Commit Graph

8 Commits

Author SHA1 Message Date
Gael-de-Sailly 4772cddf39 Added screenshot in README 2020-04-12 18:17:57 +02:00
Gael-de-Sailly 30cbc14302 More robust and faster code for grid twisting on the Lua side.
At chunkgen init, build a list of the polygons instead of calculating them for every node.
2020-04-12 16:42:03 +02:00
Gael-de-Sailly e227755531 Implemented grid twisting. Still many possible bugs, potentially clumsy implementation, but it seems to work. 2020-04-12 09:40:10 +02:00
Gael-de-Sailly c8139de6d7 Added bounds.py: twists the grid as if the rivers were elastic bounds. Unused for now. 2020-04-11 14:29:39 +02:00
Gael-de-Sailly ecba126983 Add a small random number to DEM when calculating flow direction, to smooth flat areas 2020-04-11 14:27:56 +02:00
Gael-de-Sailly 8b78f6c5b4 Implemented isostatic rebound: loss of weight due to erosion will compensate at regional scale 2020-04-10 19:37:27 +02:00
Gael-de-Sailly 6752ffa91d Added README 2020-04-10 17:29:32 +02:00
Gael-de-Sailly 0bf351b2f6 Initial commit: working example using a basis of Simplex noise and implementing river flowing, lakes, and erosion 2020-04-09 21:15:41 +02:00