Changed deprecated add_node to set_node

This commit is contained in:
TenPlus1 2015-09-16 14:52:10 +01:00
parent a14fc6f3ad
commit 2f5ac4c7ca
2 changed files with 2 additions and 2 deletions

View File

@ -22,7 +22,7 @@ function place_cocoa(itemstack, placer, pointed_thing, plantname)
end
-- add the node and remove 1 item from the itemstack
minetest.add_node(pt.above, {name = plantname})
minetest.set_node(pt.above, {name = plantname})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
-- check for refill

View File

@ -458,7 +458,7 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
-- if not protected then add node and remove 1 item from the itemstack
if not minetest.is_protected(pt.above, placer:get_player_name()) then
minetest.add_node(pt.above, {name = plantname, param2 = 1})
minetest.set_node(pt.above, {name = plantname, param2 = 1})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
-- check for refill