mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-05 01:50:43 +01:00
dbc5dd38a3
commit0a61781b99
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 14:50:07 2022 -0600 add an additional check to ensure old timers don't cause inappropriate growth commit1d7b6010c3
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:21:29 2022 -0600 stop timers when seeds are picked up commitc8fa25ccd7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:05:24 2022 -0600 fix replacements for dwarven syrup taffy recipe commit4de45bb6d7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:48 2022 -0600 account for some additional mod dependencies commit83ea06bbaa
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:14 2022 -0600 update cooking recipes to be more specific. commit302da3ec51
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 29 17:12:59 2022 -0600 add location logging for debugging purposes commit11667e184e
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:54:21 2022 -0600 add checks for submods being present the df_trees and df_farming checks are likely redundant, but if primordial layers are disabled someone might not have df_primordial_items installed. commit5906308d87
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:49:23 2022 -0600 add config settings for biome restrictions, vastly reduce copy and paste in code commite52820c282
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 20:45:26 2022 -0600 add initial stab at growing conditions - biome restrictions for trees commit7b99556df9
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 12:08:41 2022 -0600 adding biome API. Not yet tested. commitbf82b3b3fe
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 21:22:37 2022 -0600 added stubs for growth permission for farming plants commit46765df3ef
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 18:36:45 2022 -0600 initial work for restricted plant growth. split out growth conditions for trees, and reworked torchspine to not use ABMs while I was at it.
341 lines
12 KiB
Lua
341 lines
12 KiB
Lua
local c_water = df_caverns.node_id.water
|
|
local c_air = df_caverns.node_id.air
|
|
local c_dirt = df_caverns.node_id.dirt
|
|
local c_dirt_moss = df_caverns.node_id.dirt_moss
|
|
local c_gravel = df_caverns.node_id.gravel
|
|
local c_wet_flowstone = df_caverns.node_id.wet_flowstone
|
|
local c_dry_flowstone = df_caverns.node_id.dry_flowstone
|
|
local c_spindlestem_white = df_caverns.node_id.spindlestem_white
|
|
|
|
local tower_cap_shrublist
|
|
local fungiwood_shrublist
|
|
|
|
local chasms_path = minetest.get_modpath("chasms")
|
|
|
|
if minetest.get_modpath("df_farming") then
|
|
tower_cap_shrublist = {
|
|
df_farming.spawn_plump_helmet_vm,
|
|
df_farming.spawn_plump_helmet_vm,
|
|
df_farming.spawn_dead_fungus_vm,
|
|
df_farming.spawn_cavern_fungi_vm,
|
|
}
|
|
fungiwood_shrublist = {
|
|
df_farming.spawn_plump_helmet_vm,
|
|
df_farming.spawn_cave_wheat_vm,
|
|
df_farming.spawn_cave_wheat_vm,
|
|
df_farming.spawn_dead_fungus_vm,
|
|
df_farming.spawn_cavern_fungi_vm,
|
|
}
|
|
end
|
|
|
|
local log_location
|
|
if mapgen_helper.log_location_enabled then
|
|
log_location = mapgen_helper.log_first_location
|
|
end
|
|
|
|
local subsea_level = df_caverns.config.level1_min - (df_caverns.config.level1_min - df_caverns.config.ymax) * 0.33
|
|
local flooding_threshold = math.min(df_caverns.config.tunnel_flooding_threshold, df_caverns.config.cavern_threshold)
|
|
|
|
local get_biome = function(heat, humidity)
|
|
if humidity < 23 then -- about 20% of locations fall below this threshold
|
|
return "barren"
|
|
elseif heat < 50 then
|
|
return "towercap"
|
|
else
|
|
return "fungiwood"
|
|
end
|
|
end
|
|
|
|
table.insert(df_caverns.get_biome_at_pos_list, function(pos, heat, humidity)
|
|
if pos.y < df_caverns.config.level1_min or pos.y > df_caverns.config.ymax then
|
|
return nil
|
|
end
|
|
return get_biome(heat, humidity)
|
|
end)
|
|
|
|
local tower_cap_cavern_floor = function(abs_cracks, vert_rand, vi, area, data, data_param2)
|
|
local ystride = area.ystride
|
|
if abs_cracks < 0.1 then
|
|
df_caverns.stalagmites(abs_cracks, vert_rand, vi, area, data, data_param2, true)
|
|
elseif data[vi-ystride] ~= c_air and data[vi-ystride] ~= c_water then -- leave the ground as rock if it's only one node thick
|
|
if math.random() < 0.25 then
|
|
data[vi] = c_dirt
|
|
else
|
|
data[vi] = c_dirt_moss
|
|
end
|
|
|
|
if math.random() < 0.1 then
|
|
df_caverns.place_shrub(vi+ystride, area, data, data_param2, tower_cap_shrublist)
|
|
elseif abs_cracks > 0.25 then
|
|
if math.random() < 0.01 then
|
|
df_trees.spawn_tower_cap_vm(vi+ystride, area, data)
|
|
elseif math.random() < 0.04 then
|
|
df_trees.spawn_spindlestem_vm(vi+ystride, area, data, data_param2, c_spindlestem_white)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local fungiwood_cavern_floor = function(abs_cracks, vert_rand, vi, area, data, data_param2)
|
|
local ystride = area.ystride
|
|
if abs_cracks < 0.1 then
|
|
df_caverns.stalagmites(abs_cracks, vert_rand, vi, area, data, data_param2, true)
|
|
elseif data[vi-ystride] ~= c_air and data[vi-ystride] ~= c_water then -- leave the ground as rock if it's only one node thick
|
|
if math.random() < 0.25 then
|
|
data[vi] = c_dirt
|
|
else
|
|
data[vi] = c_dirt_moss
|
|
end
|
|
if math.random() < 0.1 then
|
|
df_caverns.place_shrub(vi+ystride, area, data, data_param2, fungiwood_shrublist)
|
|
elseif math.random() < 0.03 and abs_cracks > 0.35 then
|
|
df_trees.spawn_fungiwood_vm(vi+ystride, area, data)
|
|
elseif math.random() < 0.04 then
|
|
df_trees.spawn_spindlestem_vm(vi+ystride, area, data, data_param2)
|
|
end
|
|
end
|
|
end
|
|
|
|
local decorate_level_1 = function(minp, maxp, seed, vm, node_arrays, area, data)
|
|
math.randomseed(minp.x + minp.y*2^8 + minp.z*2^16 + seed) -- make decorations consistent between runs
|
|
|
|
local heatmap = minetest.get_mapgen_object("heatmap")
|
|
local humiditymap = minetest.get_mapgen_object("humiditymap")
|
|
local data_param2 = df_caverns.data_param2
|
|
vm:get_param2_data(data_param2)
|
|
local nvals_cracks = mapgen_helper.perlin2d("df_cavern:cracks", minp, maxp, df_caverns.np_cracks)
|
|
local nvals_cave = node_arrays.nvals_cave
|
|
local cave_area = node_arrays.cave_area
|
|
|
|
-- Partly fill flooded caverns and warrens
|
|
if minp.y <= subsea_level then
|
|
for vi, x, y, z in area:iterp_yxz(area.MinEdge, area.MaxEdge) do
|
|
-- convert all air below sea level into water
|
|
if y <= subsea_level and data[vi] == c_air and nvals_cave[vi] < -flooding_threshold then
|
|
data[vi] = c_water
|
|
end
|
|
end
|
|
end
|
|
|
|
---------------------------------------------------------
|
|
-- Cavern floors
|
|
|
|
for _, vi in ipairs(node_arrays.cavern_floor_nodes) do
|
|
local vert_rand = mapgen_helper.xz_consistent_randomi(area, vi)
|
|
local index2d = mapgen_helper.index2di(minp, maxp, area, vi)
|
|
local biome_name = get_biome(heatmap[index2d], humiditymap[index2d])
|
|
local abs_cracks = math.abs(nvals_cracks[index2d])
|
|
local flooded_caverns = nvals_cave[vi] < 0 -- this indicates if we're in the "flooded" set of caves or not.
|
|
|
|
if minp.y < subsea_level and area:get_y(vi) < subsea_level and flooded_caverns then
|
|
-- underwater floor
|
|
df_caverns.flooded_cavern_floor(abs_cracks, vert_rand, vi, area, data)
|
|
if log_location then log_location("level1_flooded_"..biome_name, area:position(vi)) end
|
|
elseif biome_name == "towercap" then
|
|
tower_cap_cavern_floor(abs_cracks, vert_rand, vi, area, data, data_param2)
|
|
if log_location then log_location("level1_towercap", area:position(vi)) end
|
|
elseif biome_name == "fungiwood" then
|
|
fungiwood_cavern_floor(abs_cracks, vert_rand, vi, area, data, data_param2)
|
|
if log_location then log_location("level1_fungiwood", area:position(vi)) end
|
|
elseif biome_name == "barren" then
|
|
if flooded_caverns then
|
|
df_caverns.wet_cavern_floor(abs_cracks, vert_rand, vi, area, data, data_param2)
|
|
if log_location then log_location("level1_barren_wet", area:position(vi)) end
|
|
else
|
|
df_caverns.dry_cavern_floor(abs_cracks, vert_rand, vi, area, data, data_param2)
|
|
if log_location then log_location("level1_barren_dry", area:position(vi)) end
|
|
end
|
|
end
|
|
end
|
|
|
|
--------------------------------------
|
|
-- Cavern ceilings
|
|
|
|
for _, vi in ipairs(node_arrays.cavern_ceiling_nodes) do
|
|
local vert_rand = mapgen_helper.xz_consistent_randomi(area, vi)
|
|
local index2d = mapgen_helper.index2di(minp, maxp, area, vi)
|
|
local biome_name = get_biome(heatmap[index2d], humiditymap[index2d])
|
|
local abs_cracks = math.abs(nvals_cracks[index2d])
|
|
local flooded_caverns = nvals_cave[vi] < 0 -- this indicates if we're in the "flooded" set of caves or not.
|
|
|
|
if flooded_caverns and minp.y < subsea_level and area:get_y(vi) < subsea_level then
|
|
-- underwater ceiling, do nothing
|
|
elseif biome_name == "barren" then
|
|
if flooded_caverns then
|
|
-- wet barren
|
|
if abs_cracks < 0.1 then
|
|
df_caverns.stalactites(abs_cracks, vert_rand, vi, area, data, data_param2, true)
|
|
end
|
|
else
|
|
-- dry barren
|
|
if abs_cracks < 0.075 then
|
|
df_caverns.stalactites(abs_cracks, vert_rand, vi, area, data, data_param2, false)
|
|
end
|
|
end
|
|
else -- all the other biomes
|
|
df_caverns.glow_worm_cavern_ceiling(abs_cracks, vert_rand, vi, area, data, data_param2)
|
|
end
|
|
end
|
|
|
|
----------------------------------------------
|
|
-- Tunnel floors
|
|
|
|
for _, vi in ipairs(node_arrays.tunnel_floor_nodes) do
|
|
local index2d = mapgen_helper.index2di(minp, maxp, area, vi)
|
|
local biome_name = get_biome(heatmap[index2d], humiditymap[index2d])
|
|
local flooded_caverns = nvals_cave[vi] < 0 -- this indicates if we're in the "flooded" set of caves or not.
|
|
|
|
if not (flooded_caverns and minp.y < subsea_level and area:get_y(vi) < subsea_level) then
|
|
if flooded_caverns or biome_name ~= "barren" then
|
|
-- we're in flooded areas or are not barren
|
|
df_caverns.tunnel_floor(minp, maxp, area, vi, nvals_cracks, data, data_param2, true)
|
|
else
|
|
df_caverns.tunnel_floor(minp, maxp, area, vi, nvals_cracks, data, data_param2, false, c_gravel)
|
|
end
|
|
end
|
|
end
|
|
|
|
------------------------------------------------------
|
|
-- Tunnel ceiling
|
|
|
|
for _, vi in ipairs(node_arrays.tunnel_ceiling_nodes) do
|
|
local index2d = mapgen_helper.index2di(minp, maxp, area, vi)
|
|
local biome_name = get_biome(heatmap[index2d], humiditymap[index2d])
|
|
local flooded_caverns = nvals_cave[vi] < 0 -- this indicates if we're in the "flooded" set of caves or not.
|
|
|
|
if not (flooded_caverns and minp.y < subsea_level and area:get_y(vi) < subsea_level) then
|
|
if flooded_caverns or biome_name ~= "barren" then
|
|
-- we're in flooded areas or are not barren
|
|
df_caverns.tunnel_ceiling(minp, maxp, area, vi, nvals_cracks, data, data_param2, true)
|
|
else
|
|
df_caverns.tunnel_ceiling(minp, maxp, area, vi, nvals_cracks, data, data_param2, false)
|
|
end
|
|
else
|
|
-- air pockets
|
|
local ystride = area.ystride
|
|
local cracks = nvals_cracks[index2d]
|
|
if cracks > 0.5 and data[vi-ystride] == c_water then
|
|
data[vi-ystride] = c_air
|
|
if cracks > 0.7 and data[vi-ystride*2] == c_water then
|
|
data[vi-ystride*2] = c_air
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
----------------------------------------------
|
|
-- Warren floors
|
|
|
|
for _, vi in ipairs(node_arrays.warren_floor_nodes) do
|
|
local index2d = mapgen_helper.index2di(minp, maxp, area, vi)
|
|
local biome_name = get_biome(heatmap[index2d], humiditymap[index2d])
|
|
local flooded_caverns = nvals_cave[vi] < 0 -- this indicates if we're in the "flooded" set of caves or not.
|
|
local ystride = area.ystride
|
|
|
|
if log_location then
|
|
local flood_name = ""
|
|
if flooded_caverns then flood_name = "_flooded" end
|
|
log_location("level1_warren_"..biome_name..flood_name, area:position(vi))
|
|
end
|
|
|
|
if not (flooded_caverns and minp.y < subsea_level and area:get_y(vi) < subsea_level) then
|
|
if flooded_caverns or biome_name ~= "barren" then
|
|
-- we're in flooded areas or are not barren
|
|
df_caverns.tunnel_floor(minp, maxp, area, vi, nvals_cracks, data, data_param2, true)
|
|
else
|
|
df_caverns.tunnel_floor(minp, maxp, area, vi, nvals_cracks, data, data_param2, false, c_gravel)
|
|
end
|
|
|
|
if biome_name ~= "barren" then
|
|
local cracks = nvals_cracks[index2d]
|
|
if cracks > 0.25 then
|
|
local rand = math.random()
|
|
if rand > cracks then
|
|
if math.random() < 0.25 then
|
|
data[vi] = c_dirt_moss
|
|
else
|
|
data[vi] = c_dirt
|
|
end
|
|
if data[vi+ystride] == c_air and math.random() < 0.25 then
|
|
df_caverns.place_shrub(vi+ystride, area, data, data_param2, tower_cap_shrublist)
|
|
end
|
|
end
|
|
if rand > cracks*2 then
|
|
df_trees.spawn_spindlestem_vm(vi+ystride, area, data, data_param2)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
------------------------------------------------------
|
|
-- Warren ceiling
|
|
|
|
for _, vi in ipairs(node_arrays.warren_ceiling_nodes) do
|
|
local index2d = mapgen_helper.index2di(minp, maxp, area, vi)
|
|
local biome_name = get_biome(heatmap[index2d], humiditymap[index2d])
|
|
local flooded_caverns = nvals_cave[vi] < 0 -- this indicates if we're in the "flooded" set of caves or not.
|
|
|
|
if not (flooded_caverns and minp.y < subsea_level and area:get_y(vi) < subsea_level) then
|
|
if flooded_caverns or biome_name ~= "barren" then
|
|
-- we're in flooded areas or are not barren
|
|
df_caverns.tunnel_ceiling(minp, maxp, area, vi, nvals_cracks, data, data_param2, true)
|
|
else
|
|
df_caverns.tunnel_ceiling(minp, maxp, area, vi, nvals_cracks, data, data_param2, false)
|
|
end
|
|
end
|
|
-- else air pockets?
|
|
end
|
|
|
|
----------------------------------------------
|
|
-- Column material override for dry biome
|
|
|
|
for _, vi in ipairs(node_arrays.column_nodes) do
|
|
local index2d = mapgen_helper.index2di(minp, maxp, area, vi)
|
|
local biome_name = get_biome(heatmap[index2d], humiditymap[index2d])
|
|
local dry = (biome_name == "barren") and (nvals_cave[vi] > 0)
|
|
|
|
if dry and data[vi] == c_wet_flowstone then
|
|
data[vi] = c_dry_flowstone
|
|
end
|
|
|
|
if chasms_path then
|
|
local pos = area:position(vi)
|
|
if chasms.is_in_chasm_without_taper(pos) then
|
|
local flooded_caverns = nvals_cave[vi] < 0 -- this indicates if we're in the "flooded" set of caves or not.
|
|
if flooded_caverns and pos.y < subsea_level then
|
|
data[vi] = c_water
|
|
else
|
|
data[vi] = c_air
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
vm:set_param2_data(data_param2)
|
|
end
|
|
|
|
-------------------------------------------------------------------------------------------
|
|
|
|
subterrane.register_layer({
|
|
name = "cavern layer 1",
|
|
y_max = df_caverns.config.ymax,
|
|
y_min = df_caverns.config.level1_min,
|
|
cave_threshold = df_caverns.config.cavern_threshold,
|
|
boundary_blend_range = 64, -- range near ymin and ymax over which caves diminish to nothing
|
|
perlin_cave = df_caverns.perlin_cave,
|
|
perlin_wave = df_caverns.perlin_wave,
|
|
solidify_lava = true,
|
|
columns = {
|
|
maximum_radius = 10,
|
|
minimum_radius = 4,
|
|
node = "df_mapitems:wet_flowstone",
|
|
weight = 0.25,
|
|
maximum_count = 50,
|
|
minimum_count = 0,
|
|
},
|
|
decorate = decorate_level_1,
|
|
warren_region_variability_threshold = 0.33,
|
|
double_frequency = true,
|
|
is_ground_content = df_caverns.is_ground_content,
|
|
}) |