local list, counts = minetest.find_nodes_in_area(pos1, pos2, {thorn_name})
|
|
-- local count = counts[thorn_name]
|
|
-- local target_node = minetest.get_node(target_pos)
|
|
-- -- Cellular automaton rule B3/S12345, approximately
|
|
-- if count == 3 and target_node.name == "air" then
|
|
-- minetest.set_node(target_pos, {name=thorn_name})
|
|
-- elseif count > 5 then
|
|
-- minetest.set_node(target_pos, {name="air"})
|
|
-- end
|
|
-- end
|
|
--})
|