3.7 KiB
API Documentation
Quick Links
fakelib.is_player(x)
fakelib.is_metadata(x)
fakelib.is_inventory(x)
fakelib.is_vector(x, [add_metatable])
fakelib.create_player([options])
fakelib.create_inventory([sizes])
fakelib.create_metadata([data])
Type checks
fakelib.is_player(x)
Checks if a value is a player. Only returns true for real players and fakelib
's fake players.
Arguments
x
- Any value. The value to be checked.
fakelib.is_inventory(x)
Checks if a value is an inventory. Only returns true for real inventories and fakelib
's fake inventories.
Arguments
x
- Any value. The value to be checked.
fakelib.is_metadata(x)
Checks if a value is metadata. Only returns true for real metadata and fakelib
's fake metadata.
Arguments
x
- Any value. The value to be checked.
fakelib.is_vector(x, [add_metatable])
Checks if a value is a vector. Returns true for any table with x
, y
, and z
values that are numbers.
Arguments
x
- Any value. The value to be checked.add_metatable
- Boolean, optional. Add the vector metatable to basic vectors.
Creation
fakelib.create_player([options])
Creates a new fake player.
Arguments
options
- Definition table, optional. Specifies player data. Seeoptions
below. Can also be a string as shorthand to set the player name only.
fakelib.create_inventory([sizes])
Creates a new fake inventory.
Arguments
sizes
- Definition table, optional. Specifies list names and sizes. Seesizes
below.
fakelib.create_metadata([data])
Creates a new fake metadata object.
Arguments
data
- Definition table, optional. Specifies metadata keys and values. Seedata
below.
Definition tables.
options
Specifies player data. Used by fakelib.create_player([options])
.
All values are optional.
name
- String. Player name. Unlike real player names, this can contain any characters.position
- Vector. Player position.direction
- Vector. Player look direction.controls
- Table. Player controls. Uses the same format returned byplayer:get_player_controls()
.metadata
- Metadata. Player metadata. Can be fake metadata or a reference to real metadata.inventory
- Inventory. Player inventory. Can be a fake inventory or a reference to a real inventory.wield_list
- String. Selected inventory list. Must be a list that exists in the player's inventory.wield_index
- Number. Selected list index. Must be an index that exists in the selected list.
Example:
local options = {
name = "sam",
position = vector.new(1, 5, 3),
direction = vector(1, 0, 0),
controls = {sneak = true},
}
local player = fakelib.create_player(options)
sizes
Specifies list names and sizes. Used by fakelib.create_inventory([sizes])
.
List names must be strings, and list sizes must be numbers greater than zero.
Example:
local sizes = {
main = 32,
craft = 9,
craftpreview = 1,
craftresult = 1,
}
local inv = fakelib.create_inventory(sizes)
data
Specifies metadata keys and values. Used by fakelib.create_metadata([data])
.
Keys must be strings, and values must be strings or numbers.
Example:
local data = {
enabled = "true",
energy = 300,
}
local meta = fakelib.create_metadata(data)