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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2024-11-15 23:00:35 +01:00
Commit Graph

296 Commits

Author SHA1 Message Date
Vanessa Ezekowitz
176f1db354 phase out duplicate textures from barbed wire fence/gate
and phase out most fence/gate "back" images
2015-05-04 00:53:16 -04:00
Vanessa Ezekowitz
597471d439 phase out some oil lamp textures
use colorized generic black metal instead
2015-05-04 00:08:19 -04:00
Vanessa Ezekowitz
853cc4904c use default gold block for plasma_lamp 2015-05-03 23:52:48 -04:00
Vanessa Ezekowitz
458082e4da phase out separate colors of shutter textures
in favor of colorizing a base texture
also all-new inventory image
2015-05-03 23:47:43 -04:00
Vanessa Ezekowitz
e53e46e285 use default dirt for potting soil, darkened 2015-05-03 23:22:46 -04:00
Vanessa Ezekowitz
a2b464892c use luxury wood for picture frame 2015-05-03 23:19:24 -04:00
Vanessa Ezekowitz
8873559795 phase out separate colored bathroom tiles textures
use entirely new, better-looking separate fg and bg images, colorized as needed.
2015-05-03 23:12:30 -04:00
Vanessa Ezekowitz
9736e3d187 phase out extra curtain textures
use a single "base" color and colorize it
2015-05-03 22:20:06 -04:00
Vanessa Ezekowitz
fa6289b282 no need for cobweb inv texture, it's identical to the regular one 2015-05-03 22:00:30 -04:00
Vanessa Ezekowitz
961178da7d rename "neutral" generic wood to "old"
since it is derived from minetest's old/"minimal" wood texture.
2015-05-03 21:56:14 -04:00
Vanessa Ezekowitz
245ca4c102 phase out various "luxury" woods in favor of colorizing just one 2015-05-03 21:52:52 -04:00
Vanessa Ezekowitz
3996b55c03 phase out generic dark, mahogany, and white wood
and rename the base wood to _plain instead of beech
2015-05-03 21:18:35 -04:00
Vanessa Ezekowitz
5041ae2cdd phase out brown and white plastic images
use a colorized dark "black" one as the base.
2015-05-03 19:08:58 -04:00
Vanessa Ezekowitz
d6cdff41aa phase out the generic red, green, white and neutral metals
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
2015-05-03 18:58:16 -04:00
Vanessa Ezekowitz
94f7e63ba7 phase out light marble
rename regular marble
2015-05-03 18:58:04 -04:00
kilbith
9ab2b50629 Delete obsolete files 2015-05-03 23:48:14 +02:00
kilbith
fa7a0716b7 Update inv. images for lanterns 2015-05-03 19:49:46 +02:00
kilbith
fab1a56f32 Better UV-maps for wall lamp 2015-05-03 12:22:49 -04:00
kilbith
358d606e0e Better UV-maps for lanterns 2015-05-02 15:59:05 +02:00
kilbith
b3a7a3bb73 Enhanced wardrobe formspec 2015-05-01 11:28:06 -04:00
Vanessa Ezekowitz
07ced77591 add a second type of gold for future use 2015-04-28 16:56:44 -04:00
kilbith
a574bb8591 Add tabletop-style oil lamp 2015-04-28 11:58:47 -04:00
jp
eec2ffcc56 Add Shower Head water flow 2015-04-28 16:46:27 +02:00
Vanessa Ezekowitz
ccae9ac714 another obsolete texture 2015-04-28 01:34:51 -04:00
Vanessa Ezekowitz
9af478327f delete obsolete texture 2015-04-28 01:34:07 -04:00
Vanessa Ezekowitz
77d36352fc split showerhead into two materials 2015-04-28 01:32:24 -04:00
Vanessa Ezekowitz
84d27b9b5b deleted obsolete texture 2015-04-28 01:15:44 -04:00
Vanessa Ezekowitz
f800c4830d split analog clock into multiple materials
also tweak the shape of the front a bit
2015-04-28 01:12:37 -04:00
Vanessa Ezekowitz
084c82f4ce split 4-bottle model into separate materials
(obsoletes the "4/multi" model)
2015-04-28 00:26:54 -04:00
Vanessa Ezekowitz
aaf25a97e4 split globe model into multiple materials
(allows use of some generic materials)
renamed earth image
2015-04-28 00:12:46 -04:00
Vanessa Ezekowitz
a35b57d713 rename most wood, metal, etc textures
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
2015-04-27 23:48:02 -04:00
Vanessa Ezekowitz
f8fc0bbad6 All new brass and wrought iron inventory images (and a few in-world
images), using the new textures.
2015-04-27 20:52:54 -04:00
Vanessa Ezekowitz
a0bf61cfa7 do the same for wrought iron 2015-04-27 19:00:35 -04:00
Vanessa Ezekowitz
a346bf5803 rework brass texture(s) and usage thereof 2015-04-27 18:35:14 -04:00
Vanessa Ezekowitz
0323ba021b add brass-themed version of bathroom taps
remame inv/wield image for steel one
2015-04-27 17:09:50 -04:00
Vanessa Ezekowitz
b6c6ea8395 new inventory image for same 2015-04-27 16:45:35 -04:00
Vanessa Ezekowitz
9149b5e572 add inventory images for banisters 2015-04-27 03:23:15 -04:00
Vanessa Ezekowitz
c8633be1dc add banisters, placed on side of blocks
when placing, code will try to determine if the bannister should be
left- or right-sided.  Defaults to left-sided; hold shift while placing
to force right-sided.
2015-04-27 03:09:37 -04:00
Vanessa Ezekowitz
7f7ba92bc8 use mesh node for cd/dvd cabinet 2015-04-26 23:23:45 -04:00
Vanessa Ezekowitz
72e58b0158 use mesh node for chimney 2015-04-26 22:52:11 -04:00
Vanessa Ezekowitz
020754d13a redraw wine-rack, simplify the bottle meshes used therein
(cuts the number of tris down from >7k to 4.6k)
better UV maps/materials use
2015-04-26 21:57:56 -04:00
Vanessa Ezekowitz
a6d05f451b rework window shutter UV map, simplified the textures 2015-04-26 19:11:26 -04:00
Vanessa Ezekowitz
4ac7b55d2f add generic gold tile, use it for trophy
tweak trophy UV map to use more of it.
2015-04-26 18:51:22 -04:00
Vanessa Ezekowitz
5013be4c09 better UV mapping on toilet paper and paper towels
added better imagery
moved toilet paper to bathroom_sanitation.lua
2015-04-26 18:02:47 -04:00
Vanessa Ezekowitz
d645b5ade5 rework UV map + texture for kitchen sink 2015-04-26 16:41:55 -04:00
Vanessa Ezekowitz
a820c7ffb2 better UV maps for speakers, tweaks to related textures 2015-04-26 15:32:13 -04:00
Vanessa Ezekowitz
9ccb6b5188 use mesh nodes for all doors
and for Japanese walls

makes it somewhat easier to add new door types
far fewer textures as well.
2015-04-25 03:13:47 -04:00
Vanessa Ezekowitz
029611417e use inventory image for ceiling lamp 2015-04-22 04:41:15 -04:00
Vanessa Ezekowitz
4b411d0466 add brass and wrought-iron candlesticks 2015-04-22 01:31:07 -04:00
Vanessa Ezekowitz
5cb73ffa7e Add king-sized bed model
create it by placing two twins of the same color side by side, left first

also moved the bed extension functions into handlers/expansion.lua,
renamed them, and made a few other minor tweaks to that file accordingly.
2015-04-22 00:43:22 -04:00