.. |
locale
|
add named waypoints to the underworld
|
2020-01-25 13:55:40 -07:00 |
schematics
|
Modpack refactor (#4)
|
2018-12-31 11:46:27 -07:00 |
screenshots
|
updated magma sea screenshot
|
2020-01-26 22:54:43 -07:00 |
config.lua
|
add giant jungle mushroom, rough out actual cavern layer code framework
|
2019-08-09 20:32:27 -06:00 |
dungeon_loot.lua
|
fix ice/oil on level 3, tweak some loot probabilities
|
2019-12-08 01:19:35 -07:00 |
init.lua
|
Merge branch 'master' into primordial
|
2019-08-18 21:30:04 -06:00 |
lava_sea.lua
|
Modpack refactor (#4)
|
2018-12-31 11:46:27 -07:00 |
level1.lua
|
more fixes for overgen support
|
2019-11-11 13:12:46 -07:00 |
level2.lua
|
fix for overgen crash in level 2
|
2019-11-11 15:23:41 -07:00 |
level3.lua
|
boost default plant growth delay, add growing selection boxes
|
2019-12-27 22:45:09 -07:00 |
LICENSE.txt
|
Modpack refactor (#4)
|
2018-12-31 11:46:27 -07:00 |
mod.conf
|
add names to the glowing pits and some of the ruins
|
2020-01-27 16:19:23 -07:00 |
oil_sea.lua
|
Small stuff (#8)
|
2019-08-18 22:20:07 -05:00 |
primordial.lua
|
add names to the glowing pits and some of the ruins
|
2020-01-27 16:19:23 -07:00 |
settingtypes.txt
|
separate setting for ruin markers
|
2020-01-27 16:49:44 -07:00 |
shared.lua
|
fix ice/oil on level 3, tweak some loot probabilities
|
2019-12-08 01:19:35 -07:00 |
sunless_sea.lua
|
try a more efficient way of changing the interiors of columns
|
2020-01-26 11:30:40 -07:00 |
surface_tunnels.lua
|
change surface tunnel detection to allow above-ground stalactites and stalagmites
|
2020-01-27 23:40:39 -07:00 |
underworld_names.cfg
|
add names to the glowing pits and some of the ruins
|
2020-01-27 16:19:23 -07:00 |
underworld.lua
|
record identity of slade-breachers
|
2020-01-27 20:11:59 -07:00 |