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mobs_monster/oerkki.lua

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local S = minetest.get_translator("mobs_monster")
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-- Oerkki by PilzAdam
mobs:register_mob("mobs_monster:oerkki", {
type = "monster",
passive = false,
attack_type = "dogfight",
pathfinding = true,
reach = 2,
damage = 4,
hp_min = 8,
hp_max = 34,
armor = 100,
collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
visual = "mesh",
mesh = "mobs_oerkki.b3d",
textures = {
{"mobs_oerkki.png"},
{"mobs_oerkki2.png"},
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{"mobs_oerkki3.png"}
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},
makes_footstep_sound = false,
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sounds = {random = "mobs_oerkki"},
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walk_velocity = 1,
run_velocity = 3,
view_range = 10,
jump = true,
drops = {
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{name = "default:obsidian", chance = 3, min = 0, max = 2},
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{name = "default:gold_lump", chance = 2, min = 0, max = 2}
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},
water_damage = 2,
lava_damage = 4,
light_damage = 1,
fear_height = 4,
animation = {
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stand_start = 0, stand_end = 23,
walk_start = 24, walk_end = 36,
run_start = 37, run_end = 49,
punch_start = 37, punch_end = 49,
speed_normal = 15, speed_run = 15
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},
replace_rate = 5,
replace_what = {"default:torch"},
replace_with = "air",
replace_offset = -1,
immune_to = {
{"default:sword_wood", 0}, -- no damage
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{"default:gold_lump", -10} -- heals by 10 points
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},
})
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-- where to spawn
if not mobs.custom_spawn_monster then
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mobs:spawn({
name = "mobs_monster:oerkki",
nodes = {"default:stone"},
max_light = 7,
chance = 7000,
max_height = -10
})
end
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-- spawn egg
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mobs:register_egg("mobs_monster:oerkki", S("Oerkki"), "default_obsidian.png", 1)
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-- compatibility with older mobs mod
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mobs:alias_mob("mobs:oerkki", "mobs_monster:oerkki")