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commit0a61781b99
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 14:50:07 2022 -0600 add an additional check to ensure old timers don't cause inappropriate growth commit1d7b6010c3
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:21:29 2022 -0600 stop timers when seeds are picked up commitc8fa25ccd7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 13:05:24 2022 -0600 fix replacements for dwarven syrup taffy recipe commit4de45bb6d7
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:48 2022 -0600 account for some additional mod dependencies commit83ea06bbaa
Author: FaceDeer <derksenmobile@gmail.com> Date: Mon Aug 1 11:09:14 2022 -0600 update cooking recipes to be more specific. commit302da3ec51
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 29 17:12:59 2022 -0600 add location logging for debugging purposes commit11667e184e
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:54:21 2022 -0600 add checks for submods being present the df_trees and df_farming checks are likely redundant, but if primordial layers are disabled someone might not have df_primordial_items installed. commit5906308d87
Author: FaceDeer <derksenmobile@gmail.com> Date: Sun Jul 24 16:49:23 2022 -0600 add config settings for biome restrictions, vastly reduce copy and paste in code commite52820c282
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 20:45:26 2022 -0600 add initial stab at growing conditions - biome restrictions for trees commit7b99556df9
Author: FaceDeer <derksenmobile@gmail.com> Date: Sat Jul 23 12:08:41 2022 -0600 adding biome API. Not yet tested. commitbf82b3b3fe
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 21:22:37 2022 -0600 added stubs for growth permission for farming plants commit46765df3ef
Author: FaceDeer <derksenmobile@gmail.com> Date: Fri Jul 22 18:36:45 2022 -0600 initial work for restricted plant growth. split out growth conditions for trees, and reworked torchspine to not use ABMs while I was at it.
81 lines
4.3 KiB
Plaintext
81 lines
4.3 KiB
Plaintext
[Cavern dimensions]
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#Note that this doesn't guarantee caverns of this setting's size. This setting
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#affects the scale of features in the perlin noise that is used to build caverns.
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#Most caverns will be smaller than this (and a few might be larger)
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dfcaverns_vertical_cavern_scale (Vertical cavern dimension scale) float 256
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#Note that this doesn't guarantee caverns of this setting's size. This setting
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#affects the scale of features in the perlin noise that is used to build caverns.
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#Most caverns will be smaller than this (and a few might be larger)
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dfcaverns_horizontal_cavern_scale (Horizontal cavern dimension scale) float 256
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#Determines threshold for cave generation. Higher number means sparser, smaller caverns
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dfcaverns_cavern_threshold (Cavern threshold) float 0.5 0.0 1.0
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#Determines threshold for lower sea cave generation. Higher number means sparser, smaller caverns
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dfcaverns_sunless_sea_threshold (Cavern threshold for sunless sea) float 0.4 0.0 1.0
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#Determines how far out water extends into tunnels below the 'sea level' of from flooded
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#caverns. Lower numbers give more flooded tunnel. If this number equals the cavern
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#threshold tunnels will not be flooded at all, if it is 0 then half the tunnels will be flooded.
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dfcaverns_tunnel_flooding_threshold (Tunnel flooding threshold) float 0.25 0.0 1.0
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[Cavern depth borders]
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#maximum boundary for cavern depths are most efficient when they fit the formula (x*80-32-1)
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#where x is an integer. That way you don't get map blocks that straddle two cavern layers.
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dfcaverns_ymax (Upper limit of level 1) int -193
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#minimum boundaries for cavern depths are most efficient when they fit the formula (x*80-32)
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#where x is an integer. that way you don't get map blocks that straddle two cavern layers.
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dfcaverns_level1_min (Upper limit of level 2) int -832
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dfcaverns_level2_min (Upper limit of level 3) int -1472
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dfcaverns_level3_min (Upper limit of the sunless sea) int -2112
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dfcaverns_sunless_sea_min (Lower limit of the sunless sea) int -2512
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[Lower Levels]
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dfcaverns_enable_oil_sea (Generate oil sea) bool true
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dfcaverns_oil_sea_level (Oil sea level) int -2700
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dfcaverns_enable_lava_sea (Generate magma sea) bool true
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dfcaverns_lava_sea_level (Lava sea level) int -2900
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dfcaverns_enable_underworld (Generate underworld) bool true
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dfcaverns_underworld_level (Underworld level) int -3200
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#Set this to 0 to disable glowing pit generation entirely.
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dfcaverns_underworld_glowing_pit_mapblocks(Average pit spacing measured in mapblocks) int 8
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[Underworld feature HUD]
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dfcaverns_underworld_hud_requires_item (Require an item to view waypoints) bool true
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#Players can still discover the locations of volcanoes without this, but waypoints
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#will only be visible in their hud if they have this item in their inventory. You can also
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#specify "group:groupname" here. Leave it blank to default to map:mapping_kit.
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dfcaverns_underworld_hud_item_required (Specify the item or group required) string map:mapping_kit
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dfcaverns_show_pits_in_hud (Show pit locations in HUD) bool true
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dfcaverns_pit_discovery_range (Pit discovery range) int 60
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dfcaverns_pit_visibility_range (Pit visibility range) int 500
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dfcaverns_show_seals_in_hud (Seal locations in HUD) bool true
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dfcaverns_seal_discovery_range (Seal discovery range) int 10
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dfcaverns_seal_visibility_range (Seal visibility range) int 200
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dfcaverns_show_ruins_in_hud (Ruin locations visible in HUD) bool true
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dfcaverns_ruin_discovery_range (Ruin discovery range) int 40
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dfcaverns_ruin_visibility_range (Ruin visibility range) int 250
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[Primordial]
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dfcaverns_enable_primordial (Generate primordial caverns) bool true
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dfcaverns_primordial_max (Upper limit of primordial caverns) int -3393
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dfcaverns_primordial_min (Lower limit of primordial caverns) int -4032
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# This setting is pretty technical, it spreads out the
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# construction of giant mycelium networks on mapgen
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# over this many seconds. If you're experiencing lag spikes
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# during mapgen of Primordial cavern layer mushroom caverns
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# then increasing this number may help.
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dcaverns_giant_mycelium_timer_spread (Giant Mycelium mapgen timer spread) int 10
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[Plant growth restrictions]
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dfcaverns_restrict_trees_to_biomes (Restrict underground tree growth to their home biomes) bool false
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dfcaverns_restrict_farmables_to_biomes (Restrict underground farmable plant growth to their home biomes) bool false |