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A couple of fixes to item overriding
This resolves several problems, including the one repeatedly reported in the mod's forum topic about "insane recipes".
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parent
9de90d2766
commit
3a335e9de2
21
init.lua
21
init.lua
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@ -36,26 +36,21 @@ function food.support(group,mod,item)
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return
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end
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local mtype = "item"
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if minetest.registered_nodes[item] then
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mtype = "node"
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end
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local data = minetest.registered_items[item]
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if not data then
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print("[FOOD MOD WARNING] item '"..item.."' not found")
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return
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end
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data.groups["food_"..group]=1
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if mtype == "item" then
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minetest.register_craftitem(":"..item,data)
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else
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minetest.register_node(":"..item,data)
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-- Need to copy this table, not modify it in place, otherwise it can change
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-- the groups for ALL craftitems that use the default groups.
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g = {}
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for k, v in pairs(data.groups) do
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g[k] = v
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end
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g["food_"..group] = 1
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minetest.override_item(item, {groups = g})
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food.supported[group] = true
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end
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