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	Delete type_sand.lua
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		| @@ -1,69 +0,0 @@ | ||||
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| local S = lib_materials.intllib | ||||
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| 	minetest.register_node("lib_materials:sand", { | ||||
| 		description = "Sand - Sand Default", | ||||
| 		tiles = {"lib_materials_sand_default.png"}, | ||||
| 		groups = {crumbly = 3, falling_node = 1, sand = 1}, | ||||
| 		sounds = default.node_sound_sand_defaults(), | ||||
| 	}) | ||||
| 	minetest.register_node("lib_materials:sand_beach", { | ||||
| 		description = "Sand - Beach", | ||||
| 		tiles = {"lib_materials_sand_default.png"}, | ||||
| 		groups = {crumbly = 3, falling_node = 1, sand = 1}, | ||||
| 		sounds = default.node_sound_sand_defaults(), | ||||
| 	}) | ||||
| 	minetest.register_node("lib_materials:sand_desert", { | ||||
| 		description = "Sand - Desert Default", | ||||
| 		tiles = {"lib_materials_sand_desert_default.png"}, | ||||
| 		groups = {crumbly = 3, falling_node = 1, sand = 1}, | ||||
| 		sounds = default.node_sound_sand_defaults(), | ||||
| 	}) | ||||
| 	minetest.register_node("lib_materials:sand_silver", { | ||||
| 		description = "Sand - Silver Default", | ||||
| 		tiles = {"lib_materials_sand_silver_default.png"}, | ||||
| 		groups = {crumbly = 3, falling_node = 1, sand = 1}, | ||||
| 		sounds = default.node_sound_sand_defaults(), | ||||
| 	}) | ||||
| 	minetest.register_node("lib_materials:sand_volcanic", { | ||||
| 		description = ("Sand - Volcanic"), | ||||
| 		tiles = {"lib_materials_sand_volcanic.png"}, | ||||
| 		groups = {crumbly = 3, falling_node = 1, sand = 1}, | ||||
| 		sounds = default.node_sound_sand_defaults(), | ||||
| 	}) | ||||
| 	minetest.register_node("lib_materials:sand_white", { | ||||
| 		description = ("Sand - White"), | ||||
| 		tiles = {"lib_materials_sand_white.png"}, | ||||
| 		groups = {crumbly = 3, falling_node = 1, sand = 1}, | ||||
| 		sounds = default.node_sound_sand_defaults(), | ||||
| 	}) | ||||
|  | ||||
| 	minetest.register_node("lib_materials:sand_with_rocks", { | ||||
| 		description = "Sand and rocks", | ||||
| 		tiles = {"lib_materials_sand_with_rocks.png"}, | ||||
| 		groups = {crumbly = 3, falling_node = 1, sand = 1}, | ||||
| 		--sounds = default.node_sound_sand_defaults(), | ||||
| 		drop = {max_items=2, items={{items={"lib_materials:small_rocks"}, rarity=1}}}, | ||||
| 	}) | ||||
|  | ||||
|  | ||||
| -- Prehistoric Life Sand | ||||
| -- Node Texture Modifier | ||||
| -- Valleys_c Sand | ||||
| -- Some sand with rocks for the river beds. | ||||
| --  This drops small rocks as well. | ||||
| -- if false then | ||||
| -- local newnode = lib_materials.clone_node("default:sand") | ||||
| -- newnode.description = "Sand and rocks" | ||||
| -- newnode.tiles = {"vmg_sand_with_rocks.png"} | ||||
| -- newnode.drop = {max_items=2, items={{items={"lib_materials:small_rocks"}, rarity=1}, {items={"default:sand"}, rarity=1}}} | ||||
| -- minetest.register_node("lib_materials:sand_with_rocks", newnode) | ||||
| -- end | ||||
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