Use random time for stress test effects

This commit is contained in:
Wuzzy 2014-07-17 18:12:27 +02:00
parent 5bc2ba600c
commit 7bfd30ce39
1 changed files with 1 additions and 1 deletions

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@ -211,7 +211,7 @@ minetest.register_chatcommand("stresstest", {
end
minetest.debug("[playereffects] Stress test started for "..name.." with "..max.." effects.")
for i=1,max do
playereffects.apply_effect_type("stress", 10, player)
playereffects.apply_effect_type("stress", math.random(6,60), player)
if(i%100==0) then
minetest.debug("[playereffects] Effect "..i.." of "..max.." applied.")
minetest.chat_send_player(name, "[playereffects] Effect "..i.." of "..max.." applied.")