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edit monster drops
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@ -30,7 +30,7 @@ mobs:register_mob("mobs_monster:dirt_monster", {
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run_velocity = 3,
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jump = true,
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drops = {
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{name = "default:dirt", chance = 1, min = 3, max = 5},
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{name = "default:dirt", chance = 1, min = 0, max = 2},
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},
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water_damage = 1,
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lava_damage = 5,
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@ -37,10 +37,10 @@ mobs:register_mob("mobs_monster:dungeon_master", {
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jump = true,
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view_range = 15,
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drops = {
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{name = "default:mese_crystal_fragment", chance = 1, min = 1, max = 3},
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{name = "default:diamond", chance = 4, min = 1, max = 1},
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{name = "default:mese_crystal", chance = 2, min = 1, max = 2},
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{name = "default:diamondblock", chance = 30, min = 1, max = 1},
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{name = "default:mese_crystal_fragment", chance = 1, min = 0, max = 2},
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{name = "default:diamond", chance = 4, min = 0, max = 1},
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{name = "default:mese_crystal", chance = 2, min = 0, max = 2},
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{name = "default:diamondblock", chance = 30, min = 0, max = 1},
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},
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water_damage = 1,
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lava_damage = 1,
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@ -35,8 +35,8 @@ mobs:register_mob("mobs_monster:mese_monster", {
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fall_speed = -6,
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stepheight = 2.1,
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drops = {
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{name = "default:mese_crystal", chance = 9, min = 1, max = 3},
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{name = "default:mese_crystal_fragment", chance = 1, min = 1, max = 9},
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{name = "default:mese_crystal", chance = 9, min = 0, max = 2},
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{name = "default:mese_crystal_fragment", chance = 1, min = 0, max = 2},
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},
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water_damage = 1,
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lava_damage = 1,
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@ -30,7 +30,8 @@ mobs:register_mob("mobs_monster:oerkki", {
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view_range = 10,
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jump = true,
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drops = {
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{name = "default:obsidian", chance = 3, min = 1, max = 2},
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{name = "default:obsidian", chance = 3, min = 0, max = 2},
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{name = "default:gold_lump", chance = 2, min = 0, max = 2},
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},
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water_damage = 2,
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lava_damage = 4,
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@ -37,7 +37,7 @@ mobs:register_mob("mobs_monster:spider", {
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view_range = 15,
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floats = 0,
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drops = {
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{name = "farming:string", chance = 1, min = 1, max = 3},
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{name = "farming:string", chance = 1, min = 0, max = 2},
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},
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water_damage = 5,
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lava_damage = 5,
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@ -87,7 +87,7 @@ mobs:register_mob("mobs_monster:spider", {
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self.object:set_properties({textures = self.base_texture})
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self.docile_by_day = true
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self.drops = {
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{name = "farming:string", chance = 1, min = 1, max = 2},
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{name = "farming:string", chance = 1, min = 0, max = 2},
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{name = "ethereal:crystal_spike", chance = 15, min = 1, max = 2},
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}
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end
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@ -32,9 +32,9 @@ mobs:register_mob("mobs_monster:stone_monster", {
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floats = 0,
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view_range = 10,
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drops = {
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{name = "default:torch", chance = 2, min = 3, max = 5},
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{name = "default:iron_lump", chance = 5, min = 1, max = 2},
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{name = "default:coal_lump", chance = 3, min = 1, max = 3},
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{name = "default:torch", chance = 2, min = 0, max = 2},
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{name = "default:iron_lump", chance = 5, min = 0, max = 2},
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{name = "default:coal_lump", chance = 3, min = 0, max = 3},
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},
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water_damage = 0,
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lava_damage = 1,
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@ -32,9 +32,9 @@ mobs:register_mob("mobs_monster:tree_monster", {
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jump = true,
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view_range = 15,
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drops = {
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{name = "default:sapling", chance = 3, min = 1, max = 2},
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{name = "default:junglesapling", chance = 3, min = 1, max = 2},
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{name = "default:apple", chance = 2, min = 1, max=3},
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{name = "default:sapling", chance = 2, min = 0, max = 2},
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{name = "default:junglesapling", chance = 2, min = 0, max = 2},
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{name = "default:apple", chance = 2, min = 1, max = 2},
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},
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water_damage = 0,
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lava_damage = 0,
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