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							| @@ -1,5 +1,5 @@ | ||||
| API documentation for the HUD bars mod 1.6.1 | ||||
| ============================================ | ||||
| API documentation for the HUD bars mod | ||||
| ====================================== | ||||
|  | ||||
| ## Introduction | ||||
| This API allows you to add, change, hide and unhide custom HUD bars for this mod. | ||||
| @@ -45,7 +45,7 @@ a vertical gradient. | ||||
| ### Icon | ||||
| A 16×16 image shown left of the HUD bar. This is optional. | ||||
|  | ||||
| ### `hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string)` | ||||
| ### `hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config)` | ||||
| This function registers a new custom HUD bar definition to the HUD bars mod, so it can be later used to be displayed, changed, hidden | ||||
| and unhidden on a per-player basis. | ||||
| Note this does not yet display the HUD bar. | ||||
| @@ -66,7 +66,21 @@ for more information. | ||||
| * `default_start_value`: If this HUD bar is added to a player, and no initial value is specified, this value will be used as initial current value | ||||
| * `default_max_value`: If this HUD bar is added to a player, and no initial maximum value is specified, this value will be used as initial maximum value | ||||
| * `default_start_hidden`: The HUD bar will be initially start hidden by default when added to a player. Use `hb.unhide_hudbar` to unhide it. | ||||
| * `format_string`: This is optional; You can specify an alternative format string display the final text on the HUD bar. The default format string is “`%s: %d/%d`” (in this order: Label, current value, maximum value). See also the Lua documentation of `string.format`. | ||||
| * `format_string`: Optional; You can specify an alternative format string to use for the final text on the HUD bar. The default format string is “`@1: @2/@3`” (The “@” numbers are placeholders that have a meaning in this order: @1 = Label, @2 = current value, @3 = maximum value). Do *not* use minetest.translator on this string, the string will be translated by `hudbars`, but you still must put this string into the translation catalogue file. | ||||
| * `format_string_config`: Required if `format_string` is set. This allows to change which parameters to use in the format string. It's a table with these fields: | ||||
|  * `textdomain`: Text domain of the format string, used by `minetest.translate` | ||||
|  * `order`: Table that contains the order of the placeholders. It's also possible to remove placeholders. Default order: `{ "label", "value", "max_value" }` | ||||
|  * `format_value`: Format string to apply when displaying `value`. Syntax is same as in `string.format`. Default: `"%d"` | ||||
|  * `format_max_value`: Same as `format_value` but is applied to `max_value` | ||||
|  | ||||
| #### Example | ||||
| Example (mostly) from `hbarmor` mod: | ||||
|  | ||||
| ``` | ||||
| hb.register_hudbar("armor", 0xFFFFFF, minetest.translator("hbarmor", "Armor"), { icon = "hbarmor_icon.png", bgicon = "hbarmor_bgicon.png", bar = "hbarmor_bar.png" }, 0, 100, hbarmor.autohide, N("@1: @2%"), { order = { "label", "value" }, textdomain = "hbarmor" } ) | ||||
| ``` | ||||
|  | ||||
| Displays an armor HUD bar with a label of the form „Armor: 53%“. (`N` is a dummy function that returns its argument, used to make the string visible for translator scripts.) | ||||
|  | ||||
| #### Return value | ||||
| Always `nil`. | ||||
| @@ -170,7 +184,7 @@ Makes a previously hidden HUD bar visible again to a player. | ||||
|  | ||||
|  | ||||
| ## Reading HUD bar information | ||||
| It is also possible to read information about an active HUD bar. | ||||
| It is also possible to read information about existing HUD bars. | ||||
|  | ||||
| ### `hb.get_hudbar_state(player, identifier)` | ||||
| Returns the current state of the active player's HUD bar. | ||||
| @@ -191,3 +205,6 @@ hold by the table is only true for the moment you called this function. The fiel | ||||
| * `text`: The text shown on the HUD bar. This fiels is meaningless if the HUD bar is currently hidden. | ||||
|  | ||||
| If the player does not exist, returns `nil` instead. | ||||
|  | ||||
| ### `hb.get_hudbar_identifiers()` | ||||
| Returns a table of all currently registered HUD bar identifiers. | ||||
|   | ||||
							
								
								
									
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							| @@ -11,7 +11,7 @@ this mod will place them accordingly. | ||||
| position should be displayed correctly on every screen size. | ||||
|  | ||||
| ## Current version | ||||
| The current version is 1.6.1. | ||||
| The current version is 2.2.0. | ||||
|  | ||||
| This software uses [semantic versioning](http://semver.org), as defined by version 2.0.0 of the SemVer | ||||
| standard. | ||||
| @@ -31,25 +31,31 @@ Author: Wuzzy (2015) | ||||
| Also: This mod was forked from the “Better HUD” [hud] mod by BlockMen. | ||||
|  | ||||
| Translations: | ||||
|  | ||||
| * German: Wuzzy | ||||
| * Portuguese: BrunoMine | ||||
| * Turkish: admicos | ||||
| * Dutch: kingoscargames | ||||
| * Italian: Hamlet | ||||
| * Malay: muhdnurhidayat | ||||
| * Russian: Imk | ||||
| * Spanish: wuniversales | ||||
|  | ||||
| This program is free software. It comes without any warranty, to | ||||
| the extent permitted by applicable law. You can redistribute it | ||||
| and/or modify it under the terms of the Do What The Fuck You Want | ||||
| To Public License (WTFPL), version 2, as published by Sam Hocevar. | ||||
| and/or modify it under the terms of the MIT License. | ||||
|  | ||||
| ### Licenses of textures | ||||
|  | ||||
| * `hudbars_icon_health.png`—celeron55 (CC BY-SA 3.0), modified by BlockMen | ||||
| * `hudbars_bgicon_health.png`—celeron55 (CC BY-SA 3.0), modified by BlockMen | ||||
| * `hudbars_icon_breath.png`—kaeza (WTFPL), modified by BlockMen, modified again by Wuzzy | ||||
| * `hudbars_bgicon_breath.png`—based on previous image, edited by Wuzzy (WTFPL) | ||||
| * `hudbars_bar_health.png`—Wuzzy (WTFPL) | ||||
| * `hudbars_bar_breath.png`—Wuzzy (WTFPL) | ||||
| * `hudbars_bar_background.png`—Wuzzy (WTFPL) | ||||
| * `hudbars_icon_breath.png`—kaeza (MIT License), modified by BlockMen, modified again by Wuzzy | ||||
| * `hudbars_bgicon_breath.png`—based on previous image, edited by Wuzzy (MIT License) | ||||
| * `hudbars_bar_health.png`—Wuzzy (MIT License) | ||||
| * `hudbars_bar_breath.png`—Wuzzy (MIT License) | ||||
| * `hudbars_bar_background.png`—Wuzzy (MIT License) | ||||
|  | ||||
| ### License references | ||||
|  | ||||
| * [CC-BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) | ||||
| * [WTFPL](http://sam.zoy.org/wtfpl/COPYING) | ||||
| * [MIT License](https://opensource.org/licenses/MIT) | ||||
|   | ||||
| @@ -1,92 +0,0 @@ | ||||
| Note: This software uses semantic versioning, | ||||
| as of version 2.0.0 of the standard <http://semver.org/>. | ||||
|  | ||||
| 0.1.0 | ||||
| ----- | ||||
| - Initial release, forked from mod “Better HUD” [hud]. | ||||
|  | ||||
| 0.2.0 | ||||
| ----- | ||||
| - Add API documentation | ||||
|  | ||||
| 0.3.0 | ||||
| ----- | ||||
| - Rename main table from “hud” to “hb” (affects function names!) | ||||
| - Arguments 3-4 of hb.change_hudbar can be nil for values which should not change | ||||
| - Add proper function hb.init_hudbar, replaces odd call to hud.hudtables[identifier].add_all | ||||
| - Update API documentation and fix mistakes | ||||
| - Use “hudbars.conf” instead of “hud.conf” | ||||
|  | ||||
| 0.4.0 | ||||
| ----- | ||||
| - New function: hb.get_hudbar_state to get information about the state of an active HUD bar, such as values, whether it is hidden, etc. | ||||
| - hb.change_hudbar has been optimized to call hud_change fewer times, which is hopefully good for networking | ||||
| - Rename hb.register_hudbar parameter “start_hide” to “start_hidden” | ||||
| - start_hidden parameter now finally works | ||||
| - Do not affect other HUD flags (crosshair, wielditem, etc.) when starting mod | ||||
| - Show error message when trying to call hb.init_hudbar or hb.change_hudbar with bad values | ||||
| - Update documentation | ||||
| - Lots of refactoring | ||||
| - Health and breath bar now use API | ||||
|  | ||||
| 1.0.0 | ||||
| ----- | ||||
| - Add new parameter start_hidden to hb.init_hudbar, specified whether HUD bar is hidden on start | ||||
| - Copy-editing of API.md and README.txt | ||||
| - Internal: Fix add_all weirdness | ||||
|  | ||||
| 1.0.1 | ||||
| ----- | ||||
| - Fix race condition causing crash at start of server | ||||
|  | ||||
| 1.0.2 | ||||
| ----- | ||||
| - Fix other HUD elements disappearing for rejoining players | ||||
| - Remove pointless delays for initializing the HUD for new or rejoining players | ||||
|  | ||||
| 1.0.3 | ||||
| ----- | ||||
| - Adjust default HUD bars position for Minetest 0.4.12 | ||||
|  | ||||
| 1.1.0 | ||||
| ----- | ||||
| - Add boolean minetest.conf setting support (hudbars_autohide_breathbar) to control whether the breath bar is automatically hidden when full (default: yes) | ||||
|  | ||||
| 1.2.0 | ||||
| ----- | ||||
| - New setting: hudbars_sorting. You can now manually sort all the HUD bars. Useful if you don't like automatic order | ||||
| - New setting: hudbars_bar_type. You now can change the appearance of the HUD bars. | ||||
| - New HUD bar types, slightly experimental: Classic statbars and modern [hud]-style statbars | ||||
| - New experimental/unfinished setting: hudbars_alignment_pattern: You can now make the HUD bars stack vertically instead of the current zig-zag pattern. Note you probably need to change source code to productively use this feature | ||||
| - Various position-related HUD bar settings (see README.txt) | ||||
| - Remove hudbars.conf support and hudbars.conf.example (was never officially supported anyways) | ||||
|  | ||||
| 1.2.1 | ||||
| ----- | ||||
| - Fix crash when enable_damage is changed in mid-game | ||||
|  | ||||
| 1.3.0 | ||||
| ----- | ||||
| - Make all settings avaialbe in Minetest's advanced settings menu | ||||
| - Fix HUD bars overlap when both hudbars_tick and hudbars_vmargin were set | ||||
| - Use Markdown syntax in readme file | ||||
| - Fix some factual mistakes in readme file | ||||
| - Add metadata: mod.conf, description.txt, screenshot.png | ||||
|  | ||||
| 1.4.0 | ||||
| ----- | ||||
| - Allow to change HUD bar images and label after it has been registered | ||||
| - Minor API.md correction | ||||
|  | ||||
| 1.4.1 | ||||
| ----- | ||||
| - Fix bug in hb.change_hudbar being a no-op if new_value and new_max value are nil | ||||
|  | ||||
| 1.5.0 | ||||
| ----- | ||||
| - Portuguese translation by BrunoMine | ||||
|  | ||||
| 1.5.1 | ||||
| ----- | ||||
| - Fix critical bug: Mod does not work with both intllib and mod security enabled | ||||
| - Update screenshot to use new 3:2 aspect ratio | ||||
							
								
								
									
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							| @@ -0,0 +1,48 @@ | ||||
| -- (Hardcoded) default settings | ||||
|  | ||||
| hb.settings.max_bar_length = 160 | ||||
| hb.settings.statbar_length = 20 | ||||
|  | ||||
| -- Statbar positions | ||||
| hb.settings.pos_left = {} | ||||
| hb.settings.pos_right = {} | ||||
| hb.settings.start_offset_left = {} | ||||
| hb.settings.start_offset_right= {} | ||||
| hb.settings.pos_left.x = hb.load_setting("hudbars_pos_left_x", "number", 0.5) | ||||
| hb.settings.pos_left.y = hb.load_setting("hudbars_pos_left_y", "number", 1) | ||||
| hb.settings.pos_right.x = hb.load_setting("hudbars_pos_right_x", "number", 0.5) | ||||
| hb.settings.pos_right.y = hb.load_setting("hudbars_pos_right_y", "number", 1) | ||||
| hb.settings.bar_type = hb.load_setting("hudbars_bar_type", "string", "progress_bar", {"progress_bar", "statbar_classic", "statbar_modern"}) | ||||
| if hb.settings.bar_type == "progress_bar" then | ||||
| 	hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_offset_left_x", "number", -175) | ||||
| 	hb.settings.start_offset_left.y = hb.load_setting("hudbars_start_offset_left_y", "number", -86) | ||||
| 	hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_offset_right_x", "number", 15) | ||||
| 	hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_offset_right_y", "number", -86) | ||||
| else | ||||
| 	hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_statbar_offset_left_x", "number", -265) | ||||
| 	hb.settings.start_offset_left.y = hb.load_setting("hudbars_start_statbar_offset_left_y", "number", -90) | ||||
| 	hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_statbar_offset_right_x", "number", 25) | ||||
| 	hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_statbar_offset_right_y", "number", -90) | ||||
| end | ||||
| hb.settings.vmargin  = hb.load_setting("hudbars_vmargin", "number", 24) | ||||
| hb.settings.tick = hb.load_setting("hudbars_tick", "number", 0.1) | ||||
|  | ||||
| -- Experimental setting: Changing this setting is not officially supported, do NOT rely on it! | ||||
| hb.settings.forceload_default_hudbars = hb.load_setting("hudbars_forceload_default_hudbars", "bool", true) | ||||
|  | ||||
| -- Misc. settings | ||||
| hb.settings.alignment_pattern = hb.load_setting("hudbars_alignment_pattern", "string", "zigzag", {"zigzag", "stack_up", "stack_down"}) | ||||
| hb.settings.autohide_breath = hb.load_setting("hudbars_autohide_breath", "bool", true) | ||||
|  | ||||
| local sorting = minetest.settings:get("hudbars_sorting") | ||||
| if sorting ~= nil then | ||||
| 	hb.settings.sorting = {} | ||||
| 	hb.settings.sorting_reverse = {} | ||||
| 	for k,v in string.gmatch(sorting, "(%w+)=(%w+)") do | ||||
| 		hb.settings.sorting[k] = tonumber(v) | ||||
| 		hb.settings.sorting_reverse[tonumber(v)] = k | ||||
| 	end | ||||
| else | ||||
| 	hb.settings.sorting = { ["health"] = 0, ["breath"] = 1 } | ||||
| 	hb.settings.sorting_reverse = { [0] = "health", [1] = "breath" } | ||||
| end | ||||
| @@ -1 +0,0 @@ | ||||
| intllib? | ||||
| @@ -1 +0,0 @@ | ||||
| Replaces the health and breath symbols in the HUD by “progress bars” and shows exact values. Other mods can add more progress bars for custom player stats. | ||||
							
								
								
									
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							| @@ -1,9 +1,5 @@ | ||||
| local S | ||||
| if (minetest.get_modpath("intllib")) then | ||||
| 	S = intllib.Getter() | ||||
| else | ||||
| 	S = function ( s ) return s end | ||||
| end | ||||
| local S = minetest.get_translator("hudbars") | ||||
| local N = function(s) return s end | ||||
|  | ||||
| hb = {} | ||||
|  | ||||
| @@ -20,11 +16,11 @@ hb.settings = {} | ||||
| function hb.load_setting(sname, stype, defaultval, valid_values) | ||||
| 	local sval | ||||
| 	if stype == "string" then | ||||
| 		sval = minetest.setting_get(sname) | ||||
| 		sval = minetest.settings:get(sname) | ||||
| 	elseif stype == "bool" then | ||||
| 		sval = minetest.setting_getbool(sname) | ||||
| 		sval = minetest.settings:get_bool(sname) | ||||
| 	elseif stype == "number" then | ||||
| 		sval = tonumber(minetest.setting_get(sname)) | ||||
| 		sval = tonumber(minetest.settings:get(sname)) | ||||
| 	end | ||||
| 	if sval ~= nil then | ||||
| 		if valid_values ~= nil then | ||||
| @@ -48,58 +44,42 @@ function hb.load_setting(sname, stype, defaultval, valid_values) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- (hardcoded) default settings | ||||
| hb.settings.max_bar_length = 160 | ||||
| hb.settings.statbar_length = 20 | ||||
|  | ||||
| -- statbar positions | ||||
| hb.settings.pos_left = {} | ||||
| hb.settings.pos_right = {} | ||||
| hb.settings.start_offset_left = {} | ||||
| hb.settings.start_offset_right= {} | ||||
| hb.settings.pos_left.x = hb.load_setting("hudbars_pos_left_x", "number", 0.5) | ||||
| hb.settings.pos_left.y = hb.load_setting("hudbars_pos_left_y", "number", 1) | ||||
| hb.settings.pos_right.x = hb.load_setting("hudbars_pos_right_x", "number", 0.5) | ||||
| hb.settings.pos_right.y = hb.load_setting("hudbars_pos_right_y", "number", 1) | ||||
| hb.settings.bar_type = hb.load_setting("hudbars_bar_type", "string", "progress_bar", {"progress_bar", "statbar_classic", "statbar_modern"}) | ||||
| if hb.settings.bar_type == "progress_bar" then | ||||
| 	hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_offset_left_x", "number", -175) | ||||
| 	hb.settings.start_offset_left.y = hb.load_setting("hudbars_start_offset_left_y", "number", -86) | ||||
| 	hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_offset_right_x", "number", 15) | ||||
| 	hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_offset_right_y", "number", -86) | ||||
| else | ||||
| 	hb.settings.start_offset_left.x = hb.load_setting("hudbars_start_statbar_offset_left_x", "number", -265) | ||||
| 	hb.settings.start_offset_left.y = hb.load_setting("hudbars_start_statbar_offset_left_y", "number", -88) | ||||
| 	hb.settings.start_offset_right.x = hb.load_setting("hudbars_start_statbar_offset_right_x", "number", 25) | ||||
| 	hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_statbar_offset_right_y", "number", -88) | ||||
| end | ||||
| hb.settings.vmargin  = hb.load_setting("hudbars_vmargin", "number", 24) | ||||
| hb.settings.tick = hb.load_setting("hudbars_tick", "number", 0.1) | ||||
|  | ||||
| -- experimental setting: Changing this setting is not officially supported, do NOT rely on it! | ||||
| hb.settings.forceload_default_hudbars = hb.load_setting("hudbars_forceload_default_hudbars", "bool", true) | ||||
|  | ||||
| -- Misc. settings | ||||
| hb.settings.alignment_pattern = hb.load_setting("hudbars_alignment_pattern", "string", "zigzag", {"zigzag", "stack_up", "stack_down"}) | ||||
| hb.settings.autohide_breath = hb.load_setting("hudbars_autohide_breath", "bool", true) | ||||
|  | ||||
| local sorting = minetest.setting_get("hudbars_sorting") | ||||
| if sorting ~= nil then | ||||
| 	hb.settings.sorting = {} | ||||
| 	hb.settings.sorting_reverse = {} | ||||
| 	for k,v in string.gmatch(sorting, "(%w+)=(%w+)") do | ||||
| 		hb.settings.sorting[k] = tonumber(v) | ||||
| 		hb.settings.sorting_reverse[tonumber(v)] = k | ||||
| 	end | ||||
| else | ||||
| 	hb.settings.sorting = { ["health"] = 0, ["breath"] = 1 } | ||||
| 	hb.settings.sorting_reverse = { [0] = "health", [1] = "breath" } | ||||
| end | ||||
| -- Load default settings | ||||
| dofile(minetest.get_modpath("hudbars").."/default_settings.lua") | ||||
|  | ||||
| local function player_exists(player) | ||||
| 	return player ~= nil and player:is_player() | ||||
| end | ||||
|  | ||||
| local function make_label(format_string, format_string_config, label, start_value, max_value) | ||||
| 	local params = {} | ||||
| 	local order = format_string_config.order | ||||
| 	for o=1, #order do | ||||
| 		if order[o] == "label" then | ||||
| 			table.insert(params, label) | ||||
| 		elseif order[o] == "value" then | ||||
| 			if format_string_config.format_value then | ||||
| 				table.insert(params, string.format(format_string_config.format_value, start_value)) | ||||
| 			else | ||||
| 				table.insert(params, start_value) | ||||
| 			end | ||||
| 		elseif order[o] == "max_value" then | ||||
| 			if format_string_config.format_max_value then | ||||
| 				table.insert(params, string.format(format_string_config.format_max_value, max_value)) | ||||
| 			else | ||||
| 				table.insert(params, max_value) | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	local ret | ||||
| 	if format_string_config.textdomain then | ||||
| 		ret = minetest.translate(format_string_config.textdomain, format_string, unpack(params)) | ||||
| 	else | ||||
| 		ret = S(format_string, unpack(params)) | ||||
| 	end | ||||
| 	return ret | ||||
| end | ||||
|  | ||||
| -- Table which contains all players with active default HUD bars (only for internal use) | ||||
| hb.players = {} | ||||
|  | ||||
| @@ -139,7 +119,7 @@ function hb.get_hudbar_position_index(identifier) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string) | ||||
| function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config) | ||||
| 	minetest.log("action", "hb.register_hudbar: "..tostring(identifier)) | ||||
| 	local hudtable = {} | ||||
| 	local pos, offset | ||||
| @@ -173,7 +153,19 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | ||||
| 		end | ||||
| 	end | ||||
| 	if format_string == nil then | ||||
| 		format_string = S("%s: %d/%d") | ||||
| 		format_string = N("@1: @2/@3") | ||||
| 	end | ||||
| 	if format_string_config == nil then | ||||
| 		format_string_config = {} | ||||
| 	end | ||||
| 	if format_string_config.order == nil then | ||||
| 		format_string_config.order = { "label", "value", "max_value" } | ||||
| 	end | ||||
| 	if format_string_config.format_value == nil then | ||||
| 		format_string_config.format_value = "%d" | ||||
| 	end | ||||
| 	if format_string_config.format_max_value == nil then | ||||
| 		format_string_config.format_max_value = "%d" | ||||
| 	end | ||||
|  | ||||
| 	hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden) | ||||
| @@ -198,7 +190,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | ||||
| 			iconscale = { x=1, y=1 } | ||||
| 			barnumber = hb.value_to_barlength(start_value, start_max) | ||||
| 			bgiconnumber = hb.settings.statbar_length | ||||
| 			text = string.format(format_string, label, start_value, start_max) | ||||
| 			text = make_label(format_string, format_string_config, label, start_value, start_max) | ||||
| 		end | ||||
| 		if hb.settings.bar_type == "progress_bar" then | ||||
| 			ids.bg = player:hud_add({ | ||||
| @@ -236,6 +228,12 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | ||||
| 		local bar_image, bar_size | ||||
| 		if hb.settings.bar_type == "progress_bar" then | ||||
| 			bar_image = textures.bar | ||||
| 			-- NOTE: Intentionally set to nil. For some reason, on some systems, | ||||
| 			-- the progress bar is displaced when the bar_size is set explicitly here. | ||||
| 			-- On the other hand, setting this to nil is deprecated in MT 5.0.0 due to | ||||
| 			-- a debug log warning, but nothing is explained in lua_api.txt. | ||||
| 			-- This section is a potential bug magnet, please watch with care! | ||||
| 			-- The size of the bar image is expected to be exactly 2×16 pixels. | ||||
| 			bar_size = nil | ||||
| 		elseif hb.settings.bar_type == "statbar_classic" or hb.settings.bar_type == "statbar_modern" then | ||||
| 			bar_image = textures.icon | ||||
| @@ -288,6 +286,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta | ||||
|  | ||||
| 	hudtable.identifier = identifier | ||||
| 	hudtable.format_string = format_string | ||||
| 	hudtable.format_string_config = format_string_config | ||||
| 	hudtable.label = label | ||||
| 	hudtable.hudids = {} | ||||
| 	hudtable.hudstate = {} | ||||
| @@ -348,7 +347,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon | ||||
| 		end | ||||
| 		if new_label ~= nil then | ||||
| 			hudtable.label = new_label | ||||
| 			local new_text = string.format(hudtable.format_string, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max) | ||||
| 			local new_text = make_label(hudtable.format_string, hudtable.format_string_config, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max) | ||||
| 			player:hud_change(hudtable.hudids[name].text, "text", new_text) | ||||
| 		end | ||||
| 		if new_text_color ~= nil then | ||||
| @@ -392,7 +391,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon | ||||
| 			end | ||||
|  | ||||
| 			if hb.settings.bar_type == "progress_bar" then | ||||
| 				local new_text = string.format(hudtable.format_string, hudtable.label, new_value, new_max_value) | ||||
| 				local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, new_value, new_max_value) | ||||
| 				if new_text ~= hudtable.hudstate[name].text then | ||||
| 					player:hud_change(hudtable.hudids[name].text, "text", new_text) | ||||
| 					hudtable.hudstate[name].text = new_text | ||||
| @@ -408,19 +407,17 @@ function hb.hide_hudbar(player, identifier) | ||||
| 	local name = player:get_player_name() | ||||
| 	local hudtable = hb.get_hudtable(identifier) | ||||
| 	if hudtable == nil then return false end | ||||
| 	if(hudtable.hudstate[name].hidden == false) then | ||||
| 		if hb.settings.bar_type == "progress_bar" then | ||||
| 			if hudtable.hudids[name].icon ~= nil then | ||||
| 				player:hud_change(hudtable.hudids[name].icon, "scale", {x=0,y=0}) | ||||
| 			end | ||||
| 			player:hud_change(hudtable.hudids[name].bg, "scale", {x=0,y=0}) | ||||
| 			player:hud_change(hudtable.hudids[name].text, "text", "") | ||||
| 		elseif hb.settings.bar_type == "statbar_modern" then | ||||
| 			player:hud_change(hudtable.hudids[name].bg, "number", 0) | ||||
| 	if hb.settings.bar_type == "progress_bar" then | ||||
| 		if hudtable.hudids[name].icon ~= nil then | ||||
| 			player:hud_change(hudtable.hudids[name].icon, "scale", {x=0,y=0}) | ||||
| 		end | ||||
| 		player:hud_change(hudtable.hudids[name].bar, "number", 0) | ||||
| 		hudtable.hudstate[name].hidden = true | ||||
| 		player:hud_change(hudtable.hudids[name].bg, "scale", {x=0,y=0}) | ||||
| 		player:hud_change(hudtable.hudids[name].text, "text", "") | ||||
| 	elseif hb.settings.bar_type == "statbar_modern" then | ||||
| 		player:hud_change(hudtable.hudids[name].bg, "number", 0) | ||||
| 	end | ||||
| 	player:hud_change(hudtable.hudids[name].bar, "number", 0) | ||||
| 	hudtable.hudstate[name].hidden = true | ||||
| 	return true | ||||
| end | ||||
|  | ||||
| @@ -429,23 +426,21 @@ function hb.unhide_hudbar(player, identifier) | ||||
| 	local name = player:get_player_name() | ||||
| 	local hudtable = hb.get_hudtable(identifier) | ||||
| 	if hudtable == nil then return false end | ||||
| 	if(hudtable.hudstate[name].hidden) then | ||||
| 		local value = hudtable.hudstate[name].value | ||||
| 		local max = hudtable.hudstate[name].max | ||||
| 		if hb.settings.bar_type == "progress_bar" then | ||||
| 			if hudtable.hudids[name].icon ~= nil then | ||||
| 				player:hud_change(hudtable.hudids[name].icon, "scale", {x=1,y=1}) | ||||
| 			end | ||||
| 			if hudtable.hudstate[name].max ~= 0 then | ||||
| 				player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1}) | ||||
| 			end | ||||
| 			player:hud_change(hudtable.hudids[name].text, "text", tostring(string.format(hudtable.format_string, hudtable.label, value, max))) | ||||
| 		elseif hb.settings.bar_type == "statbar_modern" then | ||||
| 			player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length) | ||||
| 	local value = hudtable.hudstate[name].value | ||||
| 	local max = hudtable.hudstate[name].max | ||||
| 	if hb.settings.bar_type == "progress_bar" then | ||||
| 		if hudtable.hudids[name].icon ~= nil then | ||||
| 			player:hud_change(hudtable.hudids[name].icon, "scale", {x=1,y=1}) | ||||
| 		end | ||||
| 		player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(value, max)) | ||||
| 		hudtable.hudstate[name].hidden = false | ||||
| 		if hudtable.hudstate[name].max ~= 0 then | ||||
| 			player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1}) | ||||
| 		end | ||||
| 		player:hud_change(hudtable.hudids[name].text, "text", make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, value, max)) | ||||
| 	elseif hb.settings.bar_type == "statbar_modern" then | ||||
| 		player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length) | ||||
| 	end | ||||
| 	player:hud_change(hudtable.hudids[name].bar, "number", hb.value_to_barlength(value, max)) | ||||
| 	hudtable.hudstate[name].hidden = false | ||||
| 	return true | ||||
| end | ||||
|  | ||||
| @@ -463,8 +458,16 @@ function hb.get_hudbar_state(player, identifier) | ||||
| 	return copy | ||||
| end | ||||
|  | ||||
| function hb.get_hudbar_identifiers() | ||||
| 	local ids = {} | ||||
| 	for id, _ in pairs(hb.hudtables) do | ||||
| 		table.insert(ids, id) | ||||
| 	end | ||||
| 	return ids | ||||
| end | ||||
|  | ||||
| --register built-in HUD bars | ||||
| if minetest.setting_getbool("enable_damage") or hb.settings.forceload_default_hudbars then | ||||
| if minetest.settings:get_bool("enable_damage") or hb.settings.forceload_default_hudbars then | ||||
| 	hb.register_hudbar("health", 0xFFFFFF, S("Health"), { bar = "hudbars_bar_health.png", icon = "hudbars_icon_health.png", bgicon = "hudbars_bgicon_health.png" }, 20, 20, false) | ||||
| 	hb.register_hudbar("breath", 0xFFFFFF, S("Breath"), { bar = "hudbars_bar_breath.png", icon = "hudbars_icon_breath.png", bgicon = "hudbars_bgicon_breath.png" }, 10, 10, true) | ||||
| end | ||||
| @@ -478,40 +481,45 @@ end | ||||
|  | ||||
|  | ||||
| local function custom_hud(player) | ||||
| 	if minetest.setting_getbool("enable_damage") or hb.settings.forceload_default_hudbars then | ||||
| 	if minetest.settings:get_bool("enable_damage") or hb.settings.forceload_default_hudbars then | ||||
| 		local hide | ||||
| 		if minetest.setting_getbool("enable_damage") then | ||||
| 		if minetest.settings:get_bool("enable_damage") then | ||||
| 			hide = false | ||||
| 		else | ||||
| 			hide = true | ||||
| 		end | ||||
| 		hb.init_hudbar(player, "health", player:get_hp(), nil, hide) | ||||
| 		local hp = player:get_hp() | ||||
| 		local hp_max = player:get_properties().hp_max | ||||
| 		hb.init_hudbar(player, "health", math.min(hp, hp_max), hp_max, hide) | ||||
| 		local breath = player:get_breath() | ||||
| 		local breath_max = player:get_properties().breath_max | ||||
| 		local hide_breath | ||||
| 		if breath == 11 and hb.settings.autohide_breath == true then hide_breath = true else hide_breath = false end | ||||
| 		hb.init_hudbar(player, "breath", math.min(breath, 10), nil, hide_breath or hide) | ||||
| 		if breath >= breath_max and hb.settings.autohide_breath == true then hide_breath = true else hide_breath = false end | ||||
| 		hb.init_hudbar(player, "breath", math.min(breath, breath_max-1), breath_max-1, hide_breath or hide) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| local function update_health(player) | ||||
| 	hb.change_hudbar(player, "health", player:get_hp()) | ||||
| 	local hp_max = player:get_properties().hp_max | ||||
| 	hb.change_hudbar(player, "health", player:get_hp(), hp_max) | ||||
| end | ||||
|  | ||||
| -- update built-in HUD bars | ||||
| local function update_hud(player) | ||||
| 	if not player_exists(player) then return end | ||||
| 	if minetest.setting_getbool("enable_damage") then | ||||
| 	if minetest.settings:get_bool("enable_damage") then | ||||
| 		if hb.settings.forceload_default_hudbars then | ||||
| 			hb.unhide_hudbar(player, "health") | ||||
| 		end | ||||
| 		--air | ||||
| 		local breath_max = player:get_properties().breath_max | ||||
| 		local breath = player:get_breath() | ||||
| 		 | ||||
| 		if breath == 11 and hb.settings.autohide_breath == true then | ||||
| 		if breath >= breath_max and hb.settings.autohide_breath == true then | ||||
| 			hb.hide_hudbar(player, "breath") | ||||
| 		else | ||||
| 			hb.unhide_hudbar(player, "breath") | ||||
| 			hb.change_hudbar(player, "breath", math.min(breath, 10)) | ||||
| 			hb.change_hudbar(player, "breath", math.min(breath, breath_max-1), breath_max-1) | ||||
| 		end | ||||
| 		--health | ||||
| 		update_health(player) | ||||
| @@ -521,7 +529,11 @@ local function update_hud(player) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_on_player_hpchange(update_health) | ||||
| minetest.register_on_player_hpchange(function(player) | ||||
| 	if hb.players[player:get_player_name()] ~= nil then | ||||
| 		update_health(player) | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| minetest.register_on_respawnplayer(function(player) | ||||
| 	update_health(player) | ||||
| @@ -546,7 +558,7 @@ minetest.register_globalstep(function(dtime) | ||||
| 	if main_timer > hb.settings.tick or timer > 4 then | ||||
| 		if main_timer > hb.settings.tick then main_timer = 0 end | ||||
| 		-- only proceed if damage is enabled | ||||
| 		if minetest.setting_getbool("enable_damage") or hb.settings.forceload_default_hudbars then | ||||
| 		if minetest.settings:get_bool("enable_damage") or hb.settings.forceload_default_hudbars then | ||||
| 			for _, player in pairs(hb.players) do | ||||
| 				-- update all hud elements | ||||
| 				update_hud(player) | ||||
| @@ -555,3 +567,5 @@ minetest.register_globalstep(function(dtime) | ||||
| 	end | ||||
| 	if timer > 4 then timer = 0 end | ||||
| end) | ||||
|  | ||||
| minetest.log("action", "[hudbars] loaded.") | ||||
|   | ||||
| @@ -1,3 +0,0 @@ | ||||
| Health = Leben | ||||
| Breath = Atem | ||||
| %s: %d/%d = %s: %d/%d | ||||
							
								
								
									
										4
									
								
								locale/hudbars.de.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								locale/hudbars.de.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | ||||
| # textdomain: hudbars | ||||
| Health=Leben | ||||
| Breath=Atem | ||||
| @1: @2/@3=@1: @2/@3 | ||||
							
								
								
									
										4
									
								
								locale/hudbars.es.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								locale/hudbars.es.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | ||||
| # textdomain: hudbars | ||||
| Health=Salud | ||||
| Breath=Aliento | ||||
| @1: @2/@3=@1: @2/@3 | ||||
							
								
								
									
										6
									
								
								locale/hudbars.it.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										6
									
								
								locale/hudbars.it.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,6 @@ | ||||
| # textdomain: hudbars | ||||
| Health=Salute | ||||
| Breath=Ossigeno | ||||
|  | ||||
| # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | ||||
| @1: @2/@3=@1: @2/@3 | ||||
							
								
								
									
										4
									
								
								locale/hudbars.ms.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								locale/hudbars.ms.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | ||||
| # textdomain: hudbars | ||||
| Health=Kesihatan | ||||
| Breath=Nafas | ||||
| @1: @2/@3=@1: @2/@3 | ||||
							
								
								
									
										6
									
								
								locale/hudbars.nl.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										6
									
								
								locale/hudbars.nl.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,6 @@ | ||||
| # textdomain: hudbars | ||||
| Health=Gezondheid | ||||
| Breath=Adem | ||||
|  | ||||
| # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | ||||
| @1: @2/@3=@1: @2/@3 | ||||
| @@ -1,5 +1,6 @@ | ||||
| Health = Saude | ||||
| Breath = Folego | ||||
| # textdomain: hudbars | ||||
| Health=Saude | ||||
| Breath=Folego | ||||
| 
 | ||||
| # Formato de string padrão para progresso bar-style de barras do HUD, por exemplo “Saude 5/20” | ||||
| %s: %d/%d | ||||
| @1: @2/@3=@1: @2/@3 | ||||
							
								
								
									
										4
									
								
								locale/hudbars.ru.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								locale/hudbars.ru.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | ||||
| # textdomain: hudbars | ||||
| Health=HP | ||||
| Breath=дыхание | ||||
| @1: @2/@3=@1: @2/@3 | ||||
							
								
								
									
										4
									
								
								locale/hudbars.tr.tr
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								locale/hudbars.tr.tr
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,4 @@ | ||||
| # textdomain: hudbars | ||||
| Health=Can | ||||
| Breath=Nefes | ||||
| @1: @2/@3=@1: @2/@3 | ||||
| @@ -1,5 +1,6 @@ | ||||
| Health | ||||
| Breath | ||||
| # textdomain: hudbars | ||||
| Health= | ||||
| Breath= | ||||
|  | ||||
| # Default format string for progress bar-style HUD bars, e.g. “Health 5/20” | ||||
| %s: %d/%d | ||||
| @1: @2/@3= | ||||
|   | ||||
							
								
								
									
										1
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										1
									
								
								mod.conf
									
									
									
									
									
								
							| @@ -1 +1,2 @@ | ||||
| name = hudbars | ||||
| description = Replaces the health and breath symbols in the HUD by “progress bars” and shows exact values. Other mods can add more progress bars for custom player stats. | ||||
|   | ||||
| @@ -99,7 +99,7 @@ hudbars_start_statbar_offset_left_x (Left HUD statbar x offset) int -265 | ||||
| # Precise y offset in pixels from the basic screen y position of the HUD statbars. | ||||
| # For the zig-zag alignment pattern, this is for the left HUD statbars. | ||||
| # This setting is used for the classic and modern statbar styles. | ||||
| hudbars_start_statbar_offset_left_y (Left HUD statbar y offset) int -88 | ||||
| hudbars_start_statbar_offset_left_y (Left HUD statbar y offset) int -90 | ||||
| # Precise x offset in pixels from the basic screen x position of the right HUD statbars. | ||||
| # Only used for the zig-zag alignment pattern. | ||||
| # This setting is used for the classic and modern statbar styles. | ||||
| @@ -107,7 +107,7 @@ hudbars_start_statbar_offset_right_x (Right HUD statbar x offset) int 25 | ||||
| # Precise y offset in pixels from the basic screen y position of the right HUD statbars. | ||||
| # Only used for the zig-zag alignment pattern. | ||||
| # This setting is used for the classic and modern statbar styles. | ||||
| hudbars_start_statbar_offset_right_y (Right HUD statbar y offset) int -88 | ||||
| hudbars_start_statbar_offset_right_y (Right HUD statbar y offset) int -90 | ||||
|  | ||||
| # The vertical distance between two HUD bars, in pixels. | ||||
| hudbars_vmargin (Vertical distance between HUD bars) int 24 0 | ||||
|   | ||||
		Reference in New Issue
	
	Block a user