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41 Commits

Author SHA1 Message Date
5612f4c884 Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev 2020-06-16 22:26:41 +02:00
5aecf5f2c7 move some "japanese" files to their proper sub-mods
fixes #24
2020-06-04 12:32:10 -04:00
9be79ec6d0 add minimum minetest version key for contentdb 2020-06-03 13:00:19 -04:00
4c0f068909 use LBM to restore fancy fire particlespawners 2020-06-03 00:20:03 -04:00
ce3c77564c import model, textures, and some properties from googol's new_campfire mod
to freshen-up the look of "fancy fire"

(no, you still can't cook with this fire :P )
2020-06-03 00:13:01 -04:00
43333687bd use basic_materials steel bar instead or wrought iron pole
where it makes sense:

chairs, benches, barbecue, and sport bench will now use the steel bar.

wrought iron doors and fences, banister, spiral staircase, curtainrod,
and window/jail bars will keep the wrought iron pole.
2020-02-28 11:39:35 -05:00
9ec3eab6f4 Merge branch 'master' into 'master'
Add nil checks in tetris step function

Closes #22

See merge request VanessaE/homedecor_modpack!9
2020-02-26 14:13:16 +00:00
9f5cc15e62 add nil checks in tetris step function 2020-02-26 10:43:11 +00:00
7bcfbbca3a Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev 2020-02-09 21:38:24 +01:00
ed41161554 Merge branch 'master' into 'master'
Fix door recipes

See merge request VanessaE/homedecor_modpack!8
2019-12-30 07:47:06 +00:00
77933d9dc3 fix recipes for mahogany closet and basic panel doors 2019-12-30 18:17:13 +11:00
e372ccb4d8 Merge branch 'master' of yunohost:mtcontrib/homedecor_modpack into nalc-1.2-dev 2019-12-22 13:26:45 +01:00
c118b43711 use signs_lib's custom pole check callback feature
requires signs_lib from commit dcdee22 or later, if present
2019-09-22 03:23:50 -04:00
f6da0f7329 fix the 'fix' 2019-09-19 20:55:56 -04:00
e84a184946 only try to process a light message if it's a string 2019-09-19 19:24:42 -04:00
0c9d883f28 Merge branch 'patch-1' into 'master'
Fix fg/bg texture setting in register_furnace

See merge request VanessaE/homedecor_modpack!7
2019-09-19 18:06:48 +00:00
97e7a31830 Fix fg/bg texture setting in register_furnace
If a custom fire_bg texture had been provided (not currently done
within the modpack itself), fire_fg would have been set to that instead
of the provided fire_fg or default.
2019-09-19 12:50:01 +00:00
d897e6d97c update to use new signs_lib API -- requires signs_lib commit 4ff54c9a and above 2019-09-11 12:29:32 -04:00
8532dee8ed Merge branch 'cobweb_typo' into 'master'
Fix a typo in homedecor_cobweb/init.lua

See merge request VanessaE/homedecor_modpack!6
2019-08-27 12:38:49 +00:00
356f872327 Fix a typo in homedecor_cobweb/init.lua
This typo made the server crash when placing a centered cobweb
2019-08-27 14:33:21 +02:00
6c07a31857 fix #20 (undeclared globals) 2019-08-21 17:44:58 -04:00
daef49a255 Merge branch 'beer-fix' into 'master'
Use API to replace beer mug

Closes #18

See merge request VanessaE/homedecor_modpack!5
2019-08-21 21:33:30 +00:00
1072598701 use Unified Dyes colorwallmounted mode
so that the spool of filament can be colorized.
2019-08-21 08:30:23 -04:00
60be4a6320 Add 3d printer (Prussa i3/"bedflinger" style) 2019-08-21 07:19:28 -04:00
67f2065408 split printer into separate file 2019-08-21 06:36:19 -04:00
f90834ff06 make "computer" mod depend on basic_materials 2019-08-21 06:34:37 -04:00
c871e0d388 Use API to replace beer mug
Mods overriding minetest.do_item_eat can ensure that an empty glass
is given only if the item was actually used.

Fixes #18.
2019-08-17 22:23:13 -04:00
d17ec1d978 fix recipes for mahogany and white french doors 2019-08-14 14:16:09 -04:00
9dcc6c2b4d use Unified Dyes on_dig where needed - requires Unified Dyes commit 9ff40a7f or later 2019-07-18 02:16:46 -04:00
80352d69e1 prevent crash if receiving a null message string or channel 2019-07-16 06:45:04 -04:00
1d59c2258d depends fixes
make sure player_api and 3d_armor load before wardrobe
2019-06-25 16:06:49 -04:00
11e6b5d92a fix door recipes
(all still pointed to old node names)
2019-06-20 17:15:38 -04:00
7e7b2bcabb use table.copy instead of own clone node 2019-06-18 15:04:08 -04:00
5c6a994698 Merge branch 'nalc-1.2' of yunohost:nalc/homedecor_modpack into nalc-1.2 2019-05-26 19:11:29 +02:00
1eec6e3615 Merge branch 'master' into nalc-1.2 2019-05-26 19:07:00 +02:00
0753606eb0 Merge branch 'master' into nalc-1.2 2019-05-25 15:36:01 +02:00
778b5493c7 Merge branch 'master' into nalc-1.2 2019-05-09 22:11:30 +02:00
fb0ca9a15c Supprime 2 dossiers non supprimés par le merge précédent 2019-05-04 20:45:50 +02:00
1520d27a73 Merge branch 'master' into nalc-1.2 2019-05-04 19:25:15 +02:00
5d4c64d3b2 Corrige problème de stack des lampes dans inventaire après récolte.
L'auteur du mod a oublié de définir la variable drop des objets
concernés :
- homedecor:glowlight_half,
- homedecor:glowlight_quarter,
- homedecor:glowlight_small_cube,
- homedecor:standing_lamp_off,
- homedecor:desk_lamp.
2019-04-07 14:04:00 +02:00
4eb9ffb088 Ajoute messages de chargement des mods dans le journal "action" 2018-12-25 17:41:16 +01:00
50 changed files with 11258 additions and 420 deletions

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@ -5,3 +5,6 @@ dofile(modpath.."/alias.lua")
dofile(modpath.."/node_stairs.lua")
dofile(modpath.."/others.lua")
dofile(modpath.."/recipes.lua")
minetest.log("action", "[building_blocks] loaded.")

View File

@ -258,33 +258,6 @@ minetest.register_node("computer:tower", {
minetest.register_alias("computer:tower_on", "computer:tower")
-- Printer/scaner combo
minetest.register_node("computer:printer", {
description = S("Printer-Scanner Combo"),
inventory_image = "computer_printer_inv.png",
tiles = {"computer_printer_t.png","computer_printer_bt.png","computer_printer_l.png",
"computer_printer_r.png","computer_printer_b.png","computer_printer_f.png"},
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = {snappy=3},
sound = default.node_sound_wood_defaults(),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.3125, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.125, 0.4375, -0.4375, 0.375},
{-0.4375, -0.5, -0.125, -0.25, -0.0625, 0.375},
{0.25, -0.5, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.0625, 0.4375, -0.0625, 0.375},
{-0.375, -0.4375, 0.25, 0.375, -0.0625, 0.4375},
{-0.25, -0.25, 0.4375, 0.25, 0.0625, 0.5},
{-0.25, -0.481132, -0.3125, 0.25, -0.4375, 0}
},
},
})
--Rack Server
minetest.register_node("computer:server", {
drawtype = "nodebox",

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@ -1,2 +1,4 @@
default
homedecor_common
basic_materials
unifieddyes

View File

@ -94,6 +94,8 @@ end
local MODPATH = minetest.get_modpath("computer")
dofile(MODPATH.."/computers.lua")
dofile(MODPATH.."/miscitems.lua")
dofile(MODPATH.."/printers.lua")
dofile(MODPATH.."/recipes.lua")
dofile(MODPATH.."/tetris.lua")
minetest.log("action", "[computer] loaded.")

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@ -1,68 +0,0 @@
-- Copyright (C) 2012-2013 Diego Martínez <kaeza@users.sf.net>
-- This file defines some items in order to not have to depend on other mods.
local S = homedecor.gettext
if (not minetest.get_modpath("homedecor")) then
minetest.register_craftitem(":basic_materials:plastic_sheet", {
description = S("Plastic sheet"),
inventory_image = "homedecor_plastic_sheeting.png",
})
minetest.register_craftitem(":homedecor:plastic_base", {
description = S("Unprocessed Plastic base"),
wield_image = "homedecor_plastic_base.png",
inventory_image = "homedecor_plastic_base_inv.png",
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 6',
recipe = { "default:junglegrass",
"default:junglegrass",
"default:junglegrass"
}
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 3',
recipe = { "default:dry_shrub",
"default:dry_shrub",
"default:dry_shrub"
},
})
minetest.register_craft({
type = "shapeless",
output = 'homedecor:plastic_base 4',
recipe = { "default:leaves",
"default:leaves",
"default:leaves",
"default:leaves",
"default:leaves",
"default:leaves"
}
})
minetest.register_craft({
type = "cooking",
output = "basic_materials:plastic_sheet",
recipe = "homedecor:plastic_base",
})
minetest.register_craft({
type = 'fuel',
recipe = 'homedecor:plastic_base',
burntime = 30,
})
minetest.register_craft({
type = 'fuel',
recipe = 'basic_materials:plastic_sheet',
burntime = 30,
})
end -- not homedecor

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61
computer/printers.lua Normal file
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@ -0,0 +1,61 @@
-- Printers of some kind or another
local S = homedecor.gettext
minetest.register_node("computer:printer", {
description = S("Printer-Scanner Combo"),
inventory_image = "computer_printer_inv.png",
tiles = {"computer_printer_t.png","computer_printer_bt.png","computer_printer_l.png",
"computer_printer_r.png","computer_printer_b.png","computer_printer_f.png"},
paramtype = "light",
paramtype2 = "facedir",
walkable = true,
groups = {snappy=3},
sound = default.node_sound_wood_defaults(),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.3125, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.125, 0.4375, -0.4375, 0.375},
{-0.4375, -0.5, -0.125, -0.25, -0.0625, 0.375},
{0.25, -0.5, -0.125, 0.4375, -0.0625, 0.375},
{-0.4375, -0.5, -0.0625, 0.4375, -0.0625, 0.375},
{-0.375, -0.4375, 0.25, 0.375, -0.0625, 0.4375},
{-0.25, -0.25, 0.4375, 0.25, 0.0625, 0.5},
{-0.25, -0.481132, -0.3125, 0.25, -0.4375, 0}
},
},
})
-- "bedflinger" style 3D Printer (Prusa i3 or equivalent)
local cbox = {
type = "fixed",
fixed = {-0.25, -0.25, -0.5, 0.3, 0.3, 0.25 }
}
minetest.register_node("computer:3dprinter_bedflinger", {
description = S('3D Printer ("bedflinger")'),
inventory_image = "computer_3dprinter_bedflinger_inv.png",
tiles = {
{ name = "computer_3dprinter_bedflinger.png", color = 0xffffffff },
"computer_3dprinter_filament.png"
},
paramtype = "light",
walkable = true,
groups = {snappy=3, ud_param2_colorable = 1},
sound = default.node_sound_wood_defaults(),
drawtype = "mesh",
mesh = "computer_3dprinter_bedflinger.obj",
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = cbox,
collision_box = cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
})

View File

@ -1,4 +1,3 @@
local S = homedecor.gettext
local shapes = {
@ -220,10 +219,10 @@ local function step(pos, fields)
if fields then
if fields.new then
new_game(pos)
else
elseif t then
key(fields)
end
else
elseif t then
run = tick()
end

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@ -3,7 +3,80 @@ local S = homedecor.gettext
screwdriver = screwdriver or {}
local function start_smoke(pos, node, clicker, chimney)
local function fire_particles_on(pos) -- 3 layers of fire
local meta = minetest.get_meta(pos)
local id = minetest.add_particlespawner({ -- 1 layer big particles fire
amount = 9,
time = 0,
minpos = {x = pos.x - 0.2, y = pos.y - 0.4, z = pos.z - 0.2},
maxpos = {x = pos.x + 0.2, y = pos.y - 0.1, z = pos.z + 0.2},
minvel = {x= 0, y= 0, z= 0},
maxvel = {x= 0, y= 0.1, z= 0},
minacc = {x= 0, y= 0, z= 0},
maxacc = {x= 0, y= 0.7, z= 0},
minexptime = 0.5,
maxexptime = 0.7,
minsize = 2,
maxsize = 5,
collisiondetection = false,
vertical = true,
texture = "fake_fire_particle_anim_fire.png",
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length = 0.8,},
})
meta:set_int("layer_1", id)
local id = minetest.add_particlespawner({ -- 2 layer smol particles fire
amount = 1,
time = 0,
minpos = {x = pos.x - 0.1, y = pos.y, z = pos.z - 0.1},
maxpos = {x = pos.x + 0.1, y = pos.y + 0.4, z = pos.z + 0.1},
minvel = {x= 0, y= 0, z= 0},
maxvel = {x= 0, y= 0.1, z= 0},
minacc = {x= 0, y= 0, z= 0},
maxacc = {x= 0, y= 1, z= 0},
minexptime = 0.4,
maxexptime = 0.6,
minsize = 0.5,
maxsize = 0.7,
collisiondetection = false,
vertical = true,
texture = "fake_fire_particle_anim_fire.png",
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length = 0.7,},
})
meta:set_int("layer_2", id)
local id = minetest.add_particlespawner({ --3 layer smoke
amount = 1,
time = 0,
minpos = {x = pos.x - 0.1, y = pos.y - 0.2, z = pos.z - 0.1},
maxpos = {x = pos.x + 0.2, y = pos.y + 0.4, z = pos.z + 0.2},
minvel = {x= 0, y= 0, z= 0},
maxvel = {x= 0, y= 0.1, z= 0},
minacc = {x= 0, y= 0, z= 0},
maxacc = {x= 0, y= 1, z= 0},
minexptime = 0.6,
maxexptime = 0.8,
minsize = 2,
maxsize = 4,
collisiondetection = true,
vertical = true,
texture = "fake_fire_particle_anim_smoke.png",
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length = 0.9,},
})
meta:set_int("layer_3", id)
end
local function fire_particles_off(pos)
local meta = minetest.get_meta(pos)
local id_1 = meta:get_int("layer_1");
local id_2 = meta:get_int("layer_2");
local id_3 = meta:get_int("layer_3");
minetest.delete_particlespawner(id_1)
minetest.delete_particlespawner(id_2)
minetest.delete_particlespawner(id_3)
end
local function start_fire_effects(pos, node, clicker, chimney)
local this_spawner_meta = minetest.get_meta(pos)
local id = this_spawner_meta:get_int("smoky")
local s_handle = this_spawner_meta:get_int("sound")
@ -41,7 +114,7 @@ local function start_smoke(pos, node, clicker, chimney)
max_hear_distance = 5,
loop = true
})
this_spawner_meta:set_int("smoky", id)
fire_particles_on(pos)
this_spawner_meta:set_int("sound", s_handle)
end
end
@ -83,7 +156,7 @@ minetest.register_node("fake_fire:ice_fire", {
aspect_w=16, aspect_h=16, length=1.5}},
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
start_smoke(pos, node, clicker)
start_fire_effects(pos, node, clicker)
return itemstack
end,
on_destruct = function (pos)
@ -97,42 +170,54 @@ minetest.register_node("fake_fire:ice_fire", {
minetest.register_alias("fake_fire:fake_fire", "fire:permanent_flame")
local sbox = {
type = 'fixed',
fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16},
}
minetest.register_node("fake_fire:fancy_fire", {
inventory_image = "fancy_fire_inv.png",
description = S("Fancy Fire"),
drawtype = "mesh",
mesh = "fancy_fire.obj",
paramtype = "light",
paramtype2 = "facedir",
groups = {dig_immediate=3},
sunlight_propagates = true,
light_source = 14,
walkable = false,
damage_per_second = 4,
on_rotate = screwdriver.rotate_simple,
tiles = {
{name="fake_fire_animated.png",
animation={type='vertical_frames', aspect_w=16, aspect_h=16, length=1}}, {name='fake_fire_logs.png'}},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
start_smoke(pos, node, clicker)
return itemstack
end,
on_destruct = function (pos)
stop_smoke(pos)
minetest.sound_play("fire_extinguish", {
pos = pos, max_hear_distance = 5
})
end,
drop = {
max_items = 3,
items = {
{
items = { "default:torch", "default:torch", "building_blocks:sticks" },
rarity = 1,
}
inventory_image = "fancy_fire_inv.png",
description = S("Fancy Fire"),
drawtype = "mesh",
mesh = "fancy_fire.obj",
paramtype = "light",
paramtype2 = "facedir",
groups = {oddly_breakable_by_hand=3, flammable=0},
sunlight_propagates = true,
light_source = 13,
walkable = false,
buildable_to = false,
damage_per_second = 3,
selection_box = sbox,
tiles = {
"basic_materials_concrete_block.png",
"default_junglewood.png",
"fake_fire_empty_tile.png"
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
fire_particles_on(pos)
return itemstack
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
fire_particles_on(pos)
end,
on_destruct = function(pos, oldnode, oldmetadata, digger)
fire_particles_off(pos)
minetest.sound_play("fire_extinguish", {
pos = pos, max_hear_distance = 5
})
end,
drop = {
max_items = 3,
items = {
{
items = { "default:torch", "default:torch", "building_blocks:sticks" },
rarity = 1,
}
}
})
}
})
-- EMBERS
minetest.register_node("fake_fire:embers", {
@ -168,7 +253,7 @@ for _, mat in ipairs(materials) do
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local chimney = 1
start_smoke(pos, node, clicker, chimney)
start_fire_effects(pos, node, clicker, chimney)
return itemstack
end,
on_destruct = function (pos)
@ -209,8 +294,24 @@ minetest.register_craft({
})
-- ALIASES
minetest.register_alias("fake_fire:smokeless_fire", "fake_fire:fake_fire")
minetest.register_alias("fake_fire:smokeless_ice_fire", "fake_fire:ice_fire")
minetest.register_alias("fake_fire:smokeless_chimney_top_stone", "fake_fire:chimney_top_stone")
minetest.register_alias("fake_fire:smokeless_chimney_top_sandstone", "fake_fire:chimney_top_sandstone")
minetest.register_alias("fake_fire:flint", "fake_fire:flint_and_steel")
-- OTHER
minetest.register_lbm({
name = "fake_fire:reload_particles",
label = "restart fire particles on reload",
nodenames = {"fake_fire:fancy_fire"},
run_at_every_load = true,
action = function(pos, node)
fire_particles_off(pos)
fire_particles_on(pos)
end
})
minetest.log("action", "[fake_fire] loaded.")

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@ -89,28 +89,19 @@ end
-- 3d-ify default mtg wood and steel doors and trap doors
if minetest.get_modpath("doors") then
local function clone_node(name)
local node2 = {}
local node = minetest.registered_nodes[name]
for k,v in pairs(node) do
node2[k]=v
end
return node2
end
local def
for _,mat in ipairs({"wood", "steel"}) do
def = clone_node("doors:door_"..mat.."_a")
def = table.copy(minetest.registered_nodes["doors:door_"..mat.."_a"])
def.mesh = "homedecor_3d_door_"..mat.."_a.obj"
minetest.register_node(":doors:door_"..mat.."_a", def)
def = clone_node("doors:door_"..mat.."_b")
def = table.copy(minetest.registered_nodes["doors:door_"..mat.."_b"])
def.mesh = "homedecor_3d_door_"..mat.."_b.obj"
minetest.register_node(":doors:door_"..mat.."_b", def)
end
for _,mat in ipairs({"", "_steel"}) do
def = clone_node("doors:trapdoor"..mat)
def = table.copy(minetest.registered_nodes["doors:trapdoor"..mat])
def.drawtype = "mesh"
def.mesh = "homedecor_3d_trapdoor"..mat..".obj"
def.tiles = {
@ -119,7 +110,7 @@ if minetest.get_modpath("doors") then
}
minetest.register_node(":doors:trapdoor"..mat, def)
def = clone_node("doors:trapdoor"..mat.."_open")
def = table.copy(minetest.registered_nodes["doors:trapdoor"..mat.."_open"])
def.mesh = "homedecor_3d_trapdoor"..mat.."_open.obj"
def.drawtype = "mesh"
def.tiles = {
@ -130,3 +121,6 @@ if minetest.get_modpath("doors") then
end
end
minetest.log("action", "[homedecor_3d_extra] loaded.")

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@ -15,6 +15,7 @@ minetest.register_node(":homedecor:bathroom_tiles_dark", {
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
minetest.register_node(":homedecor:bathroom_tiles_medium", {
@ -31,6 +32,7 @@ minetest.register_node(":homedecor:bathroom_tiles_medium", {
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
minetest.register_node(":homedecor:bathroom_tiles_light", {
@ -47,6 +49,7 @@ minetest.register_node(":homedecor:bathroom_tiles_light", {
groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
local tr_cbox = {

View File

@ -59,6 +59,7 @@ homedecor.register("bed_regular", {
after_dig_node = function(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local itemname = itemstack:get_name()
if itemname == "homedecor:bed_regular" then
@ -92,6 +93,7 @@ homedecor.register("bed_extended", {
after_dig_node = function(pos, oldnode, oldmetadata, digger)
homedecor.unextend_bed(pos)
end,
on_dig = unifieddyes.on_dig,
-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- return itemstack
@ -128,6 +130,7 @@ homedecor.register("bed_kingsize", {
inv:add_item("main", "homedecor:bed_regular 2")
end
end,
on_dig = unifieddyes.on_dig,
-- on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
-- homedecor.beds_on_rightclick(pos, node, clicker)
-- return itemstack

View File

@ -25,7 +25,7 @@ minetest.register_node(":homedecor:cobweb_corner", {
end
})
minetest.register_node(":Lhomedecor:cobweb_centered", {
minetest.register_node(":homedecor:cobweb_centered", {
description = S("Cobweb"),
drawtype = "nodebox",
tiles = { "homedecor_cobweb.png" },

View File

@ -80,7 +80,7 @@ local furnace_can_dig = function(pos,player)
end
function homedecor.register_furnace(name, furnacedef)
furnacedef.fire_fg = furnacedef.fire_bg or "default_furnace_fire_fg.png"
furnacedef.fire_fg = furnacedef.fire_fg or "default_furnace_fire_fg.png"
furnacedef.fire_bg = furnacedef.fire_bg or "default_furnace_fire_bg.png"
furnacedef.output_slots = furnacedef.output_slots or 4

View File

@ -77,6 +77,6 @@ dofile(modpath.."/mt_game_beds_functions.lua")
dofile(modpath.."/sit.lua")
dofile(modpath.."/crafts.lua")
if minetest.settings:get_bool("log_mod") then
if minetest.settings:get_bool("log_mods") then
minetest.log("action", "[HomeDecor API] " .. S("Loaded!"))
end

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Before

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After

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0
homedecor_common/tools/updatepo.sh Executable file → Normal file
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@ -3,17 +3,6 @@
local S = homedecor.gettext
local mesecons_mp = minetest.get_modpath("mesecons")
-- clone node
function hd_doors_clone_node(name)
local node2 = {}
local node = minetest.registered_nodes[name]
for k,v in pairs(node) do
node2[k]=v
end
return node2
end
-- new doors using minetest_game doors API
local door_list = {
@ -181,22 +170,22 @@ for _, door in ipairs(door_list) do
local nn_b = "doors:homedecor_"..door.name.."_b"
if door.alpha then
local def = hd_doors_clone_node(nn_a)
local def = table.copy(minetest.registered_nodes[nn_a])
def.use_texture_alpha = true
def.mesh = "door_a.obj" -- leaving this out will break the _a model
minetest.register_node(":"..nn_a, def) -- assignment when the override takes place
def = hd_doors_clone_node(nn_b)
def = table.copy(minetest.registered_nodes[nn_b])
def.use_texture_alpha = true
minetest.register_node(":"..nn_b, def)
end
if door.custom_model and hd_3d then
def = hd_doors_clone_node(nn_a)
def = table.copy(minetest.registered_nodes[nn_a])
def.mesh = door.custom_model.."_a.obj"
minetest.register_node(":"..nn_a, def)
def = hd_doors_clone_node(nn_b)
def = table.copy(minetest.registered_nodes[nn_b])
def.mesh = door.custom_model.."_b.obj"
minetest.register_node(":"..nn_b, def)
end
@ -468,8 +457,8 @@ minetest.register_craft( {
type = "shapeless",
output = "homedecor:gate_half_door_closed 4",
recipe = {
"homedecor:door_wood_plain_a",
"homedecor:door_wood_plain_a"
"doors:homedecor_wood_plain_a",
"doors:homedecor_wood_plain_a"
},
})
@ -477,8 +466,8 @@ minetest.register_craft( {
type = "shapeless",
output = "homedecor:gate_half_door_white_closed 4",
recipe = {
"homedecor:door_bedroom_a",
"homedecor:door_bedroom_a"
"doors:homedecor_bedroom_a",
"doors:homedecor_bedroom_a"
},
})
@ -553,7 +542,7 @@ minetest.register_craft( {
-- plain wood, non-windowed
minetest.register_craft( {
output = "homedecor:door_wood_plain_a 2",
output = "doors:homedecor_wood_plain 2",
recipe = {
{ "group:wood", "group:wood", "" },
{ "group:wood", "group:wood", "default:steel_ingot" },
@ -564,7 +553,7 @@ minetest.register_craft( {
-- fancy exterior
minetest.register_craft( {
output = "homedecor:door_exterior_fancy_a 2",
output = "doors:homedecor_exterior_fancy 2",
recipe = {
{ "group:wood", "default:glass" },
{ "group:wood", "group:wood" },
@ -572,12 +561,10 @@ minetest.register_craft( {
},
})
-- wood and glass (grid style)
-- bare
-- French style wood/glass
minetest.register_craft( {
output = "homedecor:door_wood_glass_oak_a 2",
output = "doors:homedecor_french_oak 2",
recipe = {
{ "default:glass", "group:wood" },
{ "group:wood", "default:glass" },
@ -586,7 +573,7 @@ minetest.register_craft( {
})
minetest.register_craft( {
output = "homedecor:door_wood_glass_oak_a 2",
output = "doors:homedecor_french_oak 2",
recipe = {
{ "group:wood", "default:glass" },
{ "default:glass", "group:wood" },
@ -594,27 +581,23 @@ minetest.register_craft( {
},
})
-- mahogany
minetest.register_craft( {
type = "shapeless",
output = "homedecor:door_wood_glass_mahogany_a 2",
output = "doors:homedecor_french_mahogany 2",
recipe = {
"dye:brown",
"homedecor:door_wood_glass_oak_a",
"homedecor:door_wood_glass_oak_a"
"doors:homedecor_french_oak",
"doors:homedecor_french_oak"
},
})
-- white
minetest.register_craft( {
type = "shapeless",
output = "homedecor:door_wood_glass_white_a 2",
output = "doors:homedecor_french_white 2",
recipe = {
"dye:white",
"homedecor:door_wood_glass_oak_a",
"homedecor:door_wood_glass_oak_a"
"doors:homedecor_french_oak",
"doors:homedecor_french_oak"
},
})
@ -623,7 +606,7 @@ minetest.register_craft( {
-- oak
minetest.register_craft( {
output = "homedecor:door_closet_oak_a 2",
output = "doors:homedecor_closet_oak 2",
recipe = {
{ "", "group:stick", "group:stick" },
{ "default:steel_ingot", "group:stick", "group:stick" },
@ -635,18 +618,18 @@ minetest.register_craft( {
minetest.register_craft( {
type = "shapeless",
output = "homedecor:door_closet_mahogany_a 2",
output = "doors:homedecor_closet_mahogany 2",
recipe = {
"homedecor:door_closet_oak_a",
"homedecor:door_closet_oak_a",
"doors:homedecor_closet_oak",
"doors:homedecor_closet_oak",
"dye:brown"
},
})
-- wrought fence-like door
-- wrought iron fence-like door
minetest.register_craft( {
output = "homedecor:door_wrought_iron_a 2",
output = "doors:homedecor_wrought_iron 2",
recipe = {
{ "homedecor:pole_wrought_iron", "default:iron_lump" },
{ "homedecor:pole_wrought_iron", "default:iron_lump" },
@ -654,21 +637,21 @@ minetest.register_craft( {
},
})
-- bedroom door
-- bedroom/panel door
minetest.register_craft( {
output = "homedecor:door_bedroom_a",
output = "doors:homedecor_basic_panel",
recipe = {
{ "dye:white", "dye:white", "" },
{ "homedecor:door_wood_plain_a", "basic_materials:brass_ingot", "" },
{ "doors:homedecor_wood_plain", "basic_materials:brass_ingot", "" },
{ "", "", "" },
},
})
-- woodglass door
-- basic wood/glass single-lite door
minetest.register_craft( {
output = "homedecor:door_woodglass_a",
output = "doors:homedecor_woodglass",
recipe = {
{ "group:wood", "default:glass", "" },
{ "group:wood", "default:glass", "basic_materials:brass_ingot" },
@ -676,10 +659,10 @@ minetest.register_craft( {
},
})
-- woodglass door type 2
-- "Carolina" door
minetest.register_craft( {
output = "homedecor:door_woodglass2_a",
output = "doors:homedecor_carolina",
recipe = {
{ "default:glass", "default:glass", "" },
{ "group:wood", "group:wood", "default:iron_lump" },

View File

@ -16,8 +16,6 @@ function homedecor.toggle_switch(pos, node, clicker, itemstack, pointed_thing)
end
local on_rc
local switch_receptor
if minetest.get_modpath("mesecons") then
on_rc = function(pos, node, clicker, itemstack, pointed_thing)
local t = homedecor.toggle_switch(pos, node, clicker, itemstack, pointed_thing)
@ -28,12 +26,6 @@ if minetest.get_modpath("mesecons") then
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
end
end
switch_receptor = {
receptor = {
state = mesecon.state[onoff],
rules = mesecon.rules.buttonlike_get
}
}
end
homedecor.register("power_outlet", {
@ -65,6 +57,16 @@ homedecor.register("power_outlet", {
for _, onoff in ipairs ({"on", "off"}) do
local switch_receptor
if minetest.get_modpath("mesecons") then
switch_receptor = {
receptor = {
state = mesecon.state[onoff],
rules = mesecon.rules.buttonlike_get
}
}
end
local model = {
{ -0.125, -0.1875, 0.4375, 0.125, 0.125, 0.5 },
{ -0.03125, 0, 0.40625, 0.03125, 0.0625, 0.5 },

View File

@ -2,6 +2,7 @@ homedecor_common
default
dye
creative
basic_materials
moreblocks?
building_blocks?
bucket?

View File

@ -349,7 +349,7 @@ minetest.register_craft({
recipe = {
{ "","homedecor:fence_chainlink","" },
{ "default:steel_ingot","fake_fire:embers","default:steel_ingot" },
{ "homedecor:pole_wrought_iron","default:steel_ingot","homedecor:pole_wrought_iron" }
{ "basic_materials:steel_bar","default:steel_ingot","basic_materials:steel_bar" }
},
})

View File

@ -1,19 +1,5 @@
-- This file adds fences of various types
local signs_modpath = minetest.get_modpath("signs_lib")
local sign_post_model = {
type = "fixed",
fixed = {
{-0.4375, -0.25, -0.1875, 0.4375, 0.375, -0.125},
{-0.125, -0.5, -0.125, 0.125, 0.5, 0.125},
}
}
if signs_modpath then
sign_post_model = signs_lib.sign_post_model.nodebox
end
local S = homedecor.gettext
local materials = {
@ -23,43 +9,17 @@ local materials = {
for _, m in ipairs(materials) do
local desc, name = unpack(m)
local desc, name = unpack(m)
homedecor.register("fence_"..name, {
description = S("Fence/railing (@1)", desc),
drawtype = "fencelike",
tiles = {"homedecor_generic_metal_"..name..".png"},
inventory_image = "homedecor_fence_"..name..".png",
selection_box = homedecor.nodebox.bar_y(1/7),
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
-- brass/wrought iron with signs:
homedecor.register("fence_"..name.."_with_sign", {
description = S("Fence/railing with sign (@1)", desc),
tiles = {
"homedecor_sign_"..name.."_post_top.png",
"homedecor_sign_"..name.."_post_bottom.png",
"homedecor_sign_"..name.."_post_side.png",
"homedecor_sign_"..name.."_post_side.png",
"homedecor_sign_"..name.."_post_back.png",
"homedecor_sign_"..name.."_post_front.png",
},
wield_image = "homedecor_sign_"..name.."_post.png",
node_box = sign_post_model,
groups = {snappy=3,not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sunlight_propagates = true,
drop = {
max_items = 2,
items = {
{ items = { "default:sign_wall" }},
{ items = { "homedecor:fence_"..name }},
},
},
})
homedecor.register("fence_"..name, {
description = S("Fence/railing (@1)", desc),
drawtype = "fencelike",
tiles = {"homedecor_generic_metal_"..name..".png"},
inventory_image = "homedecor_fence_"..name..".png",
selection_box = homedecor.nodebox.bar_y(1/7),
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
})
end
@ -303,9 +263,15 @@ homedecor.register("fence_wrought_iron_2_corner", {
},
})
if signs_modpath then
signs_lib.register_fence_with_sign("homedecor:fence_brass", "homedecor:fence_brass_with_sign")
signs_lib.register_fence_with_sign("homedecor:fence_wrought_iron", "homedecor:fence_wrought_iron_with_sign")
-- insert the old wood signs-on-metal-fences into signs_lib's conversion LBM
if minetest.get_modpath("signs_lib") then
table.insert(signs_lib.old_fenceposts_with_signs, "homedecor:fence_brass_with_sign")
signs_lib.old_fenceposts["homedecor:fence_brass_with_sign"] = "homedecor:fence_brass"
signs_lib.old_fenceposts_replacement_signs["homedecor:fence_brass_with_sign"] = "default:sign_wall_wood_onpole"
table.insert(signs_lib.old_fenceposts_with_signs, "homedecor:fence_wrought_iron_with_sign")
signs_lib.old_fenceposts["homedecor:fence_wrought_iron_with_sign"] = "homedecor:fence_wrought_iron"
signs_lib.old_fenceposts_replacement_signs["homedecor:fence_wrought_iron_with_sign"] = "default:sign_wall_wood_onpole"
end
-- crafting

View File

@ -164,18 +164,7 @@ homedecor.register("beer_mug", {
on_use = function(itemstack, user, pointed_thing)
local inv = user:get_inventory()
if not creative.is_enabled_for(user:get_player_name()) then
if inv:room_for_item("main", "vessels:drinking_glass 1") then
inv:add_item("main", "vessels:drinking_glass 1")
else
local pos = user:get_pos()
local dir = user:get_look_dir()
local fdir = minetest.dir_to_facedir(dir)
local pos_fwd = { x = pos.x + homedecor.fdir_to_fwd[fdir+1][1],
y = pos.y + 1,
z = pos.z + homedecor.fdir_to_fwd[fdir+1][2] }
minetest.add_item(pos_fwd, "vessels:drinking_glass 1")
end
minetest.do_item_eat(2, nil, itemstack, user, pointed_thing)
minetest.do_item_eat(2, "vessels:drinking_glass 1", itemstack, user, pointed_thing)
return itemstack
end
end

View File

@ -98,11 +98,12 @@ local digiline_on_punch
if minetest.get_modpath("digilines") then
local on_digiline_receive_string = function(pos, node, channel, msg)
if not msg or not channel then return end
local meta = minetest.get_meta(pos)
local setchan = meta:get_string("channel")
if setchan ~= channel then return end
if msg and msg ~= "" then
if msg ~= "" and (type(msg) == "string" or type(msg) == "number" ) then
local n = tonumber(msg)
local suff = word_to_bright[msg] or "invalid"
@ -285,6 +286,7 @@ for brightness_level = 0, 14 do
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
@ -350,6 +352,7 @@ for brightness_level = 0, 14 do
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
@ -416,6 +419,7 @@ for brightness_level = 0, 14 do
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor.toggle_light,
drop = {
items = {
@ -636,6 +640,7 @@ for brightness_level = 0, 14 do
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
light_source = brightness_level,
on_rightclick = homedecor.toggle_light,
@ -713,7 +718,8 @@ for brightness_level = 0, 14 do
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor.mesecon_wall_light,
on_rightclick = homedecor.toggle_light,
on_punch = digiline_on_punch
on_punch = digiline_on_punch,
on_dig = unifieddyes.on_dig,
})
homedecor.register("standing_lamp_"..brightness_level, {
@ -744,7 +750,8 @@ for brightness_level = 0, 14 do
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor.mesecon_wall_light,
on_rightclick = homedecor.toggle_light,
on_punch = digiline_on_punch
on_punch = digiline_on_punch,
on_dig = unifieddyes.on_dig,
})
end
@ -1888,3 +1895,4 @@ if minetest.get_modpath("darkage") then
end
end
minetest.log("action", "[homedecor_lightning] loaded.")

View File

@ -5,3 +5,4 @@ unifieddyes
building_blocks?
technic?
bucket?
signs_lib?

View File

@ -130,21 +130,22 @@ for _, f in ipairs(flowers_list) do
end
homedecor.register("pole_brass", {
description = S("Brass Pole"),
description = S("Brass Pole"),
mesh = "homedecor_round_pole.obj",
tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",},
inventory_image = "homedecor_pole_brass_inv.png",
wield_image = "homedecor_pole_brass_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
collision_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",},
inventory_image = "homedecor_pole_brass_inv.png",
wield_image = "homedecor_pole_brass_inv.png",
selection_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
collision_box = {
type = "fixed",
fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 },
},
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
check_for_pole = true
})
homedecor.register("pole_wrought_iron", {
@ -478,6 +479,7 @@ for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do
def.airbrush_replacement_node = "homedecor:banister_wood_"..side.."_grey"
def.groups.ud_param2_colorable = 1
def.paramtype2 = "colorfacedir"
def.on_dig = unifieddyes.on_dig
end
homedecor.register(nodename, def)
@ -918,7 +920,7 @@ minetest.register_craft({
minetest.register_craft({
output = "homedecor:sportbench",
recipe = {
{ "stairs:slab_steelblock","homedecor:pole_wrought_iron","stairs:slab_steelblock" },
{ "stairs:slab_steelblock","basic_materials:steel_bar","stairs:slab_steelblock" },
{ "default:steel_ingot","wool:black","default:steel_ingot" },
{ "default:steel_ingot","wool:black","default:steel_ingot" }
},

View File

@ -26,6 +26,7 @@ minetest.register_node(":lrfurn:armchair", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
@ -51,10 +52,11 @@ homedecor.register("armchair", {
palette = "unifieddyes_palette_colorwallmounted.png",
groups = {snappy=3, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
node_box = ac_cbox,
node_box = armchair_cbox,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
})

View File

@ -2,3 +2,4 @@ default
wool
homedecor_common
unifieddyes
basic_materials

View File

@ -76,3 +76,5 @@ dofile(modpath.."/longsofas.lua")
dofile(modpath.."/sofas.lua")
dofile(modpath.."/armchairs.lua")
dofile(modpath.."/misc.lua")
minetest.log("action", "[homedecor_seating] loaded.")

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@ -41,6 +41,7 @@ minetest.register_node(":lrfurn:longsofa", {
end
return itemstack
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
return itemstack

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@ -153,6 +153,7 @@ homedecor.register("kitchen_chair_padded", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
pos.y = pos.y+0 -- where do I put my ass ?
@ -211,7 +212,7 @@ minetest.register_craft( {
recipe = {
{ "group:wood", "group:wood", "group:wood" },
{ "group:wood", "group:wood", "group:wood" },
{ "homedecor:pole_wrought_iron", "", "homedecor:pole_wrought_iron" }
{ "basic_materials:steel_bar", "", "basic_materials:steel_bar" }
},
})
@ -315,7 +316,7 @@ minetest.register_craft({
recipe = {
{ "", "", "wool:black" },
{ "", "wool:black", "default:steel_ingot" },
{ "group:stick", "homedecor:pole_wrought_iron", "group:stick" }
{ "group:stick", "basic_materials:steel_bar", "group:stick" }
},
})
@ -324,7 +325,7 @@ minetest.register_craft({
recipe = {
{ "dye:black", "building_blocks:sticks", "group:wool" },
{ "basic_materials:plastic_sheet", "group:wool", "default:steel_ingot" },
{ "building_blocks:sticks", "homedecor:pole_wrought_iron", "building_blocks:sticks" }
{ "building_blocks:sticks", "basic_materials:steel_bar", "building_blocks:sticks" }
},
})

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@ -41,6 +41,7 @@ minetest.register_node(":lrfurn:sofa", {
end
return itemstack
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not clicker:is_player() then
return itemstack

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@ -1,5 +1,7 @@
homedecor_common
default
player_api
homedecor_kitchen?
homedecor_misc?
3d_armor?
skinsdb?

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@ -115,6 +115,7 @@ minetest.register_node(":homedecor:curtain_closed", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, { name = "homedecor:curtain_open", param2 = node.param2 })
return itemstack
@ -137,6 +138,7 @@ minetest.register_node(":homedecor:curtain_open", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
minetest.set_node(pos, { name = "homedecor:curtain_closed", param2 = node.param2 })
return itemstack
@ -243,6 +245,7 @@ homedecor.register("shutter", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
})
homedecor.register("shutter_colored", {
@ -260,6 +263,7 @@ homedecor.register("shutter_colored", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
})
minetest.register_alias("homedecor:shutter_purple", "homedecor:shutter_violet")

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@ -126,3 +126,5 @@ function inbox.get_inbox_insert_formspec(pos)
"listring[]"
return formspec
end
minetest.log("action", "[inbox] loaded.")

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@ -300,3 +300,5 @@ if minetest.get_modpath("mesecons_mvps") then
mesecon.register_mvps_stopper("itemframes:frame")
mesecon.register_mvps_stopper("itemframes:pedestal")
end
minetest.log("action", "[itemframes] loaded.")

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@ -38,6 +38,7 @@ minetest.register_node("lavalamp:lavalamp", {
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
sounds = default.node_sound_glass_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
node.name = "lavalamp:lavalamp_off"
minetest.swap_node(pos, node)

1
modpack.conf Normal file
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@ -0,0 +1 @@
min_minetest_version = 5.2.0

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@ -186,3 +186,5 @@ minetest.register_craft({
{'group:stick', 'default:coal_lump', 'group:stick'},
}
})
minetest.log("action", "[plasmascreen] loaded.")