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https://gitlab.com/gaelysam/mapgen_rivers.git
synced 2024-11-13 06:10:21 +01:00
Implemented variable river width.
Also changed the river data exported by terrain_rivers.py. They will not be compatible with what's generated by older versions.
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4
.gitignore
vendored
4
.gitignore
vendored
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@ -1,9 +1,9 @@
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__pycache__/
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dem
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lakes
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links
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rivers
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size
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offset_x
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offset_y
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bounds_x
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bounds_y
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unused/
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83
init.lua
83
init.lua
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@ -27,10 +27,10 @@ copy_if_needed('dem')
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local dem = load_map(worldpath..'dem', 2, true)
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copy_if_needed('lakes')
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local lakes = load_map(worldpath..'lakes', 2, true)
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copy_if_needed('links')
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local links = load_map(worldpath..'links', 1, false)
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copy_if_needed('rivers')
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local rivers = load_map(worldpath..'rivers', 4, false)
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copy_if_needed('bounds_x')
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local bounds_x = load_map(worldpath..'bounds_x', 4, false)
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copy_if_needed('bounds_y')
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local bounds_z = load_map(worldpath..'bounds_y', 4, false)
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copy_if_needed('offset_x')
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local offset_x = load_map(worldpath..'offset_x', 1, true)
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@ -65,6 +65,7 @@ local data = {}
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local blocksize = 12
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local sea_level = 1
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local min_catchment = 25
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local max_catchment = 40000
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local storage = minetest.get_mod_storage()
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if storage:contains("blocksize") then
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@ -82,6 +83,25 @@ if storage:contains("min_catchment") then
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else
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storage:set_float("min_catchment", min_catchment)
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end
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if storage:contains("max_catchment") then
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max_catchment = storage:get_float("max_catchment")
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else
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storage:set_float("max_catchment", max_catchment)
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end
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-- Width coefficients: coefficients solving
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-- wfactor * min_catchment ^ wpower = 1/(2*blocksize)
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-- wfactor * max_catchment ^ wpower = 1
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local wpower = math.log(2*blocksize)/math.log(max_catchment/min_catchment)
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local wfactor = 1 / max_catchment ^ wpower
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local function river_width(flow)
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flow = math.abs(flow)
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if flow < min_catchment then
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return 0
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end
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return math.min(wfactor * flow ^ wpower, 1)
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end
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local function generate(minp, maxp, seed)
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local c_stone = minetest.get_content_id("default:stone")
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@ -151,6 +171,22 @@ local function generate(minp, maxp, seed)
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polygon.dem = {dem[iA], dem[iB], dem[iC], dem[iD]}
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polygon.lake = math.min(lakes[iA], lakes[iB], lakes[iC], lakes[iD])
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local river_west = river_width(bounds_z[iA])
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local river_north = river_width(bounds_x[iA-zp])
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local river_east = 1-river_width(bounds_z[iB])
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local river_south = 1-river_width(bounds_x[iD-zp-1])
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if river_west > river_east then
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local mean = (river_west + river_east) / 2
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river_west = mean
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river_east = mean
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end
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if river_north > river_south then
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local mean = (river_north + river_south) / 2
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river_north = mean
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river_south = mean
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end
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polygon.rivers = {river_west, river_north, river_east, river_south}
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end
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end
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@ -162,6 +198,28 @@ local function generate(minp, maxp, seed)
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local xf, zf = geometry.transform_quadri(poly.x, poly.z, x/blocksize, z/blocksize)
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local i00, i01, i11, i10 = unpack(poly.i)
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local is_river = false
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local r_west, r_north, r_east, r_south = unpack(poly.rivers)
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if xf >= r_east then
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is_river = true
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xf = 1
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elseif xf <= r_west then
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is_river = true
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xf = 0
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end
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if zf >= r_south then
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is_river = true
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zf = 1
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elseif zf <= r_north then
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is_river = true
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zf = 0
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end
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if not is_river then
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xf = (xf-r_west) / (r_east-r_west)
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zf = (zf-r_north) / (r_south-r_north)
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end
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local vdem = poly.dem
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local terrain_height = math.floor(interp(
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vdem[1],
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@ -174,23 +232,6 @@ local function generate(minp, maxp, seed)
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local lake_height = math.floor(poly.lake)
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local is_lake = lake_height > terrain_height
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local is_river = false
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if xf < 1/6 then
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if links[i00] == 1 and rivers[i00] >= min_catchment then
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is_river = true
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elseif links[i10] == 3 and rivers[i10] >= min_catchment then
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is_river = true
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end
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end
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if zf < 1/6 then
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if links[i00] == 2 and rivers[i00] >= min_catchment then
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is_river = true
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elseif links[i01] == 4 and rivers[i01] >= min_catchment then
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is_river = true
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end
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end
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local ivm = a:index(x, minp.y-1, z)
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@ -76,8 +76,8 @@ offset_y = np.clip(np.floor(oy * 256), -128, 127)
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save(model.dem, 'dem', dtype='>i2')
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save(model.lakes, 'lakes', dtype='>i2')
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save(model.dirs, 'links', dtype='u1')
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save(model.rivers, 'rivers', dtype='>u4')
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save(np.abs(bx), 'bounds_x', dtype='>i4')
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save(np.abs(by), 'bounds_y', dtype='>i4')
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save(offset_x, 'offset_x', dtype='i1')
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save(offset_y, 'offset_y', dtype='i1')
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