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mirror of https://github.com/Splizard/minetest-mod-snow.git synced 2025-06-29 23:00:24 +02:00

9 Commits

Author SHA1 Message Date
d3ba0dd21c Corrige les messages de warnings au chargement
- Ces messages concernaient la tentative de création d'alias déjà
  existant pour les blocs ice et snowblock
2019-02-02 12:18:26 +01:00
3b44907492 Merge branch 'master' into nalc 2019-01-19 19:03:25 +01:00
d215ac3fff Ajoute message de chargement du mod dans le journal "action" 2019-01-19 18:57:35 +01:00
854e10f087 Plusieurs modifications
- Suppression du biome snow_sand
- Suppression de plusieurs ABMS pour gagner en performance
- Suppression de code obsolète
- Suppression de la mapgen V6
- Génération des sapins à base de schematics
2018-11-20 19:38:26 +01:00
794fb251ba Modif biomes 2018-11-14 22:26:29 +01:00
6120890c5d Ajoute plus de diversité dans la génération des sapins + retouche biomes 2018-11-13 19:22:56 +01:00
d06bec7c52 Corrige la disparition des aiguilles de pin quand l'arbre est détruit 2018-11-11 20:01:13 +01:00
df38728f4b Fix crash et modifications de la génération du terrain 2018-11-06 16:21:23 +01:00
8f34ce940b Corrige des erreurs de syntaxe 2018-11-04 13:43:15 +01:00
18 changed files with 308 additions and 136 deletions

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@ -1,4 +1,5 @@
default
christmas_craft?
flowers?
moreblocks?
skins?

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@ -51,7 +51,7 @@ local load_time_start = minetest.get_us_time()
-- Original init.lua File Broken into Smaller Files
local srcpath = minetest.get_modpath"snow".."/src/"
local srcpath = minetest.get_modpath("snow").."/src/"
dofile(srcpath.."abms.lua")
dofile(srcpath.."aliases.lua")
dofile(srcpath.."crafting.lua")
@ -203,5 +203,5 @@ local msg = "[snow] loaded after ca. " .. time .. " seconds."
if time > 0.01 then
print(msg)
else
minetest.log("info", msg)
minetest.log("action", msg)
end

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schematics/snow_pine.mts Normal file

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@ -1,6 +1,6 @@
-- Added to change dirt_with_snow to dirt if covered with blocks that don't let light through (sunlight_propagates) or have a light paramtype and liquidtype combination. ~ LazyJ, 2014_03_08
minetest.register_abm({
--[[minetest.register_abm({
nodenames = {"default:dirt_with_snow"},
interval = 2,
chance = 20,
@ -17,7 +17,7 @@ minetest.register_abm({
end
end
})
]]--
--Melting
@ -29,7 +29,7 @@ minetest.register_abm({
minetest.register_abm({
nodenames = {"group:melts"},
neighbors = {"group:igniter", "default:torch", "default:furnace_active", "group:hot"},
neighbors = {"group:igniter", "default:torch", "default:torch_wall", "default:furnace_active", "group:hot"},
interval = 10,
chance = 2,
action = function(pos, node)
@ -76,6 +76,7 @@ minetest.register_abm({
--Freezing
--Water freezes when in contact with snow.
--[[
minetest.register_abm({
nodenames = {"default:water_source"},
-- Added "group:icemaker" and snowbrick. ~ LazyJ
@ -120,7 +121,7 @@ minetest.register_abm({
end
end,
})
]]--
--Spread moss to cobble.
@ -138,7 +139,7 @@ minetest.register_abm({
--[[
--Grow Pine Saplings
minetest.register_abm({
nodenames = {"snow:sapling_pine"},
@ -161,7 +162,7 @@ minetest.register_abm({
-- This finds the sapling under the grown tree. ~ LazyJ
if minetest.get_node(pos).name == "snow:sapling_pine" then
-- This switches the sapling to a tree trunk. ~ LazyJ
minetest.set_node(pos, {name="default:pinetree"})
minetest.set_node(pos, {name="default:pine_tree"})
-- This is more for testing but it may be useful info to some admins when
-- grepping the server logs too. ~ LazyJ
minetest.log("action", "A pine sapling grows into a tree at "..minetest.pos_to_string(pos))
@ -171,7 +172,6 @@ minetest.register_abm({
--Grow Christmas Tree Saplings
minetest.register_abm({
nodenames = {"snow:xmas_tree"},
@ -196,10 +196,11 @@ minetest.register_abm({
end
})
]]--
--Backwards Compatability.
--[[
minetest.register_abm({
nodenames = {"snow:snow1","snow:snow2","snow:snow3","gsnow4","snow:snow5","snow:snow6","snow:snow7","snow:snow8"},
interval = 1,
@ -209,3 +210,4 @@ minetest.register_abm({
minetest.set_node_level(pos, 7*(tonumber(node.name:sub(-1))))
end,
})
]]--

View File

@ -29,6 +29,7 @@ minetest.register_alias("cobblesnow", "snow:snow_cobble")
-- To clean up my first stairsplus attempt.
-- Stair
--[[
minetest.register_alias(":default:stair_snowblock", "moreblocks:stair_snowblock")
minetest.register_alias(":default:stair_snowblock_half", "moreblocks:stair_snowblock_half")
minetest.register_alias(":default:stair_snowblock_right_half", "moreblocks:stair_snowblock_right_half")
@ -102,3 +103,8 @@ minetest.register_alias(":default:micro_ice_4", "moreblocks:micro_ice_4")
minetest.register_alias(":default:micro_ice_12", "moreblocks:micro_ice_12")
minetest.register_alias(":default:micro_ice_14", "moreblocks:micro_ice_14")
minetest.register_alias(":default:micro_ice_15", "moreblocks:micro_ice_15")
]]--
-- If christmas_craft then override his star with this mod one.
if minetest.get_modpath("christmas_craft") then
minetest.register_alias_force("christmas_craft:christmas_star", "snow:star")
end

View File

@ -57,7 +57,7 @@ of snowblocks (and then use them to water-grief by melting the snow blocks).
~ LazyJ
--]]
]]--
minetest.register_craft({
type = "shapeless",
@ -77,7 +77,7 @@ minetest.register_craft({
"default:snowblock",
"default:snowblock"
}
})]]
})]]--

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@ -12,7 +12,7 @@ saplings grow into trees. --]]
-- Part 1: To disable the mapgen, add the *starting* comment under this line.
local perlin_scale, nosmooth_rarity
--[[local perlin_scale, nosmooth_rarity
if not snow.disable_mapgen then
print("[snow] Mapgen enabled!")
@ -60,18 +60,18 @@ if not snow.disable_mapgen then
--Identify the mapgen.
local mgname = minetest.get_mapgen_setting"mg_name"
local mgname = minetest.get_mapgen_setting("mg_name")
if not mgname then
minetest.log("error", "[MOD] Snow Biomes: WARNING! mapgen could not be identifyed!")
end
local path = minetest.get_modpath"snow"
if mgname == "v7" then
--Load mapgen_v7 compatibility.
dofile(path.."/src/mapgen_v7.lua")
else
local path = minetest.get_modpath("snow")
if mgname == "v6" then
--Load mapgen_v6 compatibility.
dofile(path.."/src/mapgen_v6.lua")
end
else]]--
--Load mapgen_v7 compatibility.
dofile(minetest.get_modpath("snow").."/src/mapgen_v7.lua")
--[[ end
end
-- To complete the commenting-out add the *closing* comment under this line.
@ -81,7 +81,7 @@ local pine_tree = {
axiom="TABff",
rules_a="[&T+f+ff+ff+ff+f]GA",
rules_b="[&T+f+Gf+Gf+Gf]GB",
trunk="default:pinetree",
trunk="default:pine_tree",
leaves="snow:needles",
angle=90,
iterations=1,
@ -96,7 +96,7 @@ local xmas_tree = {
axiom="TABff",
rules_a="[&T+f+ff+ff+ff+f]GA",
rules_b="[&T+f+Gf+Gf+Gf]GB",
trunk="default:pinetree",
trunk="default:pine_tree",
leaves="snow:needles_decorated",
angle=90,
iterations=1,
@ -149,7 +149,7 @@ end
function snow.voxelmanip_pine(pos,a,data)
local c_snow = minetest.get_content_id("default:snow")
local c_pine_needles = minetest.get_content_id("snow:needles")
local c_pinetree = minetest.get_content_id("default:pinetree")
local c_pinetree = minetest.get_content_id("default:pine_tree")
local c_air = minetest.get_content_id("air")
local perlin1 = minetest.get_perlin(112,3, 0.5, perlin_scale)
@ -200,9 +200,9 @@ function snow.voxelmanip_pine(pos,a,data)
data[a:index(pos.x,pos.y+7,pos.z)] = c_snow
end
end
]]--
-- treecapitator support
if minetest.global_exists"treecapitator" then
if minetest.global_exists("treecapitator") then
treecapitator.register_tree{
trees = {"default:pine_tree"},
leaves = {"snow:needles"},

View File

@ -142,10 +142,10 @@ local function define_contents()
end
local smooth = snow.smooth_biomes
local smooth_rarity_max = mg.smooth_rarity_max
local smooth_rarity_min = mg.smooth_rarity_min
local smooth_rarity_dif = mg.smooth_rarity_dif
local nosmooth_rarity = mg.nosmooth_rarity
local smooth_rarity_max = mg.smooth_rarity_max or 0
local smooth_rarity_min = mg.smooth_rarity_min or 0
local smooth_rarity_dif = mg.smooth_rarity_dif or 0
local nosmooth_rarity = mg.nosmooth_rarity or 0
snow.register_on_configuring(function(name, v)
if name == "debug" then
@ -199,12 +199,12 @@ minetest.register_on_generated(function(minp, maxp, seed)
define_contents()
end
local vm, emin, emax = minetest.get_mapgen_object"voxelmanip"
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
local data = vm:get_data()
local param2s = vm:get_param2_data()
local heightmap = minetest.get_mapgen_object"heightmap"
local heightmap = minetest.get_mapgen_object("heightmap")
local snow_tab,num = {},1
local pines_tab,pnum = {},1

View File

@ -1,41 +1,58 @@
minetest.register_biome({
--[[minetest.register_biome({
name = "snow_biome_default",
node_dust = "default:snow",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
height_min = snow.min_height,
height_max = snow.min_height+60,
depth_filler = 1,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 5,
y_max = 31000,
heat_point = 10.0,
humidity_point = 40.0,
})
]]--
minetest.register_biome({
name = "snow_biome_forest",
node_dust = "default:snow",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 2,
y_max = 31000,
heat_point = 20.0,
humidity_point = 70.0,
})
height_min = snow.min_height,
height_max = snow.min_height+60,
heat_point = 10.0,
humidity_point = 55.0,
minetest.register_biome({
name = "pine_forest",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 60,
y_max = 31000,
heat_point = 40,
humidity_point = 68,
})
minetest.register_biome({
name = "snow_biome_lush",
node_dust = "default:snow",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
height_min = snow.min_height,
height_max = snow.min_height+60,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_min = 2,
y_max = 31000,
heat_point = 10.0,
humidity_point = 70.0,
})
@ -43,17 +60,17 @@ minetest.register_biome({
minetest.register_biome({
name = "snow_biome_alpine",
node_top = "default:stone",
node_top = "default:dirt_with_snow",
depth_top = 1,
node_filler = "default:stone",
height_min = snow.min_height+60,
height_max = 31000,
y_min = 60,
y_max = 31000,
heat_point = 10.0,
humidity_point = 40.0,
})
minetest.register_biome({
--[[minetest.register_biome({
name = "snow_biome_sand",
node_top = "default:sand",
@ -61,21 +78,50 @@ minetest.register_biome({
node_filler = "default:stone",
depth_filler = 0,
height_min = -31000,
height_max = 2,
y_min = -2,
y_max = 31000,
heat_point = 10.0,
humidity_point = 40.0,
})
]]--
--Pine tree.
minetest.register_decoration({
deco_type = "schematic",
place_on = "default:dirt_with_snow",
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.005,
biomes = {"snow_biome_default"},
schematic = minetest.get_modpath("snow").."/schematics/pine.mts",
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 4087,
octaves = 3,
persist = 0.7,
},
y_max = 31000,
y_min = 4,
biomes = {"snowy_grassland", "coniferous_forest", "taiga", "snow_biome_alpine"},
schematic = minetest.get_modpath("snow").."/schematics/snow_pine.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_snow", "default:dirt_with_grass"},
sidelen = 16,
noise_params = {
--offset = 0.036,
offset = 0.020,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2861,
octaves = 3,
persist = 0.66
},
y_max = 31000,
y_min = 4,
biomes = {"snow_biome_forest", "pine_forest"},
schematic = minetest.get_modpath("snow").."/schematics/snow_pine.mts",
flags = "place_center_x, place_center_z",
})
@ -84,18 +130,10 @@ minetest.register_decoration({
place_on = "default:dirt_with_snow",
sidelen = 16,
fill_ratio = 0.05,
biomes = {"snow_biome_forest"},
schematic = minetest.get_modpath("snow").."/schematics/pine.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = "default:dirt_with_snow",
sidelen = 16,
fill_ratio = 0.1,
y_max = 31000,
y_min = 4,
biomes = {"snow_biome_lush"},
schematic = minetest.get_modpath("snow").."/schematics/pine.mts",
schematic = minetest.get_modpath("snow").."/schematics/snow_pine.mts",
flags = "place_center_x, place_center_z",
})
@ -104,27 +142,84 @@ minetest.register_decoration({
deco_type = "simple",
place_on = "default:dirt_with_snow",
sidelen = 16,
fill_ratio = 0.005,
biomes = {"snow_biome_default"},
fill_ratio = 0.001,
y_max = 31000,
y_min = 1,
biomes = {"snowy_grassland"},
decoration = "default:dry_shrub",
})
minetest.register_decoration({
deco_type = "simple",
place_on = "default:dirt_with_snow",
sidelen = 16,
fill_ratio = 0.01,
y_max = 31000,
y_min = 1,
biomes = {"snow_biome_forest", "snow_biome_lush"},
decoration = "default:dry_shrub",
})
--Snow shrubs.
minetest.register_decoration({
deco_type = "simple",
place_on = "default:dirt_with_snow",
sidelen = 16,
fill_ratio = 0.005,
y_max = 31000,
y_min = 1,
biomes = {"snowy_grassland"},
decoration = "snow:shrub_covered",
})
minetest.register_decoration({
deco_type = "simple",
place_on = "default:dirt_with_snow",
sidelen = 16,
fill_ratio = 0.05,
y_max = 31000,
y_min = 1,
biomes = {"snow_biome_forest", "snow_biome_lush"},
decoration = "default:dry_shrub",
decoration = "snow:shrub_covered",
})
-- Snow Flowers
local function register_flower(seed, name)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = -0.015,
scale = 0.025,
spread = {x = 200, y = 200, z = 200},
seed = seed,
octaves = 3,
persist = 0.6
},
biomes = {"snow_biome_lush", "snow_biome_forest", "taiga", "snowy_grassland", "tundra"},
y_min = 1,
y_max = 31000,
decoration = "snow:flower_"..name,
})
end
register_flower(436, "rose")
register_flower(19822, "tulip")
register_flower(1220999, "dandelion_yellow")
register_flower(36662, "geranium")
register_flower(1133, "viola")
register_flower(73133, "dandelion_white")
--Snow.
minetest.register_decoration({
deco_type = "simple",
place_on = "default:dirt_with_snow",
sidelen = 16,
fill_ratio = 10,
biomes = {"snow_biome_default", "snow_biome_forest", "snow_biome_lush"},
y_max = 31000,
y_min = 1,
biomes = {"snow_biome_forest", "snow_biome_lush"},
decoration = "default:snow",
})
@ -133,6 +228,8 @@ minetest.register_decoration({
place_on = "default:stone",
sidelen = 16,
fill_ratio = 10,
y_max = 31000,
y_min = 1,
biomes = {"snow_biome_alpine"},
decoration = "default:snow",
})

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@ -1,29 +1,81 @@
-- NODES
-- Grow sapling
local function grow_pine_tree(pos)
local path = minetest.get_modpath("snow").."/schematics/snow_pine_from_sapling.mts"
minetest.place_schematic({x= pos.x -2, y = pos.y - 1, z = pos.z - 2}, path, "0", nil, false)
end
local function grow_snowy_pine_tree(pos)
local path = minetest.get_modpath("snow").."/schematics/snowy_snow_pine_from_sapling.mts"
minetest.place_schematic({x= pos.x -2, y = pos.y - 1, z = pos.z - 2}, path, "random", nil, false)
end
local function grow_xmas_tree(pos)
local path = minetest.get_modpath("snow").."/schematics/snow_xmas_from_sapling.mts"
minetest.place_schematic({x= pos.x -2, y = pos.y - 1, z = pos.z - 2}, path, "0", nil, false)
end
local function grow_snowy_xmas_tree(pos)
local path = minetest.get_modpath("snow").."/schematics/snowy_snow_xmas_from_sapling.mts"
minetest.place_schematic({x= pos.x -2, y = pos.y - 1, z = pos.z - 2}, path, "random", nil, false)
end
local function is_snow_nearby(pos)
return minetest.find_node_near(pos, 1, {"group:snowy"})
end
local function grow_sapling(pos)
if not default.can_grow(pos) then
-- try again 5 min later
minetest.get_node_timer(pos):start(300)
return
end
local node = minetest.get_node(pos)
if node.name == "snow:sapling_pine" then
minetest.log("action", "A Snow Pine sapling grows into a tree at "..minetest.pos_to_string(pos))
if is_snow_nearby(pos) then
grow_snowy_pine_tree(pos)
else
grow_pine_tree(pos)
end
elseif node.name == "snow:xmas_tree" then
minetest.log("action", "A Christmas sapling grows into a tree at "..minetest.pos_to_string(pos))
if is_snow_nearby(pos) then
grow_snowy_xmas_tree(pos)
else
grow_xmas_tree(pos)
end
end
end
minetest.register_lbm({
name = "snow:convert_saplings_to_node_timer",
nodenames = {"snow:sapling_pine", "snow:xmas_tree"},
action = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end
})
-- Pine Needles
local nodedef = {
description = "Pine Needles",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"snow_needles.png"},
waving = 1,
paramtype = "light",
groups = {snappy=3},
furnace_burntime = 1,
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = {'snow:sapling_pine'},
rarity = 20,
},
{
items = {'snow:needles'},
}
local nodedef = table.copy(minetest.registered_nodes["default:pine_needles"])
nodedef.description = "Snow Pine Needles"
nodedef.tiles = {"snow_needles.png"}
nodedef.visual_scale = 1.3
nodedef.drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = {'snow:sapling_pine'},
rarity = 20,
},
{
items = {'snow:needles'},
}
},
sounds = default.node_sound_leaves_defaults(),
}
}
--[[
@ -32,7 +84,7 @@ If christmas_content is enabled, then this next part will override the pine need
The Xmas tree needles are registred and defined a farther down in this nodes.lua file.
~ LazyJ
]]
]]--
if snow.christmas_content then
table.insert(nodedef.drop.items, 1, {
-- player will get xmas tree with 1/120 chance
@ -43,12 +95,6 @@ end
minetest.register_node("snow:needles", table.copy(nodedef))
default.register_leafdecay{
trunks = {"default:pine_tree"},
leaves = {"snow:needles"},
radius = 2,
}
snow.register_on_configuring(function(name, v)
if name == "christmas_content" then
local drop = minetest.registered_nodes["snow:needles"].drop
@ -64,12 +110,10 @@ snow.register_on_configuring(function(name, v)
end
end)
-- Christmas egg
if minetest.global_exists"skins" then
skins.add"character_snow_man"
end
if minetest.global_exists("skins") then
skins.add("character_snow_man")
end
-- Decorated Pine Leaves
@ -88,24 +132,35 @@ else
end
nodedef.drop.items[#nodedef.drop.items] = {items = {'snow:needles_decorated'}}
minetest.register_node("snow:needles_decorated", nodedef)
minetest.register_node("snow:needles_decorated", table.copy(nodedef))
-- Leaf decay
default.register_leafdecay{
trunks = {"default:pine_tree"},
leaves = {"snow:needles", "default:pine_needles", "snow:needles_decorated"},
radius = 2,
}
-- Saplings
nodedef = {
description = "Pine Sapling",
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"snow_sapling_pine.png"},
inventory_image = "snow_sapling_pine.png",
wield_image = "snow_sapling_pine.png",
paramtype = "light",
walkable = false,
groups = {snappy=2,dig_immediate=3},
furnace_burntime = 10,
sounds = default.node_sound_defaults(),
}
nodedef = table.copy(minetest.registered_nodes["default:pine_sapling"])
nodedef.description = "Snow Pine Sapling"
nodedef.tiles = {"snow_sapling_pine.png"}
nodedef.inventory_image = "snow_sapling_pine.png"
nodedef.wield_image = "snow_sapling_pine.png"
nodedef.on_timer = grow_sapling
nodedef.on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(
itemstack,
placer,
pointed_thing,
"snow:sapling_pine",
{x = -2, y = 1, z = -2},
{x = 2, y = 13, z = 2},
4)
return itemstack
end
-- Pine Sapling
minetest.register_node("snow:sapling_pine", table.copy(nodedef))
@ -115,10 +170,21 @@ nodedef.description = "Christmas Tree"
nodedef.tiles = {"snow_xmas_tree.png"}
nodedef.inventory_image = "snow_xmas_tree.png"
nodedef.wield_image = "snow_xmas_tree.png"
nodedef.on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(
itemstack,
placer,
pointed_thing,
"snow:xmas_tree",
{x= -2, y = 1, z = -2},
{x = 2, y = 14, z = 2},
4)
return itemstack
end
minetest.register_node("snow:xmas_tree", nodedef)
-- Star
nodedef = {
description = "Star",
drawtype = "plantlike",
@ -230,7 +296,7 @@ if rawget(_G, "flowers") then
end
-- Leaves
local leaves = minetest.registered_nodes["default:leaves"]
--[[local leaves = minetest.registered_nodes["default:leaves"]
nodedef = {
description = "Snow Leaves",
tiles = {"snow_leaves.png"},
@ -271,10 +337,10 @@ if not snow.disable_mapgen then
default.register_leafdecay{
trunks = {"default:tree"},
leaves = {"snow:apple", "snow:leaves"},
radius = minetest.get_mapgen_setting"mg_name" == "v6" and 2 or 3,
radius = minetest.get_mapgen_setting("mg_name") == "v6" and 2 or 3,
}
end
]]--
-- TODO
snow.known_plants[minetest.get_content_id("default:jungleleaves")] = minetest.get_content_id("default:jungleleaves")

View File

@ -6,13 +6,13 @@
-- Quite a bit of trial-and-error learning here and it boiled down to a
-- small handful of code lines making the difference. ~ LazyJ
local creative_mode = minetest.settings:get_bool"creative_mode"
local creative_mode = minetest.settings:get_bool("creative_mode")
local snowball_velocity, entity_attack_delay
local function update_snowball_vel(v)
snowball_velocity = v
local walkspeed = tonumber(minetest.settings:get"movement_speed_walk") or 4
local walkspeed = tonumber(minetest.settings:get("movement_speed_walk")) or 4
entity_attack_delay = (walkspeed+1)/v
end
update_snowball_vel(snow.snowball_velocity)
@ -27,11 +27,11 @@ snow.register_on_configuring(function(name, v)
end)
local function get_gravity()
local grav = tonumber(minetest.settings:get"movement_gravity") or 9.81
local grav = tonumber(minetest.settings:get("movement_gravity")) or 9.81
return grav*snowball_gravity
end
local someone_throwing, just_acitvated
local someone_throwing, just_activated
--Shoot snowball
function snow.shoot_snowball(item, player)
@ -48,7 +48,7 @@ function snow.shoot_snowball(item, player)
if creative_mode then
if not someone_throwing then
someone_throwing = true
just_acitvated = true
just_activated = true
end
return
end
@ -82,12 +82,12 @@ if creative_mode then
local timer
-- only if one holds left click
if someone_throwing
and not just_acitvated then
and not just_activated then
update_step()
timer = 0.006
else
timer = 0.5
just_acitvated = false
just_activated = false
end
minetest.after(timer, do_step)
end

View File

@ -32,8 +32,8 @@ if minetest.get_modpath("moreblocks") and
ice_brick = false,
snow_brick = true,
snow_cobble = true,
ice = true,
snowblock = true,
ice = false,
snowblock = false,
}
for mod, nodes in pairs(snow_nodes) do

View File

@ -3,7 +3,7 @@ snow = {
snowball_gravity = tonumber(minetest.settings:get("snow_snowball_gravity")) or 0.91,
snowball_velocity = tonumber(minetest.settings:get("snow_snowball_velocity")) or 19,
sleds = minetest.settings:get_bool("snow_sleds", true),
enable_snowfall = minetest.settings:get_bool("snow_enable_snowfall", true),
enable_snowfall = minetest.settings:get_bool("snow_enable_snowfall", false),
lighter_snowfall = minetest.settings:get_bool("snow_lighter_snowfall", false),
debug = minetest.settings:get_bool("snow_debug", false),
smooth_biomes = minetest.settings:get_bool("snow_smooth_biomes", true),
@ -12,7 +12,7 @@ snow = {
min_height = tonumber(minetest.settings:get("snow_min_height")) or 3,
mapgen_rarity = tonumber(minetest.settings:get("snow_mapgen_rarity")) or 18,
mapgen_size = tonumber(minetest.settings:get("snow_mapgen_size")) or 210,
disable_mapgen = minetest.settings:get_bool("snow_disable_mapgen", true),
disable_mapgen = minetest.settings:get_bool("snow_disable_mapgen", false),
}