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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2025-08-06 13:30:18 +02:00

Commit Graph

  • 1f8bbf1ae8 Add crafts for thin --> thick glowlight slabs Vanessa Ezekowitz 2015-02-27 01:25:41 -05:00
  • 4fe73ade80 rename sit functions jp 2015-02-25 11:17:42 +01:00
  • d3199606ec Reorganize files jp 2015-02-25 10:35:29 +01:00
  • 7b829e874b Switch wall lantern to mesh jp 2015-02-23 13:56:27 +01:00
  • c681f017aa Add hanging lantern (mesh) jp 2015-02-23 12:26:42 +01:00
  • d009cdd649 fix normals in "open" book model Vanessa Ezekowitz 2015-02-22 09:38:44 -05:00
  • 576a89216d Add desk lamps (mesh) jeanpatrick.guerrero@gmail.com 2015-02-20 22:09:46 +01:00
  • 280c4a732b Log the book content kilbith 2015-02-20 18:00:25 +01:00
  • 49eacb7726 Books: swap to mesh jeanpatrick.guerrero@gmail.com 2015-02-15 14:48:48 +01:00
  • 876e2645ea Add mesh picture frames jeanpatrick.guerrero@gmail.com 2015-02-14 12:21:27 +01:00
  • 7a15ceada5 Books: lines wrapping for reader jp 2015-02-10 22:49:08 +01:00
  • f5f3e14e35 Delete stack_max=1 in lrfurn jp 2015-02-10 11:02:07 +01:00
  • a4d515a94d Better chains invo images jp 2015-02-09 23:20:23 +01:00
  • 02db9f63ea Mesh models for chains jp 2015-02-03 17:54:44 +01:00
  • af402c56a5 also avoid facedir setting for plantlike, raillike and firelike to avoid clashes if paramtype is used internally in the engine for something else Tim 2015-02-05 10:51:34 +01:00
  • a19f3753b9 don't apply a facedir to glasslike_framed to avoid the drawtype to fail drawing the frames Tim 2015-02-05 10:34:17 +01:00
  • 24db06a0b0 fix intllib support and remove unnecessary checks of it Tim 2015-02-05 10:14:44 +01:00
  • 9f87c47ebe use inventory images for table lamps Vanessa Ezekowitz 2015-02-05 03:01:38 -05:00
  • adf01de74a clean up UVs a bit more (map the light bulp differently) Vanessa Ezekowitz 2015-02-05 00:29:01 -05:00
  • 5a3fc0b775 clean up table and standing lamp models a bit, improve shading better UV mapping on light bulb Vanessa Ezekowitz 2015-02-04 23:03:41 -05:00
  • ea36a41da4 minor "Z" positioning tweak for yard sign text also documented the meanings of the different lines. Vanessa Ezekowitz 2015-01-31 14:44:09 -05:00
  • f347c1ba3c use mesh node for trash can Vanessa Ezekowitz 2015-01-28 02:25:46 -05:00
  • 6be02dd68f use mesh node for beer mug Vanessa Ezekowitz 2015-01-28 00:52:24 -05:00
  • ef493ef02a use mesh node for cutlery set Vanessa Ezekowitz 2015-01-27 22:07:19 -05:00
  • 44b5d34449 Functionalize misc. sit instructions kilbith 2015-01-27 19:43:12 +01:00
  • b633ea8d8d Allow sit on the office chairs kilbith 2015-01-27 12:45:29 +01:00
  • bf2f1b0e90 add fancy office chairs Vanessa Ezekowitz 2015-01-27 06:01:29 -05:00
  • 8f7e8ae698 localize fdir in door_and_gates.lua kilbith 2015-01-26 16:00:46 +01:00
  • b0714c7897 fix #176 Tim 2015-01-26 15:58:37 +01:00
  • 464f378166 fix collision boxes on shutters Vanessa Ezekowitz 2015-01-25 15:32:36 -05:00
  • 931a5b0746 Move checking at right place kilbith 2015-01-24 22:41:38 +01:00
  • da2af88eb8 fix typo jp 2015-01-24 21:27:45 +01:00
  • c6790ad21e Allow sit on some furnitures jp 2015-01-24 20:10:54 +01:00
  • 307d969f4c remove unnecessary nodeupdate() usage this undocumented function is internally being used for falling or attached nodes and shouldn't be needed here Tim 2015-01-24 19:47:04 +01:00
  • fc436a1a1c Remove vertical expansion on standing lamp use new API function to handle the second-node air kilbith 2015-01-24 18:25:30 +01:00
  • 9ffe942e61 fix a few missing parameters on openframe bookshelf Vanessa Ezekowitz 2015-01-23 19:29:51 -05:00
  • 78045a752f move most other homedecor nodes to the new registration function, remove any unnecessary fields due to minetest or homedecor defaults Tim 2015-01-24 00:34:02 +01:00
  • be9d1e0b7e Delete useless params kilbith 2015-01-23 23:45:26 +01:00
  • 692a35679a New cardboard boxes jp 2015-01-23 23:25:00 +01:00
  • 5fb4bff628 move handlers into subdirectory to split them apart from the actual game content Tim 2015-01-23 22:53:57 +01:00
  • 4516aa960b move kitchen related nodes into their associated files Tim 2015-01-23 22:48:40 +01:00
  • f9a59c1738 rename kitchen and bathroom related files to their actual contained functionality Tim 2015-01-23 22:24:25 +01:00
  • f60eb9ca47 whitespace cleanup, now also making most of homedecor consistenly use the same indentation style Tim 2015-01-23 22:14:00 +01:00
  • 64a81ebf7a make error messages more useful for nodebox lookups Tim 2015-01-23 21:51:29 +01:00
  • a97bbbc23e OPTIMIZE _ALL_ THE TEXTURES! \:D/ Vanessa Ezekowitz 2015-01-23 13:53:00 -05:00
  • 63d8ddc67b arg --> ... Vanessa Ezekowitz 2015-01-23 12:52:34 -05:00
  • ff2163ae64 Update book wield images jp 2015-01-23 18:51:03 +01:00
  • cfff6490cb reduce some unnecessarily verbose boolean expressions in door_and_gates.lua Tim 2015-01-23 18:30:53 +01:00
  • b5188493cc abstract common nodebox forms, fixing some ignored ones in the process Tim 2015-01-23 17:40:57 +01:00
  • 6245956ba4 add missing gettext variable Tim 2015-01-23 16:57:43 +01:00
  • e010ab83fc remove an obsolete function from init.lua Tim 2015-01-23 14:29:11 +01:00
  • 3c357b4b49 fix formspecs and use the inventory sizes for cardboard box and medicine cabinet, that their formspecs allowed to use before Tim 2015-01-23 02:36:43 +01:00
  • cc9a1a9c3c select a formspec automaticly from a table if none is supplied Tim 2015-01-23 02:23:39 +01:00
  • 0341a00f9f also make the japanese door use the expand function, giving it a proper construction (buildable_to) and prevent crashes when rightclicking onknown nodes with it Tim 2015-01-23 01:33:01 +01:00
  • 5b35bb571b remove a leftover empty function Tim 2015-01-23 01:11:51 +01:00
  • 306a6798b3 add an after_unexpand hook to allow beds to properly expand and unexpand, and update beds to use expansion in the process Tim 2015-01-23 00:48:53 +01:00
  • e9bfc337d4 abstract fake_fire node registration to reduce code size and make the code more maintainable Tim 2015-01-23 00:27:14 +01:00
  • b87ce2d2a7 allow "air" to be set in expand.top/forward/right to allow for better handled multinode meshnodes Tim 2015-01-23 00:08:06 +01:00
  • d6ce145f9c use an expand def-field to automaticly expand and unexpand the three available types of expansion and let nearly all decor use this form Tim 2015-01-23 00:01:08 +01:00
  • 9912f72de6 don't assume all locked multinodes to be refrigerators Tim 2015-01-22 22:54:08 +01:00
  • cdbdcbef14 make doors use the new expansion functions Tim 2015-01-22 20:37:42 +01:00
  • fefb3f9f20 make sure any expansion node is being replaced with air if it's buildable_to and no other second node is being used as replacement Tim 2015-01-22 17:41:58 +01:00
  • 8f0c7c20c6 make expanded items test for on_rightclick before actually placing Tim 2015-01-22 17:37:28 +01:00
  • 0a0c558c3a rewrite the node stacking/expansion code, preventing a crash building on unknown nodes, and reduce table lookups and overall code Tim 2015-01-22 15:19:50 +01:00
  • b4b281d9ea abstract most inventory handling code into a homedecor registration function Tim 2015-01-21 19:19:14 +01:00
  • 2cdf6667dc Set infotext to the book's title. Diego Martinez 2015-01-23 14:25:01 -03:00
  • 0c7dfa9ba6 Move register_on_player_receive_fields out of the loop. Diego Martinez 2015-01-23 14:16:40 -03:00
  • 5bae438647 Keep metadata on book place/dig. Diego Martinez 2015-01-23 14:05:53 -03:00
  • 365dc1c639 Improved Books jp 2015-01-22 18:37:26 +01:00
  • 9a13728492 fix the medicine cabinet deleting inventory on punch Tim 2015-01-21 13:42:20 +01:00
  • 2cd99d6462 add the flower pots to the potting_group to make bushes_classic bushes regrow berries on them Tim 2015-01-21 04:40:38 +01:00
  • be4ed12b6c whitespace cleanup: * remove all trailing whitespaces * make inbox and computer use the prevalent indentation rules * CRLF->LF where found Tim 2015-01-20 23:59:50 +01:00
  • 29bf986ea8 Small sounds fix kilbith 2015-01-20 19:49:46 +01:00
  • f136b92018 Cleaning cg72's code jp 2015-01-20 12:13:45 +01:00
  • 3c765e3de7 Merge pull request #160 from t4im/master Diego Martínez 2015-01-19 21:37:53 -02:00
  • 8fc6802730 make fake_fire buildable_to Tim 2015-01-19 22:56:23 +01:00
  • 3106b62945 update remaining node_box->collision_box for meshnodes Tim 2015-01-19 22:54:58 +01:00
  • 3aee04287e register adobe and roofing of building_blocks with the circular saw as well Tim 2015-01-19 22:54:23 +01:00
  • b88e756627 line ending (CRLF->LF) and whitespace cleanup for building_blocks Tim 2015-01-19 22:53:53 +01:00
  • 5fb565cbd6 fixed a couple missing faces in wine rack mesh and optimized it a bit Vanessa Ezekowitz 2015-01-18 22:12:55 -05:00
  • 16756150ac make sure, that itemframes always remove their entities, even when worldediting Tim 2015-01-15 12:56:00 +01:00
  • 88e5c28d39 use mesh nodes for standing lamp and "3dforniture" table lamp rewrote the surrounding code a bit to clean it up all new textures, got rid of related, obsolete files. Vanessa Ezekowitz 2015-01-03 01:52:39 -05:00
  • 8b14e599a1 fix sel/coll boxes on 4-bottle packs Vanessa Ezekowitz 2015-01-02 05:40:02 -05:00
  • f8f595b3b9 add 4-packs of green and brown bottles, and a 4-pack with both colors add recipe for wine rack using multiple 4-packs of brown bottles + wood Vanessa Ezekowitz 2015-01-02 05:29:42 -05:00
  • b3cd8e45fb shorten globe coll/sel box code a bit Vanessa Ezekowitz 2015-01-02 04:41:01 -05:00
  • 8cf3db8aae better wine rack model Vanessa Ezekowitz 2015-01-02 04:39:17 -05:00
  • 0051fe2ec6 delete 3d bookshelf blend file (redundant, bloats modpack) Vanessa Ezekowitz 2015-01-02 01:27:49 -05:00
  • ad79c1b7e4 use mesh node for brown and green bottles Vanessa Ezekowitz 2015-01-02 01:24:07 -05:00
  • 20ba8beaac fix groups on globe and wine rack Vanessa Ezekowitz 2015-01-02 00:47:08 -05:00
  • ca4fa4061d Add wine rack Vanessa Ezekowitz 2015-01-02 00:39:04 -05:00
  • 05bca18407 get rid of blender model files they're redundant and only serve to bloat up the repo. Vanessa Ezekowitz 2015-01-02 00:39:25 -05:00
  • d41c35a067 Add desk globe, model by jp Vanessa Ezekowitz 2015-01-01 15:28:49 -05:00
  • a14151accb new inventory images for small round tables Vanessa Ezekowitz 2014-12-27 15:14:42 -05:00
  • 619d229157 adjust spacing of text entity on wall signs (at some orientations at far map coords, the entity z-fights. Irrlicht positioning rounding errors?) Vanessa Ezekowitz 2014-12-27 05:00:33 -05:00
  • bb8b3eea20 use current intllib API Vanessa Ezekowitz 2014-12-27 01:13:05 -05:00
  • 6905c363eb reduce small round table model to exactly 1 standard pixel in thickness also remove some redundant .blend1/.blend2 files Vanessa Ezekowitz 2014-12-26 18:37:38 -05:00
  • ca9949daf4 tone down brightness of glass streaks on large table Vanessa Ezekowitz 2014-12-26 18:28:42 -05:00
  • 6ed5fcb064 pixel tweak to glass table Vanessa Ezekowitz 2014-12-26 18:27:58 -05:00
  • 0457fc43ee better model for small round tables better texture for the glass one Vanessa Ezekowitz 2014-12-26 18:19:45 -05:00
  • 0a1eb1c83c Added beeswax -> oil + yellow dye crafting recipe, using technic's centrifuge. cheapie 2014-12-26 11:38:39 -06:00