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farming/crops/sunflower.lua

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local S = minetest.get_translator("farming")
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-- seed
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minetest.register_node("farming:seed_sunflower", {
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description = S("Sunflower Seeds"),
tiles = {"farming_sunflower_seeds.png"},
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inventory_image = "farming_sunflower_seeds.png",
wield_image = "farming_sunflower_seeds.png",
drawtype = "signlike",
groups = {
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compostability = 48, seed = 1, snappy = 3, attached_node = 1, growing = 1,
handy = 1, food_sunflower_seeds = 1, flammable = 2
},
_mcl_hardness = farming.mcl_hardness,
is_ground_content = false,
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = farming.select,
next_plant = "farming:sunflower_1",
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on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:seed_sunflower")
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, {name = "farming:sunflower_1", param2 = 1})
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end
})
minetest.register_alias("farming:sunflower_seeds", "farming:seed_sunflower")
-- item
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minetest.register_craftitem("farming:sunflower", {
description = S("Sunflower"),
inventory_image = "farming_sunflower.png",
groups = {flammable = 2}
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})
-- turn item into seeds
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minetest.register_craft({
output = "farming:seed_sunflower 5",
recipe = {{"farming:sunflower"}}
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})
-- crop definition
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local def = {
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description = S("Sunflower") .. S(" Crop"),
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drawtype = "plantlike",
tiles = {"farming_sunflower_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
waving = 1,
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selection_box = farming.select,
groups = {
handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
},
_mcl_hardness = farming.mcl_hardness,
is_ground_content = false,
sounds = farming.node_sound_leaves_defaults()
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}
-- stage 1
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minetest.register_node("farming:sunflower_1", table.copy(def))
-- stage 2
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def.tiles = {"farming_sunflower_2.png"}
minetest.register_node("farming:sunflower_2", table.copy(def))
-- stage 3
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def.tiles = {"farming_sunflower_3.png"}
minetest.register_node("farming:sunflower_3", table.copy(def))
-- stage 4
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def.tiles = {"farming_sunflower_4.png"}
minetest.register_node("farming:sunflower_4", table.copy(def))
-- stage 5
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def.tiles = {"farming_sunflower_5.png"}
minetest.register_node("farming:sunflower_5", table.copy(def))
-- stage 6
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def.tiles = {"farming_sunflower_6.png"}
def.visual_scale = 1.9
minetest.register_node("farming:sunflower_6", table.copy(def))
-- stage 7
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def.tiles = {"farming_sunflower_7.png"}
minetest.register_node("farming:sunflower_7", table.copy(def))
-- stage 8 (final)
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def.tiles = {"farming_sunflower_8.png"}
def.groups.growing = nil
def.selection_box = farming.select_final
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def.drop = {
items = {
{items = {"farming:sunflower"}, rarity = 1},
{items = {"farming:sunflower"}, rarity = 6}
}
}
minetest.register_node("farming:sunflower_8", table.copy(def))
-- add to registered_plants
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farming.registered_plants["farming:sunflower"] = {
crop = "farming:sunflower",
seed = "farming:seed_sunflower",
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minlight = 14,
maxlight = farming.max_light,
steps = 8
}
-- mapgen
minetest.register_decoration({
deco_type = "simple",
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place_on = {
"default:dirt_with_grass", "mcl_core:dirt_with_grass", "ethereal:prairie_dirt"
},
sidelen = 16,
noise_params = {
offset = 0,
scale = farming.sunflower,
spread = {x = 100, y = 100, z = 100},
seed = 254,
octaves = 3,
persist = 0.6
},
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y_min = 10, y_max = 40,
decoration = "farming:sunflower_8"
})