Commit Graph

181 Commits

Author SHA1 Message Date
Vanessa Dannenberg 25fef974e3 add palette to wood banister 2018-09-13 22:32:46 -04:00
Vanessa Dannenberg 5b631142aa take colored banisted "pseudo nodes" out of creative inv 2018-09-12 22:43:05 -04:00
Vanessa Dannenberg eb6089a03e make wooden banister colorable via Unified Dyes 2018-09-12 20:34:11 -04:00
Vanessa Ezekowitz 78ec2119f6 give unique (if generic) descriptions to picture frames 2017-08-12 16:43:42 -04:00
Diego Martínez dc7b60c11f Split I18N stuff into its own submod. 2017-01-29 21:51:07 -03:00
Vanessa Ezekowitz 73545c89af Use texture colorization where possible
Uses "color = <foo>" in the tile image def instead
of compositing with ^[colorize or ^[brighten.  Saves RAM.
2017-01-25 04:22:28 -05:00
Diego Martínez 0d3da0c328 Use new intllib API. 2017-01-25 00:09:18 -03:00
Auke Kok 138e078f1b Whitespace damage fixes.
This is cleaned up by `cleanfile` (from the linux kernel tree
tool set).
2016-12-31 12:33:46 -08:00
Tim df84e62798 LIGHT_MAX -> default.LIGHT_MAX 2016-07-31 13:07:25 +02:00
Tim 337dc05e70 Always return the ItemStack for on_rightclick to comply with the API. 2016-07-31 13:07:21 +02:00
Vanessa Ezekowitz 5fccd3234f make spiral stairs diggable with a pick, not an axe
also, shrink the wield scale down to something reasonable
2015-09-25 07:40:36 -04:00
Tim 7d5287cc04 placeholder usage for decor, where useable 2015-09-08 09:51:51 +02:00
Tim 628c37e29e replace several explicit nodebox definitions with the function-version 2015-08-19 15:49:32 +02:00
Tim 7d087815c8 fix slab_z nodebox direction inconsistencies 2015-08-19 15:06:53 +02:00
Tim 7d07e81a8c combine chimney, roof shingles and roof slopes into roofing.lua 2015-08-16 20:05:48 +02:00
Tim 2ff235d5f1 aggregate foyer themed nodes into dedicated file 2015-08-16 17:55:48 +02:00
Tim 1e7fb18b0b move office-themed nodes into an office-file 2015-08-16 17:41:44 +02:00
Tim 94ac477d6a move gastronomical furniture and utilities into a dedicated file 2015-08-16 17:21:50 +02:00
Vanessa Ezekowitz 804ee36102 fix deduction of spiral staircase 2015-08-15 05:18:04 -04:00
Vanessa Ezekowitz 492f13fd8f fix potted-flower model (re-derived it from the standard flowerpot)
delete an obsolete texture.
2015-06-25 02:57:07 -04:00
Vanessa Ezekowitz e67bdcafd3 made potted flowers directly reference minetest_game flower images where possible. 2015-06-21 21:03:09 -04:00
kilbith 5ffce841a6 Minor tweaks 2015-05-23 15:17:14 +02:00
Vanessa Ezekowitz 70efd9186e fix flowerpot alias 2015-05-15 19:13:41 -04:00
kilbith 142fce09a7 Import plantlife's small flower pots 2015-05-15 21:11:30 +02:00
kilbith e374b83bc0 Disallow partially or entirely some items to rotate with the screwdriver 2015-05-14 12:41:11 +02:00
Vanessa Ezekowitz 10b859ba59 add a horizontal banister, rename the diagonals (+alias)
includes just enough code to try to auto-route them as they're placed.

the "root" node is now the horizontal one - if you have diagonals and
they don't place right, they should after you dig them and place again.
2015-05-11 18:03:21 -04:00
Vanessa Ezekowitz 8e1670e3b9 use mesh node for round-cornered ("small") rugs,
nodebox for square-cornered ("large", "persian") rugs.
2015-05-11 12:37:49 -04:00
Vanessa Ezekowitz a32e723ee2 add another rug type 2015-05-11 11:50:58 -04:00
kilbith 8311c7d87d Add soda vending machine 2015-05-11 14:22:36 +02:00
Vanessa Ezekowitz bcf9269235 add proper air-checking and stacking of spiral staircases
also added a register_on_placenode hook to make sure other stuff can be placed on top of the staircase
2015-05-11 02:25:47 -04:00
Vanessa Ezekowitz 6907237654 added experimental spiral staircase 2015-05-09 03:17:12 -04:00
Vanessa Ezekowitz 0578282ff9 use mesh node for beer taps 2015-05-09 00:15:07 -04:00
Vanessa Ezekowitz c698cf8167 rework fishtank model again 2015-05-08 19:45:34 -04:00
Vanessa Ezekowitz b99763d351 rework fishtank model and textures 2015-05-08 15:52:41 -04:00
Vanessa Ezekowitz b276b0f2a2 drop the "off" fishtank when digging the lighted one 2015-05-08 14:22:00 -04:00
Vanessa Ezekowitz 0b6b74678d use mesh node for fishtank 2015-05-08 14:06:51 -04:00
Vanessa Ezekowitz 2faa8d7ae3 use mesh node for paintings 2015-05-07 18:45:49 -04:00
Vanessa Ezekowitz e53e46e285 use default dirt for potting soil, darkened 2015-05-03 23:22:46 -04:00
Vanessa Ezekowitz a2b464892c use luxury wood for picture frame 2015-05-03 23:19:24 -04:00
Vanessa Ezekowitz 961178da7d rename "neutral" generic wood to "old"
since it is derived from minetest's old/"minimal" wood texture.
2015-05-03 21:56:14 -04:00
Vanessa Ezekowitz 245ca4c102 phase out various "luxury" woods in favor of colorizing just one 2015-05-03 21:52:52 -04:00
Vanessa Ezekowitz 3996b55c03 phase out generic dark, mahogany, and white wood
and rename the base wood to _plain instead of beech
2015-05-03 21:18:35 -04:00
Vanessa Ezekowitz d6cdff41aa phase out the generic red, green, white and neutral metals
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
2015-05-03 18:58:16 -04:00
kilbith add43c9529 More cleanup/tweaking 2015-04-30 09:53:44 -04:00
kilbith 4dee35893a Cleaning and tweaking node params 2015-04-29 16:58:33 +02:00
Vanessa Ezekowitz 084c82f4ce split 4-bottle model into separate materials
(obsoletes the "4/multi" model)
2015-04-28 00:26:54 -04:00
Vanessa Ezekowitz aaf25a97e4 split globe model into multiple materials
(allows use of some generic materials)
renamed earth image
2015-04-28 00:12:46 -04:00
Vanessa Ezekowitz a35b57d713 rename most wood, metal, etc textures
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
2015-04-27 23:48:02 -04:00
Vanessa Ezekowitz a0bf61cfa7 do the same for wrought iron 2015-04-27 19:00:35 -04:00
Vanessa Ezekowitz a346bf5803 rework brass texture(s) and usage thereof 2015-04-27 18:35:14 -04:00