Gaël C
ecd1f0e08f
Added time statistics and removed debug prints
2021-06-25 21:05:14 +02:00
Gaël C
b02387944d
Pre-generation: reverse X and Y directions everywhere
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to make directions compatible with the mapgen code
2021-06-04 18:24:06 +02:00
Gaël C
74733549df
Various bugfixes and workarounds
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Now working in pure Lua!
Some parts of the code are very hacky (e.g. noise) and the way new and old codes have been glued together is sometimes to be rewritten.
But at least it works.
2021-06-03 23:30:04 +02:00
Gaël C
cb297af047
Add all code for generating a grid on world creation.
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Not tested ; will likely need much testing and bugfix.
2021-06-03 20:08:57 +02:00
Gaël C
19efeaaff6
Globalize modpath and worldpath
2021-06-03 20:04:08 +02:00
Gaël C
7495d8a690
Added grid twisting (twist.lua)
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Equivalent of Python terrainlib's 'bounds.py'
2021-06-02 18:42:40 +02:00
Gaël C
c99b8338e0
Lua Terrainlib: added first Lua files for erosion and flow routing
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Tested, but not linked with the mod, yet.
2021-06-01 19:07:09 +02:00