biomes
dial back the flooding on level 1 a smidge
2017-09-05 01:15:39 -06:00
locale
Italian locale
2017-08-17 23:54:44 +02:00
plants
fix plump helmet spawn recipes
2017-05-05 17:43:03 -06:00
sounds
plant enhancements, floor fungus footsteps
2017-03-17 00:06:21 -06:00
textures
make the farming mod optional
2017-03-25 21:26:18 -06:00
trees
remove floating mid-cavern fungiwood shelves
2017-09-05 00:26:54 -06:00
.gitattributes
💥 🐫 Added .gitattributes
2017-03-07 23:45:35 -07:00
biomes.lua
add setting for other cavern layer thresholds
2017-09-05 00:56:31 -06:00
config.lua
make glow worms slowly grow when placed by player, and die in bright light
2017-09-05 19:34:14 -06:00
depends.txt
split the magma conduit stuff into a separate mod
2017-04-08 20:17:27 -06:00
description.txt
description and screenshot
2017-03-25 12:14:23 -06:00
glow_worms.lua
make glow worms slowly grow when placed by player, and die in bright light
2017-09-05 19:34:14 -06:00
ground_cover.lua
mark ground cover nodes as ground content
2017-03-22 13:50:32 -06:00
init.lua
lacking anything to dress up the underworld with, removing it for the time being
2017-04-09 21:07:26 -06:00
intllib.lua
Initial commit
2017-03-07 23:50:58 -07:00
LICENSE.txt
switch to MIT license
2017-04-08 20:17:42 -06:00
mod.conf
Initial commit
2017-03-07 23:50:58 -07:00
plants.lua
guard against glow worm/water interaction crash
2017-09-05 19:44:09 -06:00
screenshot.png
description and screenshot
2017-03-25 12:14:23 -06:00
settingtypes.txt
make glow worms slowly grow when placed by player, and die in bright light
2017-09-05 19:34:14 -06:00