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mtcontrib
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mapgen_rivers
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https://gitlab.com/gaelysam/mapgen_rivers.git
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twist
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Gael-de-Sailly
30cbc14302
More robust and faster code for grid twisting on the Lua side.
...
At chunkgen init, build a list of the polygons instead of calculating them for every node.
2020-04-12 16:42:03 +02:00
Gael-de-Sailly
e227755531
Implemented grid twisting. Still many possible bugs, potentially clumsy implementation, but it seems to work.
2020-04-12 09:40:10 +02:00
Gael-de-Sailly
0bf351b2f6
Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion
2020-04-09 21:15:41 +02:00