mirror of
https://github.com/FaceDeer/dfcaverns.git
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dbc5dd38a3
commit0a61781b99
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 14:50:07 2022 -0600 add an additional check to ensure old timers don't cause inappropriate growth commit1d7b6010c3
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:21:29 2022 -0600 stop timers when seeds are picked up commitc8fa25ccd7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:05:24 2022 -0600 fix replacements for dwarven syrup taffy recipe commit4de45bb6d7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:48 2022 -0600 account for some additional mod dependencies commit83ea06bbaa
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:14 2022 -0600 update cooking recipes to be more specific. commit302da3ec51
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 29 17:12:59 2022 -0600 add location logging for debugging purposes commit11667e184e
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:54:21 2022 -0600 add checks for submods being present the df_trees and df_farming checks are likely redundant, but if primordial layers are disabled someone might not have df_primordial_items installed. commit5906308d87
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:49:23 2022 -0600 add config settings for biome restrictions, vastly reduce copy and paste in code commite52820c282
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 20:45:26 2022 -0600 add initial stab at growing conditions - biome restrictions for trees commit7b99556df9
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 12:08:41 2022 -0600 adding biome API. Not yet tested. commitbf82b3b3fe
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 21:22:37 2022 -0600 added stubs for growth permission for farming plants commit46765df3ef
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 18:36:45 2022 -0600 initial work for restricted plant growth. split out growth conditions for trees, and reworked torchspine to not use ABMs while I was at it.
192 lines
5.7 KiB
Lua
192 lines
5.7 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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--stem
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minetest.register_node("df_trees:nether_cap_stem", {
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description = S("Nether Cap Stem"),
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_doc_items_longdesc = df_trees.doc.nether_cap_desc,
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_doc_items_usagehelp = df_trees.doc.nether_cap_usage,
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tiles = {"dfcaverns_nether_cap_stem.png"},
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, puts_out_fire = 1, cools_lava = 1, freezes_water = 1, nether_cap = 1},
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sounds = df_trees.sounds.wood,
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})
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--cap
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minetest.register_node("df_trees:nether_cap", {
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description = S("Nether Cap"),
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_doc_items_longdesc = df_trees.doc.nether_cap_desc,
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_doc_items_usagehelp = df_trees.doc.nether_cap_usage,
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tiles = {"dfcaverns_nether_cap.png"},
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, puts_out_fire = 1, cools_lava = 1, freezes_water = 1, nether_cap = 1},
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sounds = df_trees.sounds.nethercap_wood,
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})
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--gills
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minetest.register_node("df_trees:nether_cap_gills", {
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description = S("Nether Cap Gills"),
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_doc_items_longdesc = df_trees.doc.nether_cap_desc,
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_doc_items_usagehelp = df_trees.doc.nether_cap_usage,
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tiles = {"dfcaverns_nether_cap_gills.png"},
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is_ground_content = false,
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light_source = 6,
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groups = {snappy = 3, leafdecay = 3, leaves = 1, puts_out_fire = 1, cools_lava = 1, freezes_water = 1, nether_cap = 1},
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sounds = df_trees.sounds.leaves,
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drawtype = "plantlike",
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paramtype = "light",
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drop = {
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max_items = 1,
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items = {
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{
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items = {'df_trees:nether_cap_sapling'},
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rarity = 5,
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},
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{
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items = {'df_trees:nether_cap_gills'},
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}
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}
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},
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after_place_node = df_trees.after_place_leaves,
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})
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df_trees.register_leafdecay({
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trunks = {"df_trees:nether_cap"}, -- don't need stem nodes here
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leaves = {"df_trees:nether_cap_gills"},
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radius = 1,
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})
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--Wood
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minetest.register_craft({
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output = 'df_trees:nether_cap_wood 4',
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recipe = {
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{'df_trees:nether_cap'},
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}
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})
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minetest.register_craft({
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output = 'df_trees:nether_cap_wood 4',
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recipe = {
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{'df_trees:nether_cap_stem'},
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}
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})
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minetest.register_node("df_trees:nether_cap_wood", {
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description = S("Nether Cap Planks"),
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_doc_items_longdesc = df_trees.doc.nether_cap_desc,
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_doc_items_usagehelp = df_trees.doc.nether_cap_usage,
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"dfcaverns_nether_cap_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, wood = 1, freezes_water = 1},
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sounds = df_trees.sounds.wood,
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})
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df_trees.register.all_stairs("nether_cap_wood")
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df_trees.register.all_fences("nether_cap_wood")
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-- sapling
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minetest.register_node("df_trees:nether_cap_sapling", {
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description = S("Nether Cap Spawn"),
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_doc_items_longdesc = df_trees.doc.nether_cap_desc,
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_doc_items_usagehelp = df_trees.doc.nether_cap_usage,
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"dfcaverns_nether_cap_sapling.png"},
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inventory_image = "dfcaverns_nether_cap_sapling.png",
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wield_image = "dfcaverns_nether_cap_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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is_ground_content = false,
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floodable = true, -- nether cap spawn aren't tough enough to freeze water yet
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3,
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attached_node = 1, sapling = 1, light_sensitive_fungus = 11},
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sounds = df_trees.sounds.leaves,
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on_construct = function(pos)
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if df_trees.nether_cap_growth_permitted(pos) then
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minetest.get_node_timer(pos):start(math.random(
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df_trees.config.nether_cap_delay_multiplier*df_trees.config.tree_min_growth_delay,
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df_trees.config.nether_cap_delay_multiplier*df_trees.config.tree_max_growth_delay))
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end
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end,
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on_destruct = function(pos)
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minetest.get_node_timer(pos):stop()
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end,
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on_timer = function(pos)
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if df_farming and df_farming.kill_if_sunlit(pos) then
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return
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end
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minetest.set_node(pos, {name="air"})
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df_trees.spawn_nether_cap(pos)
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end,
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})
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local c_stem = minetest.get_content_id("df_trees:nether_cap_stem")
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local c_cap = minetest.get_content_id("df_trees:nether_cap")
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local c_gills = minetest.get_content_id("df_trees:nether_cap_gills")
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df_trees.spawn_nether_cap = function(pos)
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local x, y, z = pos.x, pos.y, pos.z
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local stem_height = math.random(1,3)
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local cap_radius = math.random(2,3)
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local maxy = y + stem_height + 3
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local vm = minetest.get_voxel_manip()
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local minp, maxp = vm:read_from_map(
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{x = x - cap_radius, y = y, z = z - cap_radius},
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{x = x + cap_radius, y = maxy + 3, z = z + cap_radius}
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)
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local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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local data = vm:get_data()
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subterrane.giant_mushroom(area:indexp(pos), area, data, c_stem, c_cap, c_gills, stem_height, cap_radius)
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vm:set_data(data)
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vm:write_to_map()
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vm:update_map()
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end
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df_trees.spawn_nether_cap_vm = function(vi, area, data)
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local stem_height = math.random(1,3)
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local cap_radius = math.random(2,3)
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subterrane.giant_mushroom(vi, area, data, c_stem, c_cap, c_gills, stem_height, cap_radius)
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end
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local water = df_trees.node_names.water_source
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local river_water = df_trees.node_names.river_water_source
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local ice = df_trees.node_names.ice
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local water_flowing = df_trees.node_names.water_flowing
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local river_water_flowing = df_trees.node_names.river_water_flowing
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local snow = df_trees.node_names.snow
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minetest.register_abm{
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label = "water freezing",
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nodenames = {water, river_water,},
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neighbors = {"group:freezes_water"},
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interval = 1,
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chance = 5,
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catch_up = true,
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action = function(pos)
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minetest.swap_node(pos, {name=ice})
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end,
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}
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minetest.register_abm{
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label = "flowing water freezing",
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nodenames = {water_flowing, river_water_flowing},
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neighbors = {"group:freezes_water"},
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interval = 1,
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chance = 1,
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catch_up = true,
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action = function(pos)
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minetest.swap_node(pos, {name=snow})
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end,
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} |